|  |
| |
| # Vim source code # |
| |
| Here are a few hints for finding your way around the source code. This |
| doesn't make it less complex than it is, but it gets you started. |
| |
| You might also want to read |
| [`:help development`](http://vimdoc.sourceforge.net/htmldoc/develop.html#development). |
| |
| |
| ## Jumping around ## |
| |
| First of all, use `:make tags` to generate a tags file, so that you can jump |
| around in the source code. |
| |
| To jump to a function or variable definition, move the cursor on the name and |
| use the `CTRL-]` command. Use `CTRL-T` or `CTRL-O` to jump back. |
| |
| To jump to a file, move the cursor on its name and use the `gf` command. |
| |
| Most code can be found in a file with an obvious name (incomplete list): |
| |
| File name | Description |
| --------------- | ----------- |
| alloc.c | memory management |
| arglist.c | handling argument list |
| autocmd.c | autocommands |
| blob.c | blob data type |
| buffer.c | manipulating buffers (loaded files) |
| bufwrite.c | writing a buffer to file |
| change.c | handling changes to text |
| cindent.c | C and Lisp indentation |
| clientserver.c | client server functionality |
| clipboard.c | handling the clipboard |
| cmdexpand.c | command-line completion |
| cmdhist.c | command-line history |
| debugger.c | Vim script debugger |
| diff.c | diff mode (vimdiff) |
| drawline.c | drawing a window line |
| drawscreen.c | drawing the windows |
| eval.c | expression evaluation |
| evalbuffer.c | buffer related built-in functions |
| evalfunc.c | built-in functions |
| evalvars.c | vim variables |
| evalwindow.c | window related built-in functions |
| fileio.c | reading and writing files |
| filepath.c | dealing with file names and paths |
| findfile.c | search for files in 'path' |
| fold.c | folding |
| getchar.c | getting characters and key mapping |
| gc.c | garbage collection |
| help.c | vim help related functions |
| highlight.c | syntax highlighting |
| indent.c | text indentation |
| insexpand.c | Insert mode completion |
| locale.c | locale/language handling |
| map.c | mapping and abbreviations |
| mark.c | marks |
| match.c | highlight matching |
| float.c | floating point functions |
| mbyte.c | multi-byte character handling |
| memfile.c | storing lines for buffers in a swapfile |
| memline.c | storing lines for buffers in memory |
| menu.c | menus |
| message.c | (error) messages |
| mouse.c | handling the mouse |
| ops.c | handling operators ("d", "y", "p") |
| option.c | options |
| optionstr.c | handling string options |
| popupmenu.c | popup menu |
| popupwin.c | popup window |
| profiler.c | Vim script profiler |
| quickfix.c | quickfix commands (":make", ":cn") |
| regexp.c | pattern matching |
| register.c | handling registers |
| scriptfile.c | runtime directory handling and sourcing scripts |
| screen.c | lower level screen functions |
| search.c | pattern searching |
| session.c | sessions and views |
| sign.c | signs |
| spell.c | spell checking core |
| spellfile.c | spell file handling |
| spellsuggest.c | spell correction suggestions |
| strings.c | string manipulation functions |
| syntax.c | syntax and other highlighting |
| tag.c | tags |
| term.c | terminal handling, termcap codes |
| testing.c | testing: assert and test functions |
| textformat.c | text formatting |
| textobject.c | text objects |
| textprop.c | text properties |
| time.c | time and timer functions |
| typval.c | Vim script type/value functions |
| undo.c | undo and redo |
| usercmd.c | user defined commands |
| userfunc.c | user defined functions |
| viminfo.c | viminfo handling |
| window.c | handling split windows |
| |
| |
| ## Debugging ## |
| |
| If you have a reasonable recent version of gdb, you can use the `:Termdebug` |
| command to debug Vim. See `:help :Termdebug`. |
| |
| When something is time critical or stepping through code is a hassle, use the |
| channel logging to create a time-stamped log file. Add lines to the code like |
| this: |
| |
| ch_log(NULL, "Value is now %02x", value); |
| |
| After compiling and starting Vim, do: |
| |
| :call ch_logfile('debuglog', 'w') |
| |
| And edit `debuglog` to see what happens. The channel functions already have |
| `ch_log()` calls, thus you always see that in the log. |
| |
| |
| ## Important Variables ## |
| |
| The current mode is stored in `State`. The values it can have are `NORMAL`, |
| `INSERT`, `CMDLINE`, and a few others. |
| |
| The current window is `curwin`. The current buffer is `curbuf`. These point |
| to structures with the cursor position in the window, option values, the file |
| name, etc. These are defined in |
| [`structs.h`](https://github.com/vim/vim/blob/master/src/structs.h). |
| |
| All the global variables are declared in |
| [`globals.h`](https://github.com/vim/vim/blob/master/src/globals.h). |
| |
| |
| ## The main loop ## |
| |
| This is conveniently called `main_loop()`. It updates a few things and then |
| calls `normal_cmd()` to process a command. This returns when the command is |
| finished. |
| |
| The basic idea is that Vim waits for the user to type a character and |
| processes it until another character is needed. Thus there are several places |
| where Vim waits for a character to be typed. The `vgetc()` function is used |
| for this. It also handles mapping. |
| |
| Updating the screen is mostly postponed until a command or a sequence of |
| commands has finished. The work is done by `update_screen()`, which calls |
| `win_update()` for every window, which calls `win_line()` for every line. |
| See the start of |
| [`screen.c`](https://github.com/vim/vim/blob/master/src/screen.c) |
| for more explanations. |
| |
| |
| ## Command-line mode ## |
| |
| When typing a `:`, `normal_cmd()` will call `getcmdline()` to obtain a line |
| with an Ex command. `getcmdline()` contains a loop that will handle each typed |
| character. It returns when hitting `CR` or `Esc` or some other character that |
| ends the command line mode. |
| |
| |
| ## Ex commands ## |
| |
| Ex commands are handled by the function `do_cmdline()`. It does the generic |
| parsing of the `:` command line and calls `do_one_cmd()` for each separate |
| command. It also takes care of while loops. |
| |
| `do_one_cmd()` parses the range and generic arguments and puts them in the |
| `exarg_t` and passes it to the function that handles the command. |
| |
| The `:` commands are listed in `ex_cmds.h`. The third entry of each item is |
| the name of the function that handles the command. The last entry are the |
| flags that are used for the command. |
| |
| |
| ## Normal mode commands ## |
| |
| The Normal mode commands are handled by the `normal_cmd()` function. It also |
| handles the optional count and an extra character for some commands. These |
| are passed in a `cmdarg_t` to the function that handles the command. |
| |
| There is a table `nv_cmds` in |
| [`normal.c`](https://github.com/vim/vim/blob/master/src/normal.c) |
| which lists the first character of every command. The second entry of each |
| item is the name of the function that handles the command. |
| |
| |
| ## Insert mode commands ## |
| |
| When doing an `i` or `a` command, `normal_cmd()` will call the `edit()` |
| function. It contains a loop that waits for the next character and handles it. |
| It returns when leaving Insert mode. |
| |
| |
| ## Options ## |
| |
| There is a list with all option names in |
| [`option.c`](https://github.com/vim/vim/blob/master/src/option.c), |
| called `options[]`. |
| |
| |
| ## The GUI ## |
| |
| Most of the GUI code is implemented like it was a clever terminal. Typing a |
| character, moving a scrollbar, clicking the mouse, etc. are all translated |
| into events which are written in the input buffer. These are read by the |
| main code, just like reading from a terminal. The code for this is scattered |
| through [`gui.c`](https://github.com/vim/vim/blob/master/src/gui.c). |
| For example, `gui_send_mouse_event()` for a mouse click and `gui_menu_cb()` for |
| a menu action. Key hits are handled by the system-specific GUI code, which |
| calls `add_to_input_buf()` to send the key code. |
| |
| Updating the GUI window is done by writing codes in the output buffer, just |
| like writing to a terminal. When the buffer gets full or is flushed, |
| `gui_write()` will parse the codes and draw the appropriate items. Finally the |
| system-specific GUI code will be called to do the work. |
| |
| |
| ## Debugging the GUI ## |
| |
| Remember to prevent that gvim forks and the debugger thinks Vim has exited, |
| add the `-f` argument. In gdb: `run -f -g`. |
| |
| When stepping through display updating code, the focus event is triggered |
| when going from the debugger to Vim and back. To avoid this, recompile with |
| some code in `gui_focus_change()` disabled. |
| |
| |
| ## Contributing ## |
| |
| If you would like to help making Vim better, see the |
| [`CONTRIBUTING.md`](https://github.com/vim/vim/blob/master/CONTRIBUTING.md) |
| file. |
| |
| |
| This is `README.md` for version 9.1 of the Vim source code. |