/*
 * Copyright (C) 2020 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <future>
#include <thread>

#include <gmock/gmock.h>
#include <gtest/gtest.h>

#include <gui/Surface.h>
#include <mediadrm/ICrypto.h>
#include <media/stagefright/CodecBase.h>
#include <media/stagefright/MediaCodec.h>
#include <media/stagefright/MediaCodecListWriter.h>
#include <media/MediaCodecInfo.h>

#include "MediaTestHelper.h"

namespace android {

class MockBufferChannel : public BufferChannelBase {
public:
    ~MockBufferChannel() override = default;

    MOCK_METHOD(void, setCrypto, (const sp<ICrypto> &crypto), (override));
    MOCK_METHOD(void, setDescrambler, (const sp<IDescrambler> &descrambler), (override));
    MOCK_METHOD(status_t, queueInputBuffer, (const sp<MediaCodecBuffer> &buffer), (override));
    MOCK_METHOD(status_t, queueSecureInputBuffer,
            (const sp<MediaCodecBuffer> &buffer,
             bool secure,
             const uint8_t *key,
             const uint8_t *iv,
             CryptoPlugin::Mode mode,
             CryptoPlugin::Pattern pattern,
             const CryptoPlugin::SubSample *subSamples,
             size_t numSubSamples,
             AString *errorDetailMsg),
            (override));
    MOCK_METHOD(status_t, attachBuffer,
            (const std::shared_ptr<C2Buffer> &c2Buffer, const sp<MediaCodecBuffer> &buffer),
            (override));
    MOCK_METHOD(status_t, attachEncryptedBuffer,
            (const sp<hardware::HidlMemory> &memory,
             bool secure,
             const uint8_t *key,
             const uint8_t *iv,
             CryptoPlugin::Mode mode,
             CryptoPlugin::Pattern pattern,
             size_t offset,
             const CryptoPlugin::SubSample *subSamples,
             size_t numSubSamples,
             const sp<MediaCodecBuffer> &buffer,
             AString* errorDetailMsg),
            (override));
    MOCK_METHOD(status_t, renderOutputBuffer,
            (const sp<MediaCodecBuffer> &buffer, int64_t timestampNs),
            (override));
    MOCK_METHOD(status_t, discardBuffer, (const sp<MediaCodecBuffer> &buffer), (override));
    MOCK_METHOD(void, getInputBufferArray, (Vector<sp<MediaCodecBuffer>> *array), (override));
    MOCK_METHOD(void, getOutputBufferArray, (Vector<sp<MediaCodecBuffer>> *array), (override));
    MOCK_METHOD(void, pollForRenderedBuffers, (), (override));
};

class MockCodec : public CodecBase {
public:
    MockCodec(std::function<void(const std::shared_ptr<MockBufferChannel> &)> mock) {
        mMockBufferChannel = std::make_shared<MockBufferChannel>();
        mock(mMockBufferChannel);
    }
    ~MockCodec() override = default;

    MOCK_METHOD(void, initiateAllocateComponent, (const sp<AMessage> &msg), (override));
    MOCK_METHOD(void, initiateConfigureComponent, (const sp<AMessage> &msg), (override));
    MOCK_METHOD(void, initiateCreateInputSurface, (), (override));
    MOCK_METHOD(void, initiateSetInputSurface, (const sp<PersistentSurface> &surface), (override));
    MOCK_METHOD(void, initiateStart, (), (override));
    MOCK_METHOD(void, initiateShutdown, (bool keepComponentAllocated), (override));
    MOCK_METHOD(void, onMessageReceived, (const sp<AMessage> &msg), (override));
    MOCK_METHOD(
            status_t, setSurface, (const sp<Surface> &surface, uint32_t generation), (override));
    MOCK_METHOD(void, signalFlush, (), (override));
    MOCK_METHOD(void, signalResume, (), (override));
    MOCK_METHOD(void, signalRequestIDRFrame, (), (override));
    MOCK_METHOD(void, signalSetParameters, (const sp<AMessage> &msg), (override));
    MOCK_METHOD(void, signalEndOfInputStream, (), (override));

    std::shared_ptr<BufferChannelBase> getBufferChannel() override {
        return mMockBufferChannel;
    }

    const std::unique_ptr<CodecCallback> &callback() {
        return mCallback;
    }

    std::shared_ptr<MockBufferChannel> mMockBufferChannel;
};

class Counter {
public:
    Counter() = default;
    explicit Counter(int32_t initCount) : mCount(initCount) {}
    ~Counter() = default;

    int32_t advance() {
        std::unique_lock<std::mutex> lock(mMutex);
        ++mCount;
        mCondition.notify_all();
        return mCount;
    }

    template <typename Rep, typename Period, typename ...Args>
    int32_t waitFor(const std::chrono::duration<Rep, Period> &duration, Args... values) {
        std::initializer_list<int32_t> list = {values...};
        std::unique_lock<std::mutex> lock(mMutex);
        mCondition.wait_for(
                lock,
                duration,
                [&list, this]{
                    return std::find(list.begin(), list.end(), mCount) != list.end();
                });
        return mCount;
    }

    template <typename ...Args>
    int32_t wait(Args... values) {
        std::initializer_list<int32_t> list = {values...};
        std::unique_lock<std::mutex> lock(mMutex);
        mCondition.wait(
                lock,
                [&list, this]{
                    return std::find(list.begin(), list.end(), mCount) != list.end();
                });
        return mCount;
    }

private:
    std::mutex mMutex;
    std::condition_variable mCondition;
    int32_t mCount = 0;
};

}  // namespace android

using namespace android;
using ::testing::_;

static sp<MediaCodec> SetupMediaCodec(
        const AString &owner,
        const AString &codecName,
        const AString &mediaType,
        const sp<ALooper> &looper,
        std::function<sp<CodecBase>(const AString &name, const char *owner)> getCodecBase) {
    std::shared_ptr<MediaCodecListWriter> listWriter =
        MediaTestHelper::CreateCodecListWriter();
    std::unique_ptr<MediaCodecInfoWriter> infoWriter = listWriter->addMediaCodecInfo();
    infoWriter->setName(codecName.c_str());
    infoWriter->setOwner(owner.c_str());
    infoWriter->addMediaType(mediaType.c_str());
    std::vector<sp<MediaCodecInfo>> codecInfos;
    MediaTestHelper::WriteCodecInfos(listWriter, &codecInfos);
    std::function<status_t(const AString &, sp<MediaCodecInfo> *)> getCodecInfo =
        [codecInfos](const AString &name, sp<MediaCodecInfo> *info) -> status_t {
            auto it = std::find_if(
                    codecInfos.begin(), codecInfos.end(),
                    [&name](const sp<MediaCodecInfo> &info) {
                        return name.equalsIgnoreCase(info->getCodecName());
                    });

            *info = (it == codecInfos.end()) ? nullptr : *it;
            return (*info) ? OK : NAME_NOT_FOUND;
        };

    looper->start();
    return MediaTestHelper::CreateCodec(
            codecName, looper, getCodecBase, getCodecInfo);
}

TEST(MediaCodecTest, ReclaimReleaseRace) {
    // Test scenario:
    //
    // 1) ResourceManager thread calls reclaim(), message posted to
    //    MediaCodec looper thread.
    // 2) MediaCodec looper thread calls initiateShutdown(), shutdown being
    //    handled at the component thread.
    // 3) Client thread calls release(), message posted to & handle at
    //    MediaCodec looper thread.
    // 4) MediaCodec looper thread may call initiateShutdown().
    // 5) initiateShutdown() from 2) is handled at onReleaseComplete() event
    //    posted to MediaCodec looper thread.
    // 6) If called, initiateShutdown() from 4) is handled and
    //    onReleaseComplete() event posted to MediaCodec looper thread.

    static const AString kCodecName{"test.codec"};
    static const AString kCodecOwner{"nobody"};
    static const AString kMediaType{"video/x-test"};

    enum {
        kInit,
        kShutdownFromReclaimReceived,
        kReleaseCalled,
    };
    Counter counter{kInit};
    sp<MockCodec> mockCodec;
    std::function<sp<CodecBase>(const AString &name, const char *owner)> getCodecBase =
        [&mockCodec, &counter](const AString &, const char *) {
            mockCodec = new MockCodec([](const std::shared_ptr<MockBufferChannel> &) {
                // No mock setup, as we don't expect any buffer operations
                // in this scenario.
            });
            ON_CALL(*mockCodec, initiateAllocateComponent(_))
                .WillByDefault([mockCodec](const sp<AMessage> &) {
                    mockCodec->callback()->onComponentAllocated(kCodecName.c_str());
                });
            ON_CALL(*mockCodec, initiateShutdown(_))
                .WillByDefault([mockCodec, &counter](bool) {
                    int32_t stage = counter.wait(kInit, kReleaseCalled);
                    if (stage == kInit) {
                        // Mark that 2) happened, so test can proceed to 3)
                        counter.advance();
                    } else if (stage == kReleaseCalled) {
                        // Handle 6)
                        mockCodec->callback()->onReleaseCompleted();
                    }
                });
            return mockCodec;
        };

    sp<ALooper> looper{new ALooper};
    sp<MediaCodec> codec = SetupMediaCodec(
            kCodecOwner, kCodecName, kMediaType, looper, getCodecBase);
    ASSERT_NE(nullptr, codec) << "Codec must not be null";
    ASSERT_NE(nullptr, mockCodec) << "MockCodec must not be null";
    std::promise<void> reclaimCompleted;
    std::promise<void> releaseCompleted;
    Counter threadExitCounter;
    std::thread([codec, &reclaimCompleted]{
        // Simulate ResourceManager thread. Proceed with 1)
        MediaTestHelper::Reclaim(codec, true /* force */);
        reclaimCompleted.set_value();
    }).detach();
    std::thread([codec, &counter, &releaseCompleted]{
        // Simulate client thread. Wait until 2) is complete
        (void)counter.wait(kShutdownFromReclaimReceived);
        // Proceed to 3), and mark that 5) is ready to happen.
        // NOTE: it's difficult to pinpoint when 4) happens, so we will sleep
        //       to meet the timing.
        counter.advance();
        codec->release();
        releaseCompleted.set_value();
    }).detach();
    std::thread([mockCodec, &counter]{
        // Simulate component thread. Wait until 3) is complete
        (void)counter.wait(kReleaseCalled);
        // We want 4) to complete before moving forward, but it is hard to
        // wait for this exact event. Just sleep so that the other thread can
        // proceed and complete 4).
        std::this_thread::sleep_for(std::chrono::milliseconds(100));
        // Proceed to 5).
        mockCodec->callback()->onReleaseCompleted();
    }).detach();
    EXPECT_EQ(
            std::future_status::ready,
            reclaimCompleted.get_future().wait_for(std::chrono::seconds(5)))
        << "reclaim timed out";
    EXPECT_EQ(
            std::future_status::ready,
            releaseCompleted.get_future().wait_for(std::chrono::seconds(5)))
        << "release timed out";
    looper->stop();
}

TEST(MediaCodecTest, ErrorWhileStopping) {
    // Test scenario:
    //
    // 1) Client thread calls stop(); MediaCodec looper thread calls
    //    initiateShutdown(); shutdown is being handled at the component thread.
    // 2) Error occurred, but the shutdown operation is still being done.
    // 3) Another error occurred during the shutdown operation.
    // 4) MediaCodec looper thread handles the error.
    // 5) Client releases the codec upon the error; previous shutdown is still
    //    going on.
    // 6) Component thread completes shutdown and posts onStopCompleted();
    //    Shutdown from release also completes.

    static const AString kCodecName{"test.codec"};
    static const AString kCodecOwner{"nobody"};
    static const AString kMediaType{"video/x-test"};

    sp<MockCodec> mockCodec;
    std::function<sp<CodecBase>(const AString &name, const char *owner)> getCodecBase =
        [&mockCodec](const AString &, const char *) {
            mockCodec = new MockCodec([](const std::shared_ptr<MockBufferChannel> &) {
                // No mock setup, as we don't expect any buffer operations
                // in this scenario.
            });
            ON_CALL(*mockCodec, initiateAllocateComponent(_))
                .WillByDefault([mockCodec](const sp<AMessage> &) {
                    mockCodec->callback()->onComponentAllocated(kCodecName.c_str());
                });
            ON_CALL(*mockCodec, initiateConfigureComponent(_))
                .WillByDefault([mockCodec](const sp<AMessage> &msg) {
                    mockCodec->callback()->onComponentConfigured(
                            msg->dup(), msg->dup());
                });
            ON_CALL(*mockCodec, initiateStart())
                .WillByDefault([mockCodec]() {
                    mockCodec->callback()->onStartCompleted();
                });
            ON_CALL(*mockCodec, initiateShutdown(true))
                .WillByDefault([mockCodec](bool) {
                    // 2)
                    mockCodec->callback()->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
                    // 3)
                    mockCodec->callback()->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
                });
            ON_CALL(*mockCodec, initiateShutdown(false))
                .WillByDefault([mockCodec](bool) {
                    // Previous stop finished now.
                    mockCodec->callback()->onStopCompleted();
                    // Release also finished.
                    mockCodec->callback()->onReleaseCompleted();
                });
            return mockCodec;
        };

    sp<ALooper> looper{new ALooper};
    sp<MediaCodec> codec = SetupMediaCodec(
            kCodecOwner, kCodecName, kMediaType, looper, getCodecBase);
    ASSERT_NE(nullptr, codec) << "Codec must not be null";
    ASSERT_NE(nullptr, mockCodec) << "MockCodec must not be null";

    codec->configure(new AMessage, nullptr, nullptr, 0);
    codec->start();
    // stop() will fail because of the error
    EXPECT_NE(OK, codec->stop());
    // sleep here so that the looper thread can handle all the errors.
    std::this_thread::sleep_for(std::chrono::milliseconds(100));
    // upon receiving the error, client tries to release the codec.
    codec->release();
    looper->stop();
}

TEST(MediaCodecTest, DeadWhileAsyncReleasing) {
    // Test scenario:
    //
    // 1) Client thread calls release(); MediaCodec looper thread calls
    //    initiateShutdown(); shutdown is being handled at the component thread.
    // 2) Codec service died during the shutdown operation.
    // 3) MediaCodec looper thread handles the death.

    static const AString kCodecName{"test.codec"};
    static const AString kCodecOwner{"nobody"};
    static const AString kMediaType{"video/x-test"};

    sp<MockCodec> mockCodec;
    std::function<sp<CodecBase>(const AString &name, const char *owner)> getCodecBase =
        [&mockCodec](const AString &, const char *) {
            mockCodec = new MockCodec([](const std::shared_ptr<MockBufferChannel> &) {
                // No mock setup, as we don't expect any buffer operations
                // in this scenario.
            });
            ON_CALL(*mockCodec, initiateAllocateComponent(_))
                .WillByDefault([mockCodec](const sp<AMessage> &) {
                    mockCodec->callback()->onComponentAllocated(kCodecName.c_str());
                });
            ON_CALL(*mockCodec, initiateShutdown(_))
                .WillByDefault([mockCodec](bool) {
                    // 2)
                    mockCodec->callback()->onError(DEAD_OBJECT, ACTION_CODE_FATAL);
                    // Codec service has died, no callback.
                });
            return mockCodec;
        };

    sp<ALooper> looper{new ALooper};
    sp<MediaCodec> codec = SetupMediaCodec(
            kCodecOwner, kCodecName, kMediaType, looper, getCodecBase);
    ASSERT_NE(nullptr, codec) << "Codec must not be null";
    ASSERT_NE(nullptr, mockCodec) << "MockCodec must not be null";

    codec->releaseAsync(new AMessage);
    // sleep here so that the looper thread can handle the error
    std::this_thread::sleep_for(std::chrono::milliseconds(100));
    looper->stop();
}

TEST(MediaCodecTest, DeadWhileStoppingError) {
    // Test scenario:
    //
    // 1) Client thread calls stop(); MediaCodec looper thread calls
    //    initiateShutdown(); shutdown is being handled at the component thread.
    // 2) An error occurs while handling initiateShutdown().
    // 3) MediaCodec looper thread handles the error.
    // 4) Codec service dies after the error is handled
    // 5) MediaCodec looper thread handles the death.

    static const AString kCodecName{"test.codec"};
    static const AString kCodecOwner{"nobody"};
    static const AString kMediaType{"video/x-test"};

    sp<MockCodec> mockCodec;
    std::function<sp<CodecBase>(const AString &name, const char *owner)> getCodecBase =
        [&mockCodec](const AString &, const char *) {
            mockCodec = new MockCodec([](const std::shared_ptr<MockBufferChannel> &) {
                // No mock setup, as we don't expect any buffer operations
                // in this scenario.
            });
            ON_CALL(*mockCodec, initiateAllocateComponent(_))
                .WillByDefault([mockCodec](const sp<AMessage> &) {
                    mockCodec->callback()->onComponentAllocated(kCodecName.c_str());
                });
            ON_CALL(*mockCodec, initiateShutdown(_))
                .WillByDefault([mockCodec](bool) {
                    // 2)
                    mockCodec->callback()->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
                    // 4)
                    mockCodec->callback()->onError(DEAD_OBJECT, ACTION_CODE_FATAL);
                    // Codec service has died, no callback.
                });
            return mockCodec;
        };

    sp<ALooper> looper{new ALooper};
    sp<MediaCodec> codec = SetupMediaCodec(
            kCodecOwner, kCodecName, kMediaType, looper, getCodecBase);
    ASSERT_NE(nullptr, codec) << "Codec must not be null";
    ASSERT_NE(nullptr, mockCodec) << "MockCodec must not be null";

    codec->stop();
    // sleep here so that the looper thread can handle the error
    std::this_thread::sleep_for(std::chrono::milliseconds(100));
    looper->stop();
}
