Add z-reordering support to OpReorderer
Change-Id: I3fa969fe53cf648d145810f69fa7dada376c0b9a
diff --git a/libs/hwui/unit_tests/LayerUpdateQueueTests.cpp b/libs/hwui/unit_tests/LayerUpdateQueueTests.cpp
index 9d625bc..ef205ec 100644
--- a/libs/hwui/unit_tests/LayerUpdateQueueTests.cpp
+++ b/libs/hwui/unit_tests/LayerUpdateQueueTests.cpp
@@ -32,7 +32,7 @@
// sync node properties, so properties() reflects correct width and height
static sp<RenderNode> createSyncedNode(uint32_t width, uint32_t height) {
sp<RenderNode> node = TestUtils::createNode(0, 0, width, height);
- TestUtils::syncNodePropertiesAndDisplayList(node);
+ TestUtils::syncHierarchyPropertiesAndDisplayList(node);
return node;
}