Avoid crash when dumping display lists

We recently changed the drawText implementation to accept more parameters
which were not taken into account during a dump operation.

Change-Id: Ia1dc682dc7bb2bb02a1f4a514ed5af5556f92a97
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp
index 76321be..95fc2c5 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListRenderer.cpp
@@ -595,10 +595,13 @@
             break;
             case DrawText: {
                 getText(&text);
-                int count = getInt();
-                int positionsCount = 0;
+                int32_t count = getInt();
+                float x = getFloat();
+                float y = getFloat();
+                int32_t positionsCount = 0;
                 float* positions = getFloats(positionsCount);
                 SkPaint* paint = getPaint(renderer);
+                float length = getFloat();
                 ALOGD("%s%s %s, %d, %d, %p", (char*) indent, OP_NAMES[op],
                         text.text(), text.length(), count, paint);
             }