Making Program*.Builder classes' setters return 'this'
This is for better correspondence with the Builder pattern.
See also: Effective Java, 2nd edition.
Change-Id: Iecccd42be49dea2ed8e4b8cc38ce96379cf3c11c
diff --git a/graphics/java/android/renderscript/Program.java b/graphics/java/android/renderscript/Program.java
index 1614ec5..b16dac1 100644
--- a/graphics/java/android/renderscript/Program.java
+++ b/graphics/java/android/renderscript/Program.java
@@ -91,8 +91,9 @@
mTextureCount = 0;
}
- public void setShader(String s) {
+ public BaseProgramBuilder setShader(String s) {
mShader = s;
+ return this;
}
public void addInput(Element e) throws IllegalStateException {
@@ -120,12 +121,13 @@
return mConstantCount++;
}
- public void setTextureCount(int count) throws IllegalArgumentException {
+ public BaseProgramBuilder setTextureCount(int count) throws IllegalArgumentException {
// Should check for consistant and non-conflicting names...
if(count >= MAX_CONSTANT) {
throw new IllegalArgumentException("Max texture count exceeded.");
}
mTextureCount = count;
+ return this;
}
protected void initProgram(Program p) {