Native input event dispatching.

Target identification is now fully native.
Fixed a couple of minor issues related to input injection.
Native input enabled by default, can be disabled by setting
WindowManagerPolicy.ENABLE_NATIVE_INPUT_DISPATCH to false.

Change-Id: I7edf66ed3e987cc9306ad4743ac57a116af452ff
diff --git a/services/java/com/android/server/InputApplication.java b/services/java/com/android/server/InputApplication.java
new file mode 100644
index 0000000..38420d4
--- /dev/null
+++ b/services/java/com/android/server/InputApplication.java
@@ -0,0 +1,33 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.server;
+
+/**
+ * Describes input-related application properties for use by the input dispatcher.
+ * 
+ * @hide
+ */
+public final class InputApplication {
+    // Application name.
+    public String name;
+    
+    // Dispatching timeout.
+    public long dispatchingTimeoutNanos;
+    
+    // The application window token.
+    public Object token;
+}