Support constant and varying colors in ProgramFragment.
Change-Id: I16ce84ff427016f3a1923594efc718eca32dd7f2
diff --git a/graphics/java/android/renderscript/ProgramFragment.java b/graphics/java/android/renderscript/ProgramFragment.java
index d06d768..04091a3 100644
--- a/graphics/java/android/renderscript/ProgramFragment.java
+++ b/graphics/java/android/renderscript/ProgramFragment.java
@@ -66,6 +66,7 @@
public static final int MAX_TEXTURE = 2;
RenderScript mRS;
boolean mPointSpriteEnable;
+ boolean mVaryingColorEnable;
public enum EnvMode {
REPLACE (1),
@@ -120,9 +121,14 @@
return this;
}
+ public Builder setVaryingColor(boolean enable) {
+ mVaryingColorEnable = enable;
+ return this;
+ }
+
public ProgramFragment create() {
mRS.validate();
- int[] tmp = new int[MAX_TEXTURE * 2 + 1];
+ int[] tmp = new int[MAX_TEXTURE * 2 + 2];
if (mSlots[0] != null) {
tmp[0] = mSlots[0].env.mID;
tmp[1] = mSlots[0].format.mID;
@@ -132,6 +138,7 @@
tmp[3] = mSlots[1].format.mID;
}
tmp[4] = mPointSpriteEnable ? 1 : 0;
+ tmp[5] = mVaryingColorEnable ? 1 : 0;
int id = mRS.nProgramFragmentCreate(tmp);
ProgramFragment pf = new ProgramFragment(id, mRS);
pf.mTextureCount = MAX_TEXTURE;