)]}'
{
  "commit": "70ca14e08ae197547ac412e8a1210e1ebdfb2eb1",
  "tree": "b5d798c0ae819e6d769b826c5d090ea4f03665a0",
  "parents": [
    "b8c0de2c2726f4e8f0029710047efe0c8e6661ed"
  ],
  "author": {
    "name": "Romain Guy",
    "email": "romainguy@google.com",
    "time": "Mon Dec 13 18:24:33 2010 -0800"
  },
  "committer": {
    "name": "Romain Guy",
    "email": "romainguy@google.com",
    "time": "Mon Dec 13 18:24:33 2010 -0800"
  },
  "message": "Refactor OpenGLRenderer to simplify OpenGL drawing code.\n\nThis is the first step of the refactoring:\n- drawColorRect\n- drawTextureMesh\n\nRemaining methods to refactor:\n- setupTextureAlpha8\n- drawPath\n- setupShadow\n- drawText\n- drawLines\n- composeLayerRegion\n\nChange-Id: I0fced6a05b6b6eee10ee7cef0c3fbdaa6cefab20\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "17b9e83d6964670459e0ae2bab4fe4433ca0b2ed",
      "old_mode": 33188,
      "old_path": "libs/hwui/OpenGLRenderer.cpp",
      "new_id": "a8fe646efee6c73aab02680d8c60a3425d6636b0",
      "new_mode": 33188,
      "new_path": "libs/hwui/OpenGLRenderer.cpp"
    },
    {
      "type": "modify",
      "old_id": "e866d1b40a8fb50812a1580cb04279bc147f8d80",
      "old_mode": 33188,
      "old_path": "libs/hwui/OpenGLRenderer.h",
      "new_id": "82b27b0945a54fe6467a7493560c18b64b1a8c0b",
      "new_mode": 33188,
      "new_path": "libs/hwui/OpenGLRenderer.h"
    },
    {
      "type": "modify",
      "old_id": "fc3e248713f3dce07690f4c70d6444a2b63fd6d6",
      "old_mode": 33188,
      "old_path": "libs/hwui/ProgramCache.h",
      "new_id": "3acd18a9e097d4e7ff09b4c3eda9d820412e6809",
      "new_mode": 33188,
      "new_path": "libs/hwui/ProgramCache.h"
    }
  ]
}
