Convert Java/JNI to 64-bit, part 2.

This changes BaseObj to support 64-bit IDs. There are a few caveats:

1. Since it is deprecated, RSG will not support 64-bit.
2. Currently, methods that pass arrays of IDs to the driver are not supported in 64-bit. This will be fixed in a later CL.

bug 11332320

Change-Id: If0dbecc8b285e260f767e441e05088b6a1b749a2
diff --git a/graphics/java/android/renderscript/ScriptIntrinsic3DLUT.java b/graphics/java/android/renderscript/ScriptIntrinsic3DLUT.java
index 34540a1..96ec875 100644
--- a/graphics/java/android/renderscript/ScriptIntrinsic3DLUT.java
+++ b/graphics/java/android/renderscript/ScriptIntrinsic3DLUT.java
@@ -30,7 +30,7 @@
     private Allocation mLUT;
     private Element mElement;
 
-    private ScriptIntrinsic3DLUT(int id, RenderScript rs, Element e) {
+    private ScriptIntrinsic3DLUT(long id, RenderScript rs, Element e) {
         super(id, rs);
         mElement = e;
     }
@@ -46,7 +46,7 @@
      * @return ScriptIntrinsic3DLUT
      */
     public static ScriptIntrinsic3DLUT create(RenderScript rs, Element e) {
-        int id = rs.nScriptIntrinsicCreate(8, e.getID(rs));
+        long id = rs.nScriptIntrinsicCreate(8, e.getID(rs));
 
         if (!e.isCompatible(Element.U8_4(rs))) {
             throw new RSIllegalArgumentException("Element must be compatible with uchar4.");