)]}'
{
  "commit": "ab814a647222ff6a6b682f0ff8159d1253cc0713",
  "tree": "eebe3154b6fe7ce2ebcfdeb9bd82f5ccd683e368",
  "parents": [
    "57d019e222abc0de3f8876e682617d42872230c6"
  ],
  "author": {
    "name": "Mathias Agopian",
    "email": "mathias@google.com",
    "time": "Wed Apr 10 12:33:15 2013 -0700"
  },
  "committer": {
    "name": "Mathias Agopian",
    "email": "mathias@google.com",
    "time": "Wed Apr 10 12:33:15 2013 -0700"
  },
  "message": "Don\u0027t draw synchronously in onResume()\n\nthis could cause a dead-lock if the applicaltion\u0027s draw\nimplementation blocks until something happenson the main\nui thread.\n\nnote: we\u0027re still doing this synchronous draw in onWindowResize() because\nthat\u0027s what the previous implementation did. Technically, it has the\nsame problem.\n\nBug: 8586305\nChange-Id: I782568289cc9419346aeea73775d86faa28b3058\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "daa5d1344a6046eef016c5958949c997d5489c71",
      "old_mode": 33188,
      "old_path": "opengl/java/android/opengl/GLSurfaceView.java",
      "new_id": "ab7ceb61dbce27ddc87877ef7380d5bc6c08f220",
      "new_mode": 33188,
      "new_path": "opengl/java/android/opengl/GLSurfaceView.java"
    }
  ]
}
