frameworks/base refactoring.

step 2: move libutils headers to their new home: androidfw

Change-Id: I14624ba23db92a81f2cb929f104386e1fab293ef
diff --git a/graphics/jni/android_renderscript_RenderScript.cpp b/graphics/jni/android_renderscript_RenderScript.cpp
index 9fcd3ce..27ea8f6 100644
--- a/graphics/jni/android_renderscript_RenderScript.cpp
+++ b/graphics/jni/android_renderscript_RenderScript.cpp
@@ -31,9 +31,9 @@
 #include <core/SkTemplates.h>
 #include <images/SkImageDecoder.h>
 
-#include <utils/Asset.h>
-#include <utils/AssetManager.h>
-#include <utils/ResourceTypes.h>
+#include <androidfw/Asset.h>
+#include <androidfw/AssetManager.h>
+#include <androidfw/ResourceTypes.h>
 
 #include "jni.h"
 #include "JNIHelp.h"