)]}'
{
  "id": "70e3bef6e7745edac2357746b6e39c590947ce4f",
  "repo": "frameworks_base",
  "revision": "b50d5ede6f2fdd8ea7efacd96815e01e661fdcd4",
  "path": "opengl/libagl/TextureObjectManager.h"
}
