)]}'
{
  "id": "de9e03eab852b8b2cb2326e7c0f52a10810acc70",
  "repo": "frameworks_base",
  "revision": "bbb85c8e4e4e67f4fa018694b587fd3228b0d1b2",
  "path": "opengl/libagl/TextureObjectManager.h"
}
