)]}'
{
  "commit": "d7b8af13d68d880f3dff788d561cae5df6bc4fa3",
  "tree": "098b8c8cd3466a49161e077df32d38670f183005",
  "parents": [
    "2eba753d38a1826e697d16010dd9386186d99911"
  ],
  "author": {
    "name": "Stan Iliev",
    "email": "stani@google.com",
    "time": "Thu Sep 14 10:58:26 2017 -0400"
  },
  "committer": {
    "name": "Stan Iliev",
    "email": "stani@google.com",
    "time": "Tue Sep 19 10:01:50 2017 -0400"
  },
  "message": "Fix VectorDrawable dirty flag logic\n\nPass VD staging dirty flag value to the render thread dirty flag.\nThis is fixing animation on growing VD bounds, which looked bad\nbecause cache was not refreshed and scaling it up 100 times did\nnot look good.\n\nTest: Ran GoogleCamera app and HWUI unit tests.\nBug: 65534766\nChange-Id: Ie83cbb6839c772556340b4ec526ba3699fc84255\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "10d3e05c067fb2a25ae67160559a0afb991a149b",
      "old_mode": 33188,
      "old_path": "libs/hwui/VectorDrawable.h",
      "new_id": "4b80542ad0d0cf1cefc58cc26a71cce950d9dec6",
      "new_mode": 33188,
      "new_path": "libs/hwui/VectorDrawable.h"
    }
  ]
}
