BootAnimation: change log format when animation starts

Bug: 34499826
Test: on marlin
Change-Id: I719485d399406abc08360620c09d90f4b87934a6
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index 7901737..a6d2986 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -352,7 +352,7 @@
 
 bool BootAnimation::android()
 {
-    ALOGD("BootAnimationShownTiming: BootAnimation start time: %" PRId64 "ms", elapsedRealtime());
+    ALOGD("BootAnimationShownTiming start time: %" PRId64 "ms", elapsedRealtime());
     initTexture(&mAndroid[0], mAssets, "images/android-logo-mask.png");
     initTexture(&mAndroid[1], mAssets, "images/android-logo-shine.png");
 
@@ -878,7 +878,7 @@
     const int animationX = (mWidth - animation.width) / 2;
     const int animationY = (mHeight - animation.height) / 2;
 
-    ALOGD("BootAnimationShownTiming: BootAnimation start time: %" PRId64 "ms", elapsedRealtime());
+    ALOGD("BootAnimationShownTiming start time: %" PRId64 "ms", elapsedRealtime());
     for (size_t i=0 ; i<pcount ; i++) {
         const Animation::Part& part(animation.parts[i]);
         const size_t fcount = part.frames.size();