Add a sound-playing method to Camera API.
To allow applications with non-standard Camera use cases to use the
platform sound files and routing, add a method to play any of the
standard Camera sounds (shutter, autofocus, record start/stop) using a
background thread.
Bug: 5447107
Change-Id: I2524853a626e3ce334a7aad2f7de061d5c04abd0
diff --git a/data/sounds/AudioPackage6.mk b/data/sounds/AudioPackage6.mk
index 610e821..d113a29 100755
--- a/data/sounds/AudioPackage6.mk
+++ b/data/sounds/AudioPackage6.mk
@@ -19,6 +19,7 @@
$(LOCAL_PATH)/effects/ogg/KeypressReturn.ogg:system/media/audio/ui/KeypressReturn.ogg \
$(LOCAL_PATH)/effects/ogg/VideoRecord.ogg:system/media/audio/ui/VideoRecord.ogg \
$(LOCAL_PATH)/effects/ogg/camera_click.ogg:system/media/audio/ui/camera_click.ogg \
+ $(LOCAL_PATH)/effects/ogg/camera_focus.ogg:system/media/audio/ui/camera_focus.ogg \
$(LOCAL_PATH)/effects/ogg/LowBattery.ogg:system/media/audio/ui/LowBattery.ogg \
$(LOCAL_PATH)/effects/ogg/Dock.ogg:system/media/audio/ui/Dock.ogg \
$(LOCAL_PATH)/effects/ogg/Undock.ogg:system/media/audio/ui/Undock.ogg \