Fix issue #2561067: Screen Display half faded...
Also a little tweak to the activity manager to behave better when
an application crash, to hopefully mostly avoid situations where
you get into a crash loop.
Change-Id: I627cc1da3a0f16a180957f02bfbe5c81ecd31758
diff --git a/services/java/com/android/server/WindowManagerService.java b/services/java/com/android/server/WindowManagerService.java
index 0e4b38d..a1a8bf2 100644
--- a/services/java/com/android/server/WindowManagerService.java
+++ b/services/java/com/android/server/WindowManagerService.java
@@ -11269,6 +11269,8 @@
float mDimTargetAlpha;
float mDimDeltaPerMs;
long mLastDimAnimTime;
+
+ int mLastDimWidth, mLastDimHeight;
DimAnimator (SurfaceSession session) {
if (mDimSurface == null) {
@@ -11294,12 +11296,18 @@
dw + "x" + dh + ")");
mDimShown = true;
try {
+ mLastDimWidth = dw;
+ mLastDimHeight = dh;
mDimSurface.setPosition(0, 0);
mDimSurface.setSize(dw, dh);
mDimSurface.show();
} catch (RuntimeException e) {
Slog.w(TAG, "Failure showing dim surface", e);
}
+ } else if (mLastDimWidth != dw || mLastDimHeight != dh) {
+ mLastDimWidth = dw;
+ mLastDimHeight = dh;
+ mDimSurface.setSize(dw, dh);
}
}