Fix destruction issues relating to AllocationAdapter.
bug 13170046
Change-Id: I922b19c086b675949c6fae66c6dcb4c8af3b715f
diff --git a/graphics/java/android/renderscript/BaseObj.java b/graphics/java/android/renderscript/BaseObj.java
index e17d79a..6f2726e 100644
--- a/graphics/java/android/renderscript/BaseObj.java
+++ b/graphics/java/android/renderscript/BaseObj.java
@@ -16,7 +16,7 @@
package android.renderscript;
-import android.util.Log;
+import java.util.concurrent.locks.ReentrantReadWriteLock;
/**
* BaseObj is the base class for all RenderScript objects owned by a RS context.
@@ -109,17 +109,30 @@
return mName;
}
- protected void finalize() throws Throwable {
- if (!mDestroyed) {
- if(mID != 0 && mRS.isAlive()) {
+ private void helpDestroy() {
+ boolean shouldDestroy = false;
+ synchronized(this) {
+ if (!mDestroyed) {
+ shouldDestroy = true;
+ mDestroyed = true;
+ }
+ }
+
+ if (shouldDestroy) {
+ // must include nObjDestroy in the critical section
+ ReentrantReadWriteLock.ReadLock rlock = mRS.mRWLock.readLock();
+ rlock.lock();
+ if(mRS.isAlive()) {
mRS.nObjDestroy(mID);
}
+ rlock.unlock();
mRS = null;
mID = 0;
- mDestroyed = true;
- //Log.v(RenderScript.LOG_TAG, getClass() +
- // " auto finalizing object without having released the RS reference.");
}
+ }
+
+ protected void finalize() throws Throwable {
+ helpDestroy();
super.finalize();
}
@@ -128,12 +141,11 @@
* primary use is to force immediate cleanup of resources when it is
* believed the GC will not respond quickly enough.
*/
- synchronized public void destroy() {
+ public void destroy() {
if(mDestroyed) {
throw new RSInvalidStateException("Object already destroyed.");
}
- mDestroyed = true;
- mRS.nObjDestroy(mID);
+ helpDestroy();
}
/**