/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_SF_SHARED_BUFFER_STACK_H
#define ANDROID_SF_SHARED_BUFFER_STACK_H

#include <stdint.h>
#include <sys/types.h>

#include <cutils/compiler.h>

#include <utils/Debug.h>
#include <utils/threads.h>
#include <utils/String8.h>

#include <ui/Rect.h>

namespace android {
// ---------------------------------------------------------------------------

/*
 * These classes manage a stack of buffers in shared memory.
 * 
 * SharedClient: represents a client with several stacks
 * SharedBufferStack: represents a stack of buffers
 * SharedBufferClient: manipulates the SharedBufferStack from the client side 
 * SharedBufferServer: manipulates the SharedBufferStack from the server side 
 *
 * Buffers can be dequeued until there are none available, they can be locked
 * unless they are in use by the server, which is only the case for the last 
 * dequeue-able buffer. When these various conditions are not met, the caller
 * waits until the condition is met.
 * 
 */

// ----------------------------------------------------------------------------

class Region;
class SharedBufferStack;
class SharedClient;

// ----------------------------------------------------------------------------

class SharedBufferStack
{
    friend class SharedClient;
    friend class SharedBufferBase;
    friend class SharedBufferClient;
    friend class SharedBufferServer;

public:
    // When changing these values, the COMPILE_TIME_ASSERT at the end of this
    // file need to be updated.
    static const unsigned int NUM_LAYERS_MAX  = 31;
    static const unsigned int NUM_BUFFER_MAX  = 16;
    static const unsigned int NUM_BUFFER_MIN  = 2;
    static const unsigned int NUM_DISPLAY_MAX = 4;

    struct Statistics { // 4 longs
        typedef int32_t usecs_t;
        usecs_t  totalTime;
        usecs_t  reserved[3];
    };

    struct SmallRect {
        uint16_t l, t, r, b;
    };

    struct FlatRegion { // 52 bytes = 4 * (1 + 2*N)
        static const unsigned int NUM_RECT_MAX = 5;
        uint32_t    count;
        SmallRect   rects[NUM_RECT_MAX];
    };
    
    struct BufferData {
        FlatRegion dirtyRegion;
        SmallRect  crop;
        uint8_t transform;
        uint8_t reserved[3];
    };
    
    SharedBufferStack();
    void init(int32_t identity);
    status_t setDirtyRegion(int buffer, const Region& reg);
    status_t setCrop(int buffer, const Rect& reg);
    status_t setTransform(int buffer, uint8_t transform);
    Region getDirtyRegion(int buffer) const;
    Rect getCrop(int buffer) const;
    uint32_t getTransform(int buffer) const;

    // these attributes are part of the conditions/updates
    volatile int32_t head;      // server's current front buffer
    volatile int32_t available; // number of dequeue-able buffers
    volatile int32_t queued;    // number of buffers waiting for post
    volatile int32_t inUse;     // buffer currently in use by SF
    volatile status_t status;   // surface's status code

    // not part of the conditions
    volatile int32_t reallocMask;
    volatile int8_t index[NUM_BUFFER_MAX];

    int32_t     identity;       // surface's identity (const)
    int32_t     token;          // surface's token (for debugging)
    Statistics  stats;
    int8_t      headBuf;        // last retired buffer
    uint8_t     reservedBytes[3];
    int32_t     reserved;
    BufferData  buffers[NUM_BUFFER_MAX];     // 1024 bytes
};

// ----------------------------------------------------------------------------

// 32 KB max
class SharedClient
{
public:
    SharedClient();
    ~SharedClient();
    status_t validate(size_t token) const;

private:
    friend class SharedBufferBase;
    friend class SharedBufferClient;
    friend class SharedBufferServer;

    // FIXME: this should be replaced by a lock-less primitive
    Mutex lock;
    Condition cv;
    SharedBufferStack surfaces[ SharedBufferStack::NUM_LAYERS_MAX ];
};

// ============================================================================

class SharedBufferBase
{
public:
    SharedBufferBase(SharedClient* sharedClient, int surface,
            int32_t identity);
    ~SharedBufferBase();
    status_t getStatus() const;
    int32_t getIdentity() const;
    String8 dump(char const* prefix) const;

protected:
    SharedClient* const mSharedClient;
    SharedBufferStack* const mSharedStack;
    const int mIdentity;

    friend struct Update;
    friend struct QueueUpdate;

    struct ConditionBase {
        SharedBufferStack& stack;
        inline ConditionBase(SharedBufferBase* sbc) 
            : stack(*sbc->mSharedStack) { }
        virtual ~ConditionBase() { };
        virtual bool operator()() const = 0;
        virtual const char* name() const = 0;
    };
    status_t waitForCondition(const ConditionBase& condition);

    struct UpdateBase {
        SharedBufferStack& stack;
        inline UpdateBase(SharedBufferBase* sbb) 
            : stack(*sbb->mSharedStack) { }
    };
    template <typename T>
    status_t updateCondition(T update);
};

template <typename T>
status_t SharedBufferBase::updateCondition(T update) {
    SharedClient& client( *mSharedClient );
    Mutex::Autolock _l(client.lock);
    ssize_t result = update();
    client.cv.broadcast();    
    return result;
}

// ----------------------------------------------------------------------------

class SharedBufferClient : public SharedBufferBase
{
public:
    SharedBufferClient(SharedClient* sharedClient, int surface, int num,
            int32_t identity);

    ssize_t dequeue();
    status_t undoDequeue(int buf);
    
    status_t lock(int buf);
    status_t cancel(int buf);
    status_t queue(int buf);
    bool needNewBuffer(int buffer) const;
    status_t setDirtyRegion(int buffer, const Region& reg);
    status_t setCrop(int buffer, const Rect& reg);
    status_t setTransform(int buffer, uint32_t transform);

    class SetBufferCountCallback {
        friend class SharedBufferClient;
        virtual status_t operator()(int bufferCount) const = 0;
    protected:
        virtual ~SetBufferCountCallback() { }
    };
    status_t setBufferCount(int bufferCount, const SetBufferCountCallback& ipc);

private:
    friend struct Condition;
    friend struct DequeueCondition;
    friend struct LockCondition;

    struct QueueUpdate : public UpdateBase {
        inline QueueUpdate(SharedBufferBase* sbb);
        inline ssize_t operator()();
    };

    struct DequeueUpdate : public UpdateBase {
        inline DequeueUpdate(SharedBufferBase* sbb);
        inline ssize_t operator()();
    };

    struct CancelUpdate : public UpdateBase {
        int tail, buf;
        inline CancelUpdate(SharedBufferBase* sbb, int tail, int buf);
        inline ssize_t operator()();
    };

    // --

    struct DequeueCondition : public ConditionBase {
        inline DequeueCondition(SharedBufferClient* sbc);
        inline bool operator()() const;
        inline const char* name() const { return "DequeueCondition"; }
    };

    struct LockCondition : public ConditionBase {
        int buf;
        inline LockCondition(SharedBufferClient* sbc, int buf);
        inline bool operator()() const;
        inline const char* name() const { return "LockCondition"; }
    };

    int32_t computeTail() const;

    mutable RWLock mLock;
    int mNumBuffers;

    int32_t tail;
    int32_t queued_head;
    // statistics...
    nsecs_t mDequeueTime[SharedBufferStack::NUM_BUFFER_MAX];
};

// ----------------------------------------------------------------------------

class SharedBufferServer
    : public SharedBufferBase,
      public LightRefBase<SharedBufferServer>
{
public:
    SharedBufferServer(SharedClient* sharedClient, int surface, int num,
            int32_t identity);

    ssize_t retireAndLock();
    status_t unlock(int buffer);
    void setStatus(status_t status);
    status_t reallocateAll();
    status_t reallocateAllExcept(int buffer);
    int32_t getQueuedCount() const;
    Region getDirtyRegion(int buffer) const;
    Rect getCrop(int buffer) const;
    uint32_t getTransform(int buffer) const;

    status_t resize(int newNumBuffers);

    SharedBufferStack::Statistics getStats() const;
    

private:
    friend class LightRefBase<SharedBufferServer>;
    ~SharedBufferServer();

    /*
     * BufferList is basically a fixed-capacity sorted-vector of
     * unsigned 5-bits ints using a 32-bits int as storage.
     * it has efficient iterators to find items in the list and not in the list.
     */
    class BufferList {
        size_t mCapacity;
        uint32_t mList;
    public:
        BufferList(size_t c = SharedBufferStack::NUM_BUFFER_MAX)
            : mCapacity(c), mList(0) { }
        status_t add(int value);
        status_t remove(int value);
        uint32_t getMask() const { return mList; }

        class const_iterator {
            friend class BufferList;
            uint32_t mask, curr;
            const_iterator(uint32_t mask) :
                mask(mask), curr(__builtin_clz(mask)) {
            }
        public:
            inline bool operator == (const const_iterator& rhs) const {
                return mask == rhs.mask;
            }
            inline bool operator != (const const_iterator& rhs) const {
                return mask != rhs.mask;
            }
            inline int operator *() const { return curr; }
            inline const const_iterator& operator ++() {
                mask &= ~(1<<(31-curr));
                curr = __builtin_clz(mask);
                return *this;
            }
        };

        inline const_iterator begin() const {
            return const_iterator(mList);
        }
        inline const_iterator end() const   {
            return const_iterator(0);
        }
        inline const_iterator free_begin() const {
            uint32_t mask = (1 << (32-mCapacity)) - 1;
            return const_iterator( ~(mList | mask) );
        }
    };

    // this protects mNumBuffers and mBufferList
    mutable RWLock mLock;
    int mNumBuffers;
    BufferList mBufferList;

    struct UnlockUpdate : public UpdateBase {
        const int lockedBuffer;
        inline UnlockUpdate(SharedBufferBase* sbb, int lockedBuffer);
        inline ssize_t operator()();
    };

    struct RetireUpdate : public UpdateBase {
        const int numBuffers;
        inline RetireUpdate(SharedBufferBase* sbb, int numBuffers);
        inline ssize_t operator()();
    };

    struct StatusUpdate : public UpdateBase {
        const status_t status;
        inline StatusUpdate(SharedBufferBase* sbb, status_t status);
        inline ssize_t operator()();
    };
};

// ===========================================================================

struct display_cblk_t
{
    uint16_t    w;
    uint16_t    h;
    uint8_t     format;
    uint8_t     orientation;
    uint8_t     reserved[2];
    float       fps;
    float       density;
    float       xdpi;
    float       ydpi;
    uint32_t    pad[2];
};

struct surface_flinger_cblk_t   // 4KB max
{
    uint8_t         connected;
    uint8_t         reserved[3];
    uint32_t        pad[7];
    display_cblk_t  displays[SharedBufferStack::NUM_DISPLAY_MAX];
};

// ---------------------------------------------------------------------------

COMPILE_TIME_ASSERT(sizeof(SharedClient) <= 32768)
COMPILE_TIME_ASSERT(sizeof(surface_flinger_cblk_t) <= 4096)

// ---------------------------------------------------------------------------
}; // namespace android

#endif /* ANDROID_SF_SHARED_BUFFER_STACK_H */
