page.title=Receiving Content from Other Apps
parent.title=Sharing Content
parent.link=index.html

trainingnavtop=true
previous.title=Sending Content to Other Apps
previous.link=send.html
next.title=Adding an Easy Share Action
next.link=shareaction.html

@jd:body

<div id="tb-wrapper">
<div id="tb">

<!-- table of contents -->
<h2>This lesson teaches you to</h2>
<ol>
  <li><a href="#update-manifest">Update Your Manifest</a></li>
  <li><a href="#handling-content">Handle the Incoming Content</a></li>
</ol>

<!-- other docs (NOT javadocs) -->
<h2>You should also read</h2>
<ul>
  <li><a href="{@docRoot}guide/components/intents-filters.html">Intents and
Intent Filters</a></li>
</ul>

</div>
</div>

<p>Just as your application can send data to other applications, so too can it easily receive data 
from applications. Think about how users interact with your application, and what data types you 
want to receive from other applications. For example, a social networking application would likely 
be interested in receiving text content, like an interesting web URL, from another app. The 
<a href="https://play.google.com/store/apps/details?id=com.google.android.apps.plus">Google+ Android
application</a> 
accepts both text <em>and</em> single or multiple images. With this app, a user can easily start a 
new Google+ post with photos from the Android Gallery app.</p>


<h2 id="update-manifest">Update Your Manifest</h2>

<p>Intent filters inform the system what intents an application component is willing to accept. 
Similar to how you constructed an intent with action {@link android.content.Intent#ACTION_SEND} in 
the <a href="{@docRoot}training/sharing/send.html">Send Content to Other Apps Using Intents</a> 
lesson, you create intent filters in order to be able to receive intents with this action. You 
define an intent filter in your manifest, using the 
<code><a
href="{@docRoot}guide/components/intents-filters.html#ifs">&lt;intent-filter&gt;</a></code> 
element. For example, if your application handles receiving text content, a single image of any 
type, or multiple images of any type, your manifest would look like:</p>

<pre>
&lt;activity android:name=&quot;.ui.MyActivity&quot; &gt;
    &lt;intent-filter&gt;
        &lt;action android:name=&quot;android.intent.action.SEND&quot; /&gt;
        &lt;category android:name=&quot;android.intent.category.DEFAULT&quot; /&gt;
        &lt;data android:mimeType=&quot;image/*&quot; /&gt;
    &lt;/intent-filter&gt;
    &lt;intent-filter&gt;
        &lt;action android:name=&quot;android.intent.action.SEND&quot; /&gt;
        &lt;category android:name=&quot;android.intent.category.DEFAULT&quot; /&gt;
        &lt;data android:mimeType=&quot;text/plain&quot; /&gt;
    &lt;/intent-filter&gt;
    &lt;intent-filter&gt;
        &lt;action android:name=&quot;android.intent.action.SEND_MULTIPLE&quot; /&gt;
        &lt;category android:name=&quot;android.intent.category.DEFAULT&quot; /&gt;
        &lt;data android:mimeType=&quot;image/*&quot; /&gt;
    &lt;/intent-filter&gt;
&lt;/activity&gt;
</pre>

<p class="note"><strong>Note:</strong> For more information on intent filters and intent resolution 
please read <a href="{@docRoot}guide/components/intents-filters.html#ifs">Intents and Intent
Filters</a></p>

<p>When another application tries to share any of these things by constructing an intent and passing
it to {@link android.content.Context#startActivity(android.content.Intent) startActivity()}, your
application will be listed as an option in the intent chooser. If the user selects your application, 
the corresponding activity (<code>.ui.MyActivity</code> in the example above) will be started. It 
is then up to you to handle the content appropriately within your code and UI.</p>


<h2 id="handling-content">Handle the Incoming Content</h2>

<p>To handle the content delivered by an {@link android.content.Intent}, start by calling {@link
android.content.Intent#getIntent(String) getIntent()} 
to get {@link android.content.Intent} object. Once you have the object, you can examine its 
contents to determine what to do next. Keep in mind that if this activity can be started from other 
parts of the system, such as the launcher, then you will need to take this into consideration when 
examining the intent.</p>

<pre>
void onCreate (Bundle savedInstanceState) {
    ...
    // Get intent, action and MIME type
    Intent intent = getIntent();
    String action = intent.getAction();
    String type = intent.getType();

    if (Intent.ACTION_SEND.equals(action) &amp;&amp; type != null) {
        if (&quot;text/plain&quot;.equals(type)) {
            handleSendText(intent); // Handle text being sent
        } else if (type.startsWith(&quot;image/&quot;)) {
            handleSendImage(intent); // Handle single image being sent
        }
    } else if (Intent.ACTION_SEND_MULTIPLE.equals(action) &amp;&amp; type != null) {
        if (type.startsWith(&quot;image/&quot;)) {
            handleSendMultipleImages(intent); // Handle multiple images being sent
        }
    } else {
        // Handle other intents, such as being started from the home screen
    }
    ...
}

void handleSendText(Intent intent) {
    String sharedText = intent.getStringExtra(Intent.EXTRA_TEXT);
    if (sharedText != null) {
        // Update UI to reflect text being shared
    }
}

void handleSendImage(Intent intent) {
    Uri imageUri = (Uri) intent.getParcelableExtra(Intent.EXTRA_STREAM);
    if (imageUri != null) {
        // Update UI to reflect image being shared
    }
}

void handleSendMultipleImages(Intent intent) {
    ArrayList&lt;Uri&gt; imageUris = intent.getParcelableArrayListExtra(Intent.EXTRA_STREAM);
    if (imageUris != null) {
        // Update UI to reflect multiple images being shared
    }
}
</pre>

<p class="caution"><strong>Caution:</strong> Take extra care to check the incoming data, you never
know what some other application may send you. For example, the wrong MIME type might be set, or the
image being sent might be extremely large. Also, remember to process binary data in a separate
thread rather than the main ("UI") thread.</p>

<p>Updating the UI can be as simple as populating an {@link android.widget.EditText}, or it can 
be more complicated like applying an interesting photo filter to an image. It's really specific 
to your application what happens next.</p>

