1. 0011bcf Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 17 years ago
  2. c7b74e3 am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair by Jason Sams · 17 years ago
  3. 771bebb Add Java exceptions to catch RS calls with no context or no surface. by Jason Sams · 17 years ago
  4. 54c0ec1 Beging GL2 user shaders. Switch master to using GL2 by default. by Jason Sams · 17 years ago
  5. 3c0dfba Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 17 years ago
  6. 7ce033d Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 17 years ago
  7. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 17 years ago
  8. 9bee51c Remove useless slot from ProgramVertex. Optimize GL state setup. by Jason Sams · 17 years ago
  9. 110195f Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class. by Jason Sams · 17 years ago