1. c80c9ad Don't create unnecessary RenderThread's instance when executing 'dumpsys gfxinfo' by youngmin0822.lee · 11 years ago
  2. 3a10a67 am f7049289: am 3812e68e: Merge "kill HAVE_PTHREADS." by Yabin Cui · 11 years ago
  3. 1610486 kill HAVE_PTHREADS. by Yabin Cui · 11 years ago
  4. cefeb34 am 2c9f86aa: am 53af1cd3: Merge "Vsyncs are hard" into lmp-mr1-dev by John Reck · 12 years ago
  5. a22c9b2 Vsyncs are hard by John Reck · 12 years ago
  6. ed3c296 am 165fb8f5: am f89dac47: Merge "Tweak RT-animator scheduling" into lmp-mr1-dev by John Reck · 12 years ago
  7. a733f89 Tweak RT-animator scheduling by John Reck · 12 years ago
  8. f088c34 Fix style by John Reck · 12 years ago
  9. d67bb50 am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev by John Reck · 12 years ago
  10. ebd5261 Don't preload textures for AssetAtlas by John Reck · 12 years ago
  11. a75b0ad resolved conflicts for merge of a51a0901 to lmp-mr1-dev-plus-aosp by John Reck · 12 years ago
  12. 01a5ea3 Resume RT-animations after a pauseSurface by John Reck · 12 years ago
  13. d7af6ea am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface" by John Reck · 12 years ago
  14. a12b240 Prevent calling GL functions with an invalid surface by Sangkyu Lee · 12 years ago
  15. e986817 am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev by Chris Craik · 12 years ago
  16. 9f81485 Revert "Force-use the pbuffer surface for destroy" by Chris Craik · 12 years ago
  17. 0d4ab95 am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev by John Reck · 12 years ago
  18. f76d36f Prevent calling GL functions with an invalid surface by Sangkyu Lee · 12 years ago
  19. b945f23 Force-use the pbuffer surface for destroy by John Reck · 12 years ago
  20. 2ab8298 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 12 years ago
  21. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 12 years ago
  22. 842697a am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev by John Reck · 12 years ago
  23. fbc8df0 Trace some interesting events by John Reck · 12 years ago
  24. 1272887 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 12 years ago
  25. 1e19674 Frameworks/base: Wall Werror in libs/hwui by Andreas Gampe · 12 years ago
  26. aa95a88 Have an actual fallback if the surface is lost by John Reck · 12 years ago
  27. 0e89e2b Layer changes by John Reck · 12 years ago
  28. 950ff1b Be more conservative about current buffer by John Reck · 12 years ago
  29. 1125d1f Add some free zoom to lockHardwareCanvas by John Reck · 12 years ago
  30. bb2d0cc Surface:lockHardwareCanvas by John Reck · 12 years ago
  31. 786afcb Trim graphics memory when closing the shade by Jorim Jaggi · 12 years ago
  32. 749906b Cleanup DeferredLayerUpdater by John Reck · 12 years ago
  33. 651486d Merge "Fix garbage showing up beneath dialogs" into lmp-dev by Chris Craik · 12 years ago
  34. 284b243 Fix garbage showing up beneath dialogs by Chris Craik · 12 years ago
  35. 2cdbc7d Special case EGL_BAD_SURFACE by John Reck · 12 years ago
  36. ec845a2 Fix race condition by John Reck · 12 years ago
  37. 443a714 Yet more layer tracking logging by John Reck · 12 years ago
  38. e2478d4 Fix some wrong-thread issues around animator management by John Reck · 12 years ago
  39. 17035b0 Have destroy call freePrefetchedLayers by John Reck · 12 years ago
  40. 1661715 Implement TODO by John Reck · 12 years ago
  41. dff9957 Free prefetched layers on TRIM_MEMORY by John Reck · 12 years ago
  42. 998a6d8 Track buildLayer calls, destroy if unused by John Reck · 12 years ago
  43. 4c5a27b Merge "Animator stuff" into lmp-dev by John Reck · 12 years ago
  44. 119907c Animator stuff by John Reck · 12 years ago
  45. 1d47742 Crash instead of leaking layers/textures between GL contexts by Chris Craik · 12 years ago
  46. 9eb9f6f Don't run animators in buildLayer by John Reck · 12 years ago
  47. 3e82495 Implement full View.buildLayer by John Reck · 12 years ago
  48. 69e5adf Define shadow casting behavior within layers by Chris Craik · 12 years ago
  49. 21be43e Fix hwuitask & RT priorities by John Reck · 12 years ago
  50. cd3a22c Don't start RenderThread to do trimMemory by John Reck · 12 years ago
  51. 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 12 years ago
  52. 058fc64 Connect shadow style attributes to renderer by Chris Craik · 12 years ago
  53. 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 12 years ago
  54. 5cdb8f9 Fix logging by John Reck · 12 years ago
  55. 0a97330 Fix root RenderNode damage calculation by John Reck · 12 years ago
  56. dcba672 Fix layers lifecycle issues by John Reck · 12 years ago
  57. 3c2b7fa Add missing requireGlContext by John Reck · 12 years ago
  58. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 12 years ago
  59. 918ad52 More cleanups by John Reck · 12 years ago
  60. 68bfe0a Animator refactoring & fixes by John Reck · 12 years ago
  61. cd028f3 Fix contants; RT-enable WebView pt2 by John Reck · 12 years ago
  62. 6b39324d Merge "No-fail invokeFunctor" by John Reck · 12 years ago
  63. 3b20251 No-fail invokeFunctor by John Reck · 12 years ago
  64. 61606ce Merge "Enable asynchronous RenderThread for WebView" by Bo Liu · 12 years ago
  65. 826b564 Enable asynchronous RenderThread for WebView by Bo Liu · 12 years ago
  66. a7090e0 Update 'DisplayList' vs 'RenderNode' naming in several places by Chris Craik · 12 years ago
  67. 734df4b Interrupt canvas before invoke by Chris Craik · 12 years ago
  68. 816f71b Merge "Move LayerType to RenderNode" by John Reck · 12 years ago
  69. 25fbb3f Move LayerType to RenderNode by John Reck · 12 years ago
  70. 546f353 hwui: 64-bit compile issue by Mark Salyzyn · 12 years ago
  71. e4267ea Even FASTER damage calculations! by John Reck · 12 years ago
  72. d72e0a3 Re-jigger layers by John Reck · 12 years ago
  73. aee470c Merge "Enable debug stuffs" into lmp-preview-dev by John Reck · 12 years ago
  74. fe5e7b7 Enable debug stuffs by John Reck · 12 years ago
  75. c8affe0 Re-enable atlas by John Reck · 12 years ago
  76. e1628b7 Implement FlushCaches TODO by John Reck · 12 years ago
  77. a5dda64 Bag of scheduling tweaks by John Reck · 12 years ago
  78. 797b95b2 Define light position (using new lighting spec) in Java by Chris Craik · 12 years ago
  79. cdfeef6 Disable texture atlas by John Reck · 12 years ago
  80. 66f0be6 Wire up texture atlas by John Reck · 12 years ago
  81. ef27453 Merge "Cleanup attachFunctor" by John Reck · 12 years ago
  82. 832b1514 Cleanup attachFunctor by John Reck · 12 years ago
  83. b6d9211 Merge "Implement TODO(romainguy)" by John Reck · 12 years ago
  84. 63a0667 Implement TODO(romainguy) by John Reck · 12 years ago
  85. 368cdd8 Don't try to draw if there's no canvas or surface by John Reck · 12 years ago
  86. e4280ba Implement loadSystemProperties by John Reck · 12 years ago
  87. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 12 years ago
  88. 18f16e6 TIME LORD! by John Reck · 12 years ago
  89. 52244ff Add CanvasProperty for drawCircle by John Reck · 12 years ago
  90. e45b1fd RenderThread animator support by John Reck · 12 years ago
  91. dbc9a86 Force a full redraw on surface change by John Reck · 12 years ago
  92. 6f07a0d Add missing resume() call by John Reck · 12 years ago
  93. e8a866d Merge "Fix issue with bitmap uploading" by John Reck · 12 years ago
  94. 860d155 Fix issue with bitmap uploading by John Reck · 12 years ago
  95. fae904d Fence on destruction by John Reck · 12 years ago
  96. 822bbb3 Merge "Make attachFunctor blocking" by John Reck · 12 years ago
  97. d3d8daf Make attachFunctor blocking by John Reck · 12 years ago
  98. 8ca3eec Remove sync flush by John Reck · 12 years ago
  99. f4198b7 Merge hasFunctors & pushStaging into prepareTree by John Reck · 12 years ago
  100. 8e1f918 Merge "Switch DisplayListData to a staging model" by John Reck · 12 years ago