)]}'
{
  "log": [
    {
      "commit": "b13ada5071f55c96054c47bbd88d8801cd2c0f15",
      "tree": "652b6ca78a53aafaa7c6c3ceb7229a3d6aab43db",
      "parents": [
        "dbade9d6a075b1d5b8ebe10ee8961a5de296c93b"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Aug 25 11:34:49 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Aug 25 11:44:30 2009 -0700"
      },
      "message": "Add support for selecting the color bit depth and if the application used a depth buffer.\n"
    },
    {
      "commit": "25ffcdc9d7e32c9c1eeb2b48cc2f17d1353e9fae",
      "tree": "37bac4daba3c96307217faea840754cdbd9d5cba",
      "parents": [
        "ac81c42971ddcd0726c4f2050fd82942914d0e1c"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Aug 20 16:10:36 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Aug 20 16:11:03 2009 -0700"
      },
      "message": "Point Sprites\n"
    },
    {
      "commit": "730ee65d4ddb307898053b623120bad1655fadad",
      "tree": "ea3d8f41940ef06af43a5fe5436c9c9c3943227d",
      "parents": [
        "7ce033d797e5df5e2131e2ed459fba181eaf4658"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Aug 18 17:07:09 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Aug 18 17:07:09 2009 -0700"
      },
      "message": "Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects.\n"
    },
    {
      "commit": "1bada8cd6e4f340de93cff4a2439835fc3b1456c",
      "tree": "bdc1ed59f9b9ef531bca7220550a025a89ca4173",
      "parents": [
        "467f3df13dc9324b35c139bd6d291265015ba4d3"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Sun Aug 09 17:01:55 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Sun Aug 09 17:05:13 2009 -0700"
      },
      "message": "Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.\n"
    },
    {
      "commit": "b0ec1b46d6f5b5612e33fe43a828abea79b87a00",
      "tree": "3bf6193634273ec0cbf2e6a024f8afb315fb2f61",
      "parents": [
        "8af858e9b6577d074c5427e601b6418d288fdb9d"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Jul 28 12:02:16 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Jul 28 12:02:16 2009 -0700"
      },
      "message": "Add \"boxed\" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture.  The added space is filled black.\n"
    },
    {
      "commit": "64676f3c21a07d650069315572811570cbf8f728",
      "tree": "cb644e9e9ea740f5193ceeb445a426f34d107fc2",
      "parents": [
        "48e61cf545c59dd269a4831e52803d132c0ca09a"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jul 08 18:01:53 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Fri Jul 10 17:32:59 2009 -0700"
      },
      "message": "1st cut of a3d file loader.\n"
    },
    {
      "commit": "7c878f3a8379daf21dca6de7aa722ff75328afbe",
      "tree": "deb89d43b2cb48e102050b8e987b3f4a1dfb5ef5",
      "parents": [
        "cd15475bc3c096a0d17e76c6917ea253e54f7641"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Jun 30 14:13:04 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Jun 30 14:13:25 2009 -0700"
      },
      "message": "Begin adding mesh\n"
    },
    {
      "commit": "bba134c8a1dcfe0c8473307a95899a02c9553504",
      "tree": "d6df5a57b2db570e4c99a4a5f60c455c598ac939",
      "parents": [
        "af49c744d0fc7c9ced4a74afda1bbcd08440bdca"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Jun 22 15:49:21 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Jun 22 15:49:21 2009 -0700"
      },
      "message": "All light source objects.\n"
    },
    {
      "commit": "ffe9f48890dde7173a0845d32887fdf94a49b0a7",
      "tree": "35230173bcdd2e5c012a97ddb99a9715729d08c0",
      "parents": [
        "d9758d809fe82f4f3ba3af5486fd34d78a63367f"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Jun 01 17:45:53 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Jun 01 17:45:53 2009 -0700"
      },
      "message": "Improve bitmap support and do conversion in native rather than java code to reduce conversion time.\n"
    },
    {
      "commit": "fe08d99725efd0dde7ba67ff1979a04fec2ba99f",
      "tree": "1138f68e7adb78bf753be70815b93adb01540017",
      "parents": [
        "cc77841f643751fd9f128e90f7d1587445ef353e"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed May 27 14:45:32 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed May 27 14:45:32 2009 -0700"
      },
      "message": "Implement first pass bitmap to allocation support.  The Java bindings can create a 2D allocation by passing in a Bitmap object.\n"
    },
    {
      "commit": "d19f10d43aa400e1183aa21a97099d02074131a2",
      "tree": "6aafc3d6d5912596d5ddccc68aa7cbc0eab8d435",
      "parents": [
        "fc5095f44ba46b57f4ef6179ee4d69ce3a7fe69a"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "jsams@google.com",
        "time": "Fri May 22 14:03:28 2009 -0700"
      },
      "committer": {
        "name": "Jack Palevich",
        "email": "jackpal@google.com",
        "time": "Fri May 22 17:11:00 2009 -0700"
      },
      "message": "Add the Renderscript library. (Not in the build by default yet.)\n\nThis library can be used to create animated 3D User Interfaces.\n\nThis library is currently under heavy development, so it\u0027s not part of\nthe build by default.\n\nIn order to build this library, you must define\n\n   BUILD_RENDERSCRIPT\u003dtrue\n\nin your build environment.\n\nYou will also have to manually edit\n\n build/core/prelink-linux-arm.map\n\nAnd add libRS and libRS_jni at the end like this (exact address may change.)\n\nlibRS.so                0x9A100000\nlibRS_jni.so            0x9A000000\n"
    }
  ]
}
