)]}'
{
  "log": [
    {
      "commit": "07ae40623737a6060b8a925fd2e6bba76780dcd4",
      "tree": "74278403aa4fa761f05ae030abbbd64ff8635b4a",
      "parents": [
        "0409cde3601131caf14c88d132c65d74774bbd79"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Aug 27 20:23:34 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Aug 27 20:23:34 2009 -0700"
      },
      "message": "Implement async data/subData.  Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh.  Update Film to use new builder.\n"
    },
    {
      "commit": "d5680f9ba95ec7ce212e8025774914e79982a1ee",
      "tree": "d36fd175e2c48d6d9f1164b1524271274ffd6370",
      "parents": [
        "196ac850afc2382c901d3866a6e9bd95093893b9"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jun 10 18:39:40 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jun 10 18:39:40 2009 -0700"
      },
      "message": "Fix bug with bad conversion of java strings to C strings for object names.  Update test app to test object defines.\n"
    },
    {
      "commit": "3eaa338e11a3b0d6b87d705e5bb95625e82347bd",
      "tree": "f0e91b1fbf362b86b54d84325581f7544536a38c",
      "parents": [
        "da423d8479a2cefb456a03d7dc550e74e473acf4"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jun 10 15:04:38 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jun 10 15:04:38 2009 -0700"
      },
      "message": "Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts.\n"
    },
    {
      "commit": "da423d8479a2cefb456a03d7dc550e74e473acf4",
      "tree": "b53cd2f3def2d99ebb9e02bafd06479b3855c3bf",
      "parents": [
        "928f5cf2870177abd715e1dfb81da6ac1fe3e845"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Jun 09 12:15:30 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Jun 09 12:15:30 2009 -0700"
      },
      "message": "checkpoint pragma support.  Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC.\n"
    },
    {
      "commit": "d19f10d43aa400e1183aa21a97099d02074131a2",
      "tree": "6aafc3d6d5912596d5ddccc68aa7cbc0eab8d435",
      "parents": [
        "fc5095f44ba46b57f4ef6179ee4d69ce3a7fe69a"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "jsams@google.com",
        "time": "Fri May 22 14:03:28 2009 -0700"
      },
      "committer": {
        "name": "Jack Palevich",
        "email": "jackpal@google.com",
        "time": "Fri May 22 17:11:00 2009 -0700"
      },
      "message": "Add the Renderscript library. (Not in the build by default yet.)\n\nThis library can be used to create animated 3D User Interfaces.\n\nThis library is currently under heavy development, so it\u0027s not part of\nthe build by default.\n\nIn order to build this library, you must define\n\n   BUILD_RENDERSCRIPT\u003dtrue\n\nin your build environment.\n\nYou will also have to manually edit\n\n build/core/prelink-linux-arm.map\n\nAnd add libRS and libRS_jni at the end like this (exact address may change.)\n\nlibRS.so                0x9A100000\nlibRS_jni.so            0x9A000000\n"
    }
  ]
}
