)]}'
{
  "log": [
    {
      "commit": "376590d668e22a918439877b55faf075427b13f3",
      "tree": "d55b9baf0efec6a49de60786cc996f6ef699d067",
      "parents": [
        "0fb736c0937d9d65001e0176d90e1011226594bf"
      ],
      "author": {
        "name": "Jamie Gennis",
        "email": "jgennis@google.com",
        "time": "Thu Jan 13 14:43:36 2011 -0800"
      },
      "committer": {
        "name": "Jamie Gennis",
        "email": "jgennis@google.com",
        "time": "Sun Jan 16 17:28:39 2011 -0800"
      },
      "message": "Implement SurfaceTexture frame-available callback.\n\nThis change implements the onFrameAvailable callback for the\nSurfaceTexture java class.  It includes the C++ SurfaceTexture code as\nwell as the JNI and Java code to enable the callback.\n\nChange-Id: Ifd8b8e7ad46ee70cba6da1c2e96dab8045d1ea30\n"
    },
    {
      "commit": "f7acf162f8d682c6ebc9af41ca76795b79509193",
      "tree": "b2f5246744f5a8c15f841f6a45da4a53679eff67",
      "parents": [
        "e8d0e8a77690eca02f15b0d5e628be7cad5d0133"
      ],
      "author": {
        "name": "Jamie Gennis",
        "email": "jgennis@google.com",
        "time": "Wed Jan 12 18:30:40 2011 -0800"
      },
      "committer": {
        "name": "Jamie Gennis",
        "email": "jgennis@google.com",
        "time": "Thu Jan 13 12:19:04 2011 -0800"
      },
      "message": "Fix remote GraphicBuffer allocation in SurfaceFlinger.\n\nThis change fixes a horrible hack that I did to allow application\nprocesses to create GraphicBuffer objects by making a binder call to\nSurfaceFlinger.  This change introduces a new binder interface\nspecifically for doing this, and does it in such a way that\nSurfaceFlinger will maintain a reference to the buffers until the app is\ndone with them.\n\nChange-Id: Icb240397c6c206d7f69124c1497a829f051cb49b\n"
    },
    {
      "commit": "b598fb90727be45e926a11abefc319819a733540",
      "tree": "12457615a7573c7e2beaab0631ff6d204909d571",
      "parents": [
        "7a8f01abf98b6212358ea0e0401879093d2c0f93"
      ],
      "author": {
        "name": "Jamie Gennis",
        "email": "jgennis@google.com",
        "time": "Sun Jan 09 16:33:17 2011 -0800"
      },
      "committer": {
        "name": "Jamie Gennis",
        "email": "jgennis@google.com",
        "time": "Wed Jan 12 11:28:38 2011 -0800"
      },
      "message": "Implement crop \u0026 transform for SurfaceTexture.\n\nThis change adds support for the setCrop and setTransform methods of the\nSurfaceTexture C++ class.  The crop and transform for the current\ntexture will be accessed by applications as a single texture coordinate\ntransform matrix.\n\nChange-Id: I6482bf96f680e5c175364e848936db3908d6c8f8\n"
    },
    {
      "commit": "d369dc42506ec003f1839bb9e27edada411324b5",
      "tree": "3b4f8881a614aa1e44ff337ee136b8eb8306ed2a",
      "parents": [
        "7dc00d5eb27de41f93a7e232b3cd374c84eb77d1"
      ],
      "author": {
        "name": "Jamie Gennis",
        "email": "jgennis@google.com",
        "time": "Sun Jan 09 13:25:39 2011 -0800"
      },
      "committer": {
        "name": "Jamie Gennis",
        "email": "jgennis@google.com",
        "time": "Sun Jan 09 16:40:06 2011 -0800"
      },
      "message": "Fix a bug in SurfaceTexture::setBufferCount.\n\nWe need to reset mCurrentTexture and mLastQueued in setBufferCount\nbecause it frees all of the buffers associated with the buffer slots.\n\nChange-Id: Ie2f834ec1c07ce7a4ab9b2b5fc5fe8c294010c60\n"
    },
    {
      "commit": "68e4a7ac849b681b1fb769857fc04f64262480c4",
      "tree": "c13a745fc7c54db14529326e1ade56c44d1b922a",
      "parents": [
        "0a53d5c81b5553d6063b8133492275ce88186978"
      ],
      "author": {
        "name": "Jamie Gennis",
        "email": "jgennis@google.com",
        "time": "Mon Dec 20 11:27:26 2010 -0800"
      },
      "committer": {
        "name": "Jamie Gennis",
        "email": "jgennis@google.com",
        "time": "Thu Jan 06 13:20:47 2011 -0800"
      },
      "message": "Add the SurfaceTexture C++ implementation.\n\nThis change adds the C++ implementation of SurfaceTexture and related\nclasses. The goal of this is for a SurfaceTexture to be passed to\ncamera service or Stagefright in place of a Surface to allow camera\npreview or decoded video frames to be streamed to an OpenGL ES texture\nthat an application can use.\n\nChange-Id: I55c83a7017f1ecb81c9c9e3252cbd118b914296c\n"
    }
  ]
}
