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frameworks_base
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0e2de6d7187ef67ec00a2f2544450caa4a239c39
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libs
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hwui
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DisplayListRenderer.cpp
01d58e4
Add rounded rects and circles support to OpenGLRenderer.
by Romain Guy
· 15 years ago
807daf7
Add support for skew()
by Romain Guy
· 15 years ago
43ccf46
Don't crash Launcher on config change.
by Romain Guy
· 15 years ago
24c0021
Copy shaders when recording them in display lists.
by Romain Guy
· 15 years ago
ffac7fc
Add debug logs for display lists.
by Romain Guy
· 15 years ago
ada830f
Cleanup implementation of hardware layers.
by Romain Guy
· 15 years ago
6c319ca
Better backend for hardware layers.
by Romain Guy
· 15 years ago
5977baa
Reuse of native display list objects
by Chet Haase
· 15 years ago
fe48f65
Free resources only from the GL context thread. Bug #3179882
by Romain Guy
· 16 years ago
9e10841
Correctly remove unused paths from the cache.
by Romain Guy
· 16 years ago
0fe478e
Support nested display lists.
by Romain Guy
· 16 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 16 years ago
ad93c2b
Optimizing ColorFilter in display lists
by Chet Haase
· 16 years ago
d98aa2d
DisplayList optimizations and fixes.
by Chet Haase
· 16 years ago
5c13d89
Optimizing display lists by referencing pointers to resources instead of copying them
by Chet Haase
· 16 years ago
4bb9420
Optimize 9patch rendering.
by Romain Guy
· 16 years ago
6b7bd24
Don't clear the framebuffer when not needed.
by Romain Guy
· 16 years ago
7975fb6
Apply bilinear filtering to text.
by Romain Guy
· 16 years ago
b051e89
Add display lists caching.
by Romain Guy
· 16 years ago
4aa9057
Adding display lists to the GL renderer (checkpoint.)
by Romain Guy
· 16 years ago