1. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 15 years ago
  2. 807daf7 Add support for skew() by Romain Guy · 15 years ago
  3. 43ccf46 Don't crash Launcher on config change. by Romain Guy · 15 years ago
  4. 24c0021 Copy shaders when recording them in display lists. by Romain Guy · 15 years ago
  5. ffac7fc Add debug logs for display lists. by Romain Guy · 15 years ago
  6. ada830f Cleanup implementation of hardware layers. by Romain Guy · 15 years ago
  7. 6c319ca Better backend for hardware layers. by Romain Guy · 15 years ago
  8. 5977baa Reuse of native display list objects by Chet Haase · 15 years ago
  9. fe48f65 Free resources only from the GL context thread. Bug #3179882 by Romain Guy · 16 years ago
  10. 9e10841 Correctly remove unused paths from the cache. by Romain Guy · 16 years ago
  11. 0fe478e Support nested display lists. by Romain Guy · 16 years ago
  12. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 16 years ago
  13. ad93c2b Optimizing ColorFilter in display lists by Chet Haase · 16 years ago
  14. d98aa2d DisplayList optimizations and fixes. by Chet Haase · 16 years ago
  15. 5c13d89 Optimizing display lists by referencing pointers to resources instead of copying them by Chet Haase · 16 years ago
  16. 4bb9420 Optimize 9patch rendering. by Romain Guy · 16 years ago
  17. 6b7bd24 Don't clear the framebuffer when not needed. by Romain Guy · 16 years ago
  18. 7975fb6 Apply bilinear filtering to text. by Romain Guy · 16 years ago
  19. b051e89 Add display lists caching. by Romain Guy · 16 years ago
  20. 4aa9057 Adding display lists to the GL renderer (checkpoint.) by Romain Guy · 16 years ago