1. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 15 years ago
  2. 42f3a4b Make embedded hardware layers work. Bug #3369474 by Romain Guy · 15 years ago
  3. 2577db1 Add support for Paint::setTextSkewX in OpenGLRenderer. Bug #3360888 by Romain Guy · 15 years ago
  4. 807daf7 Add support for skew() by Romain Guy · 15 years ago
  5. d6cd572 Improve hardware layers rendering speed when setting a View's alpha. by Romain Guy · 15 years ago
  6. 2361098 Add BitmapFactory.Options.inMutable to load mutable bitmaps. by Romain Guy · 15 years ago
  7. fb13abd Fix 9patch rendering in ExpandableListView. by Romain Guy · 15 years ago
  8. 6c319ca Better backend for hardware layers. by Romain Guy · 15 years ago
  9. 7230a74 Composite layers as regions. by Romain Guy · 15 years ago
  10. 171c592 New layers API for Views. by Romain Guy · 15 years ago
  11. 9f06967 We are now Honeycomb. by Dianne Hackborn · 15 years ago
  12. d38e776 LayoutLib: support for layers. by Xavier Ducrohet · 15 years ago
  13. 63fd871 LayoutLib: Misc rendering fixes. by Xavier Ducrohet · 15 years ago
  14. d348b6e LayoutLib: support for Path and BitmapShader using delegates. by Xavier Ducrohet · 15 years ago
  15. b146b12 Fix text shadow rendering issue. by Romain Guy · 16 years ago
  16. ec31a7f Create some layout files for HwAccelerationTest by Xavier Ducrohet · 16 years ago
  17. a957eea New, better line drawing implementation. Bug #3207544 Bug #3225875 by Romain Guy · 16 years ago
  18. 5ec9924 Fix rendering issue with layers. by Romain Guy · 16 years ago
  19. 8164c2d Don't change textures wrap modes on every draw. by Romain Guy · 16 years ago
  20. e5ebcb0 Fix clipping issue in StackView. by Romain Guy · 16 years ago
  21. 1483094 Add 3D transforms support to all gradients. by Romain Guy · 16 years ago
  22. e3095e0 Apply 3D transformations to gradient shaders. by Romain Guy · 16 years ago
  23. 469b1db Code cleanup and disable display lists for now. by Romain Guy · 16 years ago
  24. 7975fb6 Apply bilinear filtering to text. by Romain Guy · 16 years ago
  25. 0bb5667 Fix INVALID_OPERATION error with layers rendering. by Romain Guy · 16 years ago
  26. ddb80be Add support for circular gradients to the GL renderer. by Romain Guy · 16 years ago
  27. ee916f1 Add support for SweepGradient in the GL renderer. by Romain Guy · 16 years ago
  28. 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 16 years ago
  29. 6820ac8 Fix 9patch rendering. by Romain Guy · 16 years ago
  30. 8411f33 Fix rendering issue with layers intersecting the clip rect. by Romain Guy · 16 years ago
  31. 8694230 Optimize calls to glCopyTexImage2D(). by Romain Guy · 16 years ago
  32. f607bdc Correct implementation of saveLayer(). by Romain Guy · 16 years ago
  33. a5aed0d Add support for advanced blend modes with the framebuffer. by Romain Guy · 16 years ago
  34. 53389bd Correctly set the viewport on window resize. by Romain Guy · 16 years ago
  35. 4299c0f Add test for gamma correction. by Romain Guy · 16 years ago
  36. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 16 years ago
  37. a80d32f Add support for textScaleX. by Romain Guy · 16 years ago
  38. 2937819 Test setTextScaleX() by Romain Guy · 16 years ago
  39. e9e7fd0 Update OpenGLRenderer test to test opaque ARGB8888 bitmaps. by Romain Guy · 16 years ago
  40. 2542d19 Layers were using an extra Snapshot causing extra clipping. by Romain Guy · 16 years ago
  41. 8fb9542 Fix save()/restore() issues in the OpenGL renderer. by Romain Guy · 16 years ago
  42. 1d83e19 Correctly set the viewport in layers. by Romain Guy · 16 years ago
  43. 0a41749 Cleanup, better code reuse. by Romain Guy · 16 years ago
  44. 1e45aae Add drop shadows. by Romain Guy · 16 years ago
  45. 48daa54 Add extra blending modes. by Romain Guy · 16 years ago
  46. a674ab7 Add support for text underline and strikethru. by Romain Guy · 16 years ago
  47. 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 16 years ago
  48. ba7186e Add 3d transformation test. by Romain Guy · 16 years ago
  49. 7fbcc04 Add support for paths. by Romain Guy · 16 years ago
  50. 529b60a Add android:hardwareAccelerated to Activity. by Romain Guy · 16 years ago
  51. db1938e Add support for ColorFilters. by Romain Guy · 16 years ago
  52. 06f96e2 Refactor Skia shaders handling. by Romain Guy · 16 years ago
  53. b82da65 Fix improper clipping after a save() by Romain Guy · 16 years ago
  54. ae5575b Fix gradients rendering and destructor crashes. by Romain Guy · 16 years ago
  55. 889f8d1 Moved all the rendering code to the new shader generator. by Romain Guy · 16 years ago
  56. e8e62a4 Add text alignment support to drawText(). by Romain Guy · 16 years ago
  57. 09147fb Add support for text culling. by Romain Guy · 16 years ago
  58. 694b519 Add text rendering. by Romain Guy · 16 years ago
  59. c0ac193 Add support for linear gradients. by Romain Guy · 16 years ago
  60. d27977d Add support for BitmapShader. by Romain Guy · 16 years ago
  61. 3d58c03 Do not apply transforms when using drawColor(). by Romain Guy · 16 years ago
  62. 266e051 Prevent crash in ListView when changing cache hint. by Romain Guy · 16 years ago
  63. 6926c72e Correctly support pre-multiplied alpha, optimizations, more stuff. by Romain Guy · 16 years ago
  64. 16202fc Fix alpha blending and improve fragment shaders performance. by Romain Guy · 16 years ago
  65. f7f9355 Draw n-patches using OpenGL. by Romain Guy · 16 years ago
  66. f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 16 years ago
  67. 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 16 years ago
  68. c1396e9 Add implementation for drawBitmap(). by Romain Guy · 16 years ago
  69. ce0537b Add hooks for drawBitmap(). by Romain Guy · 16 years ago
  70. d55a861 Add support for saveLayer(). by Romain Guy · 16 years ago
  71. 026c5e16 Implement support for PorterDuff's blending modes. by Romain Guy · 16 years ago
  72. bd6b79b Add implementations for saveLayerAlpha() and textured rects. by Romain Guy · 16 years ago
  73. c7d5349 Implement quickReject() and drawRect(). by Romain Guy · 16 years ago
  74. 9d5316e Add colored rectangles implementation in OpenGLRenderer. by Romain Guy · 16 years ago
  75. 85bf02f Fix the simulator build. by Romain Guy · 16 years ago
  76. e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 16 years ago
  77. 0bbae08 Add new API to check whether a Bitmap was modified. by Romain Guy · 16 years ago