1. e688213 Merge "Clean up Allocation buffer object api." by Jason Sams · 15 years ago
  2. d195240 Clean up Allocation buffer object api. by Jason Sams · 15 years ago
  3. eeca435 Stale cache management to address a P1 bug # 3296131. by Shih-wei Liao · 15 years ago
  4. e27cdee API reaview cleanup by Alex Sakhartchouk · 16 years ago
  5. e5d3712 Remove outdated texture upload functions. by Jason Sams · 16 years ago
  6. 0857196 Cleanup and refactoring of an earlier cl. by Alex Sakhartchouk · 16 years ago
  7. 6d8eb26 Fix mipmap bug introduced with Allocation cleanup. Add syncAll to rsg headers. by Jason Sams · 16 years ago
  8. 6b32fab 1. Add Context to a RenderScript or RenderScriptGL instance. by Shih-wei Liao · 16 years ago
  9. d4b23b5 More API updates. by Jason Sams · 16 years ago
  10. 4ef6650 Remove CreateFromBitmapRef and add CopyTo(bitmap) replacement. by Jason Sams · 16 years ago
  11. 5476b45 Allocation API update. by Jason Sams · 16 years ago
  12. bf6ef8d7 API review cleanup. by Jason Sams · 16 years ago
  13. add9d96 More error checks by Jason Sams · 16 years ago
  14. 67f2e44 Support for cubemaps. by Alex Sakhartchouk · 16 years ago
  15. a914f34 Add caching support of BCC binaries. by Shih-wei Liao · 16 years ago
  16. 68f0a32 Merge "Fix ref counting for globals when set from java code." by Jason Sams · 16 years ago
  17. 6f4cf0b Fix ref counting for globals when set from java code. by Jason Sams · 16 years ago
  18. 4bd1a3d Show Bitmap.Config value when unable to handle. by Jeff Sharkey · 16 years ago
  19. a1b13ed Document RS element and type and add validity checking to type creation. by Jason Sams · 16 years ago
  20. 27676fe More documentation. by Jason Sams · 16 years ago
  21. 06d69de Continue error check improvements and write some docs. by Jason Sams · 16 years ago
  22. 1c41517 Handle user message ID 0 by Jason Sams · 16 years ago
  23. 9d71e21 Moving attrib creation to Mesh. Adding arrays as shader inputs. by Alex Sakhartchouk · 16 years ago
  24. c1d6210 More RS exceptions cleanup. Remove some dead code. by Jason Sams · 16 years ago
  25. 3ba02b3 Update ScriptC constructor to remove depricated param. by Jason Sams · 16 years ago
  26. d5f0630 RS Error cleanup. by Jason Sams · 16 years ago
  27. d26297f Fix race condition in resize that was created when by Jason Sams · 16 years ago
  28. 5585e36 Balls test app. by Jason Sams · 16 years ago
  29. 581cc64 Adding nvidia extension for limited npot support. by Alex Sakhartchouk · 16 years ago
  30. 31a7e42 Begin adding async allocation creation. by Jason Sams · 16 years ago
  31. 98bfe5d Some cleanup by Alex Sakhartchouk · 16 years ago
  32. 3b9c52a Async type creation. by Jason Sams · 16 years ago
  33. 838c6a1 Merge "Changing scenegraph sample to use arrays." by Alex Sakhartchouk · 16 years ago
  34. 11c8af9 Begin hooking up SurfaceConfig. by Jason Sams · 16 years ago
  35. 9e401bc Changing scenegraph sample to use arrays. by Alex Sakhartchouk · 16 years ago
  36. 52d8363 Support for unsigned long and unsigned long long. by Stephen Hines · 16 years ago
  37. 26ae390 Update allocation from bitmap. GL attribute cleanup in type. by Alex Sakhartchouk · 16 years ago
  38. 031ec58c Fix support for 64-bit integers. by Stephen Hines · 16 years ago
  39. 2222aa9 Cleanup error message for null binding address. by Jason Sams · 16 years ago
  40. 38d50969 Merge "changing vec4 to vec2 for perf reasons." by Alex Sakhartchouk · 16 years ago
  41. d209163 changing vec4 to vec2 for perf reasons. by Alex Sakhartchouk · 16 years ago
  42. 5edc608 Implement allocation resizing. by Jason Sams · 16 years ago
  43. ef1dac2 Support for 64-bit integer type. by Stephen Hines · 16 years ago
  44. 02f41705 Finish plumbing for double RS elements. by Stephen Hines · 16 years ago
  45. f5b3510 Adding anisotropic filtering and related samples. by Alex Sakhartchouk · 16 years ago
  46. ab98bb6 Fix RS bug with message ID 0. by Stephen Hines · 16 years ago
  47. b89aaac Adding support for all allowed textures. by Alex Sakhartchouk · 16 years ago
  48. 1bfccb4 Fix two minor RS bugs. by Jason Sams · 16 years ago
  49. 7aa150c Detect and throw exception for using objects after explicitly destroying them. by Jason Sams · 16 years ago
  50. ca54ec3 Add support for Float64 (double) to RenderScript. by Stephen Hines · 16 years ago
  51. a8bf942 Fix race condition on exit. by Jason Sams · 16 years ago
  52. c984dd7 Shader changes to allow for more flexible constant binding. by Alex Sakhartchouk · 16 years ago
  53. 70d4e50 Add arrays to elements. by Jason Sams · 16 years ago
  54. 0eb9b77 Merge "Remove functions for reflecting dalvik classes to rs types." by Jason Sams · 16 years ago
  55. e447a78 Remove functions for reflecting dalvik classes to rs types. by Jason Sams · 16 years ago
  56. 73ea9be Merge "Cleaning up the api" by Alex Sakhartchouk · 16 years ago
  57. 32fc363 Cleaning up the api by Alex Sakhartchouk · 16 years ago
  58. 49bdaf0 SubElementData data upload functions. by Jason Sams · 16 years ago
  59. a41174e Fixing renderscript uniform binding bugs. Working on custom shaders. by Alex Sakhartchouk · 16 years ago
  60. 1d45c47 Add matrix component types. Fix potental overflow in script -> java messages. by Jason Sams · 16 years ago
  61. d36f248 More work on the renderscript sample by Alex Sakhartchouk · 16 years ago
  62. 1044220 am 5a14271a: am d6f7f225: Merge "Load bitmaps in the correct format." into gingerbread by Romain Guy · 16 years ago
  63. 32e09b5 Renderscript samples. by Alex Sakhartchouk · 16 years ago
  64. f92a0a6 Load bitmaps in the correct format. by Romain Guy · 16 years ago
  65. 3e5ea4a Merge "Renderscript samples. Merged two model related projects. Cleanup." by Alex Sakhartchouk · 16 years ago
  66. 27f5052 Renderscript samples. Merged two model related projects. Cleanup. by Alex Sakhartchouk · 16 years ago
  67. d78be37 Remove OOB object destruction. by Jason Sams · 16 years ago
  68. 2e1872f Make java entry points for native fifo synchronized. by Jason Sams · 16 years ago
  69. 094a068 Renderscript scenegraph prototype. by Alex Sakhartchouk · 16 years ago
  70. 4199175 Merge "Fix field packer bug for U32 data. Fix initial refcounts in allocations. Support null references in allocations." by Jason Sams · 16 years ago
  71. ee73498 Fix field packer bug for U32 data. by Jason Sams · 16 years ago
  72. 0de9444 Preparing renderscript java code for use with phanton references. by Alex Sakhartchouk · 16 years ago
  73. facd6fc Adding quaternion functions to math library. by Alex Sakhartchouk · 16 years ago
  74. 518f033 Adding more matrix math functions. by Alex Sakhartchouk · 16 years ago
  75. 442a647 Support constant and varying colors in ProgramFragment. by Jason Sams · 16 years ago
  76. fb10c16 Added ability to set font color. by Alex Sakhartchouk · 16 years ago
  77. cf9a44c Adding matrix class methods. by Alex Sakhartchouk · 16 years ago
  78. dfac814 Populate java objects with native data from a3d file. by Alex Sakhartchouk · 16 years ago
  79. 288c871 Making Program*.Builder classes' setters return 'this' by Jim Shuma · 16 years ago
  80. 80a4c2c Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 16 years ago
  81. 53a93d5 Remove points from fixed function. Add basic GL performance test. by Jason Sams · 16 years ago
  82. 0b9a22c Add boolean support for setVar. by Jason Sams · 16 years ago
  83. 8287a9b Cleanup pass on the mesh api change. by Alex Sakhartchouk · 16 years ago
  84. 164aaed Start of mesh API cleanup. by Alex Sakhartchouk · 16 years ago
  85. 9b949fc Adding freetype font rendering to renderscript. by Alex Sakhartchouk · 16 years ago
  86. fae3f6b Add matrix ops to RSH headers. by Jason Sams · 16 years ago
  87. 9e2b0c5 Fix build error. by Jason Sams · 16 years ago
  88. f110d4b Move ImageProcessing and ModelViewer to reflected files. by Jason Sams · 16 years ago
  89. 020bb7b Add skip to field packer. by Jason Sams · 16 years ago
  90. 96ed4cf Remove InvokeData and add ContextFinish to generate a sync point. by Jason Sams · 16 years ago
  91. e29f3e7 Begin using reflected files. by Jason Sams · 16 years ago
  92. aae74ad Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 16 years ago
  93. 8cb39de Remove RS_KIND from vertex arrays types. by Jason Sams · 16 years ago
  94. d79b2e9 Begin naming cleanup for renderscript runtime. by Jason Sams · 16 years ago
  95. 1de0b87 Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. by Jason Sams · 16 years ago
  96. b42315d Delete old createFromClass methods. by Jason Sams · 16 years ago
  97. 54db59c Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 16 years ago
  98. 4d33993 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 16 years ago
  99. 2d71bc7 Update Script java classes and llvm samples. by Jason Sams · 16 years ago
  100. a70f416 Checkin new types for RS. by Jason Sams · 16 years ago