)]}'
{
  "log": [
    {
      "commit": "858aa93ddb6e69e0503382af63bb681b6728aef1",
      "tree": "e6d79eaeef1f9cd204615448da72b63970e3c256",
      "parents": [
        "e4ba346f0f1bb153ec1f9da5c0a4fc96c301efda"
      ],
      "author": {
        "name": "Chet Haase",
        "email": "chet@google.com",
        "time": "Thu May 12 09:06:00 2011 -0700"
      },
      "committer": {
        "name": "Chet Haase",
        "email": "chet@google.com",
        "time": "Thu May 12 14:55:29 2011 -0700"
      },
      "message": "Antialiasing for rectangles\n\nChange-Id: I7ca6931606541ddd504bd5db7f8dc04b9cde8cd9\n"
    },
    {
      "commit": "99ecdc480dd4f9b550b2a62ea39f77845a4fec49",
      "tree": "e85b2138c79401cb2da03cfc190ce7e81d12bc71",
      "parents": [
        "098b781699981a550500d2e30b4c844af63eb187"
      ],
      "author": {
        "name": "Chet Haase",
        "email": "chet@google.com",
        "time": "Fri May 06 12:06:34 2011 -0700"
      },
      "committer": {
        "name": "Chet Haase",
        "email": "chet@google.com",
        "time": "Fri May 06 12:10:54 2011 -0700"
      },
      "message": "Fix for scaled AA lines\n\nPreviously, the translucent boundary of AA lines would be scaled\nby the line\u0027s transform. It should always be exactly one pixel wide\nin screen space. This fix accounts for scaling for the boundary\nregion, and fixes some AA calculations that make wide/AA lines\nmore correct.\n\nChange-Id: I30df2d5d96315bf3e7ff30be9735282fd5439a39\n"
    },
    {
      "commit": "df0a7fbdcff3c683641b7980da50a7d0eebe0876",
      "tree": "bce1f0ec1aecb5735a1dd17a7a5a87f13d7a94b0",
      "parents": [
        "8ef9eaaea8cc27145bf159e45b7d9eaa0aae6d5c",
        "8f0095cd33558e9cc8a440047908e53b68906f5f"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon May 02 18:33:26 2011 -0700"
      },
      "committer": {
        "name": "Android (Google) Code Review",
        "email": "android-gerrit@google.com",
        "time": "Mon May 02 18:33:26 2011 -0700"
      },
      "message": "Merge \"Allows to render with an OpenGL context inside a TextureView.\""
    },
    {
      "commit": "8f0095cd33558e9cc8a440047908e53b68906f5f",
      "tree": "2f55d779bf102e0c134357d89c7de69d0444634a",
      "parents": [
        "3a5c227279011f850036c29e7c0bc96023298d5c"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon May 02 17:24:22 2011 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon May 02 18:32:29 2011 -0700"
      },
      "message": "Allows to render with an OpenGL context inside a TextureView.\n\nChange-Id: I59453f7fc3997f0502a1c5d325d37fed376fabc7\n"
    },
    {
      "commit": "99585adeb4167ca357a72eb866f34c1af944f4b9",
      "tree": "ba993a2167fb880c98e29e4d2bd46933e182b1cf",
      "parents": [
        "71a0dab1ca962c2827be0221a7fbcc065dc3cbb8"
      ],
      "author": {
        "name": "Chet Haase",
        "email": "chet@google.com",
        "time": "Mon May 02 15:00:16 2011 -0700"
      },
      "committer": {
        "name": "Chet Haase",
        "email": "chet@google.com",
        "time": "Mon May 02 15:08:38 2011 -0700"
      },
      "message": "Line endcaps for AA lines are now antialiased.\n\nAlso fixed other minor issues with AA and line rendering.\n\nChange-Id: Icd4638d27c70e2ee0f28b5d9a2b97d8b29e8ac4d\n"
    },
    {
      "commit": "ad44445c772efe66fdf063aa8f78d7ae3233570e",
      "tree": "8097234b893dbc0dfe050a0a98e7acecce74b28b",
      "parents": [
        "efe2a0e6ac8183c98dfe969928509e3b32903b40",
        "aa6c24c21c727a196451332448d4e3b11a80be69"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Apr 28 18:47:01 2011 -0700"
      },
      "committer": {
        "name": "Android (Google) Code Review",
        "email": "android-gerrit@google.com",
        "time": "Thu Apr 28 18:47:01 2011 -0700"
      },
      "message": "Merge \"New widget: TextureView Bug #4343984\""
    },
    {
      "commit": "aa6c24c21c727a196451332448d4e3b11a80be69",
      "tree": "27114ab3852d31723d885f3846ee874a07247126",
      "parents": [
        "9fc27819d75e24ad63d7b383d80f5cb66a577a0d"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Apr 28 18:40:04 2011 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Apr 28 18:46:19 2011 -0700"
      },
      "message": "New widget: TextureView\nBug #4343984\n\nTextureView can be used to render media content (video, OpenGL,\nRenderScript) inside a View.\n\nThe key difference with SurfaceView is that TextureView does\nnot create a new Surface. This gives the ability to seamlessly\ntransform, animate, fade, etc. a TextureView, which was hard\nif not impossible to do with a SurfaceView.\nA TextureView also interacts perfectly with ScrollView,\nListView, etc. It allows application to embed media content\nin a much more flexible way than before.\n\nFor instance, to render the camera preview at 50% opacity,\nall you need to do is the following:\n\nmTextureView.setAlpha(0.5f);\nCamera c \u003d Camera.open();\nc.setPreviewTexture(mTextureView.getSurfaceTexture());\nc.startPreview();\n\nTextureView uses a SurfaceTexture to get the job done. More\nAPIs are required to make it easy to create OpenGL contexts\nfor a TextureView. It can currently be done with a bit of\nJNI code.\n\nChange-Id: Iaa7953097ab5beb8437bcbbfa03b2df5b7f80cd7\n"
    },
    {
      "commit": "8a5cc92a150bae38ec43732d941b38bb381fe153",
      "tree": "24bf32e7fcc20ab94e64f57e6f72bd8762d3bdf9",
      "parents": [
        "b4a56f10d875dc62a9c73008f98596c7e32fc249"
      ],
      "author": {
        "name": "Chet Haase",
        "email": "chet@google.com",
        "time": "Tue Apr 26 07:28:09 2011 -0700"
      },
      "committer": {
        "name": "Chet Haase",
        "email": "chet@google.com",
        "time": "Wed Apr 27 14:23:29 2011 -0700"
      },
      "message": "Fix various hw-accelerated line/point bugs\n\nAll accelerated lines are now rendered as quads. Hairlines used to\nbe rendered as GL_LINES, but these lines don\u0027t render the same as our\nnon-accelerated lines, so we\u0027re using quads for everything. Also, fixed\na bug in the way that we were offsetting quads (and not offseting points)\nto ensure that our lines/points actuall start on the same pixels as\nSkia\u0027s.\n\nChange-Id: I51b923cc08a9858444c430ba07bc8aa0c83cbe6a\n"
    },
    {
      "commit": "740bf2bb2e900d3db2292b5909b4b4c6e90320e6",
      "tree": "9c6759f83ab467d849ef8072e262fe7ac55b8c71",
      "parents": [
        "3a03eeedafb3e3335b56bdb9c0a2f02104d32299"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Apr 26 15:33:10 2011 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Apr 26 15:33:10 2011 -0700"
      },
      "message": "Apply shaders/filters to text drop shadows.\nBug #4318323\n\nThis change also fixes the fact that shaders were not modulated\nby the paint\u0027s color when drawing paths.\n\nChange-Id: Id88804143aea06c895d4cbcdbe106d660230aa5a\n"
    },
    {
      "commit": "3a03eeedafb3e3335b56bdb9c0a2f02104d32299",
      "tree": "660acf7eb7b5d9eef082b169f7bbc0e5be7abb32",
      "parents": [
        "e1c6ff4b91072a4071589938c74dd65d66f88fb5"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Apr 26 14:04:08 2011 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Apr 26 14:04:08 2011 -0700"
      },
      "message": "Update shader text to test with drop shadows.\n\nChange-Id: Iefdf116846c9b5649d1561a9d80d66d1c3acfeca\n"
    },
    {
      "commit": "5b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82",
      "tree": "905d0c539f0ed9a4e6ae6538bd6ab7f74efeefb8",
      "parents": [
        "3ad604b3d8a3ae87ee3f7545677bacc8f11159c0"
      ],
      "author": {
        "name": "Chet Haase",
        "email": "chet@google.com",
        "time": "Wed Apr 13 17:58:08 2011 -0700"
      },
      "committer": {
        "name": "Chet Haase",
        "email": "chet@google.com",
        "time": "Thu Apr 21 11:47:05 2011 -0700"
      },
      "message": "Enable anti-aliasing for hw-accelerated lines\n\nDraw anti-aliased lines with OpenGL by constructing a quad with\na border that fades out (to mimic fragment coverage).\n\nChange-Id: Ib81a3e62d663acdf1b46b401ac4aa7ee9855cc7e\n"
    },
    {
      "commit": "1a81aea8144b92ebaf807af9de69a0ab3415a5aa",
      "tree": "01eba86ec3fc430e0b174d59019026e35a42b1db",
      "parents": [
        "43e7aeb37e1d4d86eb89a0a5f620d148289d1986"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Mar 21 15:24:51 2011 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Mar 21 15:30:27 2011 -0700"
      },
      "message": "Update GL textures when changing a Bitmap\u0027s pixels\nBug #4146495\n\nChange-Id: I4fe3f8501373b86b164af11ae51642b140035bb8\n"
    },
    {
      "commit": "ed6fcb034b44d9a6ac2fc72fee6030417811f234",
      "tree": "42a469fd5b0eabb1fd3b6a34243d57c081eee764",
      "parents": [
        "67ac217a81f34ee3d35df84b38f3456843c40706"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Mar 21 13:11:28 2011 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Mar 21 13:11:49 2011 -0700"
      },
      "message": "Add support for drawPoint() and drawPoints().\n\nChange-Id: I01bef50c08ec3160f8d40dc060b2cf6c2e4d7639\n"
    },
    {
      "commit": "7b5b6abf852c039983eded25ebe43a70fef5a4ab",
      "tree": "918c9bd4b35e0790a9d01fdf88bafd90b952101e",
      "parents": [
        "c7fcc5076fb2988fba699a2167d19475fd58ed0b"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Mar 14 18:05:08 2011 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Mar 14 18:05:08 2011 -0700"
      },
      "message": "Fix rendering artifact in edge fades.\nBug #4092053\n\nThe problem always existed but was made visible by partial invalidation.\nWhen saving a layer, the renderer would try to postpone glClear()\noperations until the next drawing command. This however does not work\nsince the clip might have changed. The fix is rather simple and\nsimply gets rid of this \"optimization\" (that turned out to be\nusless anyway given how View issues saveLayer() calls.)\n\nThis change also fixes an issue with gradients (color stops where\nnot properly computed when using a null stops array) and optimizes\ndisplay lists rendering (quickly rejects larger portions of the\ntree to avoid executing unnecessary code.)\n\nChange-Id: I0f5b5f6e1220d41a09cc2fa84c212b0b4afd9c46\n"
    },
    {
      "commit": "cabfcc1364eb7e4de0b15b3574fba45027b45cfc",
      "tree": "f38e237ba2009dcacb5082a99928aad379a7adc0",
      "parents": [
        "9b7146db6d9c0586b98b062fbcdb3fac6cc54d19"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Mar 07 18:06:46 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Mar 07 18:09:03 2011 -0800"
      },
      "message": "Add support for partial invalidates in WebView\nBug #3461349\n\nThis change also fixes two bugs that prevented partial invalidates\nfrom working with other views. Both bugs were in our EGL implementation:\nthey were preventing the caller from comparing the current context/surface\nwith another context/surface. This was causing HardwareRenderer to always\nredraw the entire screen.\n\nChange-Id: I33e096b304d4a0b7e6c8f92930f71d2ece9bebf5\n"
    },
    {
      "commit": "47b8adec3904535c8d8ce2b6e42ecd736f2d90ce",
      "tree": "3aa0807a2963ea256c378bf7dd5200fac9f39484",
      "parents": [
        "81904fa40b501d3907c086e7d4fdc4a3e25cd922"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Feb 23 19:46:33 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Feb 23 19:51:42 2011 -0800"
      },
      "message": "Add a new Camera API to control the camera\u0027s location\n\nChange-Id: Id9a082d2def803eb527e1987875e0d8a22c6e8aa\n"
    },
    {
      "commit": "b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0",
      "tree": "36e09ec065df8e1855c6ca3d809dbd59dea935ff",
      "parents": [
        "83a7b963f0070022d98853ea1fb4fa5c81cc5e79"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Feb 10 15:52:54 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Feb 10 15:52:54 2011 -0800"
      },
      "message": "Dirty layers in the area covered by a drawBitmapMesh() call\nBug #3410827\n\nChange-Id: Ic8b4f6201af94497bba86c75819588c78debddc2\n"
    },
    {
      "commit": "f28daffda50042c1b7cbfeb34b4d47741c6e21a8",
      "tree": "ea4ec2648e7c585d35f26750d18cc1007ebd2052",
      "parents": [
        "e5e764ad0bb74d8c1405d018b4e0fe92d6554660"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Feb 04 00:59:34 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Feb 04 00:59:34 2011 -0800"
      },
      "message": "Empty the clip rect when intersection is empty.\nBug #3410035\n\nChange-Id: I5ceb80514d3b20c9ad230478549ad31ced403d53\n"
    },
    {
      "commit": "09b7c91de73b59aa3f679b3ae3ba299f82ec9f8a",
      "tree": "9eb49f2fedb60e6df37b54216ed20f054a6f55fd",
      "parents": [
        "62687ec12cb8e0b1d4044a235b1387b9a8c3b4b4"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Feb 02 20:28:09 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Feb 02 20:28:09 2011 -0800"
      },
      "message": "Allocate layers from the layers pool.\nBug #3413433\n\nThis change will be beneficial to Launcher to avoid hiccups when\nswiping pages of icons. When a layer is discarded, it is kept\nin the layers pool instead of being destroyed right away. This\nfavors memory reuse over allocations.\n\nChange-Id: Ifb6944ba83d6ceb67c331527c0827b26ce648eb1\n"
    },
    {
      "commit": "849d0a37cf2ca6c6a6c2d4d4456495e32e363120",
      "tree": "f23404bc72d50712c8d7b26ec375f9e22b91e500",
      "parents": [
        "485d577af1b410769e1a364d8e2bf7837fb313b0"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Feb 01 17:20:48 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Feb 01 17:56:09 2011 -0800"
      },
      "message": "New API to let apps draw without layers.\nBug #3413433\n\nLauncher now enables layers all the time, but in some cases (for instance, when the\nworkspace is not scrolling,) it is more efficient to draw without the layer.\n\nChange-Id: I625fb5b48506acda9ae75356fdbbe812c85f2aab\n"
    },
    {
      "commit": "54229ee5eb92e3e2fc63d75353bcf09e0ebc8030",
      "tree": "cbec7a5d7caa4a04d534de6d624b3ae6670d1de9",
      "parents": [
        "feeea8f07c854e6b0ae2fec3aa2d239c17f32b5b"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Feb 01 13:05:16 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Feb 01 13:05:16 2011 -0800"
      },
      "message": "Correctly set the alpha of a hardware layer before drawing it.\nBug #3410819\n\nChange-Id: I3ebaca2233f4edf5b59d84ec7706555056a1a4b1\n"
    },
    {
      "commit": "7d7b5490a0b0763e831b31bc11f17d8159b5914a",
      "tree": "7326e41a76618cba25a9757b43db779a607b9bdf",
      "parents": [
        "3dd0908a65095cb6946001ae3039ab87a47b4f33"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jan 24 16:33:45 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jan 24 18:39:56 2011 -0800"
      },
      "message": "Enable partial invalidates when rendering with OpenGL.\n\nChange-Id: Ie8be06c4776b815e8737753eb8003b4fd8936130\n"
    },
    {
      "commit": "a566b7c3aada08d37cf08096c972e3e641bed773",
      "tree": "47ad89183050d1689f72ec701cb172ea2a794aeb",
      "parents": [
        "8b2f5267f16c295f12faab810527cd6311997e34"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Sun Jan 23 16:36:11 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Sun Jan 23 16:36:11 2011 -0800"
      },
      "message": "Fix bitmap meshes to work in display lists.\n\nChange-Id: Ie226d049840942d9ad9cf58e0c19132f49d62a75\n"
    },
    {
      "commit": "8b2f5267f16c295f12faab810527cd6311997e34",
      "tree": "2f81ab177ebfadee474c44f3aa8e44cdc539665e",
      "parents": [
        "c1cd9ba335b293f11e1082447ef08e474710a05f"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Sun Jan 23 16:15:02 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Sun Jan 23 16:15:02 2011 -0800"
      },
      "message": "Add support for arcs.\n\nChange-Id: I96c057ff4eb1b464b03f132da0b85333777bee4f\n"
    },
    {
      "commit": "c1cd9ba335b293f11e1082447ef08e474710a05f",
      "tree": "3f07bf1887e0cd5602c2f1e356e3efe92d7f766b",
      "parents": [
        "f6834478b379856d3e5de92ddce7de0e6ba9fa4a"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Sun Jan 23 14:18:41 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Sun Jan 23 14:18:41 2011 -0800"
      },
      "message": "Add support for ovals and stroked rectangles.\n\nChange-Id: I1292e241386763c82e6622c8f7ed90b0f5b7bd4f\n"
    },
    {
      "commit": "5a7b466a2b4b7ced739bd5c31e022de61650545a",
      "tree": "1eef540913ce3a131019586f9187bc8e66f59caa",
      "parents": [
        "c8219299b0003793cee8049b96a3bf7530765eea"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jan 20 19:09:30 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jan 20 19:09:30 2011 -0800"
      },
      "message": "Add support for drawBitmapMesh().\n\nChange-Id: Ic77f9c534bb90dc7b9458299544bd50b8b6ae6a5\n"
    },
    {
      "commit": "01d58e43ede5ca98cbebdd166f9b0c545032c01b",
      "tree": "6d9976c551fd6ec9f104e5a849c0ad743946af6c",
      "parents": [
        "9335f5b2fde244614184f45d29cc574d1ba8cbba"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jan 19 21:54:02 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jan 19 21:55:10 2011 -0800"
      },
      "message": "Add rounded rects and circles support to OpenGLRenderer.\n\nChange-Id: I6cedf2b495d58de7c0437096809fa9e4518a1b8c\n"
    },
    {
      "commit": "42f3a4b7c35dd1ea1922356eb3611af8cde05179",
      "tree": "aac476548acfc97b0dd5785ce06008c40b98753a",
      "parents": [
        "a3311ed7a9ddd7ecb066f4731ce4bc3bd3ffd939"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jan 19 13:42:26 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jan 19 13:42:26 2011 -0800"
      },
      "message": "Make embedded hardware layers work.\nBug #3369474\n\nChange-Id: Ib6d7fb44eedda9dc2933b5e1b176f307968af91d\n"
    },
    {
      "commit": "2577db1ec135a1470a2c42139772ec97a6c30e78",
      "tree": "8be799a2fa33a0b68b8b11706ded6e0c66ce66d7",
      "parents": [
        "807daf7df615b60ce6fc41355aabe3aa353cebab"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jan 18 13:02:38 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jan 18 13:02:38 2011 -0800"
      },
      "message": "Add support for Paint::setTextSkewX in OpenGLRenderer.\nBug #3360888\n\nChange-Id: I42e81a1f10bf7b9ae1c63ca8add1878fd59a1e8a\n"
    },
    {
      "commit": "807daf7df615b60ce6fc41355aabe3aa353cebab",
      "tree": "96eeb8bde5042241238946f787d1dbc3a416d6e6",
      "parents": [
        "d6cd572df8067c40b3e0e7e74e58cdb456b33e92"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jan 18 11:19:19 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jan 18 11:19:19 2011 -0800"
      },
      "message": "Add support for skew()\n\nChange-Id: Ia3a9a867f74fd78b61f75179e3788fdc2f0cacd0\n"
    },
    {
      "commit": "d6cd572df8067c40b3e0e7e74e58cdb456b33e92",
      "tree": "bb0ed888ea6af5780ad0b92c397297ebf4a579b8",
      "parents": [
        "73fddbae964ee41895c8218454d0ed7fd71d6913"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jan 17 14:42:41 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jan 17 14:42:41 2011 -0800"
      },
      "message": "Improve hardware layers rendering speed when setting a View\u0027s alpha.\n\nChange-Id: Ib1275677f531c60d9919978c5538c663fdb823b5\n"
    },
    {
      "commit": "2361098da3b9d9c3eeed410dc72ba62c0e9177cf",
      "tree": "f3c5cb63e38bfb99ef76e10400cb846ecc21c812",
      "parents": [
        "875862e3ec85153553ce50acc02863ea0720ccb6"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jan 17 12:51:55 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jan 17 13:04:12 2011 -0800"
      },
      "message": "Add BitmapFactory.Options.inMutable to load mutable bitmaps.\n\nChange-Id: Iaa222127520f3aa55072d44af12ee3477908b876\n"
    },
    {
      "commit": "fb13abd800cd610c7f46815848545feff83e5748",
      "tree": "299f1c241fc360cbf3016adee07ac3db46750203",
      "parents": [
        "90fc03bc493fc2c984599b198b9d50bc387134f2"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Sun Jan 16 15:16:38 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Sun Jan 16 15:16:38 2011 -0800"
      },
      "message": "Fix 9patch rendering in ExpandableListView.\n\nChange-Id: I60843d61a40b0cb7dd09923cb4489a5a76f20486\n"
    },
    {
      "commit": "6c319ca1275c8db892c39b48fc54864c949f9171",
      "tree": "d89e4222487db2ccd9a6b03b0d55f8361a7d1856",
      "parents": [
        "b796889671c089fb7e2fc4498aa701d3e8e552a3"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jan 11 14:29:25 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jan 11 17:53:19 2011 -0800"
      },
      "message": "Better backend for hardware layers.\n\nWith this new backend, a hardware layer is only recreated when\nits associated view is udpated. This offers fast composition\nin GL and fast update of the layer in GL as well.\n\nChange-Id: I97c43a612f5955c6bf1c192c8ca4af10fdf1d076\n"
    },
    {
      "commit": "7230a74e9a36dfc6c4346c14e325bf07cd05b380",
      "tree": "0726a708eb545618fde761bd03ed3a1830e34c03",
      "parents": [
        "a07105b7d2a27e6d69407bf96ddb773bddb5e553"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jan 10 22:26:16 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jan 10 22:26:16 2011 -0800"
      },
      "message": "Composite layers as regions.\n\nThis change detects what area of a layer was drawn into and generates a mesh\nto match this area exactly. This can be used to avoid blending empty pixels\nwhen the layer is composited.\nThis change also adds proper layers support to lines rendering and implements\nlayers composition in a more readable way.\n\nChange-Id: I4a5588b98b19bd66891ebdc39631b193c5e31999\n"
    },
    {
      "commit": "171c592f0b7066acf279863c8a52ddabea49d3db",
      "tree": "eebf9a8c82c6a6d9db6edbf077b9299a96ae36e4",
      "parents": [
        "f0fe6d311d183c5fcf45d5e3e995fc8f9ed12f8b"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jan 06 10:04:23 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jan 06 18:34:30 2011 -0800"
      },
      "message": "New layers API for Views.\n\nThis API can be used to back a view and its children with either a\nsoftware layer (bitmap) or hardware layer (FBO). Layers have\nvarious usages, including color filtering and performance\nimprovements during animations.\n\nChange-Id: Ifc3bea847918042730fc5a8c2d4206dd6c9420a3\n"
    },
    {
      "commit": "9f0696709b403065d98936e7884536dc98349a59",
      "tree": "b1ae3e0a86e0047c53f86865b477c2b608cdae22",
      "parents": [
        "67ba204aa23e7d5a96ad241a1623e44976b51741"
      ],
      "author": {
        "name": "Dianne Hackborn",
        "email": "hackbod@google.com",
        "time": "Thu Jan 06 12:57:49 2011 -0800"
      },
      "committer": {
        "name": "Dianne Hackborn",
        "email": "hackbod@google.com",
        "time": "Thu Jan 06 12:57:49 2011 -0800"
      },
      "message": "We are now Honeycomb.\n\nChange-Id: I69dadd57184d2d80f426c1c862ed0a040c8baf03\n"
    },
    {
      "commit": "d38e776a3cc8cb53945cbebafbe6f6c2e3501fa5",
      "tree": "91f1359ed446aeafc20c8322073612a77c1652d5",
      "parents": [
        "70119929549b6d241244c51952ed1f4a313a5ff7"
      ],
      "author": {
        "name": "Xavier Ducrohet",
        "email": "xav@android.com",
        "time": "Tue Dec 21 06:20:28 2010 -0800"
      },
      "committer": {
        "name": "Xavier Ducrohet",
        "email": "xav@android.com",
        "time": "Wed Dec 22 10:30:53 2010 -0800"
      },
      "message": "LayoutLib: support for layers.\n\nLayers require that drawing methods potentially\ndraw in more than one bitmaps.\n\nTo handle this this patch offers the following:\n- move all drawing methods to use Drawable\n- Drawables are now handled by GcSnapshot since\n  its the one handling the layers\n- moved Canvas_Delegate.createCustomGraphics to\n  GcSnapshot which does not expose the Graphics2D\n  objects anymore so its draw() methods are the only\n  way to draw.\n- handles creating layers in GcSnapshot.save() and\n  blitting them in restore()\n\nOther changes:\n- Clean up the create/save API in GcSnapshot\n- Fixed drawing bitmaps with alpha and other\n  composite modes.\n\nChange-Id: I1e230087493d044a10de71f4b6d29083e3f3bf64\n"
    },
    {
      "commit": "63fd87113cea6abec97a6cd966e090e9b590fc3b",
      "tree": "1cbdd623cdac465fc3a648b4afc93b4212a213f7",
      "parents": [
        "d348b6eaa98e23cb38d90906df109aaa2d20ea7f"
      ],
      "author": {
        "name": "Xavier Ducrohet",
        "email": "xav@android.com",
        "time": "Tue Dec 21 01:33:04 2010 -0800"
      },
      "committer": {
        "name": "Xavier Ducrohet",
        "email": "xav@android.com",
        "time": "Tue Dec 21 10:43:18 2010 -0800"
      },
      "message": "LayoutLib: Misc rendering fixes.\n\n- always set up the stroke. Paint may not have the proper\n  style when drawing lines. stroke should still be setup.\n\n- Fixed vertical linear gradient. Old code generated\n  a gradient ratio of NaN\n\n- Fixed alpha rendering when using shaders. In that\n  case the alpha channel from the paint color should be\n  used in conjunction with the shader.\n\n- Fixed miter limit. Java expects the value to be multiplied\n  by the stroke width\n\n- Fixed support for drawing ALPHA_8 bitmaps. Java2D doesn\u0027t\n  have bitmaps with only alpha channels, so we keep using\n  ARGB bitmaps but when drawing them into a bitmap we erase\n  the color information.\n\nChange-Id: I4f04341fc843e3f7dadd1fdbf709b11a4f1e24b9\n"
    },
    {
      "commit": "d348b6eaa98e23cb38d90906df109aaa2d20ea7f",
      "tree": "c9195fa9628e78108424cbae0dd2a86a12d2faeb",
      "parents": [
        "19a021038f2f4683dddef651543d7298f5bd7218"
      ],
      "author": {
        "name": "Xavier Ducrohet",
        "email": "xav@android.com",
        "time": "Mon Dec 20 08:22:47 2010 -0800"
      },
      "committer": {
        "name": "Xavier Ducrohet",
        "email": "xav@android.com",
        "time": "Tue Dec 21 10:43:18 2010 -0800"
      },
      "message": "LayoutLib: support for Path and BitmapShader using delegates.\n\nAlso created delegates for all missing shader, xfermode\nand patheffect classes. Moved the logic of the xfermode,\nand patheffects that was in Canvas_Delegate into the\nxfermode/patheffect classes, and added support (in all\n3 clases) for knowing if the shader/xfermode/patheffect\nis actually supported or not. Make use of fidelityWarning\nin LayoutLog if they are not.\n"
    },
    {
      "commit": "b146b1214ef6e4fc75d98779b22434335764cfdb",
      "tree": "8cfdf955b50ced23ea8301da9e66a7ee85f148bd",
      "parents": [
        "33a8cfb0af2e1d5983bc128007ded21bcc4f2da9"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Dec 15 17:06:45 2010 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Dec 15 17:28:30 2010 -0800"
      },
      "message": "Fix text shadow rendering issue.\n\nChange-Id: Ic9eb0d38ad684d2f2c95a4f586f865db911cb872\n"
    },
    {
      "commit": "ec31a7f119608b94ea1bb41275811027a360bf30",
      "tree": "9e9d175cbbd71b6bf142806f82268680a1bc2176",
      "parents": [
        "d9c64369cf9be6568af2d79c35fb470cc261730d"
      ],
      "author": {
        "name": "Xavier Ducrohet",
        "email": "xav@android.com",
        "time": "Tue Dec 14 14:58:59 2010 -0800"
      },
      "committer": {
        "name": "Xavier Ducrohet",
        "email": "xav@android.com",
        "time": "Tue Dec 14 14:58:59 2010 -0800"
      },
      "message": "Create some layout files for HwAccelerationTest\n\nThe goal is use the app to test layout lib, so layout\nfiles are needed, and custom views must be instantiable\n(ie public)\n\nChange-Id: I46bb3d8af6e4d7973d041aa618f1c7762efd93d0\n"
    },
    {
      "commit": "a957eea78557cb47a91d44d9e6ee641c58cf1c07",
      "tree": "bc6ee438bdb116feee2fef40ada876367544dcbb",
      "parents": [
        "1e8b5fea90e6160f8cdd101767d0a8f6842751fd"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Dec 08 18:34:42 2010 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Dec 08 19:06:58 2010 -0800"
      },
      "message": "New, better line drawing implementation.\nBug #3207544\nBug #3225875\n\nChange-Id: Ibdd1dfc64e01625d5c441f39eb0aa3ee647f6ff5\n"
    },
    {
      "commit": "5ec9924d24495822b589f1a17996655d66273b30",
      "tree": "60a92b5ceb25b980be02cef82ef56ecf55cb7f04",
      "parents": [
        "98444a944c9126898bc4c370f831a79bb3b30bd8"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Nov 03 16:19:08 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Nov 03 16:19:08 2010 -0700"
      },
      "message": "Fix rendering issue with layers.\n\nChange-Id: I1d511ab2707000762a942d32c300a9944ab38603\n"
    },
    {
      "commit": "8164c2d338781c3a3c4a443941070dca5d88f2a7",
      "tree": "22f218c64471d29d1cfbc9a55cb8bb530cf78714",
      "parents": [
        "c361da845a205ac35e724c0ca436744d483de7aa"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 25 18:03:28 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 25 18:03:28 2010 -0700"
      },
      "message": "Don\u0027t change textures wrap modes on every draw.\n\nChange-Id: If6d3f313778cc7f3e803a063338539c8b3e165e3\n"
    },
    {
      "commit": "e5ebcb0107a939395e03592fd44c746cd09e311d",
      "tree": "1ee2cc9fb92d3de28f40658df2a7df1da79f64f8",
      "parents": [
        "c65217e4ec3e6c80834988ec3bc66a90778ee4b0"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Oct 15 13:57:28 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Oct 15 13:57:28 2010 -0700"
      },
      "message": "Fix clipping issue in StackView.\n\nChange-Id: I7ec28f25c3993a2bd7ef6399ba1923839d239905\n"
    },
    {
      "commit": "14830948d02f768c41b97b7a8d15e1b3cab78267",
      "tree": "349cf9a5e1120ca3bc92807efb3db10ff11a8468",
      "parents": [
        "6b7bd24659fb175fe1f0e97c86c18969918b496a"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Oct 07 15:07:45 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Oct 07 15:07:45 2010 -0700"
      },
      "message": "Add 3D transforms support to all gradients.\n\nChange-Id: I61409edd00dab3a11684a3f5e4f7df0afc734758\n"
    },
    {
      "commit": "e3095e0c1e2a4a4f34f741aa386eae56536ca5aa",
      "tree": "6d2d7c5929bf73af2b0eeb07e757944db921c2de",
      "parents": [
        "572eab6f17a78a9483bbf4b3646aa5a6038ea210"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Oct 06 16:57:29 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Oct 06 16:57:29 2010 -0700"
      },
      "message": "Apply 3D transformations to gradient shaders.\n\nThis fixes only linear gradients. Sweep and radial gradients, as well as\nbitmap shaders, will be fixed in a future commit.\n\nChange-Id: I4eee4ff62e9bbf3b9339fc111a780167449ecfef\n"
    },
    {
      "commit": "469b1dbeaf7d3267d1b43af4e7391b49eac10ee0",
      "tree": "884cbf59149af5326b30902ddb159837a65bf091",
      "parents": [
        "f6904c4bb4f0994f2b569515cafa426681f4100b"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Oct 05 11:49:57 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Oct 05 13:42:35 2010 -0700"
      },
      "message": "Code cleanup and disable display lists for now.\n\nChange-Id: I681213036b5279339cb96a016d1dfb15d74dafc8\n"
    },
    {
      "commit": "7975fb6d12cb1eb96b75e3a563627cd4c4081bd6",
      "tree": "5be6b4315c9b3ccffb980fe9d99fa74340bf3430",
      "parents": [
        "d1034c1967178302cad9085d15ae9849497babb2"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Oct 01 16:36:14 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Oct 01 16:36:14 2010 -0700"
      },
      "message": "Apply bilinear filtering to text.\n\nChange-Id: I2c81ad657ee2a11a2139e0b11ae3749db54c0749\n"
    },
    {
      "commit": "0bb5667b4ef91fefd0500fae0186789d15d54e0e",
      "tree": "92dfccfc1a428b6124e2a41061cde6a403976cd1",
      "parents": [
        "557ed7aa290497fb5764acb3f577edbe78bad5b9"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Oct 01 00:25:02 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Oct 01 00:25:02 2010 -0700"
      },
      "message": "Fix INVALID_OPERATION error with layers rendering.\n\nThis change is a workaround for a driver bug that causes an INVALID_OPERATION\nto be thrown on every glCopyTexSubImage() call. This change also adds a new\ntest for gradients local matrices.\n\nChange-Id: I41b7437481026702d0a3a9677f099b4557c0a84e\n"
    },
    {
      "commit": "ddb80bebb0776e6d852aab6e8bba5d5591847a55",
      "tree": "460e39e115bf75648a3b4dbc9788c911751bd848",
      "parents": [
        "ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6f"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Sep 20 19:04:33 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Sep 21 16:48:50 2010 -0700"
      },
      "message": "Add support for circular gradients to the GL renderer.\n\nThis change also adds full support for local transformation matrices on\nsweep and radial gradients.\n\nChange-Id: Id8773bc0766575190e3f3d51984fc5e57b266c3f\n"
    },
    {
      "commit": "ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6f",
      "tree": "4fd53bcd273d42fa1aebb064b18563aa293467b1",
      "parents": [
        "b5ab4173e0927e4668a45298c9900cd8007584e1"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Sep 20 17:53:08 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Sep 20 17:54:17 2010 -0700"
      },
      "message": "Add support for SweepGradient in the GL renderer.\n\nChange-Id: I7aa397ed4e34655ead9ba1f5b4ce087665e0f022\n"
    },
    {
      "commit": "759ea80dca64ad652110a129e0d8bf93fea79f61",
      "tree": "910900df67d9f9fed51398de2a03f40e2abefec5",
      "parents": [
        "bf434114cbf55b216fdc76fc8d65a75e84c9dab5"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Sep 16 20:49:46 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Sep 16 20:49:46 2010 -0700"
      },
      "message": "Add support for drawLines(), with anti-aliasing\n\nChange-Id: I16c0593c5671490909dec13a85df601e1428a1a6\n"
    },
    {
      "commit": "6820ac8b14b4558f5d8b833dde80895306a3e137",
      "tree": "b90f253c05f20ae8a36c7bdc49147d447b75e7d5",
      "parents": [
        "9322775014432ed6c87c864e98fe482f879ff233"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Sep 15 18:11:50 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Sep 15 18:11:50 2010 -0700"
      },
      "message": "Fix 9patch rendering.\n\nChange-Id: Ic4c18ff483cca95fbabcb10843f7714efe488adb\n"
    },
    {
      "commit": "8411f336c786379c5a03106e9ed3bc8622b579a5",
      "tree": "a84342e818982f1075d6c1722706e3bf4bd14ddb",
      "parents": [
        "1510770165b7bc675e5171560e907c0269dbe0fa"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Sep 13 17:27:57 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Sep 13 17:27:57 2010 -0700"
      },
      "message": "Fix rendering issue with layers intersecting the clip rect.\n\nChange-Id: Icbe35194fa219ef13ce639d33631235f8d7df3d7\n"
    },
    {
      "commit": "8694230ff25fa0a60e480d424843e56b718f0516",
      "tree": "4fa55299cb6a516c443ce2c2082530ec69928211",
      "parents": [
        "f607bdc167f66b3e7003acaa4736ae46d78c1492"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Sun Sep 12 13:02:16 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Sun Sep 12 13:02:16 2010 -0700"
      },
      "message": "Optimize calls to glCopyTexImage2D().\n\nChange-Id: I34ee87bd4472864f440916e03a2894fae24bbe4a\n"
    },
    {
      "commit": "f607bdc167f66b3e7003acaa4736ae46d78c1492",
      "tree": "b3b4fb761b25d08ba836ff822f6e72d85b5be695",
      "parents": [
        "d14f0dfd58af653a2d41424d472fe97de6af0a78"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Sep 10 19:20:06 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Sun Sep 12 12:24:12 2010 -0700"
      },
      "message": "Correct implementation of saveLayer().\n\nChange-Id: I5375126636913e0a84f2d6bbd0ebe40d2e4f2763\n"
    },
    {
      "commit": "a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5",
      "tree": "4194d14711b2cba0e8192e5f1c0764f530bc7309",
      "parents": [
        "d90f23e24a4d1768d5a7ed0e7072e67af6330a45"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Sep 09 14:42:43 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Sep 09 14:42:43 2010 -0700"
      },
      "message": "Add support for advanced blend modes with the framebuffer.\n\nThis adds the ability to blend with the framebuffer using Darken,\nLighten, Add, Multiply, Overlay and Screen.\n\nChange-Id: Iae01a53797d4ad39c373cba6ff2a42293129da1a\n"
    },
    {
      "commit": "53389bdcdf6ffaaec533b73bc1d0abc5807ec7f6",
      "tree": "2c62b2d9a94bb5db26f62a17912c9bade47f1915",
      "parents": [
        "018b0d2918e59b28852d07b90c2d3153533267aa"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Sep 07 17:16:32 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Sep 07 17:16:32 2010 -0700"
      },
      "message": "Correctly set the viewport on window resize.\n\nChange-Id: Idec325264d85feda76d4cda00fa511aaac82cf64\n"
    },
    {
      "commit": "4299c0f2429a266e2390a7a9d5dbe5a8e8d7ce38",
      "tree": "40a635863338f197f59e9ed2c6f53a5863d3a51e",
      "parents": [
        "b45c0c9774bd19a9dbe77d149abae4e124b08bf6"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Aug 27 16:56:50 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Aug 27 16:56:50 2010 -0700"
      },
      "message": "Add test for gamma correction.\n\nChange-Id: Id2a311bc116438d3627a943cb5fb1ba8dc121bb0\n"
    },
    {
      "commit": "fb8b763f762ae21923c58d64caa729b012f40e05",
      "tree": "013792d41f32bff4dd35e6d53eebac711c513729",
      "parents": [
        "a1f1174b396cda7bdff469a2e974a737600c5eb0"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Aug 23 21:05:08 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 24 17:18:14 2010 -0700"
      },
      "message": "Use only one GL context per process, share chaches.\n\nChange-Id: Ieabaa25338d2f4b8d4fd90e7401ad6e7452eae11\n"
    },
    {
      "commit": "a80d32f7b69aa37026ab99e4ade1ad86dae76a81",
      "tree": "208c28a7cef27756daa88030f4c71ca2a721f41a",
      "parents": [
        "29378192f7ac4162d54fea4e34fddd42fd1f00d2"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Aug 20 18:42:37 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Aug 20 18:42:37 2010 -0700"
      },
      "message": "Add support for textScaleX.\n\nThis will not look great because we render fonts using bitmaps, not\npaths.\n\nChange-Id: I01b87b81bfbdbfa28460a5d5309d38e2a65e77c4\n"
    },
    {
      "commit": "29378192f7ac4162d54fea4e34fddd42fd1f00d2",
      "tree": "3ec53b8cf13e0bb68bf790df0c61512bbebd1c8d",
      "parents": [
        "015912e7f62989805ed90bc60226e0bbbfbab9c1"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Aug 20 13:51:47 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Aug 20 15:49:27 2010 -0700"
      },
      "message": "Test setTextScaleX()\n\nChange-Id: Iafa421def64a8f9a83b320b6cf3cc5286515c355\n"
    },
    {
      "commit": "e9e7fd0813f1485d20c6cd0014d59aff53c35d84",
      "tree": "27439301826c76d553486539d128c84c648d004f",
      "parents": [
        "207b3ab604bcbe47fa55f26f358cde60cf8a784d"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Aug 19 14:45:42 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Aug 19 14:45:42 2010 -0700"
      },
      "message": "Update OpenGLRenderer test to test opaque ARGB8888 bitmaps.\n\nChange-Id: I7159825f4b1d6f5a1cd09ec091994801b52b6bda\n"
    },
    {
      "commit": "2542d199745cdf3ec910b8e3e4cff5851ed24e9b",
      "tree": "b0628a20db972e570e5781a957a2747dc3a3c16a",
      "parents": [
        "a8031c68c8e7ac5b1edfff2b6d03e3b46ec38a9d"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Aug 18 11:47:12 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Aug 18 11:47:12 2010 -0700"
      },
      "message": "Layers were using an extra Snapshot causing extra clipping.\n\nBug #2919310\n\nChange-Id: I72ccd44bba7a3f3db72f581aa96198b6226e4478\n"
    },
    {
      "commit": "8fb954263dd2f918ad339045cc6d82e346515599",
      "tree": "6cc5874902c757432432f26cec37f1fdcbab0e4a",
      "parents": [
        "31d5becb7fe2981381a6c16afe6bb357416f4c3a"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 17 18:38:51 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 17 18:40:21 2010 -0700"
      },
      "message": "Fix save()/restore() issues in the OpenGL renderer.\n\nThe save stack now behaves exactly like in Skia.\n\nChange-Id: If7e642f41f2c8f693f6e8c26cba81507d466562e\n"
    },
    {
      "commit": "1d83e1981c8b89da93dff37a4f8b2b1ad8480b44",
      "tree": "84e1106e4f55d13b9398658f6e639b18f4a9c9c1",
      "parents": [
        "0a41749953f35d33f61b3119e3161a82bb5fa59e"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 17 11:37:00 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 17 11:37:00 2010 -0700"
      },
      "message": "Correctly set the viewport in layers.\n\nBug #2919295\n\nChange-Id: I16ce79ab0d5747cb01c6c1abe531da3dfd93fb54\n"
    },
    {
      "commit": "0a41749953f35d33f61b3119e3161a82bb5fa59e",
      "tree": "3e0827c18c19e3ad8745ce133561be8a275f0345",
      "parents": [
        "5b53f9186e7812c93bc578d18e92cb123481fcbc"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Aug 16 20:26:20 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Aug 16 20:26:20 2010 -0700"
      },
      "message": "Cleanup, better code reuse.\n\nChange-Id: Ib86a7309ae579cce3b7cf464782c34e70a74c616\n"
    },
    {
      "commit": "1e45aae5de003657e5d18f74d34998f5de5db5b7",
      "tree": "355320038d0de8ed9b39c0cd3d3865b7fbbae1fd",
      "parents": [
        "029a74a38b56b97cbfe02b3d8e23536cea71609d"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Aug 13 19:39:53 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Aug 13 19:41:14 2010 -0700"
      },
      "message": "Add drop shadows.\n\nChange-Id: Ic6a72409d4785968d1fbdff229f17ee5c00b240b\n"
    },
    {
      "commit": "48daa54d31fc59ec969dcff65eb3cbb0ce879a8d",
      "tree": "f4ad358f86c6c66b457129ca2aa863be01a47a20",
      "parents": [
        "a674ab74e359ac73b4c4dd6b1a3a771836ac7e40"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 10 19:21:34 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 10 21:42:40 2010 -0700"
      },
      "message": "Add extra blending modes.\n\nThis change adds the following blending modes for shaders and color filters:\nAdd\nMultiply\nScreen\nOverlay\nDarken\nLighten\n\nChange-Id: Iff22f5ce6041b43c71b1857d73013f5010ab3413\n"
    },
    {
      "commit": "a674ab74e359ac73b4c4dd6b1a3a771836ac7e40",
      "tree": "d8797f1491f1486bf6cfedca446ccf845af4dc95",
      "parents": [
        "7a70374606499f8dbc65fd295b26672e95426595"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 10 17:26:42 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 10 17:26:42 2010 -0700"
      },
      "message": "Add support for text underline and strikethru.\n\nChange-Id: I3a0e6643d7cafbdd06d9a908c8cf9347dcaba146\n"
    },
    {
      "commit": "61c8c9c5b2006d18e9310b6521c65b36ffe75ce4",
      "tree": "f2a792387a3177a2e7a25290ec48bd79c62ef3e6",
      "parents": [
        "8cc82c6f4802937309dce6cba310e31358cdf6bf"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Aug 09 20:48:09 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 10 12:22:01 2010 -0700"
      },
      "message": "Fix tons of bugs and add new text rendering support.\n\nChange-Id: I326c66b10784006f6df2f12d38e120cef94cd0d7\n"
    },
    {
      "commit": "ba7186e0828b6fa53dadff75bc51547d5150c3d1",
      "tree": "cd5c17d071aea1c0fcf2e0c98a85f294a77d249a",
      "parents": [
        "001951499c0c6f47ad22d6b9fd7b187572dbdba5"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Aug 05 19:08:32 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Aug 05 19:08:32 2010 -0700"
      },
      "message": "Add 3d transformation test.\n\nChange-Id: Ia163af802e5a320490196461a97d5f797b71abb4\n"
    },
    {
      "commit": "7fbcc0492fca03857e3c45064f4aa040af817d55",
      "tree": "a2422b4694ae589a60f2571070c53c7b918ec732",
      "parents": [
        "bc9151bcad5d1b1d14bb900fcc50ba08c06f87d4"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Aug 04 15:40:07 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Aug 05 17:23:49 2010 -0700"
      },
      "message": "Add support for paths.\n\nRendering is implementing by rasterizing the paths into A8 textures.\nThis cna be extremely inefficient if the path changes often.\n\nChange-Id: I609343f304ae38e0d319359403ee73b9b5b3c93a\n"
    },
    {
      "commit": "529b60a3b16ac3dff24f2403d760ab8ebc9670ff",
      "tree": "81415ba149de613a165d94210938755982951017",
      "parents": [
        "cf9a44cdf3647c8b31499ad6250f63259c0e34e2"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 03 18:05:47 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Aug 04 10:55:46 2010 -0700"
      },
      "message": "Add android:hardwareAccelerated to Activity.\n\nHardware acceleration can now be enabled/disabled locally on each activity\ndeclared in the manifest. It can also be enabled/disabled directly on a\nwindow through the WindowManager.LayoutParams.\n\nChange-Id: I91dd0b26c4e7eb8cd7288e523ed6b7bda6d0990b\n"
    },
    {
      "commit": "db1938e0e6ef816e228c815adccebd5cb05f2aa8",
      "tree": "d40e91a873bca6750083fdb1713a12b469ebad4d",
      "parents": [
        "16f8c620abd0ea07e704b6997a66a45ad3590dea"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Aug 02 18:50:22 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Aug 02 18:50:56 2010 -0700"
      },
      "message": "Add support for ColorFilters.\n\nColor filters are fully supported and can be used with shaders.\n\nChange-Id: Id90ccf1c81cb462f2431f366f3f8f710d7971e04\n"
    },
    {
      "commit": "06f96e2652e4855b6520ad9dd70583677605b79a",
      "tree": "7d0e3709c8a400e264f37206eb27a286ee50d64b",
      "parents": [
        "42272759e4c3c406977187fd2b4df8739edccde8"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jul 30 19:18:16 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jul 30 19:18:16 2010 -0700"
      },
      "message": "Refactor Skia shaders handling.\n\nWith this change, Skia shaders can easily be applied to any mesh. This change also\nsupports ComposeShader. For instance, this can be used to blend a gradient and a\nbitmap togehter and paint a string of text with the result.\n\nChange-Id: I701c2f9cf7f89b2ff58005e8a1d0d80ccf4a4aea\n"
    },
    {
      "commit": "b82da65cb1601be504241f36778395cd6cb9f87b",
      "tree": "19fc51fb41e806817a4895212b8111fa9131af04",
      "parents": [
        "b422107d1d599e5d43cc47cd7e1342976b6b5b1a"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jul 30 11:36:12 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jul 30 11:40:21 2010 -0700"
      },
      "message": "Fix improper clipping after a save()\n\nChange-Id: I13426a67f20d77e2710bd500d82884098f4be97c\n"
    },
    {
      "commit": "ae5575b3421c8fbe590ab046d7d5f2b36ecfd821",
      "tree": "2e4cfe7b83c81492a577428e0f8b7cb33faaa551",
      "parents": [
        "889f8d1403761d5668115ced6cbb3f767cfe966d"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 29 18:48:04 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 29 18:48:04 2010 -0700"
      },
      "message": "Fix gradients rendering and destructor crashes.\n\nThis changes binds all textures to GL_TEXTURE0, this will have\nto be changed when combining shader capabilities.\n\nChange-Id: I02df4f5ba41e9b01ffa52fd7c26b41477c7ed18f\n"
    },
    {
      "commit": "889f8d1403761d5668115ced6cbb3f767cfe966d",
      "tree": "8620d3453e3811dce152630f1b17e0f5f42601c6",
      "parents": [
        "85d8daa889db113b51c5d98929245e80f7277388"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 29 14:37:42 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 29 14:37:42 2010 -0700"
      },
      "message": "Moved all the rendering code to the new shader generator.\n\nThe generator supports features that are not yet implement in the\nrenderer: color matrix, lighting, porterduff color blending and\ncomposite shaders.\n\nThis change also adds support for repeated/mirrored non-power of 2\nbitmap shaders.\n\nChange-Id: I903a11a070c0eb9cc8850a60ef305751e5b47234\n"
    },
    {
      "commit": "e8e62a4a032a80409114a37908b5f18ab0080848",
      "tree": "7bd5be7505e21861a02dda702e24f94d8e9b24cc",
      "parents": [
        "9e05ed2f6860a2d34c339a1755dbb5f68081c62e"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jul 23 18:55:21 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jul 23 18:55:21 2010 -0700"
      },
      "message": "Add text alignment support to drawText().\n\nThis change also integrates better support for RTL text.\n\nChange-Id: I6da8f5cf5dc28ca7cf1b22e27b0d853c919e8481\n"
    },
    {
      "commit": "09147fbdc8206a0cac78bfe9083e7e15b3c5689c",
      "tree": "16f155fd722b6fba13508a09c29b9e8ea5adfdd3",
      "parents": [
        "612f8da2bc994043f26a278a9b1c2b681eabc4c9"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 22 13:08:20 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 22 13:08:20 2010 -0700"
      },
      "message": "Add support for text culling.\n\nChange-Id: Ibf0adacdc5c64d40a8000b21d7cb0797d63efe29\n"
    },
    {
      "commit": "694b519ac647fe998fd396fe0784cc8e179aadc4",
      "tree": "80a5e423f90aba3ab74645ac7f3b2cbfd838c757",
      "parents": [
        "0119ba5bd3335fe026927eeb65de535a7bd8c838"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jul 21 21:33:20 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jul 21 21:33:20 2010 -0700"
      },
      "message": "Add text rendering.\n\nChange-Id: Ibe5a9fa844d531b31b55e43de403a98d49f659b9\n"
    },
    {
      "commit": "c0ac193b9415680f0a69e20a3f5f22d16f8053be",
      "tree": "9a1d680ad20ba3f6ec0924c6b445290696d63b8c",
      "parents": [
        "9d339c13aaa30ddfd51d0f13f8ab22af05e40ea0"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jul 19 18:43:02 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jul 19 18:44:05 2010 -0700"
      },
      "message": "Add support for linear gradients.\n\nChange-Id: Id15329da065045b3f06fdaed615f33cd57608496\n"
    },
    {
      "commit": "d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895",
      "tree": "a8290b6045c8a13ea250e2dc00bb904b993a5bdc",
      "parents": [
        "7ba6617a53424b85711313478459a0a8cda8c3da"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jul 14 19:18:51 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 15 14:44:42 2010 -0700"
      },
      "message": "Add support for BitmapShader.\n\nThis change also fixes an issue with the clip and layers.\n\nChange-Id: I5fd9832098d8cf7ae8eb781ff9bffe7defaea279\n"
    },
    {
      "commit": "3d58c03de0d8877b36cdb78b0ca8b5cac7f600e2",
      "tree": "81d20a1aac231574266c696b82c36a67ff6772be",
      "parents": [
        "756088482fb102f0c728151553210dca254b575f"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jul 14 16:34:53 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jul 14 16:35:43 2010 -0700"
      },
      "message": "Do not apply transforms when using drawColor().\n\nThis fixes an issue in the way the clip transformations were applied.\n\nChange-Id: I91e7b5d15baf244d1280e48938282bb33609081d\n"
    },
    {
      "commit": "266e05179cc8f5fe6324510aa54bb8c1779d2f6c",
      "tree": "5d6dc4f76e3cf60a20880f9458db0ad5562a8174",
      "parents": [
        "2388ad9eef109fa7f63c196c819c83f0376f0645"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jul 14 11:08:02 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jul 14 11:08:02 2010 -0700"
      },
      "message": "Prevent crash in ListView when changing cache hint."
    },
    {
      "commit": "6926c72e25b8dec3dd4b84af0819fa1937ae7296",
      "tree": "b59a3b01ddbc9ae8c0b5f11eaa6fcf27a9f9511d",
      "parents": [
        "260e102162322958cf17dbd895cd6bd30dc87e32"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jul 12 20:20:03 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jul 12 20:20:03 2010 -0700"
      },
      "message": "Correctly support pre-multiplied alpha, optimizations, more stuff.\n\nAdd support for the following drawing functions:\n- drawBitmap(int[]...)\n- drawPaint()\n\nOptimizes shader state changes by enabling/disabling attribute arrays\nonly when needed.\n\nAdds quick rejects when drawing trivial shapes to avoid unnecessary\nOpenGL operations.\n\nChange-Id: Ic2c6c2ed1523d08a63a8c95601a1ec40b6c7fbc9\n"
    },
    {
      "commit": "16202fc9745e9b11db089ebc8f40119d13732016",
      "tree": "1765a6146b9a4fcaf9513e1b9bc851e47fdc76b3",
      "parents": [
        "82164ad543b4eb6c11937b2a81891443317709cc"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jul 09 16:13:28 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jul 09 16:13:28 2010 -0700"
      },
      "message": "Fix alpha blending and improve fragment shaders performance.\n\nChange-Id: Ib74f6941d25ca6f6a41708e541174eaa7e8d9bc2\n"
    },
    {
      "commit": "f7f93556c8fcc640ab5adef79d021a80a72a645a",
      "tree": "71fc93983fc54c32a0051890b719e6f20ec90003",
      "parents": [
        "26be805f4242af9d511584663e88dfae235d74a4"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 08 19:17:03 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 08 19:19:07 2010 -0700"
      },
      "message": "Draw n-patches using OpenGL.\n\nCurrently only tested with title bars and buttons.\n\nChange-Id: I8263a9281898dc0e943b1b8412827fe55639b9d6\n"
    },
    {
      "commit": "f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640",
      "tree": "1ce9f59ca3dab7579b6548861b21dcf2df159815",
      "parents": [
        "1a3e1056db1deafcc8cdfae3aa36581c70b16cf0"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 01 11:05:42 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 01 15:27:21 2010 -0700"
      },
      "message": "Don\u0027t use full screen FBOs, this dramatically increase performance.\n\nThe next step will be to add an FBO cache to avoid churning memory on every\nframe we draw. This change also adds support for drawBitmap(Bitmap, Matrix, Paint).\n\nChange-Id: I7825cdcf0cad9bffe6219e05d8328a53d4a6e583\n"
    },
    {
      "commit": "8ba548f81d1ab5f1750cbf86098c4a14e0b8bead",
      "tree": "cac0b8552a14e0b01809d1d67840953e144d7383",
      "parents": [
        "e07f6eeb3af2defe99fbd63a73b8e636139edd1a"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jun 30 19:21:21 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jun 30 19:21:21 2010 -0700"
      },
      "message": "Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint)\n\nChange-Id: I10904d2325a5431d15801aebcec1048715678e8c\n"
    },
    {
      "commit": "c1396e93b6a5286a5183c00c781b62e940a12c1f",
      "tree": "41da22a7756936c8cbc4687286e9b854235cd3f5",
      "parents": [
        "efcd77407b321498a43ca380c8f67b84eb5a2d6e"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jun 30 17:56:19 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jun 30 17:56:19 2010 -0700"
      },
      "message": "Add implementation for drawBitmap().\n\nChange-Id: Iada9325f3c5642b61c2e0c4cd80bcfbc92cb491e\n"
    },
    {
      "commit": "ce0537b80087a6225273040a987414b1dd081aa0",
      "tree": "31682a01c12091c552217186604fca32f43e98ff",
      "parents": [
        "81ea83d10883886013bc95eac2fe032acf1e7aa9"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jun 29 21:05:21 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jun 30 15:21:01 2010 -0700"
      },
      "message": "Add hooks for drawBitmap().\n\nChange-Id: I58e962c3a8b2bc75c2605fe369ad3002579d86e0\n\nAdd texture cache.\n\nChange-Id: I1c0e5581d228869e114438258a1014e33e024ad7\n"
    },
    {
      "commit": "d55a86120dd1e8ebcc6906c9ffd463f7460348da",
      "tree": "11ee1cc35750ba27df4fdb80540c3a5752cdd500",
      "parents": [
        "8f704d89dc38c6e25b23721f6a784956521f283a"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jun 28 17:42:46 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jun 28 18:52:24 2010 -0700"
      },
      "message": "Add support for saveLayer().\n\nsaveLayer() is affected by the paint\u0027s alpha and xfermode.\n\nChange-Id: I28693a9337052643adccdb4889a8f228d4e17903\n"
    },
    {
      "commit": "026c5e16704e817cac7d9c382914c947e34f87e0",
      "tree": "6398f104ab860dd65caf02336ea96fff3c79dadf",
      "parents": [
        "4aef697d58bc142b96953cb2623b06981af2abc9"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jun 28 17:12:22 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jun 28 17:12:22 2010 -0700"
      },
      "message": "Implement support for PorterDuff\u0027s blending modes.\n\nThe blending modes are currently hooked up only when drawing filled rects but the\ncode is reusable for other primitives. This will allow implementation of saveLayer().\nThis method is required to support the fade effects used throughout the standard\nAndroid UI.\n\nChange-Id: I396023d123436f16cdafc606e358e4eb80c9df2c\n"
    },
    {
      "commit": "bd6b79b40247aea7bfe13d0831c6c0472df6c636",
      "tree": "71c913ec50df87a9463e30c8a28e5cb29e734c79",
      "parents": [
        "7ae7ac48aa2b53453c9805075171ecd5bcafd7de"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Sat Jun 26 00:13:53 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Sat Jun 26 00:13:53 2010 -0700"
      },
      "message": "Add implementations for saveLayerAlpha() and textured rects.\n\nEven though there\u0027s an implementation for textured rects, drawBitmap() is not\nhooked up yet as it will require a good texture cache.\n\nThis method is implemented using FBOs. There\u0027s currently an issue either in the\ndriver or in the Canvas renderer that forces the FBO to be fullscreen, which is\nextremely expensive and yields terrible performance.\n\nChange-Id: I148419195e12d45653c60186938aa78c23a68e2c\n"
    },
    {
      "commit": "c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6c",
      "tree": "e9fa1c80906aa67991fea69f664fdddc94897327",
      "parents": [
        "5b7e333cf2f91c94e37dbb7024fa38da3db34619"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Jun 25 13:41:57 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Jun 25 13:41:57 2010 -0700"
      },
      "message": "Implement quickReject() and drawRect().\n\nThe OpenGL ES 2.0 renderer can now draw colored rectangles. At least there\u0027s\nsomething on screen now.\n\nChange-Id: I80a13ccc1dd56784edf74f2670a364f30700234a\n"
    },
    {
      "commit": "9d5316e3f56d138504565ff311145ac01621dff4",
      "tree": "40c79ba098de4624fbe38cb400c6ac4fe7340673",
      "parents": [
        "a18dbdf420fabebb83e7403d000384a8d98daffa"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jun 24 19:30:36 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jun 24 19:30:36 2010 -0700"
      },
      "message": "Add colored rectangles implementation in OpenGLRenderer.\n\nDrawing two rectangles one after the other discards the second one because of\nZ buffering issues. This will be fixed in another changelist.\n\nChange-Id: Ida1b3cde8a78e60cacc07e477abc44def527ff67\n"
    }
  ],
  "next": "85bf02fc16784d935fb9eebfa9cb20fe46ff7951"
}
