)]}'
{
  "log": [
    {
      "commit": "a0e61572ab2ec23f1329a04f6a8065721a1efbdb",
      "tree": "3d7b743fe220fb750673296572f7d3d86d640026",
      "parents": [
        "bd0d937303ae54d8a5bb5f08080c4164302daefc"
      ],
      "author": {
        "name": "Doris Liu",
        "email": "tianliu@google.com",
        "time": "Tue Dec 29 14:57:49 2015 -0800"
      },
      "committer": {
        "name": "Doris Liu",
        "email": "tianliu@google.com",
        "time": "Wed Dec 30 10:57:15 2015 -0800"
      },
      "message": "VectorDrawable: Use the matrix scale only if the matrix has no rotation or skew.\n\nWhen canvas is rotated or skewed, the scale factor is affected.\nConservatively reset the scale used to modify path stroke size to 1 in these\ncases, since the image will be somewhat blurry anyway with rotation / skew..\n\nb/25418943\n\nChange-Id: I6dff1bca5fac5500fa688c68f8b81b6212526b6b\n"
    },
    {
      "commit": "4bbc2931263b232fba61807fca00e127573eff42",
      "tree": "04ea8fe74ecd7c92c28d797f73c87a9cdde0bbf1",
      "parents": [
        "701662547341269d610ac5f093e449a4c7078e43"
      ],
      "author": {
        "name": "Doris Liu",
        "email": "tianliu@google.com",
        "time": "Tue Dec 01 17:59:40 2015 -0800"
      },
      "committer": {
        "name": "Doris Liu",
        "email": "tianliu@google.com",
        "time": "Mon Dec 28 16:08:38 2015 -0800"
      },
      "message": "VectorDrawable native rendering - Step 3 of MANY\n\n- Refactored VPathRenderer \u0026 VectorDrawableState\n- Moved all the VD rendering into native\n- Set up hooks for VD\u0027s property changes in JNI for animated VD\n\nTODO: JNI calls can be further reduced when we convert the animation\nin AVD to use RenderNodeAnimator, in which case animation will be\ndriven from native and therefore most of the JNI hooks for changing\nVD\u0027s properties during animation will no longer be needed.\n\nChange-Id: I52021f4d7bea057b83ace54085d870dd45acae0f\n"
    }
  ]
}
