1. 768bc02 Implement more type checks on Allocations. by Jason Sams · 17 years ago
  2. be2e841 Implement renderscript Invokables. by Jason Sams · 17 years ago
  3. 5f43fd2 Implement Object readback. by Jason Sams · 17 years ago
  4. ea84a7c Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element. by Jason Sams · 17 years ago
  5. 2525a81 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. by Jason Sams · 17 years ago
  6. 650a3eb Load bitmap resources entirely from native code. by Romain Guy · 17 years ago
  7. 07ae406 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 17 years ago
  8. f5b4596 Implement java interface for RS shutdown and fix shutdown deadlock with the command fifo. by Jason Sams · 17 years ago
  9. b13ada5 Add support for selecting the color bit depth and if the application used a depth buffer. by Jason Sams · 17 years ago
  10. d8e4161 Allow null to be re-bound as a root script. This was always legal from native and just a limitation of the java binding for the API. by Jason Sams · 17 years ago
  11. 25ffcdc Point Sprites by Jason Sams · 17 years ago
  12. 730ee65 Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects. by Jason Sams · 17 years ago
  13. 7ce033d Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 17 years ago
  14. 334ea0c Update fountain and add writable flag to script slots. by Jason Sams · 17 years ago
  15. fbf0b9e Implement named slots and convert script.addType to script.setType to remove ordering restrictions. by Jason Sams · 17 years ago
  16. 43ee0685 Implement reflecting Java objects into the ACC enviroment. by Jason Sams · 17 years ago
  17. b3c61e7 Fix the build by Romain Guy · 17 years ago
  18. 40a29e8 Implement basic allocation readback. Add Get height, width to ScriptC_Lib. by Jason Sams · 17 years ago
  19. d7b3774 Let java put #defines into renderscript by Joe Onorato · 17 years ago
  20. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 17 years ago
  21. 9bee51c Remove useless slot from ProgramVertex. Optimize GL state setup. by Jason Sams · 17 years ago
  22. 110195f Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class. by Jason Sams · 17 years ago
  23. 0835d42 Seperate Light and Sampler from RenderScript.java by Jason Sams · 17 years ago
  24. 2253417 Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. by Jason Sams · 17 years ago
  25. 69f0d31 Split ScriptC from RenderScript.java. Implement state caching in the Builder objects. by Jason Sams · 17 years ago
  26. bd1c3ad Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps. by Jason Sams · 17 years ago
  27. b8c5a84 Split RenderScript Type and Allocation into seperate classes. by Jason Sams · 17 years ago
  28. 36e612a Begin splitting up RenderScript.java into seperate classes. First piece split off Element. by Jason Sams · 17 years ago
  29. 584a375 First pass at implementing the Grass live wallpaper in RenderScript. by Romain Guy · 17 years ago
  30. dba3ba5 Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing. by Jason Sams · 17 years ago
  31. b0ec1b4 Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. by Jason Sams · 17 years ago
  32. e29d471 Move the java and jni renderscript files to the proper location. by Jason Sams · 17 years ago[Renamed (99%) from libs/rs/java/RenderScript/android/renderscript/RenderScript.java]
  33. ee41112 Enable light sources and update film test app. by Jason Sams · 17 years ago
  34. e6c8e9b Fix fountain and more rollo ui work. by Jason Sams · 17 years ago
  35. 64676f3 1st cut of a3d file loader. by Jason Sams · 17 years ago
  36. f29ca50 Cleanup logging and fix a startup race condition that manifested on Firestone. by Jason Sams · 17 years ago
  37. bba134c All light source objects. by Jason Sams · 17 years ago
  38. b37c0a5 Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts. by Jason Sams · 17 years ago
  39. 0826a6f Bug fixes. TriangleMesh now ref-counts, implement missing element formats, add missing modes for program vertex. Add matrix support classes. Add test app rollo by Jason Sams · 17 years ago
  40. 1fe9b8c Split FountainView into View and RS parts. Beging adding ProgramVertex to the java api. It was already implemented in native. by Jason Sams · 17 years ago
  41. 94d8e90a Split renderscript java code from test apps. Update makefiles. by Jason Sams · 17 years ago[Renamed (99%) from libs/rs/java/Fountain/src/com/android/fountain/RenderScript.java]
  42. 3eaa338e Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. by Jason Sams · 17 years ago
  43. ffe9f48 Improve bitmap support and do conversion in native rather than java code to reduce conversion time. by Jason Sams · 17 years ago
  44. 02fb2cb Add sampler support by Jason Sams · 17 years ago
  45. 63975dd Remove versions of scriptCSetScript method that take byte arrays. by Jack Palevich · 17 years ago
  46. 43702d8 Add support for setting scripts, rather than having a hard-coded script. by Jack Palevich · 17 years ago
  47. df98851 Change the Fountain test app's package to com.android.fountain. by Jack Palevich · 17 years ago
  48. fe08d99 Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object. by Jason Sams · 17 years ago
  49. 5da30b7 Rename Calc sample to Fountain. by Jack Palevich · 17 years ago[Renamed from libs/rs/java/Calc/src/com/android/calc/RenderScript.java]
  50. 60aa3ea Add sprite fountain test. by Jack Palevich · 17 years ago