1. 32f140aa6 Rename & package shuffle by John Reck · 8 years ago
  2. 85ff47e Removed hidden mutable APIs from PorterDuffColorFilter by Nader Jawad · 8 years ago
  3. 519ad48 Switch to public API version by John Reck · 8 years ago
  4. d8be4a0 Add API to set tonal shadow color by John Reck · 9 years ago
  5. 3c0369b Create colored shadows demo by John Reck · 9 years ago
  6. 1fedd91 Creating HW bitmaps from RenderNode by John Reck · 9 years ago
  7. 51efddb Remove unnecessary casts on calls to findViewById by Alan Viverette · 9 years ago
  8. 6097eca Expose color filter mutate methods by Chris Craik · 9 years ago
  9. a444636 Merge "MathUtils: Remove static Random field." by Narayan Kamath · 9 years ago
  10. 40034cc Merge "Renaming Czech Republic to Czechia." am: 33bade08de am: 260b81aaf2 by Joachim Sauer · 9 years ago
  11. b192344 MathUtils: Remove static Random field. by Narayan Kamath · 9 years ago
  12. 45ded8f Renaming Czech Republic to Czechia. by Fredrik Roubert · 9 years ago
  13. 912bebe Fix window copy for rotation = 90/270 by John Reck · 10 years ago
  14. 6bc7014 Add SurfaceHolder#lockHardwareCanvas() by John Reck · 10 years ago
  15. 45faba5 Fix wording regarding ThreadedRenderer by Stan Iliev · 10 years ago
  16. 63999da Switch the default text selection handles to Material style. by Aurimas Liutikas · 10 years ago
  17. 2f69d6d Support transform'd GraphicBuffers by John Reck · 10 years ago
  18. f3a51d6 Video source test & bugfix by John Reck · 10 years ago
  19. 7f209d37 Merge "API tweaks to PixelCopy and make it public" into nyc-dev by John Reck · 10 years ago
  20. e94cbc7 API tweaks to PixelCopy and make it public by John Reck · 10 years ago
  21. 0e974e74 Improve SurfaceView postion snapping by Chris Craik · 10 years ago
  22. 10dd058 Framework-side of SurfaceView#getBitmap by John Reck · 10 years ago
  23. 417ed6d Fix missing first frame by John Reck · 10 years ago
  24. f648108 Have RT drive window positioning by John Reck · 10 years ago
  25. 51aaf90 Nuke HardwareRenderer abstract base by John Reck · 11 years ago
  26. b816087 Rendering the window frame with a second thread by Skuhne · 11 years ago
  27. ea7a7fb MultiThreaded rendering of different renderNodes by Skuhne · 11 years ago
  28. 31a2d06 Revert "Revert "Merge getDisplayList and updateDisplayListIfDirty"" by Chris Craik · 11 years ago
  29. f6829a0 Remove HardwareCanvas by Chris Craik · 11 years ago
  30. c47c98b Fix issue with RNA destruction mid-animation by John Reck · 12 years ago
  31. bb2d0cc Surface:lockHardwareCanvas by John Reck · 12 years ago
  32. f5945a0 Disable RT-anim for AnimatorSet by John Reck · 12 years ago
  33. 119907c Animator stuff by John Reck · 12 years ago
  34. c01bd11 Return Animator instead of ValueAnimator by John Reck · 12 years ago
  35. 31ba192 Tweaks to outline API by Chris Craik · 12 years ago
  36. d3de42c Add RT-enabled reveal animator by John Reck · 12 years ago
  37. ab87983 Simplify Shader.setLocalMatrix. by Leon Scroggins III · 12 years ago
  38. 3994371 Draw overlapping rectangles with color modulated. by ztenghui · 12 years ago
  39. b4dabad Preparing the new GL depth test. by ztenghui · 12 years ago
  40. c6b3264 Add setStartValue to RNA by John Reck · 12 years ago
  41. ab008f0 Respect Z ordering in touch dispatch, software drawing by Chris Craik · 12 years ago
  42. 80fe183 Fix build by Ji-Hwan Lee · 12 years ago
  43. 91b5c65 Fix build by Chris Craik · 12 years ago
  44. c9ee304 Merge "Round rect outline clipping" by Chris Craik · 12 years ago
  45. deeda3d Round rect outline clipping by Chris Craik · 12 years ago
  46. ff941dc Animator start value... by John Reck · 12 years ago
  47. 315c329 Add TimeInterpolator support to RNA by John Reck · 12 years ago
  48. 030d619 Allow all loopers to be RT-accelerated by John Reck · 12 years ago
  49. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 12 years ago
  50. 52244ff Add CanvasProperty for drawCircle by John Reck · 12 years ago
  51. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 12 years ago
  52. dcc206d Remove isolated z volume test by Chris Craik · 12 years ago
  53. f666ad7 Rename DisplayList->RenderNode by John Reck · 12 years ago
  54. 1df2644 Rework and clean up DisplayList projection by Chris Craik · 12 years ago
  55. 6657a6c Update reordering method names, and make 3d reordering API public by Chris Craik · 12 years ago
  56. f533e94 Support projection of DisplayLists onto ancestors. by Chris Craik · 12 years ago
  57. 0a57d65 am c1acf799: am 243a026b: Merge "Second attempt at avoiding infinite loop in PathCache::trim() Bug #10347089" into klp-dev by Romain Guy · 13 years ago
  58. 5d92320 Second attempt at avoiding infinite loop in PathCache::trim() Bug #10347089 by Romain Guy · 13 years ago
  59. 1365674 Make color filters mutable by Romain Guy · 13 years ago
  60. b7b93e0 Fix region clipping bugs See external bug #58344 by Romain Guy · 13 years ago
  61. 8018c8d Add path ops API by Romain Guy · 13 years ago
  62. f699130 Remove unnecessary allocations by Romain Guy · 13 years ago
  63. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 13 years ago
  64. d4289922 Apply ComposeShader's local matrix to children by Romain Guy · 13 years ago
  65. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 13 years ago
  66. 5dc7fa7 Add TaskManager API by Romain Guy · 13 years ago
  67. ca89e2a Precache paths from a worker thread by Romain Guy · 13 years ago
  68. 19d4dd8 Take text scale/skew into account only when rendering into a layer by Romain Guy · 13 years ago
  69. a4adcf0 Support 3D rotations when drawing text by Romain Guy · 13 years ago
  70. 29ce8c9 Reorganize OpenGL renderer tests by Romain Guy · 13 years ago
  71. c74f45a Properly scale text by Romain Guy · 13 years ago
  72. ff316ec Implement support for drawBitmapMesh's colors array by Romain Guy · 13 years ago
  73. 3c099c4 Fix Snapshot::resetClip to also reset the clip region by Romain Guy · 13 years ago
  74. b969a0d Add support for non-antialiased text by Romain Guy · 13 years ago
  75. c3fedaf Fix graphical corruption on QCOM GPU Bug #7146141 by Romain Guy · 13 years ago
  76. 2055aba Allow layers with a stencil buffer to be resized on the fly Bug #7146141 by Romain Guy · 13 years ago
  77. 8ce0030 Implement clipRect with a transform, clipRegion & clipPath Bug #7146141 by Romain Guy · 13 years ago
  78. 735738c Preliminary Support for region clipping by Romain Guy · 14 years ago
  79. e3a9b24 Add plumbing for better text scaling by Romain Guy · 14 years ago
  80. 5b4628a Add more tests for libhwui by Romain Guy · 14 years ago
  81. 886b275 Properly support ALPHA_8 bitmaps in all drawBitmap() methods by Romain Guy · 14 years ago
  82. 1b85122 Merge "Add API to enable mipmaps on Bitmap Bug #7353771" into jb-mr1-dev by Romain Guy · 14 years ago
  83. 713e1bb Add API to enable mipmaps on Bitmap Bug #7353771 by Romain Guy · 14 years ago
  84. a92bb4d Support clipping in Canvas.drawBitmapMesh() Bug #7354162 by Romain Guy · 14 years ago
  85. 5c2591e Merge "Fix bug #7206086 NumberPicker widget should use locale digits" into jb-mr1-dev by Fabrice Di Meglio · 14 years ago
  86. d88e305 Fix bug #7206086 NumberPicker widget should use locale digits by Fabrice Di Meglio · 14 years ago
  87. 57b5268 Optimize tiling management Bug #7186819 by Romain Guy · 14 years ago
  88. 2b7028e Add support for QCOM_tiled_rendering Bug #7186819 by Romain Guy · 14 years ago
  89. 189ff17 Add test for layer updates optimizations by Romain Guy · 14 years ago
  90. 4aacf93 Merge "Fix memory corruption in LayerRenderer::copyLayer" into jb-mr1-dev by Romain Guy · 14 years ago
  91. e49d7ec Fix memory corruption in LayerRenderer::copyLayer by Romain Guy · 14 years ago
  92. 75040f8 Handle different x, y scales in drawLines AA path by Chris Craik · 14 years ago
  93. 378d131 Merge "Varying-based AA rect drawing" into jb-mr1-dev by Chris Craik · 14 years ago
  94. 6ebdc11 Varying-based AA rect drawing by Chris Craik · 14 years ago
  95. 9fc4b35 Add new hw acceleration test by Romain Guy · 14 years ago
  96. e816bae Optimize interactions with glyph cache by Chet Haase · 14 years ago
  97. 320d46b Reduce gradients textures size whenever possible by Romain Guy · 14 years ago
  98. 33fa1f7 Draw an empty border around glyphs to avoid sampling issues Bug #6942209 by Romain Guy · 14 years ago
  99. 211efea Add dithering to gradients by Romain Guy · 14 years ago
  100. 42e1e0d Improve gradients by Romain Guy · 14 years ago