1. 65cd612 Add cap tessellation support by Chris Craik · 14 years ago
  2. c93c6aa Merge "Object-based DisplayList recording" by Chris Craik · 13 years ago
  3. c3fedaf Fix graphical corruption on QCOM GPU Bug #7146141 by Romain Guy · 13 years ago
  4. 2af4635 Object-based DisplayList recording by Chris Craik · 14 years ago
  5. 2055aba Allow layers with a stencil buffer to be resized on the fly Bug #7146141 by Romain Guy · 13 years ago
  6. 8ce0030 Implement clipRect with a transform, clipRegion & clipPath Bug #7146141 by Romain Guy · 13 years ago
  7. 735738c Preliminary Support for region clipping by Romain Guy · 14 years ago
  8. 5341cea Cleanup 9patch mesh matching code Bug #7970966 by Romain Guy · 13 years ago
  9. e3a9b24 Add plumbing for better text scaling by Romain Guy · 14 years ago
  10. 9acd1b4 Merge "Add visual profiling feature" by Romain Guy · 14 years ago
  11. 672433d Add visual profiling feature by Romain Guy · 14 years ago
  12. 886b275 Properly support ALPHA_8 bitmaps in all drawBitmap() methods by Romain Guy · 14 years ago
  13. 15a65bf Remove unnecessary & uninitialized variable Bug #7728929 by Romain Guy · 14 years ago
  14. dcfc836 Remove C++11 related warning by Romain Guy · 14 years ago
  15. 53018e5 Merge "Apply dev. settings at runtime Bug #7434649" by Romain Guy · 14 years ago
  16. 5bb3c73 Apply dev. settings at runtime Bug #7434649 by Romain Guy · 14 years ago
  17. 69fcbcc Fix crash in TextDropShadowCache by Romain Guy · 14 years ago
  18. c4aa38a am c0da873e: am a9473881: am 2435f98d: Merge "Use the same interrupt/resume logic for all functor calls" into jb-mr1.1-dev by Chris Craik · 14 years ago
  19. c0da873 am a9473881: am 2435f98d: Merge "Use the same interrupt/resume logic for all functor calls" into jb-mr1.1-dev by Chris Craik · 14 years ago
  20. b8dca77 Merge "Use LruCache instead of GenerationCache in libhwui" by Romain Guy · 14 years ago
  21. 059e12c Use LruCache instead of GenerationCache in libhwui by Romain Guy · 14 years ago
  22. d15321b Use the same interrupt/resume logic for all functor calls by Chris Craik · 14 years ago
  23. 7bb3cfe Another optimization of glyph cache uploads by Sangkyu Lee · 14 years ago
  24. 7fae521 Avoid tesselation path when useCenter is set by Chris Craik · 14 years ago
  25. fbba753 Merge "Handle offscreen animations correctly" into jb-mr1-dev by Chet Haase · 14 years ago
  26. 3561d06 Handle offscreen animations correctly by Chet Haase · 14 years ago
  27. 41308e2 Properly draw the window background on window resize Bug #7385090 by Romain Guy · 14 years ago
  28. 547e665 Don't null the reference to Bitmap pixels until we're really ready by Chet Haase · 14 years ago
  29. 7c25aab Defer layer rendering to avoid stalls Bug #7326824 by Romain Guy · 14 years ago
  30. b2e2f24 Take into account the texture layer's transform for clipping Bug #7370212 by Romain Guy · 14 years ago
  31. 5243957 Enable mipmapping, without a deadlock this time Bug #7353771 by Romain Guy · 14 years ago
  32. be29d82 Merge "Correctly adjust clip regions that lie offscreen" into jb-mr1-dev by Chet Haase · 14 years ago
  33. a33d161 workaround to unbreak the build (deadlock during boot) by Mathias Agopian · 14 years ago
  34. 1b85122 Merge "Add API to enable mipmaps on Bitmap Bug #7353771" into jb-mr1-dev by Romain Guy · 14 years ago
  35. 713e1bb Add API to enable mipmaps on Bitmap Bug #7353771 by Romain Guy · 14 years ago
  36. aa42c9a Correctly adjust clip regions that lie offscreen by Chet Haase · 14 years ago
  37. 5778cb9 Merge "Always use the correct pixel store size Bug #7357394" into jb-mr1-dev by Romain Guy · 14 years ago
  38. d43b22d Always use the correct pixel store size Bug #7357394 by Romain Guy · 14 years ago
  39. a92bb4d Support clipping in Canvas.drawBitmapMesh() Bug #7354162 by Romain Guy · 14 years ago
  40. 780c128 HW Acceleration support for stroked arcs with BUTT caps by Chris Craik · 14 years ago
  41. 3add43a Merge "fix stroke sub-hairline threshold" into jb-mr1-dev by Chris Craik · 14 years ago
  42. 2154af2 fix stroke sub-hairline threshold by Chris Craik · 14 years ago
  43. c37f349 Prevent possible divide by 0 Bug #7307304 by Romain Guy · 14 years ago
  44. 41d35ae Allow 9patches to shrink Bug #7307304 by Romain Guy · 14 years ago
  45. bb5f014 Merge "Use offset in line drawing" into jb-mr1-dev by Chris Craik · 14 years ago
  46. 50ae66a Work around a possible driver bug Bug #7296475 by Romain Guy · 14 years ago
  47. b30cb10 Use offset in line drawing by Chris Craik · 14 years ago
  48. cf8675e Draw stroked rectangle as meshes instead of textures Bug #7233734 by Romain Guy · 14 years ago
  49. bf09ffb Quick reject empty paths by Chris Craik · 14 years ago
  50. 6a2d17f Fix texture corruption by Chet Haase · 14 years ago
  51. a3dc55f Fix a couple of rendering issues Bug #7253839 by Romain Guy · 14 years ago
  52. a7a257d Merge "Plug memory leak that happens when reusing display lists Bug #7195815" into jb-mr1-dev by Hiroshi Lockheimer · 14 years ago
  53. 034de6b Plug memory leak that happens when reusing display lists Bug #7195815 by Romain Guy · 14 years ago
  54. a852ff3 Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev by Romain Guy · 14 years ago
  55. 6ed9e43 Skia's ColorMatrix vector is in the 0..255 range not 0..1 Bug #7248980 by Romain Guy · 14 years ago
  56. 54c1a64 Don't use the QCOM_tiled_rendering extension with functors Bug #7247880 by Romain Guy · 14 years ago
  57. 16b897c Fix rectangle AA offset calculation by Chris Craik · 14 years ago
  58. b0d135d Merge "Add stroke support to polygonal shape rendering" into jb-mr1-dev by Chris Craik · 14 years ago
  59. 244a0bc Merge "Make gradients beautiful again Bug #7239634" into jb-mr1-dev by Romain Guy · 14 years ago
  60. 39284b7 Make gradients beautiful again Bug #7239634 by Romain Guy · 14 years ago
  61. cb4d600 Add stroke support to polygonal shape rendering by Chris Craik · 14 years ago
  62. 2ea1045 Merge "Applies a layer's color filter even when the layer is a quad Bug #7238059" into jb-mr1-dev by Romain Guy · 14 years ago
  63. e529ece Applies a layer's color filter even when the layer is a quad Bug #7238059 by Romain Guy · 14 years ago
  64. 98d3a64 Assign default texture id of 0 by Chet Haase · 14 years ago
  65. 17ef62c fix a possible dead-lock when clearing caches by Mathias Agopian · 14 years ago
  66. 54643d7 make sure to destroy GL objects on the GL thread by Mathias Agopian · 14 years ago
  67. 56257af Revert "Deleting objects on the wrong thread is a silly idea Bug #7195815" by Dave Burke · 14 years ago
  68. 8a13749 Deleting objects on the wrong thread is a silly idea Bug #7195815 by Romain Guy · 14 years ago
  69. ef09a21 Don't destroy the same texture twice Bug #7221449 by Romain Guy · 14 years ago
  70. e83221c Fix alpha channel computation with ColorMatrixColorFilter Bug #7222476 by Romain Guy · 14 years ago
  71. 908a432 Merge into jb-mr1-dev by Jean-Baptiste Queru · 14 years ago
  72. 87e2f757 Add a property to disable libhwui's scissor optimization Bug #7158326 by Romain Guy · 14 years ago
  73. 6b3292c Merge "Avoid deadlock when deleting layers Bug #7217459" into jb-mr1-dev by Romain Guy · 14 years ago
  74. 97dc917 Avoid deadlock when deleting layers Bug #7217459 by Romain Guy · 14 years ago
  75. d392b87 Merge changes Ib0a0b7d1,Ibec4b2aa into jb-mr1-dev by Romain Guy · 14 years ago
  76. 4285de3 Fix overdraw debug on QCOM by Romain Guy · 14 years ago
  77. 574cf60 Make sure we never bind to texture #0 Bug #7195815 by Romain Guy · 14 years ago
  78. b92d8f7 Optimize glyph cache texture uploads by Chet Haase · 14 years ago
  79. 8e586f6 Merge "Add support for a new developer setting: overdraw debugging" into jb-mr1-dev by Romain Guy · 14 years ago
  80. 7c450aa Add support for a new developer setting: overdraw debugging by Romain Guy · 14 years ago
  81. dbb2614 Merge "Optimize shaders for dithered gradients" into jb-mr1-dev by Chet Haase · 14 years ago
  82. a1d12dd Optimize shaders for dithered gradients by Chet Haase · 14 years ago
  83. 059aedf Merge "Finish this bit before I forget." into jb-mr1-dev by Romain Guy · 14 years ago
  84. f7e52d9 Finish this bit before I forget. by Romain Guy · 14 years ago
  85. 61d3704 Merge "Polygonal rendering of simple fill shapes" into jb-mr1-dev by Chris Craik · 14 years ago
  86. 11cb642 Update layers in a single batch at the beginning of a frame Bug #7186819 by Romain Guy · 14 years ago
  87. 57b5268 Optimize tiling management Bug #7186819 by Romain Guy · 14 years ago
  88. 710f46d Polygonal rendering of simple fill shapes by Chris Craik · 14 years ago
  89. 2b7028e Add support for QCOM_tiled_rendering Bug #7186819 by Romain Guy · 14 years ago
  90. 35643dd Minimize state changes when updating layers by Romain Guy · 14 years ago
  91. 0990ffb Fix GL shader bugs by Chet Haase · 14 years ago
  92. a8a402f Merge "Fix bad shader code" into jb-mr1-dev by Chet Haase · 14 years ago
  93. 1c5c206 Fix bad shader code by Chet Haase · 14 years ago
  94. f74d2f2 Merge "Fix occasional crash bug with layers" into jb-mr1-dev by Chet Haase · 14 years ago
  95. 603f6de Fix occasional crash bug with layers by Chet Haase · 14 years ago
  96. a938f56 Fix modulation and gamma correction issues by Romain Guy · 14 years ago
  97. 494ac35 Merge "Multiply alpha for AA as late as possible" into jb-mr1-dev by Romain Guy · 14 years ago
  98. 85ef80d Foundation for tiling optimization by Romain Guy · 14 years ago
  99. 9f44a13 Multiply alpha for AA as late as possible by Chris Craik · 14 years ago
  100. 45e4c3d Discard framebuffer commands when we redraw the entire buffer by Romain Guy · 14 years ago