1. 4ef6650 Remove CreateFromBitmapRef and add CopyTo(bitmap) replacement. by Jason Sams · 16 years ago
  2. bf6ef8d7 API review cleanup. by Jason Sams · 16 years ago
  3. a1b13ed Document RS element and type and add validity checking to type creation. by Jason Sams · 16 years ago
  4. 06d69de Continue error check improvements and write some docs. by Jason Sams · 16 years ago
  5. c1d6210 More RS exceptions cleanup. Remove some dead code. by Jason Sams · 16 years ago
  6. 9e401bc Changing scenegraph sample to use arrays. by Alex Sakhartchouk · 16 years ago
  7. 52d8363 Support for unsigned long and unsigned long long. by Stephen Hines · 16 years ago
  8. ef1dac2 Support for 64-bit integer type. by Stephen Hines · 16 years ago
  9. 02f41705 Finish plumbing for double RS elements. by Stephen Hines · 16 years ago
  10. 70d4e50 Add arrays to elements. by Jason Sams · 16 years ago
  11. 1d45c47 Add matrix component types. Fix potental overflow in script -> java messages. by Jason Sams · 16 years ago
  12. 0de9444 Preparing renderscript java code for use with phanton references. by Alex Sakhartchouk · 16 years ago
  13. dfac814 Populate java objects with native data from a3d file. by Alex Sakhartchouk · 16 years ago
  14. f110d4b Move ImageProcessing and ModelViewer to reflected files. by Jason Sams · 16 years ago
  15. e29f3e7 Begin using reflected files. by Jason Sams · 16 years ago
  16. 8cb39de Remove RS_KIND from vertex arrays types. by Jason Sams · 16 years ago
  17. b42315d Delete old createFromClass methods. by Jason Sams · 16 years ago
  18. a70f416 Checkin new types for RS. by Jason Sams · 16 years ago
  19. a09a6e1 More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. by Jason Sams · 16 years ago
  20. 7d46f61 Disable excessive RS logging. by Jason Sams · 16 years ago
  21. 718cd1f Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 16 years ago
  22. 771bebb Add Java exceptions to catch RS calls with no context or no surface. by Jason Sams · 17 years ago
  23. 3c0dfba Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 17 years ago
  24. 768bc02 Implement more type checks on Allocations. by Jason Sams · 17 years ago
  25. ea84a7c Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element. by Jason Sams · 17 years ago
  26. 2525a81 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. by Jason Sams · 17 years ago
  27. 07ae406 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 17 years ago
  28. 25ffcdc Point Sprites by Jason Sams · 17 years ago
  29. 7ce033d Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 17 years ago
  30. 4f7136c Optimized Galaxy by Romain Guy · 17 years ago
  31. 334ea0c Update fountain and add writable flag to script slots. by Jason Sams · 17 years ago
  32. 81e4640 Add Galaxy wallpaper by Romain Guy · 17 years ago
  33. 43ee0685 Implement reflecting Java objects into the ACC enviroment. by Jason Sams · 17 years ago
  34. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 17 years ago
  35. 2253417 Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. by Jason Sams · 17 years ago
  36. 36e612a Begin splitting up RenderScript.java into seperate classes. First piece split off Element. by Jason Sams · 17 years ago