)]}'
{
  "log": [
    {
      "commit": "6f72bebe92a4db7b5dc83f4ac5b5fd02e3b4e2cd",
      "tree": "50c8b82bd203c9c71821a4cf8b649f73d258eeae",
      "parents": [
        "730666858692ea396f5ad779654b5d86ff90b6ca"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Nov 30 12:04:14 2010 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Nov 30 12:06:39 2010 -0800"
      },
      "message": "Update 9patch structure when rendering with different divs/colors.\nBug #3221488\n\nChange-Id: Ifc9e42a991d630feadc9e8032322f37504d09d6d\n"
    },
    {
      "commit": "5b3b35296e8b2c8d3f07d32bb645d5414db41a1d",
      "tree": "bad2ebdbfeb8a3a0be1591d5a357a8280df7d1d2",
      "parents": [
        "2444ddb3d9b59ec45ba50858fcbff639e59b93b1"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Oct 27 18:57:51 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Nov 02 16:17:23 2010 -0700"
      },
      "message": "Optimize FBO drawing with regions.\nThis optimization is currently disabled until Launcher is\nmodified to take advantage of it. The optimization can be\nenabled by turning on RENDER_LAYERS_AS_REGIONS in the\nOpenGLRenderer.h file.\n\nChange-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1\n"
    },
    {
      "commit": "9bca4793a33d2714b306d69ceb870925a588fe71",
      "tree": "03d6bc554b1a61de818c32330039af59cad4b70d",
      "parents": [
        "3e3ba155fc0ef7a7f40f06762240d9ba22f62b19"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 25 18:42:25 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 25 18:42:25 2010 -0700"
      },
      "message": "Small cleanup.\n\nRemoves unnecessary forward class declaration, make Caches::currentBuffer\nprivate instead of public.\n\nChange-Id: Idba6325c8c602d89239e667cb8ec87e7943f8e75\n"
    },
    {
      "commit": "2665b85b2bd08faabf7c520a622a0e4d3465245f",
      "tree": "b64b59b93eb532763f6323e4e90b33d6186faab8",
      "parents": [
        "03750a067e818ca7fbd0f590e2ff6a8fded21e6c"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 18 15:11:50 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 18 15:11:50 2010 -0700"
      },
      "message": "Small cleanup.\n\nChange-Id: I0e5b9154a2d93af793d62f462d68cb7c6c3f6d75\n"
    },
    {
      "commit": "03750a067e818ca7fbd0f590e2ff6a8fded21e6c",
      "tree": "e41ffdc1b72f66c13284df27877703111f048170",
      "parents": [
        "65202242defad10eb33a3b3277af49eb238a3f33"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 18 14:06:08 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 18 14:49:19 2010 -0700"
      },
      "message": "Use VBOs to render most geometries.\n\nChange-Id: I4360dc4fe5693ab425450c107282b2c22db4dca7\n"
    },
    {
      "commit": "4bb942083a0d4db746adf95349108dd8ef842e32",
      "tree": "7707bc9551f3db4ad0561c30c73293e4a0edfbf2",
      "parents": [
        "5a3b8e698e276839e502dcf41894b56ad59695c3"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Oct 12 15:59:26 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Oct 12 15:59:26 2010 -0700"
      },
      "message": "Optimize 9patch rendering.\n\nThis change detects empty quads in 9patches and removes them from\nthe mesh to avoid unnecessary blending.\n\nChange-Id: I4500566fb4cb6845d64dcb59b522c0be7a0ec704\n"
    },
    {
      "commit": "31529ff7918ce891fba9a660d0a861eb313ea554",
      "tree": "8be25943daf28a7e39af5d87d389abf1e986dd5a",
      "parents": [
        "a977120681904ee6309f3e90f51c6cc43615c007"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Sep 17 10:26:31 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Sep 17 10:26:31 2010 -0700"
      },
      "message": "Correctly free memory.\n\nChange-Id: I08fcbfa7d27ae413e0a8e8ca6ea305c8530a72c1\n"
    },
    {
      "commit": "759ea80dca64ad652110a129e0d8bf93fea79f61",
      "tree": "910900df67d9f9fed51398de2a03f40e2abefec5",
      "parents": [
        "bf434114cbf55b216fdc76fc8d65a75e84c9dab5"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Sep 16 20:49:46 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Sep 16 20:49:46 2010 -0700"
      },
      "message": "Add support for drawLines(), with anti-aliasing\n\nChange-Id: I16c0593c5671490909dec13a85df601e1428a1a6\n"
    },
    {
      "commit": "6820ac8b14b4558f5d8b833dde80895306a3e137",
      "tree": "b90f253c05f20ae8a36c7bdc49147d447b75e7d5",
      "parents": [
        "9322775014432ed6c87c864e98fe482f879ff233"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Sep 15 18:11:50 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Sep 15 18:11:50 2010 -0700"
      },
      "message": "Fix 9patch rendering.\n\nChange-Id: Ic4c18ff483cca95fbabcb10843f7714efe488adb\n"
    },
    {
      "commit": "fb5e23c327cd5f8f93d1eaa7c10f34d6fd3efb6c",
      "tree": "8637af6593869b9e3f31a8b35c4388016eb690ac",
      "parents": [
        "3465d5f532b65b0e50d21f5b23bc3badc73248ba"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jul 09 13:52:56 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jul 09 13:52:56 2010 -0700"
      },
      "message": "Refactoring to move vertex computing to the Patch class.\n\nThis change is mostly cleanup to keep less code in OpenGLRenderer.\n\nChange-Id: I954375143b2943829457ab470423729b60b844f5\n"
    }
  ]
}
