1. 7e5ab3b Continue es2 shader dev by Jason Sams · 17 years ago
  2. c7b74e3 am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair by Jason Sams · 17 years ago
  3. 771bebb Add Java exceptions to catch RS calls with no context or no surface. by Jason Sams · 17 years ago
  4. 54c0ec1 Beging GL2 user shaders. Switch master to using GL2 by default. by Jason Sams · 17 years ago
  5. 25ffcdc Point Sprites by Jason Sams · 17 years ago
  6. 7ce033d Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 17 years ago
  7. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 17 years ago
  8. 110195f Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class. by Jason Sams · 17 years ago
  9. 0835d42 Seperate Light and Sampler from RenderScript.java by Jason Sams · 17 years ago
  10. 2253417 Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. by Jason Sams · 17 years ago