)]}'
{
  "log": [
    {
      "commit": "2dfd7a7cbfa565e3aca584a9e5b6f681692b5781",
      "tree": "13d01c0fda0f5a5e3b6c298b5b3607f8c0e0147a",
      "parents": [
        "3922484d7458a4ab72fc1ca8952a0776dd1c7d20"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Tue Aug 17 20:38:35 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Wed Aug 18 13:37:45 2010 -0700"
      },
      "message": "Fix some input device mapping bugs with certain drivers.\n\nOn single-touch devices, pointer up/down is signalled by a BTN_TOUCH\nkey event.  Previously we handled BTN_TOUCH immediately but some drivers\nmay produce the sequence BTN_TOUCH, ABS_X, ABS_Y, SYN_REPORT on pointer down\nwhich caused us to emit a bad initial pointer down location.\nNow we wait for SYN_REPORT before reporting the up or down.\n\nOn multi-touch devices, pointer up can be signalled by as little as\nthe sequence SYN_MT_REPORT, SYN_REPORT.  This change ensures that we\nhandle this case.\n\nAdded support for reading ABS_MT_PRESSURE when available.\nCorrected mapping of touchMajor/touchMinor on single touch devices.\nMinor code cleanup.\n\nChange-Id: Ic7ec4811241ed85a06e59b8a839ca05180d491d4\n"
    },
    {
      "commit": "c3fc2d03d58a258c53c9265a70143d4af076b764",
      "tree": "762de411088b9854a766fbe382235bd6fa913df1",
      "parents": [
        "d98d0fc6e9172d3f130794e499462c911920adf6"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Tue Aug 10 15:47:53 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Tue Aug 10 16:28:03 2010 -0700"
      },
      "message": "Fix safe mode and KeyEvent.getMaxKeyCode().\n\nBug: 2901731\nChange-Id: I78617c1b9dee3790fc590e5af4b5083368873184\n"
    },
    {
      "commit": "9e2ad36be87f2703b3d737189944d82f93bd4f27",
      "tree": "409280a29fa2d12b395e5f6faa0e3e375d7af1b3",
      "parents": [
        "543f250d9cb05ebca4fb4dacce37545c0bb9a8ca"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Fri Jul 30 19:20:11 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Fri Jul 30 20:08:29 2010 -0700"
      },
      "message": "Enhanced VelocityTracker for \u003e 5 pointers and fixed bugs.\n\nImproved PointerLocation tool to use VelocityTracker more efficiently\nand correctly when multiple pointers are down.\n\nFixed a bug in TouchInputMapper where it was not correctly copying\nthe id to index map in the last touch data.  This could cause strange\nbehavior on secondary pointer up events.\n\nAlso added finished callback pooling in InputQueue.\n\nChange-Id: Ia85e52ac2fb7350960ea1d7edfbe81a1b3e8267b\n"
    },
    {
      "commit": "6328cdc89e099806a1893b89e4c724d596272d9e",
      "tree": "691dfe8a5296cdc6c6773351b21114e7a34aec86",
      "parents": [
        "04d7e83e65e246e154b5b346e3eb0081b741ae88"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Thu Jul 29 18:18:33 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Fri Jul 30 14:43:58 2010 -0700"
      },
      "message": "Improve thread safety of input mappers.\n\nAlso fixed bug where old touch screen size could be reported by\ngetMotionRange if an orientation change occurred but the user has not\nyet touched the screen.\n\nBug: 2877345\nChange-Id: I7878f47458f310ed6ebe6a5d1b2c9bec2c598ab9\n"
    },
    {
      "commit": "6d0fec2de3601821f4f44eeb7d7deedebb2b7117",
      "tree": "9fdea32c5691a6d0bcb3085df47f42a8e6ecd565",
      "parents": [
        "b350bec514eb9fee473e4ef62680c53e992dc49b"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Fri Jul 23 21:28:06 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Wed Jul 28 14:16:15 2010 -0700"
      },
      "message": "Refactor input reader to support new device types more easily.\n\nRefactored the input reader so that each raw input protocol is handled\nby a separate subclass of the new InputMapper type.  This way, behaviors\npertaining to keyboard, trackballs, touchscreens, switches and other\ndevices are clearly distinguished for improved maintainability.\n\nAdded partial support for describing capabilities of input devices\n(incomplete and untested for now, will be fleshed out in later commits).\n\nSimplified EventHub interface somewhat since InputReader is taking over\nmore of the work.\n\nCleaned up some of the interactions between InputManager and\nWindowManagerService related to reading input state.\n\nFixed swiping finger from screen edge into display area.\n\nAdded logging of device information to \u0027dumpsys window\u0027.\n\nChange-Id: I17faffc33e3aec3a0f33f0b37e81a70609378612\n"
    },
    {
      "commit": "00ba884436dc8b222ad850c73c936d87bf4e84de",
      "tree": "ca4d18c6f004cf59a54508fa4e99f01f81e8753e",
      "parents": [
        "e068b46408f3ff390b47dc78ccf10fab76883051"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Fri Jul 16 15:01:56 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Fri Jul 16 15:11:24 2010 -0700"
      },
      "message": "Fix individual pointer id up/down reporting.\n\nFix a minor threading bug in InputManager dump.\n\nChange-Id: Ic2eecf7df5a8dc9f40561fcb03ebe58a2c073778\n"
    },
    {
      "commit": "fd03582995e0fce963dd0fa0669e3211b74c0dd7",
      "tree": "8f7fe0e2a437620a7cbe4e494f71fe8ccfdbe2eb",
      "parents": [
        "c0a7e690bfd32dd897ceccd04dd0fa6bf6e9cee6"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Wed Jun 30 16:10:35 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Tue Jul 13 17:04:57 2010 -0700"
      },
      "message": "Add initial gamepad support.\n\nChange-Id: I0439648f6eb5405f200e4223c915eb3a418b32b9\n"
    },
    {
      "commit": "00fa7bdd69f0868fd17ea7c881c771d785b2fbbd",
      "tree": "6fff8ad404e57af316c6ce5a20020dc209eb3cc6",
      "parents": [
        "8ecfb60a8e74dfcd51bbf3f236d5f414a4d5ac7d"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Fri Jul 02 15:37:36 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Sat Jul 03 19:23:01 2010 -0700"
      },
      "message": "More native input dispatch work.\n\nRemoved old input dispatch code.\nRefactored the policy callbacks.\nPushed a tiny bit of the power manager state down to native.\nFixed long press on MENU.\nMade the virtual key detection and cancelation a bit more precise.\n\nChange-Id: I5d8c1062f7ea0ab3b54c6fadb058c4d5f5a9e02e\n"
    },
    {
      "commit": "d0097871828bb7d5d6eec06cadd92c2e3358849b",
      "tree": "c570862df0f2c38da96d8b88bb6ba10315810fc7",
      "parents": [
        "294c9fb8990ded73be52a3c1bfddbe1cebcd8b8e"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Wed Jun 30 14:41:59 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Wed Jun 30 14:41:59 2010 -0700"
      },
      "message": "Fix injection of specially intercepted keys like HOME.\n\nThis change mainly unwinds a premature optimization in the\ndispatch pipeline.\nTo test HOME injection, run \u0027adb shell input keyevent 3\u0027.\n\nChange-Id: I1c4b7377c205da7c898014b8b07fc6dc1d46e4dd\n"
    },
    {
      "commit": "0b72e82c5f5d4ab709539c3490d6c7023f680dff",
      "tree": "c0b9adc3370bd600a9dc5bb8f4ffa4e6151d1977",
      "parents": [
        "5d7f6e614e7ead1fbe40a6886f78c31809bcbd40"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Tue Jun 29 16:52:21 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Tue Jun 29 16:52:21 2010 -0700"
      },
      "message": "Fix native input dispatch in the emulator.\n\nSet a default orientation of ROTATION_0.\nAdded some more careful checks based on whether we have valid\nabsolute axis information from the driver.\nReset key repeating during configuration changes since the keyboard\ndevice may have been removed.\n\nChange-Id: I685960828acffcb17595fc5683309e8064a76714\n"
    },
    {
      "commit": "349703effce5acc53ed96f7ed8556131f0c65e18",
      "tree": "359217d5076e3005c724b2117a59ffec81e7a83b",
      "parents": [
        "f2b544f5ae7676f7ab4cdf3379b2ed3c60a65def"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Tue Jun 22 01:27:15 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Mon Jun 28 19:10:54 2010 -0700"
      },
      "message": "Native input event dispatching.\n\nTarget identification is now fully native.\nFixed a couple of minor issues related to input injection.\nNative input enabled by default, can be disabled by setting\nWindowManagerPolicy.ENABLE_NATIVE_INPUT_DISPATCH to false.\n\nChange-Id: I7edf66ed3e987cc9306ad4743ac57a116af452ff\n"
    },
    {
      "commit": "9c3cda04d969912bc46184f2b326d1db95e0aba5",
      "tree": "cdeb4a4bfa83aa335ab840969fe214058a0d566e",
      "parents": [
        "60e8c33d6f6caad2e963e91abca16a85cd3be82a"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Tue Jun 15 01:31:58 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Tue Jun 15 16:43:18 2010 -0700"
      },
      "message": "More work in progress on native events.\n\nRefactored the code to eliminate potential deadlocks due to re-entrant\ncalls from the policy into the dispatcher.  Also added some plumbing\nthat will be used to notify the framework about ANRs.\n\nChange-Id: Iba7a10de0cb3c56cd7520d6ce716db52fdcc94ff\n"
    },
    {
      "commit": "46b9ac0ae2162309774a7478cd9d4e578747bfc2",
      "tree": "46ad021a41e25ca9f1250b709a29b724dc6b504d",
      "parents": [
        "f62c57d684b83df7d2817db976c0afdb500ae92a"
      ],
      "author": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Thu Apr 22 18:58:52 2010 -0700"
      },
      "committer": {
        "name": "Jeff Brown",
        "email": "jeffbrown@google.com",
        "time": "Sun Jun 13 17:42:16 2010 -0700"
      },
      "message": "Native input dispatch rewrite work in progress.\n\nThe old dispatch mechanism has been left in place and continues to\nbe used by default for now.  To enable native input dispatch,\nedit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.\n\nIncludes part of the new input event NDK API.  Some details TBD.\n\nTo wire up input dispatch, as the ViewRoot adds a window to the\nwindow session it receives an InputChannel object as an output\nargument.  The InputChannel encapsulates the file descriptors for a\nshared memory region and two pipe end-points.  The ViewRoot then\nprovides the InputChannel to the InputQueue.  Behind the\nscenes, InputQueue simply attaches handlers to the native PollLoop object\nthat underlies the MessageQueue.  This way MessageQueue doesn\u0027t need\nto know anything about input dispatch per-se, it just exposes (in native\ncode) a PollLoop that other components can use to monitor file descriptor\nstate changes.\n\nThere can be zero or more targets for any given input event.  Each\ninput target is specified by its input channel and some parameters\nincluding flags, an X/Y coordinate offset, and the dispatch timeout.\nAn input target can request either synchronous dispatch (for foreground apps)\nor asynchronous dispatch (fire-and-forget for wallpapers and \"outside\"\ntargets).  Currently, finding the appropriate input targets for an event\nrequires a call back into the WindowManagerServer from native code.\nIn the future this will be refactored to avoid most of these callbacks\nexcept as required to handle pending focus transitions.\n\nEnd-to-end event dispatch mostly works!\n\nTo do: event injection, rate limiting, ANRs, testing, optimization, etc.\n\nChange-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25\n"
    }
  ]
}
