)]}'
{
  "log": [
    {
      "commit": "e3c26851dc315b730ea0fe5ef35bb1db81f6d675",
      "tree": "bc3fbae626f785fa38e40d4f5ab3737777d9a1ef",
      "parents": [
        "29d23ecfd8612ecd4a7b2140acd344934b73a558"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jul 25 16:36:01 2011 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jul 25 16:36:01 2011 -0700"
      },
      "message": "Improve rendering performance on some GPUs\n\nThis change sets textures filtering to GL_NEAREST by default. GL_LINEAR\nfiltering is only used when textures are transformed with a scale or\na rotation. This helps save a couple of fps on some GPUs.\n\nChange-Id: I1efaa452c2c79905f00238e54d886a37203a2ac1\n"
    },
    {
      "commit": "c9855a53edfac818dc68714557185977556f849d",
      "tree": "7ace2dd62d887408e84f8a09c43e60de26b436b6",
      "parents": [
        "6828656220f4ed5ae803e4c11fb75fb56bc3ea25"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jan 21 21:14:15 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Jan 21 21:14:15 2011 -0800"
      },
      "message": "Log only 1 line per process when using OpenGLRenderer.\n\nChange-Id: Idbdd6b84f31301e58ed53e0d50fd61fece192dfa\n"
    },
    {
      "commit": "fe48f65922d4a3cc4aefe058cee5acec51504a20",
      "tree": "97ea23ae71dade1ef7bf783523bea9cda31dd042",
      "parents": [
        "50c5e4c36e494d092576d42cf2b406abab20510a"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Nov 11 15:36:56 2010 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Nov 11 15:36:56 2010 -0800"
      },
      "message": "Free resources only from the GL context thread.\nBug #3179882\n\nResources were freed following garbage collections on a worker thread.\nThis worker thread had no EGL context, which would cause the renderer\nto incorrectly assume that the memory was liberated.\n\nChange-Id: Ifdb51f94ddf42641e8654522787bfac532976c7c\n"
    },
    {
      "commit": "ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6f",
      "tree": "4fd53bcd273d42fa1aebb064b18563aa293467b1",
      "parents": [
        "b5ab4173e0927e4668a45298c9900cd8007584e1"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Sep 20 17:53:08 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Sep 20 17:54:17 2010 -0700"
      },
      "message": "Add support for SweepGradient in the GL renderer.\n\nChange-Id: I7aa397ed4e34655ead9ba1f5b4ce087665e0f022\n"
    },
    {
      "commit": "a2341a9f6addcd79723965ec5b1a1c5ae0f8bd65",
      "tree": "ce61e01a0719f9fc52e48be002fe1d57d3af9c68",
      "parents": [
        "9aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Sep 08 18:04:33 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Sep 08 18:04:33 2010 -0700"
      },
      "message": "Purge Skia objects from GL caches as needed.\n\nChange-Id: I754c671cf790ad5ae8bf047ad328034217da4ecc\n"
    },
    {
      "commit": "fb8b763f762ae21923c58d64caa729b012f40e05",
      "tree": "013792d41f32bff4dd35e6d53eebac711c513729",
      "parents": [
        "a1f1174b396cda7bdff469a2e974a737600c5eb0"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Aug 23 21:05:08 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 24 17:18:14 2010 -0700"
      },
      "message": "Use only one GL context per process, share chaches.\n\nChange-Id: Ieabaa25338d2f4b8d4fd90e7401ad6e7452eae11\n"
    },
    {
      "commit": "9cccc2b9bdd4850a3f9679569aaec3ab98477a5d",
      "tree": "365c32954d65cf037c948ee92b14ed30243319f5",
      "parents": [
        "de0547c07a65b59d5330588cdd8b1e410a613e9c"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Sat Aug 07 23:46:15 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Sat Aug 07 23:48:29 2010 -0700"
      },
      "message": "Enforce maximum texture size.\n\nWhen an app tries to render a bitmap or path larger than the GPU\u0027s maximum\ntexture size, the drawing command is ignored and a warning is logged. This\nchange also makes texture drawing more robust by catching potential errors\nduring texture creation.\n\nThis change also fixes a crash in the FontRenderer. The destructor would\nsometimes try to free an uninitialized array.\n\nChange-Id: I95ae0939c52192d97b340aa02417bf6d0c962c57\n"
    },
    {
      "commit": "c0ac193b9415680f0a69e20a3f5f22d16f8053be",
      "tree": "9a1d680ad20ba3f6ec0924c6b445290696d63b8c",
      "parents": [
        "9d339c13aaa30ddfd51d0f13f8ab22af05e40ea0"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jul 19 18:43:02 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jul 19 18:44:05 2010 -0700"
      },
      "message": "Add support for linear gradients.\n\nChange-Id: Id15329da065045b3f06fdaed615f33cd57608496\n"
    }
  ]
}
