1. bf6ef8d7 API review cleanup. by Jason Sams · 16 years ago
  2. 67f2e44 Support for cubemaps. by Alex Sakhartchouk · 16 years ago
  3. 06d69de Continue error check improvements and write some docs. by Jason Sams · 16 years ago
  4. d209163 changing vec4 to vec2 for perf reasons. by Alex Sakhartchouk · 16 years ago
  5. b89aaac Adding support for all allowed textures. by Alex Sakhartchouk · 16 years ago
  6. c984dd7 Shader changes to allow for more flexible constant binding. by Alex Sakhartchouk · 16 years ago
  7. 442a647 Support constant and varying colors in ProgramFragment. by Jason Sams · 16 years ago
  8. 288c871 Making Program*.Builder classes' setters return 'this' by Jim Shuma · 16 years ago
  9. 68afd01 Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode. by Jason Sams · 16 years ago
  10. 7e5ab3b Continue es2 shader dev by Jason Sams · 17 years ago
  11. c7b74e3 am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair by Jason Sams · 17 years ago
  12. 771bebb Add Java exceptions to catch RS calls with no context or no surface. by Jason Sams · 17 years ago
  13. 54c0ec1 Beging GL2 user shaders. Switch master to using GL2 by default. by Jason Sams · 17 years ago
  14. 25ffcdc Point Sprites by Jason Sams · 17 years ago
  15. 7ce033d Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 17 years ago
  16. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 17 years ago
  17. 110195f Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class. by Jason Sams · 17 years ago
  18. 0835d42 Seperate Light and Sampler from RenderScript.java by Jason Sams · 17 years ago
  19. 2253417 Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. by Jason Sams · 17 years ago