)]}'
{
  "log": [
    {
      "commit": "c378dab087bc2fa6de339fd443194f8409b5df46",
      "tree": "1e56a1e856e01955abb8a993ce226cbae4191675",
      "parents": [
        "1de0b87168837cfcd9318bec5c97d2e7d78d3293"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon May 17 17:28:12 2010 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon May 17 17:28:12 2010 -0700"
      },
      "message": "Remove excess logging.\n\nChange-Id: Ib4af6428c5fd87c3891f41eca6ca43d84f0edc97\n"
    },
    {
      "commit": "f603d212552485c634e25f3556f847dc2b022bd5",
      "tree": "a2112e01bd2f7d72465717a153216a6d8b6e63f4",
      "parents": [
        "54db59c3594e887a412a24713fc3daa1c2404593"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Fri May 14 15:30:29 2010 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Fri May 14 15:30:29 2010 -0700"
      },
      "message": "Change RS to use the passed surface size rather than EGL size.\nIts possible that during a resize the EGL information could be stale so\ncaching this is bad.  The surface size should always be correct.\n\nChange-Id: Ifd479e1ea70b1cada1a8690c7c82e91aa391b685\n\nConflicts:\n\n\tlibs/rs/rsProgramStore.cpp\n\tlibs/rs/rsProgramStore.h\n"
    },
    {
      "commit": "4d3399337d18ef04116bc8a2e5799274655d0c30",
      "tree": "a264ecb82632516adb510a2ca49d3cac750d54d0",
      "parents": [
        "810f5ccb99a8a05a6d1617b19a4efb2399450318"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue May 11 14:03:58 2010 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue May 11 14:03:58 2010 -0700"
      },
      "message": "Convert renderscript from using ACC to LLVM for its compiler.\n\nThis will also require application to be updated to support\nthe new compiler and data passing models.\n\nChange-Id: If078e3a5148af395ba1b936169a407d8c3ad727f\n"
    },
    {
      "commit": "2978bfc6ad79c8f1138d34a704ce5b3d3d70d2c1",
      "tree": "e87e3477880e64454f57cbc00cf22aea71e762a4",
      "parents": [
        "33285c37abee6d95d0ac55cd7e9889cdc8d96d14"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Feb 22 15:37:51 2010 -0800"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Feb 22 15:37:51 2010 -0800"
      },
      "message": "beging np2 extension check work.\n"
    },
    {
      "commit": "5dbfe93b3f15f3a837836d024958635fd8f9ad14",
      "tree": "7a86155c3054d0b7fe0d655e2f2dd21754b05330",
      "parents": [
        "445cc0e4bfd5b9460fb1cdccd22d8d54a49e5da1"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jan 27 14:41:43 2010 -0800"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jan 27 14:41:43 2010 -0800"
      },
      "message": "Fix some minor bugs with GL state setup that were exposed by Droids driver.\n"
    },
    {
      "commit": "a09a6e145b778861f7abee86ce17e59507ed221e",
      "tree": "15221ba7d657a5a75ec3f6ae2804c1b79a07a969",
      "parents": [
        "432bff01ec67533dbbb6ed27cb190c99e83ea226"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jan 06 11:57:52 2010 -0800"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jan 06 12:01:51 2010 -0800"
      },
      "message": "More complete support for named attribs.  Adds user typed attribs as available to programVertex.  Non user attribs are not treated like user for GL2 for simplicity.\n"
    },
    {
      "commit": "718cd1f322ee5b62b6a49cb36195bcb18a5ab711",
      "tree": "f2f8c9db5a8141eafa2f1547634d7586fdc6ef04",
      "parents": [
        "ceedafacdb87307234c84196a12eeb6e657d6220"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Dec 23 14:35:29 2009 -0800"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Dec 23 14:35:29 2009 -0800"
      },
      "message": "Element restructuring.  Add support for new basic Element types including the RS objects and vectors(2-4).  In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.\n\nThis will break some apps, checkings for other projects will follow to unbreak them.\n"
    },
    {
      "commit": "68afd01ec9fd37774d8291192952a25e5605b6fb",
      "tree": "b75c5b23b57446285d9c14a5d789722b916ea1e8",
      "parents": [
        "8bb41dd61474e977aa61048ba8f733a984a3b22d"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Dec 17 16:55:08 2009 -0800"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Dec 17 16:55:08 2009 -0800"
      },
      "message": "Move texture bindings to base program object.  Change ProgramFragment creation to require a texture format in 1.0 mode.\n"
    },
    {
      "commit": "5dad8b4d1fda37b7b4763ef7361c5eb92131cb7e",
      "tree": "1cd2619209c2c459ceba2bb5243594e3fabc1bea",
      "parents": [
        "d6542507e73e1d7f3380cb4657a0745772818002"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Dec 15 19:10:11 2009 -0800"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Dec 15 19:10:11 2009 -0800"
      },
      "message": "Place shader logging behind prop to declutter logs.\n"
    },
    {
      "commit": "7e5ab3b177b10fee304d011b3a4b9ee03e2b18b5",
      "tree": "87e037e70a81ed8d250eff1c20ae8f799c62c7c6",
      "parents": [
        "b686ec70445226d3f865b6e838b3f2cdf034ca31"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Dec 15 13:27:04 2009 -0800"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Dec 15 13:27:04 2009 -0800"
      },
      "message": "Continue es2 shader dev\n\nConflicts:\n\n\tgraphics/java/android/renderscript/Program.java\n\tgraphics/java/android/renderscript/ProgramVertex.java\n"
    },
    {
      "commit": "0011bcf57ff711a221a3a4c73f2a79125111647d",
      "tree": "e2030624a41f8c6f07856841d98bc088b1cb2640",
      "parents": [
        "11fbdf50206abc9d21fd72ce7536648f083b9148"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Dec 15 12:58:36 2009 -0800"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Dec 15 12:58:36 2009 -0800"
      },
      "message": "Continue development of es2.0 user shader support for renderscript.  This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.\n"
    },
    {
      "commit": "3b7d39bb51f851ddee441fa34884495217e477f9",
      "tree": "ae1568c9e64155d2d164a5f80910145d603d772e",
      "parents": [
        "97f2578e8cf154ba08f2f4219a8ff1cd97613192"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Dec 14 12:57:40 2009 -0800"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Dec 14 12:59:49 2009 -0800"
      },
      "message": "Implement RS tracked defered texture and buffer object uploads.\n"
    },
    {
      "commit": "54c0ec14e016e4a1bf3ceab40ed6ca5447da4725",
      "tree": "343acd699d50a4090b451d05135aa7887a6a7984",
      "parents": [
        "5154ae7665743b114c71f90dcc577dc50c63b398"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Nov 30 14:49:55 2009 -0800"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Nov 30 15:34:03 2009 -0800"
      },
      "message": "Beging GL2 user shaders.  Switch master to using GL2 by default.\n"
    },
    {
      "commit": "bb51c40d89c7dbdee7d7507fdfe0a64e8f4f87a9",
      "tree": "55de9e729267eb463e07599b6b809fb4635c9472",
      "parents": [
        "3fdee335fe95ab94ef1ee619ad37f9369447fde5"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Nov 25 13:22:07 2009 -0800"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Nov 25 13:22:07 2009 -0800"
      },
      "message": "Begin gl2 support.  Renderscript still uses GL1.1 by default.  However, 2.0 can be enabled and will render most tests correctly.\n"
    },
    {
      "commit": "61f08d6fa7c7657e9fbcd17e9a1c5b9114bb3844",
      "tree": "e836663efc3047198d5aef1723cee4e5556fe8c4",
      "parents": [
        "66b2771d745aa66df5cf80b300b5ba0f936ff22e"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Fri Sep 25 16:37:33 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Fri Sep 25 16:37:33 2009 -0700"
      },
      "message": "Improved object lifecycle tracking and fix leaks.\n"
    },
    {
      "commit": "a9e7a05b84470257637c97d65f6562aa832c66ef",
      "tree": "04a3175485ae7492c3387003c244953b6880c514",
      "parents": [
        "a0cad2f5d19d95cfe496ebb82f3227dd4ed7c169"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Fri Sep 25 14:51:22 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Fri Sep 25 14:51:22 2009 -0700"
      },
      "message": "Improve renderscript context teardown.  Track object in the system and then force their cleanup by releasing all user references once destroy context is called.  Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.\n"
    },
    {
      "commit": "2d496bfebc010f26d65dd5e3a3c4a8170919cf0a",
      "tree": "fc531aa4429fb1666bdf26d3abb00d8cbfedc033",
      "parents": [
        "e51ddc1b688fc6ecd57a1aa5cfdebbe1c22fc24d"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Sep 04 17:55:41 2009 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Sep 04 17:55:53 2009 -0700"
      },
      "message": "Fix point sprites.\n\nChange-Id: Ic9438daaf25f3969a0dd5b634b7cceccbbbfb27b\n"
    },
    {
      "commit": "07ae40623737a6060b8a925fd2e6bba76780dcd4",
      "tree": "74278403aa4fa761f05ae030abbbd64ff8635b4a",
      "parents": [
        "0409cde3601131caf14c88d132c65d74774bbd79"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Aug 27 20:23:34 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Aug 27 20:23:34 2009 -0700"
      },
      "message": "Implement async data/subData.  Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh.  Update Film to use new builder.\n"
    },
    {
      "commit": "b13ada5071f55c96054c47bbd88d8801cd2c0f15",
      "tree": "652b6ca78a53aafaa7c6c3ceb7229a3d6aab43db",
      "parents": [
        "dbade9d6a075b1d5b8ebe10ee8961a5de296c93b"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Aug 25 11:34:49 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Aug 25 11:44:30 2009 -0700"
      },
      "message": "Add support for selecting the color bit depth and if the application used a depth buffer.\n"
    },
    {
      "commit": "25ffcdc9d7e32c9c1eeb2b48cc2f17d1353e9fae",
      "tree": "37bac4daba3c96307217faea840754cdbd9d5cba",
      "parents": [
        "ac81c42971ddcd0726c4f2050fd82942914d0e1c"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Aug 20 16:10:36 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Aug 20 16:11:03 2009 -0700"
      },
      "message": "Point Sprites\n"
    },
    {
      "commit": "7ce033d797e5df5e2131e2ed459fba181eaf4658",
      "tree": "c4bf9fd7d74260b800b75786a2adbca04d2f71be",
      "parents": [
        "48134b78d53eca2a0a71799b0901aba5997f2eba"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Aug 18 14:14:24 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Aug 18 14:20:07 2009 -0700"
      },
      "message": "Cleanup of object destruction.  No need to have a per-class destruction function.  This was a legacy of the distant past when the classes did not have a common base.\n"
    },
    {
      "commit": "1bada8cd6e4f340de93cff4a2439835fc3b1456c",
      "tree": "bdc1ed59f9b9ef531bca7220550a025a89ca4173",
      "parents": [
        "467f3df13dc9324b35c139bd6d291265015ba4d3"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Sun Aug 09 17:01:55 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Sun Aug 09 17:05:13 2009 -0700"
      },
      "message": "Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.\n"
    },
    {
      "commit": "9bee51c42eb8c3daffe7d6fa483edbb1689b94d2",
      "tree": "ed0f12b149a98299f205173a5563c42599426fe3",
      "parents": [
        "9d1a3149f35b716caeda89dad53c0d8c45c6ca4b"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Aug 05 13:57:03 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Aug 05 13:57:03 2009 -0700"
      },
      "message": "Remove useless slot from ProgramVertex.  Optimize GL state setup.\n"
    },
    {
      "commit": "4244afa87edf8f2dde0f053f31f39f54c0fa1783",
      "tree": "473fd78029bb27ef6aa5ee8c67e39d6356cb0454",
      "parents": [
        "aabd00960f3b98c3c5636d99212343d71956a1d1"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Jul 02 15:09:27 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu Jul 02 15:09:27 2009 -0700"
      },
      "message": "Add support for multitexture and fix allocation ref counting bug in RS.  Add plaque to rollo and leave it disabled due to ugly appearance.\n"
    },
    {
      "commit": "f29ca50d80e3dc379de1642e85b7963175b2ca38",
      "tree": "17854358cfe316c08dbf5c80f8af8b0c7849bc33",
      "parents": [
        "f8001669ba7d9b3d0e097c7124e670f13374a6c7"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Jun 23 12:22:47 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Tue Jun 23 12:22:47 2009 -0700"
      },
      "message": "Cleanup logging and fix a startup race condition that manifested on Firestone.\n"
    },
    {
      "commit": "4b962e57a9a1fa923283f2d76855c1c68449564f",
      "tree": "b6f1aefe41fbcd1d6bd29de6e46c40e234b48c48",
      "parents": [
        "bba134c8a1dcfe0c8473307a95899a02c9553504"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Jun 22 17:15:15 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Mon Jun 22 17:15:15 2009 -0700"
      },
      "message": "Cleanup includes so Log.h can use the tag.  rsUtils.h is the file that should be included everywhere and contain rs global defines.\n"
    },
    {
      "commit": "9c54bdbf458e3c9433d237ae71cf47c4ec47d852",
      "tree": "5c740a213b3ac7518184f53692191d0f3cd8cc48",
      "parents": [
        "b37c0a5db65cd8b72cac6a3250faddd1aecb722e"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jun 17 16:52:59 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jun 17 16:52:59 2009 -0700"
      },
      "message": "Implement default programs and implement defaults and parents for imports.\n"
    },
    {
      "commit": "3eaa338e11a3b0d6b87d705e5bb95625e82347bd",
      "tree": "f0e91b1fbf362b86b54d84325581f7544536a38c",
      "parents": [
        "da423d8479a2cefb456a03d7dc550e74e473acf4"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jun 10 15:04:38 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed Jun 10 15:04:38 2009 -0700"
      },
      "message": "Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts.\n"
    },
    {
      "commit": "02fb2cb531035779a25dbf9595e0628ea40585b0",
      "tree": "c8151779dd70e8242412a327add168a0e5444a4e",
      "parents": [
        "206b83190708738552be7760acfeefa1143555b5"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu May 28 15:37:57 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Thu May 28 16:16:46 2009 -0700"
      },
      "message": "Add sampler support\n"
    },
    {
      "commit": "fe08d99725efd0dde7ba67ff1979a04fec2ba99f",
      "tree": "1138f68e7adb78bf753be70815b93adb01540017",
      "parents": [
        "cc77841f643751fd9f128e90f7d1587445ef353e"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed May 27 14:45:32 2009 -0700"
      },
      "committer": {
        "name": "Jason Sams",
        "email": "rjsams@android.com",
        "time": "Wed May 27 14:45:32 2009 -0700"
      },
      "message": "Implement first pass bitmap to allocation support.  The Java bindings can create a 2D allocation by passing in a Bitmap object.\n"
    },
    {
      "commit": "d19f10d43aa400e1183aa21a97099d02074131a2",
      "tree": "6aafc3d6d5912596d5ddccc68aa7cbc0eab8d435",
      "parents": [
        "fc5095f44ba46b57f4ef6179ee4d69ce3a7fe69a"
      ],
      "author": {
        "name": "Jason Sams",
        "email": "jsams@google.com",
        "time": "Fri May 22 14:03:28 2009 -0700"
      },
      "committer": {
        "name": "Jack Palevich",
        "email": "jackpal@google.com",
        "time": "Fri May 22 17:11:00 2009 -0700"
      },
      "message": "Add the Renderscript library. (Not in the build by default yet.)\n\nThis library can be used to create animated 3D User Interfaces.\n\nThis library is currently under heavy development, so it\u0027s not part of\nthe build by default.\n\nIn order to build this library, you must define\n\n   BUILD_RENDERSCRIPT\u003dtrue\n\nin your build environment.\n\nYou will also have to manually edit\n\n build/core/prelink-linux-arm.map\n\nAnd add libRS and libRS_jni at the end like this (exact address may change.)\n\nlibRS.so                0x9A100000\nlibRS_jni.so            0x9A000000\n"
    }
  ]
}
