)]}'
{
  "log": [
    {
      "commit": "302a9df1d50373c82923bb84ff665dfce584fb22",
      "tree": "01a6e183b3c0f49676730a679397a31692942f8d",
      "parents": [
        "95a78c38373bb99258d83a6ab2c92825d979f200"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 16 13:55:02 2011 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 16 13:55:02 2011 -0700"
      },
      "message": "Add an API to set the transform on a TextureView\u0027s surface texture.\nBug #5156689\n\nChange-Id: I635a625885c9b832a60d44ece0de7613ceb84109\n"
    },
    {
      "commit": "181d0a6ccedee03789919d53c46540a8df751896",
      "tree": "9a18b084e28573c7625b4f1db25fb12fd05f8f71",
      "parents": [
        "59a12cae208790dd202656f50a40a53ef49baeeb"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jun 09 18:52:38 2011 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jun 09 18:52:38 2011 -0700"
      },
      "message": "Don\u0027t apply AA to rects with no rotation/perspective.\n\nChange-Id: I21138d4d0589cc28f1dcffb8b675cd81a9900e24\n"
    },
    {
      "commit": "807daf7df615b60ce6fc41355aabe3aa353cebab",
      "tree": "96eeb8bde5042241238946f787d1dbc3a416d6e6",
      "parents": [
        "d6cd572df8067c40b3e0e7e74e58cdb456b33e92"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jan 18 11:19:19 2011 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jan 18 11:19:19 2011 -0800"
      },
      "message": "Add support for skew()\n\nChange-Id: Ia3a9a867f74fd78b61f75179e3788fdc2f0cacd0\n"
    },
    {
      "commit": "6620c6d413f972819fada92b574f0fa9e96d36c1",
      "tree": "0804ffb39cfbdd4490f0adce93ef8cb421f2bd83",
      "parents": [
        "02047f7e88f1d78b29d6d93dc521df279398505d"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Dec 06 18:07:02 2010 -0800"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Dec 06 18:07:02 2010 -0800"
      },
      "message": "Correctly render text when coordinates are not integers.\nBug #3225632\n\nChange-Id: If09759e6e95eb2885362ab3ba088cf5aae64c7bf\n"
    },
    {
      "commit": "5b3b35296e8b2c8d3f07d32bb645d5414db41a1d",
      "tree": "bad2ebdbfeb8a3a0be1591d5a357a8280df7d1d2",
      "parents": [
        "2444ddb3d9b59ec45ba50858fcbff639e59b93b1"
      ],
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        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Oct 27 18:57:51 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Nov 02 16:17:23 2010 -0700"
      },
      "message": "Optimize FBO drawing with regions.\nThis optimization is currently disabled until Launcher is\nmodified to take advantage of it. The optimization can be\nenabled by turning on RENDER_LAYERS_AS_REGIONS in the\nOpenGLRenderer.h file.\n\nChange-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1\n"
    },
    {
      "commit": "03750a067e818ca7fbd0f590e2ff6a8fded21e6c",
      "tree": "e41ffdc1b72f66c13284df27877703111f048170",
      "parents": [
        "65202242defad10eb33a3b3277af49eb238a3f33"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 18 14:06:08 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 18 14:49:19 2010 -0700"
      },
      "message": "Use VBOs to render most geometries.\n\nChange-Id: I4360dc4fe5693ab425450c107282b2c22db4dca7\n"
    },
    {
      "commit": "e5ebcb0107a939395e03592fd44c746cd09e311d",
      "tree": "1ee2cc9fb92d3de28f40658df2a7df1da79f64f8",
      "parents": [
        "c65217e4ec3e6c80834988ec3bc66a90778ee4b0"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Oct 15 13:57:28 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Fri Oct 15 13:57:28 2010 -0700"
      },
      "message": "Fix clipping issue in StackView.\n\nChange-Id: I7ec28f25c3993a2bd7ef6399ba1923839d239905\n"
    },
    {
      "commit": "4bb942083a0d4db746adf95349108dd8ef842e32",
      "tree": "7707bc9551f3db4ad0561c30c73293e4a0edfbf2",
      "parents": [
        "5a3b8e698e276839e502dcf41894b56ad59695c3"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Oct 12 15:59:26 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Oct 12 15:59:26 2010 -0700"
      },
      "message": "Optimize 9patch rendering.\n\nThis change detects empty quads in 9patches and removes them from\nthe mesh to avoid unnecessary blending.\n\nChange-Id: I4500566fb4cb6845d64dcb59b522c0be7a0ec704\n"
    },
    {
      "commit": "e8cb9c14309b0f01c0159efdf9a7198f44a62642",
      "tree": "4e4e2702c4db4fadc6161f62d5e34c36bfc83ccf",
      "parents": [
        "95930e13faac8c17dabfaa1478089baa772f091b"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 04 14:14:11 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Oct 04 14:14:11 2010 -0700"
      },
      "message": "Apply bilinear filtering on text only when necessary.\n\nChange-Id: Ic903f4b5d30e9c92528c6291941896efe4729ee3\n"
    },
    {
      "commit": "ddb80bebb0776e6d852aab6e8bba5d5591847a55",
      "tree": "460e39e115bf75648a3b4dbc9788c911751bd848",
      "parents": [
        "ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6f"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Sep 20 19:04:33 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Sep 21 16:48:50 2010 -0700"
      },
      "message": "Add support for circular gradients to the GL renderer.\n\nThis change also adds full support for local transformation matrices on\nsweep and radial gradients.\n\nChange-Id: Id8773bc0766575190e3f3d51984fc5e57b266c3f\n"
    },
    {
      "commit": "1d83e1981c8b89da93dff37a4f8b2b1ad8480b44",
      "tree": "84e1106e4f55d13b9398658f6e639b18f4a9c9c1",
      "parents": [
        "0a41749953f35d33f61b3119e3161a82bb5fa59e"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 17 11:37:00 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Aug 17 11:37:00 2010 -0700"
      },
      "message": "Correctly set the viewport in layers.\n\nBug #2919295\n\nChange-Id: I16ce79ab0d5747cb01c6c1abe531da3dfd93fb54\n"
    },
    {
      "commit": "0ba681bce12d522c5575dfccb5a6ca12f0fba746",
      "tree": "5e99242b4abb19331003338fabea81ddf1111ce3",
      "parents": [
        "af28b514964861d81b48902f942f706050936d38"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Aug 12 15:37:00 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Aug 12 15:37:00 2010 -0700"
      },
      "message": "Fix GC issue, fix local shader transformations.\n\nChange-Id: I208bdf89815dcd18dcadd43df932a77362918435\n"
    },
    {
      "commit": "af28b514964861d81b48902f942f706050936d38",
      "tree": "e0e279b9911c216a76f0a840e1bf95e06733406c",
      "parents": [
        "81a81f02d6d1ec7527d62189b6708c1d17f4c5dd"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Aug 12 14:34:44 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Aug 12 14:34:44 2010 -0700"
      },
      "message": "Better support for rotation and perspective matrices.\n\nChange-Id: I56b5ae3321735ba5ee42aafc9bc0eb399b9e75b5\n"
    },
    {
      "commit": "889f8d1403761d5668115ced6cbb3f767cfe966d",
      "tree": "8620d3453e3811dce152630f1b17e0f5f42601c6",
      "parents": [
        "85d8daa889db113b51c5d98929245e80f7277388"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 29 14:37:42 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jul 29 14:37:42 2010 -0700"
      },
      "message": "Moved all the rendering code to the new shader generator.\n\nThe generator supports features that are not yet implement in the\nrenderer: color matrix, lighting, porterduff color blending and\ncomposite shaders.\n\nThis change also adds support for repeated/mirrored non-power of 2\nbitmap shaders.\n\nChange-Id: I903a11a070c0eb9cc8850a60ef305751e5b47234\n"
    },
    {
      "commit": "079ba2c85b15e882629b8d188f5fbdb42f7f8eea",
      "tree": "dcdad4233c75952bea11e4d5b945996a0f930a9a",
      "parents": [
        "ebd6f94dbdafdb14d620d2bd8e08535a309f266a"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Jul 16 14:12:24 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Jul 16 14:12:24 2010 -0700"
      },
      "message": "Improve clip support (add intersect, union and replace.)\n\nThis change also modifies the way the clip is stored. The clip is now\nalways stored in screen-space coordinates.\n\nChange-Id: I96375784d82dfe975bc6477a159e6866e7052487\n"
    },
    {
      "commit": "5cbbce535744b89df5ecea95de21ee3733298260",
      "tree": "37dda328f8d127cead9e799e5220b4589267bc5e",
      "parents": [
        "1d58b498de5eb3b53ca0c7ffd14b1c209833d297"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Sun Jun 27 22:59:20 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Sun Jun 27 22:59:20 2010 -0700"
      },
      "message": "Reduced the complexity of layers composition.\n\nThis change also refactors the code base a bit by moving classes out of\nOpenGLRenderer into separate headers/implementations. This makes the code\nmore manageable.\n\nThis change also adds documentation for implementation methods. The\nundocumented methods are simply Skia\u0027s Canvas methods.\n\nChange-Id: I54c68b443580a0129251dddc1a7ac95813d5289e\n"
    },
    {
      "commit": "bd6b79b40247aea7bfe13d0831c6c0472df6c636",
      "tree": "71c913ec50df87a9463e30c8a28e5cb29e734c79",
      "parents": [
        "7ae7ac48aa2b53453c9805075171ecd5bcafd7de"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Sat Jun 26 00:13:53 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Sat Jun 26 00:13:53 2010 -0700"
      },
      "message": "Add implementations for saveLayerAlpha() and textured rects.\n\nEven though there\u0027s an implementation for textured rects, drawBitmap() is not\nhooked up yet as it will require a good texture cache.\n\nThis method is implemented using FBOs. There\u0027s currently an issue either in the\ndriver or in the Canvas renderer that forces the FBO to be fullscreen, which is\nextremely expensive and yields terrible performance.\n\nChange-Id: I148419195e12d45653c60186938aa78c23a68e2c\n"
    },
    {
      "commit": "7ae7ac48aa2b53453c9805075171ecd5bcafd7de",
      "tree": "a1d496162615bc915bf7642acc5c94bcc98cef53",
      "parents": [
        "1b6333863962ba637be394cb0ba17a12ca62ce61"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Jun 25 13:46:18 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Jun 25 13:46:18 2010 -0700"
      },
      "message": "Convert tabs to spaces.\n\nChange-Id: I5d3ae48af79b19b6d293deff0521e4bb57d5114b\n"
    },
    {
      "commit": "c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6c",
      "tree": "e9fa1c80906aa67991fea69f664fdddc94897327",
      "parents": [
        "5b7e333cf2f91c94e37dbb7024fa38da3db34619"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Jun 25 13:41:57 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@android.com",
        "time": "Fri Jun 25 13:41:57 2010 -0700"
      },
      "message": "Implement quickReject() and drawRect().\n\nThe OpenGL ES 2.0 renderer can now draw colored rectangles. At least there\u0027s\nsomething on screen now.\n\nChange-Id: I80a13ccc1dd56784edf74f2670a364f30700234a\n"
    },
    {
      "commit": "9d5316e3f56d138504565ff311145ac01621dff4",
      "tree": "40c79ba098de4624fbe38cb400c6ac4fe7340673",
      "parents": [
        "a18dbdf420fabebb83e7403d000384a8d98daffa"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jun 24 19:30:36 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Thu Jun 24 19:30:36 2010 -0700"
      },
      "message": "Add colored rectangles implementation in OpenGLRenderer.\n\nDrawing two rectangles one after the other discards the second one because of\nZ buffering issues. This will be fixed in another changelist.\n\nChange-Id: Ida1b3cde8a78e60cacc07e477abc44def527ff67\n"
    },
    {
      "commit": "f6a11b8a9e25ff9861bbba19251bea84d8a5daf2",
      "tree": "c44f214f59f2206de152585d97b23e2bfaa1b3b0",
      "parents": [
        "bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jun 23 17:47:49 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jun 23 17:47:49 2010 -0700"
      },
      "message": "Add support for transformations.\n\nThis change adds partial support for the following transforms:\n- scale()\n- translate()\n- rotate()\n- setMatrix()\n- getMatrix()\n\nThe transform is stored in a snapshot and saved/restored as needed.\nThe transform is currently not applied to the clip rect and is not\nmapped to the vertex shader.\n\nChange-Id: Id48993453311200804149917d0c126a4d0471226\n"
    },
    {
      "commit": "bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4",
      "tree": "b38978e88e8434e0a4bd8ac8e5c70bf2af26b3ea",
      "parents": [
        "03f0292744094ec107ffce71301c394503a31ded"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jun 22 18:56:38 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Wed Jun 23 12:36:03 2010 -0700"
      },
      "message": "Add implementations for clipRect(), save() and restore().\n\nThe current implementation of clipRect() does not apply local transformations\nbefore setting the new clip.\n\nChange-Id: I5997871bb638dfcd1a8ef96354846af52427e445\n"
    },
    {
      "commit": "3e168335b3422008908ac6973bb36078fd979f35",
      "tree": "6f1a6c2ef576190b470f1f200835148917f3882f",
      "parents": [
        "af002cf12c6924cd31715c6891d885f609ce2c5e"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jun 22 13:29:14 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jun 22 13:29:14 2010 -0700"
      },
      "message": "Fix simulator build again.\n\nChange-Id: Ifd204d64eaa4c356422e3363ec0a6e6aa61c52dc\n"
    },
    {
      "commit": "85bf02fc16784d935fb9eebfa9cb20fe46ff7951",
      "tree": "7d8cb5d36bca58555a33e8647afd8f0e00647b7b",
      "parents": [
        "102fb89b9a4d2a6620f88b247405f853d78a09b6"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jun 22 13:11:24 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Tue Jun 22 13:11:24 2010 -0700"
      },
      "message": "Fix the simulator build.\n\nChange-Id: Ie404f7c2c308f0657f273af19a56e8c039b61898\n"
    },
    {
      "commit": "08ae317c21ec3086b5017672bba87420cc38a407",
      "tree": "fcd8d6cddb0078ac401b96bd5a516025f970eac0",
      "parents": [
        "ab8aa51aa6b98dd5c83132659867aed36532c224"
      ],
      "author": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jun 21 19:35:50 2010 -0700"
      },
      "committer": {
        "name": "Romain Guy",
        "email": "romainguy@google.com",
        "time": "Mon Jun 21 19:35:50 2010 -0700"
      },
      "message": "Add glOrtho equivalent to the OpenGL ES 2.0 renderer.\n\nChange-Id: I063dad3d81dab7833acb1e7a9c7121f8efd2a044\n"
    }
  ]
}
