1. a0c2eb2 Deprecate by Alex Sakhartchouk · 14 years ago
  2. 3a29141 Add missing support for Element.FONT(). by Stephen Hines · 14 years ago
  3. e07694b Validate context when using RS objects. by Jason Sams · 14 years ago
  4. fb9aa9f Convert from SurfaceTexture to Surface by Jason Sams · 14 years ago
  5. fe1d5ff Implement USAGE_IO_INPUT by Jason Sams · 14 years ago
  6. 1a4e1f3e Make compute work without an app context. by Jason Sams · 14 years ago
  7. a6f338c Do RS caching the same way HardwareRenderer does. by Jason Sams · 14 years ago
  8. 791c0d1 Merge "Piping texture names through shader builder. Fixing uint size_t mismatch." by Alex Sakhartchouk · 14 years ago
  9. 2123b46 Piping texture names through shader builder. Fixing uint size_t mismatch. by Alex Sakhartchouk · 14 years ago
  10. 163766c Beging IO stream out from allocation to surface texture. by Jason Sams · 14 years ago
  11. 0b1ad704 am e05bc81c: Merge "We should not throw for non-fatal errors." by Stephen Hines · 14 years ago
  12. be74bdd We should not throw for non-fatal errors. by Stephen Hines · 14 years ago
  13. 0a29fe1 am cc2daede: Merge "Properly recover from failed compilation." by Stephen Hines · 14 years ago
  14. 862dadb Properly recover from failed compilation. by Stephen Hines · 14 years ago
  15. 615e7ce Start implementing SurfaceTexture streaming into RS allocations. by Jason Sams · 14 years ago
  16. fc8d7a9 am 2b072677: am 201469f5: am bb7f590a: Merge "docs: Add developer guide cross-references, Project ACRE, round 4" into ics-mr1 by Joe Fernandez · 14 years ago
  17. 3aef8e1d docs: Add developer guide cross-references, Project ACRE, round 4 by Joe Fernandez · 14 years ago
  18. 857d0c7 Private API to support MFF transition. by Jason Sams · 15 years ago
  19. f15ed01 Path rendering by Jason Sams · 15 years ago
  20. 7d5f5e7 adding getters to Sampler ProgramRaster, ProgramStore, Element. by Alex Sakhartchouk · 15 years ago
  21. 85397d8 Simplify the way we get the version info. Reduces startup overhead. by Jason Sams · 15 years ago
  22. 94aaed3 Remove unused fields in ProgramRaster by Jason Sams · 15 years ago
  23. 4382467a Start using bcinfo components within librs. by Stephen Hines · 15 years ago
  24. faa32b3 First cut at RSTextureView. by Jason Sams · 15 years ago
  25. 3c0618b Merge "Add support for more vector types to RS." by Stephen Hines · 15 years ago
  26. 304b1f5 Allocation copy functions. by Alex Sakhartchouk · 15 years ago
  27. 260c77a Use android.os.Process.THREAD_PRIORITY_* symbols by Glenn Kasten · 15 years ago
  28. 836c4a5 Add support for more vector types to RS. by Stephen Hines · 15 years ago
  29. edbfabd Core to client fifo on sockets. by Jason Sams · 15 years ago
  30. 25999a0 Cleanup mesh creation. by Alex Sakhartchouk · 15 years ago
  31. a89094a Code Cleanup and better Sampler creation method by Alex Sakhartchouk · 15 years ago
  32. 2698536 Fix error checks on compute context creation. by Jason Sams · 15 years ago
  33. 6e494d3 Add dalvik code for forEach. by Jason Sams · 15 years ago
  34. 43a1765 Remove the deprecated things from Config.java. These haven't been working since before 1.0. by Joe Onorato · 15 years ago
  35. bd184c5 Cleanup character limits. by Jason Sams · 15 years ago
  36. 331bf9b Seperate ProgramRaster. Cleanup ProgramRaster and ProgramStore creation. by Jason Sams · 15 years ago
  37. e4a06c5 Start seperating out RS compute implementation. Create hal by Jason Sams · 15 years ago
  38. 2c74ad9 Fix for bug 3434228 by Alex Sakhartchouk · 15 years ago
  39. 8cecbb5 DO NOT MERGE: Fix typos in RenderScript docs. by Stephen Hines · 15 years ago
  40. d1ac981 Fix race condition between GC thread and by Jason Sams · 15 years ago
  41. f708609 Cleanup bitmap uploads Implement standalone mipmap generation. by Jason Sams · 15 years ago
  42. fa445b9 Cleanup subdata apis by Jason Sams · 15 years ago
  43. b0253ea Additional loading methods for fonts and a3d files. Cleaned up error messages. by Alex Sakhartchouk · 15 years ago
  44. a23d4e7 unhide renderscript by Jason Sams · 15 years ago
  45. 49a05d7 Move adapter2D to a derived class from Allocation. by Jason Sams · 15 years ago
  46. b4d7bb6 API cleanup for renderscript. This will be a multiproject commit. by Alex Sakhartchouk · 15 years ago
  47. eeca435 Stale cache management to address a P1 bug # 3296131. by Shih-wei Liao · 15 years ago
  48. e27cdee API reaview cleanup by Alex Sakhartchouk · 16 years ago
  49. 6b32fab 1. Add Context to a RenderScript or RenderScriptGL instance. by Shih-wei Liao · 16 years ago
  50. d4b23b5 More API updates. by Jason Sams · 16 years ago
  51. 4ef6650 Remove CreateFromBitmapRef and add CopyTo(bitmap) replacement. by Jason Sams · 16 years ago
  52. 5476b45 Allocation API update. by Jason Sams · 16 years ago
  53. bf6ef8d7 API review cleanup. by Jason Sams · 16 years ago
  54. add9d96 More error checks by Jason Sams · 16 years ago
  55. 67f2e44 Support for cubemaps. by Alex Sakhartchouk · 16 years ago
  56. a914f34 Add caching support of BCC binaries. by Shih-wei Liao · 16 years ago
  57. 6f4cf0b Fix ref counting for globals when set from java code. by Jason Sams · 16 years ago
  58. 27676fe More documentation. by Jason Sams · 16 years ago
  59. 06d69de Continue error check improvements and write some docs. by Jason Sams · 16 years ago
  60. 1c41517 Handle user message ID 0 by Jason Sams · 16 years ago
  61. 9d71e21 Moving attrib creation to Mesh. Adding arrays as shader inputs. by Alex Sakhartchouk · 16 years ago
  62. c1d6210 More RS exceptions cleanup. Remove some dead code. by Jason Sams · 16 years ago
  63. 3b9c52a Async type creation. by Jason Sams · 16 years ago
  64. 11c8af9 Begin hooking up SurfaceConfig. by Jason Sams · 16 years ago
  65. 52d8363 Support for unsigned long and unsigned long long. by Stephen Hines · 16 years ago
  66. 26ae390 Update allocation from bitmap. GL attribute cleanup in type. by Alex Sakhartchouk · 16 years ago
  67. 031ec58c Fix support for 64-bit integers. by Stephen Hines · 16 years ago
  68. 2222aa9 Cleanup error message for null binding address. by Jason Sams · 16 years ago
  69. 5edc608 Implement allocation resizing. by Jason Sams · 16 years ago
  70. ef1dac2 Support for 64-bit integer type. by Stephen Hines · 16 years ago
  71. 02f41705 Finish plumbing for double RS elements. by Stephen Hines · 16 years ago
  72. f5b3510 Adding anisotropic filtering and related samples. by Alex Sakhartchouk · 16 years ago
  73. ab98bb6 Fix RS bug with message ID 0. by Stephen Hines · 16 years ago
  74. b89aaac Adding support for all allowed textures. by Alex Sakhartchouk · 16 years ago
  75. ca54ec3 Add support for Float64 (double) to RenderScript. by Stephen Hines · 16 years ago
  76. a8bf942 Fix race condition on exit. by Jason Sams · 16 years ago
  77. 70d4e50 Add arrays to elements. by Jason Sams · 16 years ago
  78. e447a78 Remove functions for reflecting dalvik classes to rs types. by Jason Sams · 16 years ago
  79. 49bdaf0 SubElementData data upload functions. by Jason Sams · 16 years ago
  80. 1d45c47 Add matrix component types. Fix potental overflow in script -> java messages. by Jason Sams · 16 years ago
  81. d36f248 More work on the renderscript sample by Alex Sakhartchouk · 16 years ago
  82. 32e09b5 Renderscript samples. by Alex Sakhartchouk · 16 years ago
  83. d78be37 Remove OOB object destruction. by Jason Sams · 16 years ago
  84. 2e1872f Make java entry points for native fifo synchronized. by Jason Sams · 16 years ago
  85. fb10c16 Added ability to set font color. by Alex Sakhartchouk · 16 years ago
  86. dfac814 Populate java objects with native data from a3d file. by Alex Sakhartchouk · 16 years ago
  87. 80a4c2c Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 16 years ago
  88. 53a93d5 Remove points from fixed function. Add basic GL performance test. by Jason Sams · 16 years ago
  89. 8287a9b Cleanup pass on the mesh api change. by Alex Sakhartchouk · 16 years ago
  90. 164aaed Start of mesh API cleanup. by Alex Sakhartchouk · 16 years ago
  91. 9b949fc Adding freetype font rendering to renderscript. by Alex Sakhartchouk · 16 years ago
  92. f110d4b Move ImageProcessing and ModelViewer to reflected files. by Jason Sams · 16 years ago
  93. 96ed4cf Remove InvokeData and add ContextFinish to generate a sync point. by Jason Sams · 16 years ago
  94. e29f3e7 Begin using reflected files. by Jason Sams · 16 years ago
  95. aae74ad Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 16 years ago
  96. 8cb39de Remove RS_KIND from vertex arrays types. by Jason Sams · 16 years ago
  97. d79b2e9 Begin naming cleanup for renderscript runtime. by Jason Sams · 16 years ago
  98. 1de0b87 Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. by Jason Sams · 16 years ago
  99. 54db59c Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 16 years ago
  100. 4d33993 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 16 years ago