Pull out FrameRateCompatibility definition to avoid circular dependencies

Test: presubmit
Bug: 300701739
Change-Id: I7a1cc64a786fca5a7a273522dc4735439b44fd13
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 31b5e28..cbed0e7 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1160,7 +1160,7 @@
     return true;
 }
 
-scheduler::LayerInfo::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const {
+scheduler::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const {
     return mDrawingState.defaultFrameRateCompatibility;
 }