[sf] use snapshots to update layer history

Avoid directly accessing layer drawing state from layer
history, instead provide a snapshot of the layer data
needed.

Test: atest android.graphics.cts.MatchContentFrameRateTest android.graphics.cts.SetFrameRateTest
Bug: 238781169
Change-Id: I120e89cca70beb9811a8ee9c5c3203f2a5cfabb4
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 9f5beaa..89ec296 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1254,7 +1254,7 @@
         return parentFrameRate;
     }();
 
-    *transactionNeeded |= setFrameRateForLayerTree(frameRate);
+    *transactionNeeded |= setFrameRateForLayerTreeLegacy(frameRate);
 
     // The frame rate is propagated to the children
     bool childrenHaveFrameRate = false;
@@ -1268,7 +1268,7 @@
     if (!frameRate.rate.isValid() && frameRate.type != FrameRateCompatibility::NoVote &&
         childrenHaveFrameRate) {
         *transactionNeeded |=
-                setFrameRateForLayerTree(FrameRate(Fps(), FrameRateCompatibility::NoVote));
+                setFrameRateForLayerTreeLegacy(FrameRate(Fps(), FrameRateCompatibility::NoVote));
     }
 
     // We return whether this layer ot its children has a vote. We ignore ExactOrMultiple votes for
@@ -1420,7 +1420,7 @@
     return surfaceFrame;
 }
 
-bool Layer::setFrameRateForLayerTree(FrameRate frameRate) {
+bool Layer::setFrameRateForLayerTreeLegacy(FrameRate frameRate) {
     if (mDrawingState.frameRateForLayerTree == frameRate) {
         return false;
     }
@@ -1433,9 +1433,21 @@
     mDrawingState.modified = true;
     setTransactionFlags(eTransactionNeeded);
 
-    using LayerUpdateType = scheduler::LayerHistory::LayerUpdateType;
-    mFlinger->mScheduler->recordLayerHistory(this, systemTime(), LayerUpdateType::SetFrameRate);
+    mFlinger->mScheduler
+            ->recordLayerHistory(sequence, getLayerProps(), systemTime(),
+                                 scheduler::LayerHistory::LayerUpdateType::SetFrameRate);
+    return true;
+}
 
+bool Layer::setFrameRateForLayerTree(FrameRate frameRate, const scheduler::LayerProps& layerProps) {
+    if (mDrawingState.frameRateForLayerTree == frameRate) {
+        return false;
+    }
+
+    mDrawingState.frameRateForLayerTree = frameRate;
+    mFlinger->mScheduler
+            ->recordLayerHistory(sequence, layerProps, systemTime(),
+                                 scheduler::LayerHistory::LayerUpdateType::SetFrameRate);
     return true;
 }
 
@@ -3061,7 +3073,7 @@
     } else {
         mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime();
     }
-
+    mDrawingState.latchedVsyncId = info.vsyncId;
     mDrawingState.modified = true;
     setTransactionFlags(eTransactionNeeded);
 
@@ -3071,18 +3083,9 @@
     mDrawingState.desiredPresentTime = desiredPresentTime;
     mDrawingState.isAutoTimestamp = isAutoTimestamp;
 
-    const nsecs_t presentTime = [&] {
-        if (!isAutoTimestamp) return desiredPresentTime;
-
-        const auto prediction =
-                mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(info.vsyncId);
-        if (prediction.has_value()) return prediction->presentTime;
-
-        return static_cast<nsecs_t>(0);
-    }();
-
-    using LayerUpdateType = scheduler::LayerHistory::LayerUpdateType;
-    mFlinger->mScheduler->recordLayerHistory(this, presentTime, LayerUpdateType::Buffer);
+    if (mFlinger->mLegacyFrontEndEnabled) {
+        recordLayerHistoryBufferUpdate(getLayerProps());
+    }
 
     setFrameTimelineVsyncForBufferTransaction(info, postTime);
 
@@ -3099,6 +3102,32 @@
     return true;
 }
 
+void Layer::setDesiredPresentTime(nsecs_t desiredPresentTime, bool isAutoTimestamp) {
+    mDrawingState.desiredPresentTime = desiredPresentTime;
+    mDrawingState.isAutoTimestamp = isAutoTimestamp;
+}
+
+void Layer::recordLayerHistoryBufferUpdate(const scheduler::LayerProps& layerProps) {
+    const nsecs_t presentTime = [&] {
+        if (!mDrawingState.isAutoTimestamp) return mDrawingState.desiredPresentTime;
+
+        const auto prediction = mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(
+                mDrawingState.latchedVsyncId);
+        if (prediction.has_value()) return prediction->presentTime;
+
+        return static_cast<nsecs_t>(0);
+    }();
+    mFlinger->mScheduler->recordLayerHistory(sequence, layerProps, presentTime,
+                                             scheduler::LayerHistory::LayerUpdateType::Buffer);
+}
+
+void Layer::recordLayerHistoryAnimationTx(const scheduler::LayerProps& layerProps) {
+    const nsecs_t presentTime =
+            mDrawingState.isAutoTimestamp ? 0 : mDrawingState.desiredPresentTime;
+    mFlinger->mScheduler->recordLayerHistory(sequence, layerProps, presentTime,
+                                             scheduler::LayerHistory::LayerUpdateType::AnimationTX);
+}
+
 bool Layer::setDataspace(ui::Dataspace dataspace) {
     mDrawingState.dataspaceRequested = true;
     if (mDrawingState.dataspace == dataspace) return false;