[sf] use snapshots to update layer history
Avoid directly accessing layer drawing state from layer
history, instead provide a snapshot of the layer data
needed.
Test: atest android.graphics.cts.MatchContentFrameRateTest android.graphics.cts.SetFrameRateTest
Bug: 238781169
Change-Id: I120e89cca70beb9811a8ee9c5c3203f2a5cfabb4
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 9f5beaa..89ec296 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1254,7 +1254,7 @@
return parentFrameRate;
}();
- *transactionNeeded |= setFrameRateForLayerTree(frameRate);
+ *transactionNeeded |= setFrameRateForLayerTreeLegacy(frameRate);
// The frame rate is propagated to the children
bool childrenHaveFrameRate = false;
@@ -1268,7 +1268,7 @@
if (!frameRate.rate.isValid() && frameRate.type != FrameRateCompatibility::NoVote &&
childrenHaveFrameRate) {
*transactionNeeded |=
- setFrameRateForLayerTree(FrameRate(Fps(), FrameRateCompatibility::NoVote));
+ setFrameRateForLayerTreeLegacy(FrameRate(Fps(), FrameRateCompatibility::NoVote));
}
// We return whether this layer ot its children has a vote. We ignore ExactOrMultiple votes for
@@ -1420,7 +1420,7 @@
return surfaceFrame;
}
-bool Layer::setFrameRateForLayerTree(FrameRate frameRate) {
+bool Layer::setFrameRateForLayerTreeLegacy(FrameRate frameRate) {
if (mDrawingState.frameRateForLayerTree == frameRate) {
return false;
}
@@ -1433,9 +1433,21 @@
mDrawingState.modified = true;
setTransactionFlags(eTransactionNeeded);
- using LayerUpdateType = scheduler::LayerHistory::LayerUpdateType;
- mFlinger->mScheduler->recordLayerHistory(this, systemTime(), LayerUpdateType::SetFrameRate);
+ mFlinger->mScheduler
+ ->recordLayerHistory(sequence, getLayerProps(), systemTime(),
+ scheduler::LayerHistory::LayerUpdateType::SetFrameRate);
+ return true;
+}
+bool Layer::setFrameRateForLayerTree(FrameRate frameRate, const scheduler::LayerProps& layerProps) {
+ if (mDrawingState.frameRateForLayerTree == frameRate) {
+ return false;
+ }
+
+ mDrawingState.frameRateForLayerTree = frameRate;
+ mFlinger->mScheduler
+ ->recordLayerHistory(sequence, layerProps, systemTime(),
+ scheduler::LayerHistory::LayerUpdateType::SetFrameRate);
return true;
}
@@ -3061,7 +3073,7 @@
} else {
mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime();
}
-
+ mDrawingState.latchedVsyncId = info.vsyncId;
mDrawingState.modified = true;
setTransactionFlags(eTransactionNeeded);
@@ -3071,18 +3083,9 @@
mDrawingState.desiredPresentTime = desiredPresentTime;
mDrawingState.isAutoTimestamp = isAutoTimestamp;
- const nsecs_t presentTime = [&] {
- if (!isAutoTimestamp) return desiredPresentTime;
-
- const auto prediction =
- mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(info.vsyncId);
- if (prediction.has_value()) return prediction->presentTime;
-
- return static_cast<nsecs_t>(0);
- }();
-
- using LayerUpdateType = scheduler::LayerHistory::LayerUpdateType;
- mFlinger->mScheduler->recordLayerHistory(this, presentTime, LayerUpdateType::Buffer);
+ if (mFlinger->mLegacyFrontEndEnabled) {
+ recordLayerHistoryBufferUpdate(getLayerProps());
+ }
setFrameTimelineVsyncForBufferTransaction(info, postTime);
@@ -3099,6 +3102,32 @@
return true;
}
+void Layer::setDesiredPresentTime(nsecs_t desiredPresentTime, bool isAutoTimestamp) {
+ mDrawingState.desiredPresentTime = desiredPresentTime;
+ mDrawingState.isAutoTimestamp = isAutoTimestamp;
+}
+
+void Layer::recordLayerHistoryBufferUpdate(const scheduler::LayerProps& layerProps) {
+ const nsecs_t presentTime = [&] {
+ if (!mDrawingState.isAutoTimestamp) return mDrawingState.desiredPresentTime;
+
+ const auto prediction = mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(
+ mDrawingState.latchedVsyncId);
+ if (prediction.has_value()) return prediction->presentTime;
+
+ return static_cast<nsecs_t>(0);
+ }();
+ mFlinger->mScheduler->recordLayerHistory(sequence, layerProps, presentTime,
+ scheduler::LayerHistory::LayerUpdateType::Buffer);
+}
+
+void Layer::recordLayerHistoryAnimationTx(const scheduler::LayerProps& layerProps) {
+ const nsecs_t presentTime =
+ mDrawingState.isAutoTimestamp ? 0 : mDrawingState.desiredPresentTime;
+ mFlinger->mScheduler->recordLayerHistory(sequence, layerProps, presentTime,
+ scheduler::LayerHistory::LayerUpdateType::AnimationTX);
+}
+
bool Layer::setDataspace(ui::Dataspace dataspace) {
mDrawingState.dataspaceRequested = true;
if (mDrawingState.dataspace == dataspace) return false;