gpu: host1x: Store pointer to client in jobs
Rather than storing some identifier derived from the application
context that can't be used concretely anywhere, store a pointer to the
client directly so that accesses can be made directly through that
client object.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
diff --git a/include/linux/host1x.h b/include/linux/host1x.h
index f66bece..0632010 100644
--- a/include/linux/host1x.h
+++ b/include/linux/host1x.h
@@ -202,7 +202,8 @@ struct host1x_job {
/* Channel where job is submitted to */
struct host1x_channel *channel;
- u32 client;
+ /* client where the job originated */
+ struct host1x_client *client;
/* Gathers and their memory */
struct host1x_job_gather *gathers;