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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.graphics;
import android.graphics.SurfaceTexture;
import android.os.Parcel;
import android.os.Parcelable;
/**
*
* @hide Pending review by API council.
*/
public final class ParcelSurfaceTexture implements Parcelable {
/**
* This field is used by native code, do not access or modify.
*
* @hide
*/
@SuppressWarnings({"UnusedDeclaration"})
private int mISurfaceTexture;
/**
* Create a new ParcelSurfaceTexture from a SurfaceTexture
*
* @param surfaceTexture The SurfaceTexture to transport.
*
* @return Returns a new ParcelSurfaceTexture for the given SurfaceTexture.
*/
public static ParcelSurfaceTexture fromSurfaceTexture(SurfaceTexture surfaceTexture) {
return new ParcelSurfaceTexture(surfaceTexture);
}
/**
* @see android.os.Parcelable#describeContents()
*/
@Override
public int describeContents() {
return 0;
}
/**
* @see android.os.Parcelable#writeToParcel(android.os.Parcel, int)
*/
@Override
public void writeToParcel(Parcel dest, int flags) {
nativeWriteToParcel(dest, flags);
}
public static final Parcelable.Creator<ParcelSurfaceTexture> CREATOR =
new Parcelable.Creator<ParcelSurfaceTexture>() {
@Override
public ParcelSurfaceTexture createFromParcel(Parcel in) {
return new ParcelSurfaceTexture(in);
}
@Override
public ParcelSurfaceTexture[] newArray(int size) {
return new ParcelSurfaceTexture[size];
}
};
private ParcelSurfaceTexture(Parcel in) {
nativeReadFromParcel(in);
}
private ParcelSurfaceTexture(SurfaceTexture surfaceTexture) {
nativeInit(surfaceTexture);
}
@Override
protected void finalize() throws Throwable {
try {
nativeFinalize();
} finally {
super.finalize();
}
}
private native void nativeInit(SurfaceTexture surfaceTexture);
private native void nativeFinalize();
private native void nativeWriteToParcel(Parcel dest, int flags);
private native void nativeReadFromParcel(Parcel in);
/*
* We use a class initializer to allow the native code to cache some
* field offsets.
*/
private static native void nativeClassInit();
static { nativeClassInit(); }
}