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The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001page.title=Developing on a Device
2@jd:body
3
4<div id="qv-wrapper">
5<div id="qv">
6 <h2>In this document</h2>
7 <ol>
Scott Mainad68fdd2009-11-05 18:53:59 -08008 <li><a href="#setting-up">Setting up a Device for Development</a>
9 <ol>
10 <li><a href="#VendorIds">USB Vendor IDs</a></li>
11 </ol>
12 </li>
13 </ol>
14 <h2>See also</h2>
15 <ol>
16 <li><a
17 href="{@docRoot}sdk/win-usb.html">USB Driver for Windows</a></li>
Scott Main01979992010-04-05 17:42:17 -070018 <li><a
19href="{@docRoot}guide/developing/eclipse-adt.html">Developing in Eclipse, with ADT</a></li>
20 <li><a
21href="{@docRoot}guide/developing/other-ide.html">Developing in other IDEs</a></li>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080022 </ol>
23</div>
24</div>
25
Scott Main01979992010-04-05 17:42:17 -070026<p>When building a mobile application, it's important that you always test your application on a
27real device before releasing it to users. This page describes how to set up your development
28environment and Android-powered device for testing and debugging on the device.</p>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080029
Scott Main01979992010-04-05 17:42:17 -070030<p>You can use any Android-powered device as an environment for running,
31debugging, and testing your applications. The tools included in the SDK make it easy to install and
32run your application on the device each time you compile. You can install your application on the
33device <a
34href="{@docRoot}guide/developing/eclipse-adt.html#RunningOnDevice">directly from
35Eclipse</a> or <a href="{@docRoot}guide/developing/other-ide.html#RunningOnDevice">from the
36command line</a>. If
37you don't yet have a device, check with the service providers in your area to determine which
38Android-powered devices are available.</p>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080039
Scott Main01979992010-04-05 17:42:17 -070040<p>If you want a SIM-unlocked phone, then you might consider either an Android Dev Phone or the
41Google Nexus One. Both are SIM-unlocked so that you can use them on any GSM network using a SIM
42card. The Android Dev Phones also feature an unlocked bootloader so you can install custom system
43images (great for developing and installing custom versions of the Android platform). To purchase a
44Nexus One, visit <a href="http://www.google.com/phone">google.com/phone</a>. To purchase an Android
45Dev Phone, see the <a href="http://market.android.com/publish">Android Market</a> site
46(requires a developer account).</p>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080047
Scott Main01979992010-04-05 17:42:17 -070048<p class="note"><strong>Note:</strong> When developing on a device, keep in mind that you should
49still use the <a
50href="{@docRoot}guide/developing/tools/emulator.html">Android emulator</a> to test your application
51on configurations that are not equivalent to those of your real device. Although the emulator
52does not allow you to test every device feature (such as the accelerometer), it does
53allow you to verify that your application functions properly on different versions of the Android
54platform, in different screen sizes and orientations, and more.</p>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080055
Scott Main79917452009-08-26 11:56:57 -070056
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080057<h2 id="setting-up">Setting up a Device for Development</h2>
58
Scott Main79917452009-08-26 11:56:57 -070059<p>With an Android-powered device, you can develop and debug your Android applications just as you
Scott Main01979992010-04-05 17:42:17 -070060would on the emulator. Before you can start, there are just a few things to do:</p>
61
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080062<ol>
63 <li>Declare your application as "debuggable" in your Android Manifest.
64 <p>In Eclipse, you can do this from the <b>Application</b> tab when viewing the Manifest
65 (on the right side, set <b>Debuggable</b> to <em>true</em>). Otherwise, in the <code>AndroidManifest.xml</code>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080066 file, add <code>android:debuggable="true"</code> to the <code>&lt;application></code> element.</p>
67 </li>
68 <li>Turn on "USB Debugging" on your device.
69 <p>On the device, go to the home screen, press <b>MENU</b>, select <b>Applications</b> > <b>Development</b>,
70 then enable <b>USB debugging</b>.</p>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080071 </li>
72 <li>Setup your system to detect your device.
73 <ul>
Scott Mainad68fdd2009-11-05 18:53:59 -080074 <li>If you're developing on Windows, you need to install a USB driver
75 for adb. See the <a href="{@docRoot}sdk/win-usb.html">Windows USB
76 Driver</a> documentation.</li>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080077 <li>If you're developing on Mac OS X, it just works. Skip this step.</li>
Scott Mainad68fdd2009-11-05 18:53:59 -080078 <li>If you're developing on Ubuntu Linux, you need to add a rules file
79that contains a USB configuration for each type of device you want to use for
80development. Each device manufacturer uses a different vendor ID. The
81example rules files below show how to add an entry for a single vendor ID
82(the HTC vendor ID). In order to support more devices, you will need additional
83lines of the same format that provide a different value for the
84<code>SYSFS{idVendor}</code> property. For other IDs, see the table of <a
85href="#VendorIds">USB Vendor IDs</a>, below.
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080086 <ol>
Scott Mainad68fdd2009-11-05 18:53:59 -080087 <li>Log in as root and create this file:
88 <code>/etc/udev/rules.d/51-android.rules</code>.
89 <p>For Gusty/Hardy, edit the file to read:<br/>
90 <code>SUBSYSTEM=="usb", SYSFS{idVendor}=="0bb4",
91 MODE="0666"</code></p>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080092
Scott Mainad68fdd2009-11-05 18:53:59 -080093 <p>For Dapper, edit the file to read:<br/>
94 <code>SUBSYSTEM=="usb_device", SYSFS{idVendor}=="0bb4",
95 MODE="0666"</code></p>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080096 </li>
97 <li>Now execute:<br/>
Scott Main87b90552009-08-26 15:18:14 -070098 <code>chmod a+r /etc/udev/rules.d/51-android.rules</code>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080099 </li>
100 </ol>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800101 </li>
102 </ul>
103 </li>
104</ol>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800105
Scott Main01979992010-04-05 17:42:17 -0700106<p>You can verify that your device is connected by executing <code>adb devices</code> from your
107SDK {@code tools/} directory. If connected, you'll see the device name listed as a "device."</p>
108
109<p>If using Eclipse, run or debug as usual. You will be presented
110with a <b>Device Chooser</b> dialog that lists the available emulator(s) and connected device(s).
111Select the device upon which you want to install and run the application.</p>
112
113<p>If using the <a href="{@docRoot}guide/developing/tools/adb.html">Android Debug Bridge</a> (adb),
Scott Mainad68fdd2009-11-05 18:53:59 -0800114you can issue commands with the <code>-d</code> flag to target your
115connected device.</p>
Scott Main79917452009-08-26 11:56:57 -0700116
117
Scott Mainad68fdd2009-11-05 18:53:59 -0800118<h3 id="VendorIds">USB Vendor IDs</h3>
119<p>This table provides a reference to the vendor IDs needed in order to add
Scott Main01979992010-04-05 17:42:17 -0700120USB device support on Linux. The USB Vendor ID is the value given to the
121<code>SYSFS{idVendor}</code> property in the rules file, as described in step 3, above.</p>
122
Scott Mainad68fdd2009-11-05 18:53:59 -0800123<table>
124 <tr>
125 <th>Manufacturer</th><th>USB Vendor ID</th></tr>
126 <tr>
Scott Main01979992010-04-05 17:42:17 -0700127 <td>Acer</td>
128 <td><code>0502</code></td></tr>
Scott Mainad68fdd2009-11-05 18:53:59 -0800129 <tr>
Scott Main01979992010-04-05 17:42:17 -0700130 <td>Dell</td>
131 <td><code>413c</code></td></tr>
Scott Mainad68fdd2009-11-05 18:53:59 -0800132 <tr>
Scott Main01979992010-04-05 17:42:17 -0700133 <td>Foxconn</td>
134 <td><code>0489</code></td></tr>
Scott Mainad68fdd2009-11-05 18:53:59 -0800135 <tr>
Scott Main01979992010-04-05 17:42:17 -0700136 <td>Garmin-Asus</td>
137 <td><code>091E</code></td></tr>
Scott Mainad68fdd2009-11-05 18:53:59 -0800138 <tr>
Scott Main01979992010-04-05 17:42:17 -0700139 <td>HTC</td>
140 <td><code>0bb4</code></td></tr>
Scott Mainad68fdd2009-11-05 18:53:59 -0800141 <tr>
Scott Main01979992010-04-05 17:42:17 -0700142 <td>Huawei</td>
143 <td><code>12d1</code></td></tr>
Scott Mainad68fdd2009-11-05 18:53:59 -0800144 <tr>
Scott Main01979992010-04-05 17:42:17 -0700145 <td>Kyocera</td>
146 <td><code>0482</code></td></tr>
147 <tr>
148 <td>LG</td>
149 <td><code>1004</code></td></tr>
150 <tr>
151 <td>Motorola</td>
152 <td><code>22b8</code></td></tr>
153 <tr>
154 <td>Nvidia</td>
155 <td><code>0955</code></td></tr>
156 <tr>
157 <td>Pantech</td>
158 <td><code>10A9</code></td></tr>
159 <tr>
160 <td>Samsung</td>
161 <td><code>04e8</code></td></tr>
162 <tr>
163 <td>Sharp</td>
164 <td><code>04dd</code></td></tr>
165 <tr>
166 <td>Sony Ericsson</td>
167 <td><code>0fce</code></td></tr>
168 <tr>
169 <td>ZTE</td>
170 <td><code>19D2</code></td></tr>
Scott Mainad68fdd2009-11-05 18:53:59 -0800171</table>