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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
110// Constructors/destructor
111///////////////////////////////////////////////////////////////////////////////
112
Romain Guy3bbacf22013-02-06 16:51:04 -0800113OpenGLRenderer::OpenGLRenderer():
114 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800115 // *set* draw modifiers to be 0
116 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700117 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700118
Romain Guyac670c02010-07-27 17:39:27 -0700119 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
120
Romain Guyae5575b2010-07-29 18:48:04 -0700121 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700122 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700123 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700124
125 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700126}
127
Romain Guy85bf02f2010-06-22 13:11:24 -0700128OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700129 // The context has already been destroyed at this point, do not call
130 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700131}
132
Romain Guy87e2f7572012-09-24 11:37:12 -0700133void OpenGLRenderer::initProperties() {
134 char property[PROPERTY_VALUE_MAX];
135 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
136 mScissorOptimizationDisabled = !strcasecmp(property, "true");
137 INIT_LOGD(" Scissor optimization %s",
138 mScissorOptimizationDisabled ? "disabled" : "enabled");
139 } else {
140 INIT_LOGD(" Scissor optimization enabled");
141 }
Romain Guy13631f32012-01-30 17:41:55 -0800142}
143
144///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700145// Setup
146///////////////////////////////////////////////////////////////////////////////
147
Romain Guyef359272013-01-31 19:07:29 -0800148void OpenGLRenderer::setName(const char* name) {
149 if (name) {
150 mName.setTo(name);
151 } else {
152 mName.clear();
153 }
154}
155
156const char* OpenGLRenderer::getName() const {
157 return mName.string();
158}
159
Romain Guy49c5fc02012-05-15 11:10:01 -0700160bool OpenGLRenderer::isDeferred() {
161 return false;
162}
163
Romain Guy85bf02f2010-06-22 13:11:24 -0700164void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700165 initViewport(width, height);
166
167 glDisable(GL_DITHER);
168 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
169
170 glEnableVertexAttribArray(Program::kBindingPosition);
171}
172
173void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700174 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700175
176 mWidth = width;
177 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700178
179 mFirstSnapshot->height = height;
180 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700181}
182
Romain Guy96885eb2013-03-26 15:05:58 -0700183void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800184 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800185 mCaches.clearGarbage();
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700188 mSnapshot = new Snapshot(mFirstSnapshot,
189 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800190 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700191 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700192
Romain Guy7d7b5492011-01-24 16:33:45 -0800193 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700194 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700195}
196
197status_t OpenGLRenderer::startFrame() {
198 if (mFrameStarted) return DrawGlInfo::kStatusDone;
199 mFrameStarted = true;
200
Romain Guy41308e22012-10-22 20:02:43 -0700201 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700202
Romain Guy96885eb2013-03-26 15:05:58 -0700203 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700204
Romain Guy96885eb2013-03-26 15:05:58 -0700205 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800206
Romain Guy54c1a642012-09-27 17:55:46 -0700207 // Functors break the tiling extension in pretty spectacular ways
208 // This ensures we don't use tiling when a functor is going to be
209 // invoked during the frame
210 mSuppressTiling = mCaches.hasRegisteredFunctors();
211
Chris Craik5f803622013-03-21 14:39:04 -0700212 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
220status_t OpenGLRenderer::prepare(bool opaque) {
221 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
222}
223
224status_t OpenGLRenderer::prepareDirty(float left, float top,
225 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700226
Romain Guy96885eb2013-03-26 15:05:58 -0700227 setupFrameState(left, top, right, bottom, opaque);
228
229 // Layer renderers will start the frame immediately
230 // The framebuffer renderer will first defer the display list
231 // for each layer and wait until the first drawing command
232 // to start the frame
233 if (mSnapshot->fbo == 0) {
234 syncState();
235 updateLayers();
236 } else {
237 return startFrame();
238 }
239
240 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700241}
242
Romain Guydcfc8362013-01-03 13:08:57 -0800243void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
244 // If we know that we are going to redraw the entire framebuffer,
245 // perform a discard to let the driver know we don't need to preserve
246 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800247 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800248 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800249 const bool isFbo = getTargetFbo() == 0;
250 const GLenum attachments[] = {
251 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
252 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800253 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
254 }
255}
256
Romain Guy7c25aab2012-10-18 15:05:02 -0700257status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700258 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700259 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700260 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700261 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700263 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700264
Romain Guy7c25aab2012-10-18 15:05:02 -0700265 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700266 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700267}
268
269void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700270 if (mCaches.blend) {
271 glEnable(GL_BLEND);
272 } else {
273 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700274 }
Romain Guybb9524b2010-06-22 18:56:38 -0700275}
276
Romain Guy57b52682012-09-20 17:38:46 -0700277void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700278 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700279 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800280 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700281 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700282 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700283
Romain Guyc3fedaf2013-01-29 17:26:25 -0800284 startTiling(*clip, s->height, opaque);
285 }
286}
287
288void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
289 if (!mSuppressTiling) {
290 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800291 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700292 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700293}
294
295void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700296 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700297}
298
Romain Guyb025b9c2010-09-16 14:16:48 -0700299void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700300 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700301 endTiling();
302
Romain Guyca89e2a2013-03-08 17:44:20 -0800303 // When finish() is invoked on FBO 0 we've reached the end
304 // of the current frame
305 if (getTargetFbo() == 0) {
306 mCaches.pathCache.trim();
307 }
308
Romain Guy11cb6422012-09-21 00:39:43 -0700309 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700310#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700311 GLenum status = GL_NO_ERROR;
312 while ((status = glGetError()) != GL_NO_ERROR) {
313 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
314 switch (status) {
315 case GL_INVALID_ENUM:
316 ALOGE(" GL_INVALID_ENUM");
317 break;
318 case GL_INVALID_VALUE:
319 ALOGE(" GL_INVALID_VALUE");
320 break;
321 case GL_INVALID_OPERATION:
322 ALOGE(" GL_INVALID_OPERATION");
323 break;
324 case GL_OUT_OF_MEMORY:
325 ALOGE(" Out of memory!");
326 break;
327 }
Romain Guya07105b2011-01-10 21:14:18 -0800328 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700329#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700330
Romain Guyc15008e2010-11-10 11:59:15 -0800331#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800332 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700333#else
334 if (mCaches.getDebugLevel() & kDebugMemory) {
335 mCaches.dumpMemoryUsage();
336 }
Romain Guyc15008e2010-11-10 11:59:15 -0800337#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700338 }
Romain Guy96885eb2013-03-26 15:05:58 -0700339
Romain Guy78dd96d2013-05-03 14:24:16 -0700340 if (mCountOverdraw) {
341 countOverdraw();
342 }
343
Romain Guy96885eb2013-03-26 15:05:58 -0700344 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700345}
346
Romain Guy6c319ca2011-01-11 14:29:25 -0800347void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700348 if (mCaches.currentProgram) {
349 if (mCaches.currentProgram->isInUse()) {
350 mCaches.currentProgram->remove();
351 mCaches.currentProgram = NULL;
352 }
353 }
Romain Guy50c0f092010-10-19 11:42:22 -0700354 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800355 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800356 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800357 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700358 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700359}
360
Romain Guy6c319ca2011-01-11 14:29:25 -0800361void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800362 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800363 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700364 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700365 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700366
Romain Guy3e263fa2011-12-12 16:47:48 -0800367 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
368
Chet Haase80250612012-08-15 13:46:54 -0700369 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700370 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800371 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700372 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700373
Romain Guya1d3c912011-12-13 14:55:06 -0800374 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700375 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700376
Romain Guy50c0f092010-10-19 11:42:22 -0700377 mCaches.blend = true;
378 glEnable(GL_BLEND);
379 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
380 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700381}
382
Romain Guy35643dd2012-09-18 15:40:58 -0700383void OpenGLRenderer::resumeAfterLayer() {
384 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
385 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
386 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700387 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700388
389 mCaches.resetScissor();
390 dirtyClip();
391}
392
Romain Guyba6be8a2012-04-23 18:22:09 -0700393void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700394 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700395}
396
397void OpenGLRenderer::attachFunctor(Functor* functor) {
398 mFunctors.add(functor);
399}
400
Romain Guy8f3b8e32012-03-27 16:33:45 -0700401status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
402 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700403 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700404
Romain Guyba6be8a2012-04-23 18:22:09 -0700405 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800406 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700407 SortedVector<Functor*> functors(mFunctors);
408 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700409
Romain Guyba6be8a2012-04-23 18:22:09 -0700410 DrawGlInfo info;
411 info.clipLeft = 0;
412 info.clipTop = 0;
413 info.clipRight = 0;
414 info.clipBottom = 0;
415 info.isLayer = false;
416 info.width = 0;
417 info.height = 0;
418 memset(info.transform, 0, sizeof(float) * 16);
419
420 for (size_t i = 0; i < count; i++) {
421 Functor* f = functors.itemAt(i);
422 result |= (*f)(DrawGlInfo::kModeProcess, &info);
423
Chris Craikc2c95432012-04-25 15:13:52 -0700424 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700425 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
426 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700427 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700428
Chris Craikc2c95432012-04-25 15:13:52 -0700429 if (result & DrawGlInfo::kStatusInvoke) {
430 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700431 }
432 }
Chris Craikd15321b2012-11-28 14:45:04 -0800433 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700434 }
435
436 return result;
437}
438
439status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700440 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
441
Chet Haasedaf98e92011-01-10 14:10:36 -0800442 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700443 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700444
Romain Guy8a4ac612012-07-17 17:32:48 -0700445 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800446 if (mDirtyClip) {
447 setScissorFromClip();
448 }
Romain Guyd643bb52011-03-01 14:55:21 -0800449
Romain Guy80911b82011-03-16 15:30:12 -0700450 Rect clip(*mSnapshot->clipRect);
451 clip.snapToPixelBoundaries();
452
Romain Guyd643bb52011-03-01 14:55:21 -0800453 // Since we don't know what the functor will draw, let's dirty
454 // tne entire clip region
455 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800456 dirtyLayerUnchecked(clip, getRegion());
457 }
Romain Guyd643bb52011-03-01 14:55:21 -0800458
Romain Guy08aa2cb2011-03-17 11:06:57 -0700459 DrawGlInfo info;
460 info.clipLeft = clip.left;
461 info.clipTop = clip.top;
462 info.clipRight = clip.right;
463 info.clipBottom = clip.bottom;
464 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700465 info.width = getSnapshot()->viewport.getWidth();
466 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700467 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700468
Chris Craik4a2bff72013-04-16 13:50:16 -0700469 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800470
Romain Guy8f3b8e32012-03-27 16:33:45 -0700471 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700472 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800473 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700474
Chris Craik65924a32012-04-05 17:52:11 -0700475 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700476 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700477 }
Romain Guycabfcc12011-03-07 18:06:46 -0800478 }
479
Chet Haasedaf98e92011-01-10 14:10:36 -0800480 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700481 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800482}
483
Romain Guyf6a11b82010-06-23 17:47:49 -0700484///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700485// Debug
486///////////////////////////////////////////////////////////////////////////////
487
Romain Guy0f6675332013-03-01 14:31:04 -0800488void OpenGLRenderer::eventMark(const char* name) const {
489 mCaches.eventMark(0, name);
490}
491
Romain Guy87e2f7572012-09-24 11:37:12 -0700492void OpenGLRenderer::startMark(const char* name) const {
493 mCaches.startMark(0, name);
494}
495
496void OpenGLRenderer::endMark() const {
497 mCaches.endMark();
498}
499
500void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
501 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
502 if (clear) {
503 mCaches.disableScissor();
504 mCaches.stencil.clear();
505 }
506 if (enable) {
507 mCaches.stencil.enableDebugWrite();
508 } else {
509 mCaches.stencil.disable();
510 }
511 }
512}
513
514void OpenGLRenderer::renderOverdraw() {
515 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700516 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700517
518 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700519 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700520 clip->right - clip->left, clip->bottom - clip->top);
521
522 mCaches.stencil.enableDebugTest(2);
523 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
524 mCaches.stencil.enableDebugTest(3);
525 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
526 mCaches.stencil.enableDebugTest(4);
527 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
528 mCaches.stencil.enableDebugTest(4, true);
529 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
530 mCaches.stencil.disable();
531 }
532}
533
Romain Guy78dd96d2013-05-03 14:24:16 -0700534void OpenGLRenderer::countOverdraw() {
535 size_t count = mWidth * mHeight;
536 uint32_t* buffer = new uint32_t[count];
537 glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
538
539 size_t total = 0;
540 for (size_t i = 0; i < count; i++) {
541 total += buffer[i] & 0xff;
542 }
543
544 mOverdraw = total / float(count);
545
546 delete[] buffer;
547}
548
Romain Guy87e2f7572012-09-24 11:37:12 -0700549///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700550// Layers
551///////////////////////////////////////////////////////////////////////////////
552
553bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700554 if (layer->deferredUpdateScheduled && layer->renderer &&
555 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700556 ATRACE_CALL();
557
Romain Guy11cb6422012-09-21 00:39:43 -0700558 Rect& dirty = layer->dirtyRect;
559
Romain Guy7c450aa2012-09-21 19:15:00 -0700560 if (inFrame) {
561 endTiling();
562 debugOverdraw(false, false);
563 }
Romain Guy11cb6422012-09-21 00:39:43 -0700564
Romain Guy96885eb2013-03-26 15:05:58 -0700565 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700566 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700567 } else {
568 layer->defer();
569 }
Romain Guy11cb6422012-09-21 00:39:43 -0700570
571 if (inFrame) {
572 resumeAfterLayer();
573 startTiling(mSnapshot);
574 }
575
Romain Guy5bb3c732012-11-29 17:52:58 -0800576 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700577 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700578
579 return true;
580 }
581
582 return false;
583}
584
585void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700586 // If draw deferring is enabled this method will simply defer
587 // the display list of each individual layer. The layers remain
588 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700589 int count = mLayerUpdates.size();
590 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700591 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
592 startMark("Layer Updates");
593 } else {
594 startMark("Defer Layer Updates");
595 }
Romain Guy11cb6422012-09-21 00:39:43 -0700596
Chris Craik1206b9b2013-04-04 14:46:24 -0700597 // Note: it is very important to update the layers in order
598 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700599 Layer* layer = mLayerUpdates.itemAt(i);
600 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700601 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
602 mCaches.resourceCache.decrementRefcount(layer);
603 }
Romain Guy11cb6422012-09-21 00:39:43 -0700604 }
Romain Guy11cb6422012-09-21 00:39:43 -0700605
Romain Guy96885eb2013-03-26 15:05:58 -0700606 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
607 mLayerUpdates.clear();
608 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
609 }
610 endMark();
611 }
612}
613
614void OpenGLRenderer::flushLayers() {
615 int count = mLayerUpdates.size();
616 if (count > 0) {
617 startMark("Apply Layer Updates");
618 char layerName[12];
619
Chris Craik1206b9b2013-04-04 14:46:24 -0700620 // Note: it is very important to update the layers in order
621 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700622 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700623 startMark(layerName);
624
Romain Guy40543602013-06-12 15:31:28 -0700625 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700626 Layer* layer = mLayerUpdates.itemAt(i);
627 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700628 ATRACE_END();
629
Romain Guy02b49b72013-03-29 12:37:16 -0700630 mCaches.resourceCache.decrementRefcount(layer);
631
Romain Guy96885eb2013-03-26 15:05:58 -0700632 endMark();
633 }
634
635 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700636 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700637
Romain Guy11cb6422012-09-21 00:39:43 -0700638 endMark();
639 }
640}
641
642void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
643 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700644 // Make sure we don't introduce duplicates.
645 // SortedVector would do this automatically but we need to respect
646 // the insertion order. The linear search is not an issue since
647 // this list is usually very short (typically one item, at most a few)
648 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
649 if (mLayerUpdates.itemAt(i) == layer) {
650 return;
651 }
652 }
Romain Guy11cb6422012-09-21 00:39:43 -0700653 mLayerUpdates.push_back(layer);
654 mCaches.resourceCache.incrementRefcount(layer);
655 }
656}
657
Romain Guye93482f2013-06-17 13:14:51 -0700658void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
659 if (layer) {
660 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
661 if (mLayerUpdates.itemAt(i) == layer) {
662 mLayerUpdates.removeAt(i);
663 mCaches.resourceCache.decrementRefcount(layer);
664 break;
665 }
666 }
667 }
668}
669
Romain Guy11cb6422012-09-21 00:39:43 -0700670void OpenGLRenderer::clearLayerUpdates() {
671 size_t count = mLayerUpdates.size();
672 if (count > 0) {
673 mCaches.resourceCache.lock();
674 for (size_t i = 0; i < count; i++) {
675 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
676 }
677 mCaches.resourceCache.unlock();
678 mLayerUpdates.clear();
679 }
680}
681
Romain Guy40543602013-06-12 15:31:28 -0700682void OpenGLRenderer::flushLayerUpdates() {
683 syncState();
684 updateLayers();
685 flushLayers();
686 // Wait for all the layer updates to be executed
687 AutoFence fence;
688}
689
Romain Guy11cb6422012-09-21 00:39:43 -0700690///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700691// State management
692///////////////////////////////////////////////////////////////////////////////
693
Romain Guybb9524b2010-06-22 18:56:38 -0700694int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700695 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700696}
697
698int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700699 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700700}
701
702void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700703 if (mSaveCount > 1) {
704 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700705 }
Romain Guybb9524b2010-06-22 18:56:38 -0700706}
707
708void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700709 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700710
Romain Guy8fb95422010-08-17 18:38:51 -0700711 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700712 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700713 }
Romain Guybb9524b2010-06-22 18:56:38 -0700714}
715
Romain Guy8aef54f2010-09-01 15:13:49 -0700716int OpenGLRenderer::saveSnapshot(int flags) {
717 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700718 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700719}
720
721bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700722 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700723 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700724 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700725
Romain Guybd6b79b2010-06-26 00:13:53 -0700726 sp<Snapshot> current = mSnapshot;
727 sp<Snapshot> previous = mSnapshot->previous;
728
Romain Guyeb993562010-10-05 18:14:38 -0700729 if (restoreOrtho) {
730 Rect& r = previous->viewport;
731 glViewport(r.left, r.top, r.right, r.bottom);
732 mOrthoMatrix.load(current->orthoMatrix);
733 }
734
Romain Guy8b55f372010-08-18 17:10:07 -0700735 mSaveCount--;
736 mSnapshot = previous;
737
Romain Guy2542d192010-08-18 11:47:12 -0700738 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700739 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700740 }
Romain Guy2542d192010-08-18 11:47:12 -0700741
Romain Guy5ec99242010-11-03 16:19:08 -0700742 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700743 endMark(); // Savelayer
744 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700745 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700746 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700747 }
748
Romain Guy2542d192010-08-18 11:47:12 -0700749 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700750}
751
Romain Guyf6a11b82010-06-23 17:47:49 -0700752///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700753// Layers
754///////////////////////////////////////////////////////////////////////////////
755
756int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800757 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700758 const GLuint previousFbo = mSnapshot->fbo;
759 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700760
Romain Guyaf636eb2010-12-09 17:47:21 -0800761 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700762 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700763 }
Romain Guyd55a8612010-06-28 17:42:46 -0700764
765 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700766}
767
Chris Craikd90144d2013-03-19 15:03:48 -0700768void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
769 const Rect untransformedBounds(bounds);
770
771 currentTransform().mapRect(bounds);
772
773 // Layers only make sense if they are in the framebuffer's bounds
774 if (bounds.intersect(*mSnapshot->clipRect)) {
775 // We cannot work with sub-pixels in this case
776 bounds.snapToPixelBoundaries();
777
778 // When the layer is not an FBO, we may use glCopyTexImage so we
779 // need to make sure the layer does not extend outside the bounds
780 // of the framebuffer
781 if (!bounds.intersect(mSnapshot->previous->viewport)) {
782 bounds.setEmpty();
783 } else if (fboLayer) {
784 clip.set(bounds);
785 mat4 inverse;
786 inverse.loadInverse(currentTransform());
787 inverse.mapRect(clip);
788 clip.snapToPixelBoundaries();
789 if (clip.intersect(untransformedBounds)) {
790 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
791 bounds.set(untransformedBounds);
792 } else {
793 clip.setEmpty();
794 }
795 }
796 } else {
797 bounds.setEmpty();
798 }
799}
800
Chris Craik408eb122013-03-26 18:55:15 -0700801void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
802 bool fboLayer, int alpha) {
803 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
804 bounds.getHeight() > mCaches.maxTextureSize ||
805 (fboLayer && clip.isEmpty())) {
806 mSnapshot->empty = fboLayer;
807 } else {
808 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
809 }
810}
811
Chris Craikd90144d2013-03-19 15:03:48 -0700812int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
813 int alpha, SkXfermode::Mode mode, int flags) {
814 const GLuint previousFbo = mSnapshot->fbo;
815 const int count = saveSnapshot(flags);
816
817 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
818 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
819 // operations will be able to store and restore the current clip and transform info, and
820 // quick rejection will be correct (for display lists)
821
822 Rect bounds(left, top, right, bottom);
823 Rect clip;
824 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700825 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700826
Chris Craik408eb122013-03-26 18:55:15 -0700827 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700828 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
829 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
830 }
831 }
832
833 return count;
834}
835
836
Romain Guy1c740bc2010-09-13 18:00:09 -0700837/**
838 * Layers are viewed by Skia are slightly different than layers in image editing
839 * programs (for instance.) When a layer is created, previously created layers
840 * and the frame buffer still receive every drawing command. For instance, if a
841 * layer is created and a shape intersecting the bounds of the layers and the
842 * framebuffer is draw, the shape will be drawn on both (unless the layer was
843 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
844 *
845 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
846 * texture. Unfortunately, this is inefficient as it requires every primitive to
847 * be drawn n + 1 times, where n is the number of active layers. In practice this
848 * means, for every primitive:
849 * - Switch active frame buffer
850 * - Change viewport, clip and projection matrix
851 * - Issue the drawing
852 *
853 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700854 * To avoid this, layers are implemented in a different way here, at least in the
855 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
856 * is set. When this flag is set we can redirect all drawing operations into a
857 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700858 *
859 * This implementation relies on the frame buffer being at least RGBA 8888. When
860 * a layer is created, only a texture is created, not an FBO. The content of the
861 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700862 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700863 * buffer and drawing continues as normal. This technique therefore treats the
864 * frame buffer as a scratch buffer for the layers.
865 *
866 * To compose the layers back onto the frame buffer, each layer texture
867 * (containing the original frame buffer data) is drawn as a simple quad over
868 * the frame buffer. The trick is that the quad is set as the composition
869 * destination in the blending equation, and the frame buffer becomes the source
870 * of the composition.
871 *
872 * Drawing layers with an alpha value requires an extra step before composition.
873 * An empty quad is drawn over the layer's region in the frame buffer. This quad
874 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
875 * quad is used to multiply the colors in the frame buffer. This is achieved by
876 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
877 * GL_ZERO, GL_SRC_ALPHA.
878 *
879 * Because glCopyTexImage2D() can be slow, an alternative implementation might
880 * be use to draw a single clipped layer. The implementation described above
881 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700882 *
883 * (1) The frame buffer is actually not cleared right away. To allow the GPU
884 * to potentially optimize series of calls to glCopyTexImage2D, the frame
885 * buffer is left untouched until the first drawing operation. Only when
886 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700887 */
Chet Haased48885a2012-08-28 17:43:28 -0700888bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
889 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700890 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700891 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700892
Romain Guyeb993562010-10-05 18:14:38 -0700893 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
894
Romain Guyf607bdc2010-09-10 19:20:06 -0700895 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700896 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700897 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700898 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700899 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700900
901 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700902 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700903 return false;
904 }
Romain Guyf18fd992010-07-08 11:45:51 -0700905
Romain Guya1d3c912011-12-13 14:55:06 -0800906 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700907 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700908 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700909 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700910 }
911
Romain Guy9ace8f52011-07-07 20:50:11 -0700912 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700913 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700914 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
915 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800916 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700917 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700918 layer->setDirty(false);
Romain Guydda570202010-07-06 11:39:32 -0700919
Romain Guy8fb95422010-08-17 18:38:51 -0700920 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700921 mSnapshot->flags |= Snapshot::kFlagIsLayer;
922 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700923
Chris Craik7273daa2013-03-28 11:25:24 -0700924 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700925 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700926 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700927 } else {
928 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700929 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800930 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700931 if (layer->isEmpty()) {
932 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
Chet Haased48885a2012-08-28 17:43:28 -0700933 bounds.left, mSnapshot->height - bounds.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700934 layer->getWidth(), layer->getHeight(), 0);
935 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800936 } else {
937 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
Chet Haased48885a2012-08-28 17:43:28 -0700938 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
Romain Guy514fb182011-01-19 14:38:29 -0800939 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700940
Romain Guy54be1cd2011-06-13 19:04:27 -0700941 // Enqueue the buffer coordinates to clear the corresponding region later
942 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700943 }
Romain Guyeb993562010-10-05 18:14:38 -0700944 }
Romain Guyf86ef572010-07-01 11:05:42 -0700945
Romain Guyd55a8612010-06-28 17:42:46 -0700946 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700947}
948
Chet Haased48885a2012-08-28 17:43:28 -0700949bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800950 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700951 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700952
Chet Haased48885a2012-08-28 17:43:28 -0700953 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800954 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
955 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700956 mSnapshot->fbo = layer->getFbo();
957 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
958 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
959 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
960 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700961 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700962
Romain Guy2b7028e2012-09-19 17:25:38 -0700963 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700964 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700965 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700966 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
967 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700968
969 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700970 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700971 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700972 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700973 }
974
975 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700976 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700977
Romain Guyf735c8e2013-01-31 17:45:55 -0800978 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700979
980 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700981 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800982 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700983 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700984 glClear(GL_COLOR_BUFFER_BIT);
985
986 dirtyClip();
987
988 // Change the ortho projection
989 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
990 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
991
992 return true;
993}
994
Romain Guy1c740bc2010-09-13 18:00:09 -0700995/**
996 * Read the documentation of createLayer() before doing anything in this method.
997 */
Romain Guy1d83e192010-08-17 11:37:00 -0700998void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
999 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +00001000 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -07001001 return;
1002 }
1003
Romain Guy8ce00302013-01-15 18:51:42 -08001004 Layer* layer = current->layer;
1005 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -07001006 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -07001007
Chris Craik39a908c2013-06-13 14:39:01 -07001008 bool clipRequired = false;
1009 quickRejectNoScissor(rect, &clipRequired); // safely ignore return, should never be rejected
1010 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1011
Romain Guyeb993562010-10-05 18:14:38 -07001012 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -07001013 endTiling();
1014
Romain Guye0aa84b2012-04-03 19:30:26 -07001015 // Detach the texture from the FBO
1016 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -08001017
1018 layer->removeFbo(false);
1019
Romain Guyeb993562010-10-05 18:14:38 -07001020 // Unbind current FBO and restore previous one
1021 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -07001022 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -07001023
1024 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -07001025 }
1026
Romain Guy9ace8f52011-07-07 20:50:11 -07001027 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -07001028 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -07001029 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001030 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001031 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001032 }
1033
Romain Guy03750a02010-10-18 14:06:08 -07001034 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001035
Romain Guya1d3c912011-12-13 14:55:06 -08001036 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001037
Romain Guy5b3b3522010-10-27 18:57:51 -07001038 // When the layer is stored in an FBO, we can save a bit of fillrate by
1039 // drawing only the dirty region
1040 if (fboLayer) {
1041 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -07001042 if (layer->getColorFilter()) {
1043 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -08001044 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001045 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001046 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -08001047 resetColorFilter();
1048 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001049 } else if (!rect.isEmpty()) {
1050 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
1051 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001052 }
Romain Guy8b55f372010-08-18 17:10:07 -07001053
Romain Guy746b7402010-10-26 16:27:31 -07001054 dirtyClip();
1055
Romain Guyeb993562010-10-05 18:14:38 -07001056 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001057 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001058 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001059 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001060 }
1061}
1062
Romain Guyaa6c24c2011-04-28 18:40:04 -07001063void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -07001064 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001065
1066 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001067 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001068 setupDrawWithTexture();
1069 } else {
1070 setupDrawWithExternalTexture();
1071 }
1072 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001073 setupDrawColor(alpha, alpha, alpha, alpha);
1074 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001075 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001076 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001077 setupDrawPureColorUniforms();
1078 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001079 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1080 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001081 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001082 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001083 }
Romain Guy3b753822013-03-05 10:27:35 -08001084 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001085 layer->getWidth() == (uint32_t) rect.getWidth() &&
1086 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001087 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1088 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001089
Romain Guyd21b6e12011-11-30 20:21:23 -08001090 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001091 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1092 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001093 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001094 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
1095 }
1096 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001097 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1098
1099 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1100
1101 finishDrawTexture();
1102}
1103
Romain Guy5b3b3522010-10-27 18:57:51 -07001104void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001105 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001106 const Rect& texCoords = layer->texCoords;
1107 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1108 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001109
Romain Guy9ace8f52011-07-07 20:50:11 -07001110 float x = rect.left;
1111 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001112 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001113 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001114 layer->getHeight() == (uint32_t) rect.getHeight();
1115
1116 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001117 // When we're swapping, the layer is already in screen coordinates
1118 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001119 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1120 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001121 }
1122
Romain Guyd21b6e12011-11-30 20:21:23 -08001123 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001124 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001125 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001126 }
1127
Chris Craik16ecda52013-03-29 10:59:59 -07001128 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001129 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001130 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001131 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy9ace8f52011-07-07 20:50:11 -07001132 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1133 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001134
Romain Guyaa6c24c2011-04-28 18:40:04 -07001135 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1136 } else {
1137 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1138 drawTextureLayer(layer, rect);
1139 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1140 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001141}
1142
Chris Craik34416ea2013-04-15 16:08:28 -07001143/**
1144 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1145 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1146 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1147 * by saveLayer's restore
1148 */
1149#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1150 DRAW_COMMAND; \
1151 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1152 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1153 DRAW_COMMAND; \
1154 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1155 } \
1156 }
1157
1158#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1159
Romain Guy5b3b3522010-10-27 18:57:51 -07001160void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001161 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001162 layer->setRegionAsRect();
1163
Chris Craik34416ea2013-04-15 16:08:28 -07001164 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001165
Romain Guy5b3b3522010-10-27 18:57:51 -07001166 layer->region.clear();
1167 return;
1168 }
1169
Romain Guy8a3957d2011-09-07 17:55:15 -07001170 // TODO: See LayerRenderer.cpp::generateMesh() for important
1171 // information about this implementation
Romain Guy211370f2012-02-01 16:10:55 -08001172 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001173 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001174 const android::Rect* rects;
1175 Region safeRegion;
1176 if (CC_LIKELY(hasRectToRectTransform())) {
1177 rects = layer->region.getArray(&count);
1178 } else {
1179 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1180 rects = safeRegion.getArray(&count);
1181 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001182
Chris Craik16ecda52013-03-29 10:59:59 -07001183 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001184 const float texX = 1.0f / float(layer->getWidth());
1185 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001186 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001187
Romain Guy8ce00302013-01-15 18:51:42 -08001188 setupDraw();
1189
1190 // We must get (and therefore bind) the region mesh buffer
1191 // after we setup drawing in case we need to mess with the
1192 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001193 TextureVertex* mesh = mCaches.getRegionMesh();
Romain Guy03c00b52013-06-20 18:30:28 -07001194 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001195
Romain Guy7230a742011-01-10 22:26:16 -08001196 setupDrawWithTexture();
1197 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001198 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001199 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001200 setupDrawProgram();
1201 setupDrawDirtyRegionsDisabled();
1202 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001203 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001204 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001205 if (currentTransform().isPureTranslate()) {
1206 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1207 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001208
Romain Guyd21b6e12011-11-30 20:21:23 -08001209 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001210 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1211 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001212 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001213 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1214 }
Romain Guy15bc6432011-12-13 13:11:32 -08001215 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001216
1217 for (size_t i = 0; i < count; i++) {
1218 const android::Rect* r = &rects[i];
1219
1220 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001221 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001222 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001223 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001224
1225 // TODO: Reject quads outside of the clip
1226 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1227 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1228 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1229 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1230
1231 numQuads++;
1232
Romain Guy31e08e92013-06-18 15:53:53 -07001233 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001234 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1235 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001236 numQuads = 0;
1237 mesh = mCaches.getRegionMesh();
1238 }
1239 }
1240
1241 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001242 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1243 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001244 }
1245
Romain Guy7230a742011-01-10 22:26:16 -08001246 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001247
1248#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001249 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001250#endif
1251
1252 layer->region.clear();
1253 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001254}
1255
Romain Guy3a3133d2011-02-01 22:59:58 -08001256void OpenGLRenderer::drawRegionRects(const Region& region) {
1257#if DEBUG_LAYERS_AS_REGIONS
1258 size_t count;
1259 const android::Rect* rects = region.getArray(&count);
1260
1261 uint32_t colors[] = {
1262 0x7fff0000, 0x7f00ff00,
1263 0x7f0000ff, 0x7fff00ff,
1264 };
1265
1266 int offset = 0;
1267 int32_t top = rects[0].top;
1268
1269 for (size_t i = 0; i < count; i++) {
1270 if (top != rects[i].top) {
1271 offset ^= 0x2;
1272 top = rects[i].top;
1273 }
1274
1275 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1276 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1277 SkXfermode::kSrcOver_Mode);
1278 }
1279#endif
1280}
1281
Romain Guy8ce00302013-01-15 18:51:42 -08001282void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1283 SkXfermode::Mode mode, bool dirty) {
1284 int count = 0;
1285 Vector<float> rects;
1286
1287 SkRegion::Iterator it(region);
1288 while (!it.done()) {
1289 const SkIRect& r = it.rect();
1290 rects.push(r.fLeft);
1291 rects.push(r.fTop);
1292 rects.push(r.fRight);
1293 rects.push(r.fBottom);
Chris Craik2af46352012-11-26 18:30:17 -08001294 count += 4;
Romain Guy8ce00302013-01-15 18:51:42 -08001295 it.next();
1296 }
1297
Romain Guy3bbacf22013-02-06 16:51:04 -08001298 drawColorRects(rects.array(), count, color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001299}
1300
Romain Guy5b3b3522010-10-27 18:57:51 -07001301void OpenGLRenderer::dirtyLayer(const float left, const float top,
1302 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001303 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001304 Rect bounds(left, top, right, bottom);
1305 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001306 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001307 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001308}
1309
1310void OpenGLRenderer::dirtyLayer(const float left, const float top,
1311 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001312 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001313 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001314 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001315 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001316}
1317
1318void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001319 if (bounds.intersect(*mSnapshot->clipRect)) {
1320 bounds.snapToPixelBoundaries();
1321 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1322 if (!dirty.isEmpty()) {
1323 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001324 }
1325 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001326}
1327
Romain Guy54be1cd2011-06-13 19:04:27 -07001328void OpenGLRenderer::clearLayerRegions() {
1329 const size_t count = mLayers.size();
1330 if (count == 0) return;
1331
1332 if (!mSnapshot->isIgnored()) {
1333 // Doing several glScissor/glClear here can negatively impact
1334 // GPUs with a tiler architecture, instead we draw quads with
1335 // the Clear blending mode
1336
1337 // The list contains bounds that have already been clipped
1338 // against their initial clip rect, and the current clip
1339 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001340 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001341
1342 Vertex mesh[count * 6];
1343 Vertex* vertex = mesh;
1344
1345 for (uint32_t i = 0; i < count; i++) {
1346 Rect* bounds = mLayers.itemAt(i);
1347
1348 Vertex::set(vertex++, bounds->left, bounds->bottom);
1349 Vertex::set(vertex++, bounds->left, bounds->top);
1350 Vertex::set(vertex++, bounds->right, bounds->top);
1351 Vertex::set(vertex++, bounds->left, bounds->bottom);
1352 Vertex::set(vertex++, bounds->right, bounds->top);
1353 Vertex::set(vertex++, bounds->right, bounds->bottom);
1354
1355 delete bounds;
1356 }
Romain Guye67307c2013-02-11 18:01:20 -08001357 // We must clear the list of dirty rects before we
1358 // call setupDraw() to prevent stencil setup to do
1359 // the same thing again
1360 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001361
1362 setupDraw(false);
1363 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1364 setupDrawBlending(true, SkXfermode::kClear_Mode);
1365 setupDrawProgram();
1366 setupDrawPureColorUniforms();
1367 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy39d252a2011-12-12 18:14:06 -08001368 setupDrawVertices(&mesh[0].position[0]);
Romain Guy54be1cd2011-06-13 19:04:27 -07001369
Romain Guy54be1cd2011-06-13 19:04:27 -07001370 glDrawArrays(GL_TRIANGLES, 0, count * 6);
Romain Guy8a4ac612012-07-17 17:32:48 -07001371
1372 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001373 } else {
1374 for (uint32_t i = 0; i < count; i++) {
1375 delete mLayers.itemAt(i);
1376 }
Romain Guye67307c2013-02-11 18:01:20 -08001377 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001378 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001379}
1380
Romain Guybd6b79b2010-06-26 00:13:53 -07001381///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001382// State Deferral
1383///////////////////////////////////////////////////////////////////////////////
1384
Chris Craikff785832013-03-08 13:12:16 -08001385bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001386 const Rect& currentClip = *(mSnapshot->clipRect);
1387 const mat4& currentMatrix = *(mSnapshot->transform);
1388
Chris Craikff785832013-03-08 13:12:16 -08001389 if (stateDeferFlags & kStateDeferFlag_Draw) {
1390 // state has bounds initialized in local coordinates
1391 if (!state.mBounds.isEmpty()) {
1392 currentMatrix.mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001393 Rect clippedBounds(state.mBounds);
1394 if(!clippedBounds.intersect(currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001395 // quick rejected
1396 return true;
1397 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001398
Chris Craika02c4ed2013-06-14 13:43:58 -07001399 state.mClipSideFlags = kClipSide_None;
Chris Craik28ce94a2013-05-31 11:38:03 -07001400 if (!currentClip.contains(state.mBounds)) {
1401 int& flags = state.mClipSideFlags;
1402 // op partially clipped, so record which sides are clipped for clip-aware merging
1403 if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
1404 if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
1405 if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
1406 if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
1407 }
1408 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001409 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001410 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1411 // overdraw avoidance (since we don't know what it overlaps)
1412 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikff785832013-03-08 13:12:16 -08001413 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001414 }
1415 }
1416
Chris Craik527a3aa2013-03-04 10:19:31 -08001417 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1418 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001419 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001420 }
1421
Chris Craik7273daa2013-03-28 11:25:24 -07001422 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1423 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001424 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001425 state.mDrawModifiers = mDrawModifiers;
1426 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001427 return false;
1428}
1429
Chris Craik527a3aa2013-03-04 10:19:31 -08001430void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001431 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001432 mDrawModifiers = state.mDrawModifiers;
1433 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001434
Chris Craik527a3aa2013-03-04 10:19:31 -08001435 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001436 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1437 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001438 dirtyClip();
1439 }
Chris Craikc3566d02013-02-04 16:16:33 -08001440}
1441
Chris Craik28ce94a2013-05-31 11:38:03 -07001442/**
1443 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1444 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1445 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1446 *
1447 * This method should be called when restoreDisplayState() won't be restoring the clip
1448 */
1449void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1450 if (clipRect != NULL) {
1451 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1452 } else {
1453 mSnapshot->setClip(0, 0, mWidth, mHeight);
1454 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001455 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001456 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001457}
1458
Chris Craikc3566d02013-02-04 16:16:33 -08001459///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001460// Transforms
1461///////////////////////////////////////////////////////////////////////////////
1462
1463void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy4c2547f2013-06-11 16:19:24 -07001464 currentTransform().translate(dx, dy);
Romain Guyf6a11b82010-06-23 17:47:49 -07001465}
1466
1467void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001468 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001469}
1470
1471void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001472 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001473}
1474
Romain Guy807daf72011-01-18 11:19:19 -08001475void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001476 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001477}
1478
Romain Guyf6a11b82010-06-23 17:47:49 -07001479void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001480 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001481 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001482 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001483 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001484 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001485}
1486
Chris Craikb98a0162013-02-21 11:30:22 -08001487bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001488 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001489}
1490
Romain Guyf6a11b82010-06-23 17:47:49 -07001491void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001492 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001493}
1494
1495void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001496 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001497 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001498 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001499 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001500}
1501
1502///////////////////////////////////////////////////////////////////////////////
1503// Clipping
1504///////////////////////////////////////////////////////////////////////////////
1505
Romain Guybb9524b2010-06-22 18:56:38 -07001506void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001507 Rect clip(*mSnapshot->clipRect);
1508 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001509
Romain Guy8a4ac612012-07-17 17:32:48 -07001510 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1511 clip.getWidth(), clip.getHeight())) {
1512 mDirtyClip = false;
1513 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001514}
1515
Romain Guy8ce00302013-01-15 18:51:42 -08001516void OpenGLRenderer::ensureStencilBuffer() {
1517 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1518 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1519 // just hope we have one when hasLayer() returns false.
1520 if (hasLayer()) {
1521 attachStencilBufferToLayer(mSnapshot->layer);
1522 }
1523}
1524
1525void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1526 // The layer's FBO is already bound when we reach this stage
1527 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001528 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1529 // is attached after we initiated tiling. We must turn it off,
1530 // attach the new render buffer then turn tiling back on
1531 endTiling();
1532
Romain Guy8d4aeb72013-02-12 16:08:55 -08001533 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001534 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001535 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001536
Romain Guyf735c8e2013-01-31 17:45:55 -08001537 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001538 }
1539}
1540
1541void OpenGLRenderer::setStencilFromClip() {
1542 if (!mCaches.debugOverdraw) {
1543 if (!mSnapshot->clipRegion->isEmpty()) {
1544 // NOTE: The order here is important, we must set dirtyClip to false
1545 // before any draw call to avoid calling back into this method
1546 mDirtyClip = false;
1547
1548 ensureStencilBuffer();
1549
1550 mCaches.stencil.enableWrite();
1551
1552 // Clear the stencil but first make sure we restrict drawing
1553 // to the region's bounds
1554 bool resetScissor = mCaches.enableScissor();
1555 if (resetScissor) {
1556 // The scissor was not set so we now need to update it
1557 setScissorFromClip();
1558 }
1559 mCaches.stencil.clear();
1560 if (resetScissor) mCaches.disableScissor();
1561
1562 // NOTE: We could use the region contour path to generate a smaller mesh
1563 // Since we are using the stencil we could use the red book path
1564 // drawing technique. It might increase bandwidth usage though.
1565
1566 // The last parameter is important: we are not drawing in the color buffer
1567 // so we don't want to dirty the current layer, if any
1568 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1569
1570 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001571
1572 // Draw the region used to generate the stencil if the appropriate debug
1573 // mode is enabled
1574 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1575 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1576 }
Romain Guy8ce00302013-01-15 18:51:42 -08001577 } else {
1578 mCaches.stencil.disable();
1579 }
1580 }
1581}
1582
Romain Guy9d5316e2010-06-24 19:30:36 -07001583const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001584 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001585}
1586
Chris Craik39a908c2013-06-13 14:39:01 -07001587bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1588 bool* clipRequired) {
1589 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001590 return true;
1591 }
1592
1593 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001594 currentTransform().mapRect(r);
Romain Guy8a4ac612012-07-17 17:32:48 -07001595 r.snapToPixelBoundaries();
1596
1597 Rect clipRect(*mSnapshot->clipRect);
1598 clipRect.snapToPixelBoundaries();
1599
Chris Craik39a908c2013-06-13 14:39:01 -07001600 if (!clipRect.intersects(r)) return true;
Romain Guy8a4ac612012-07-17 17:32:48 -07001601
Chris Craik39a908c2013-06-13 14:39:01 -07001602 if (clipRequired) *clipRequired = !clipRect.contains(r);
1603 return false;
Romain Guy35643dd2012-09-18 15:40:58 -07001604}
1605
Romain Guy672433d2013-01-04 19:05:13 -08001606bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1607 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001608 if (paint->getStyle() != SkPaint::kFill_Style) {
1609 float outset = paint->getStrokeWidth() * 0.5f;
1610 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1611 } else {
1612 return quickReject(left, top, right, bottom);
1613 }
1614}
1615
Romain Guyc7d53492010-06-25 13:41:57 -07001616bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craik39a908c2013-06-13 14:39:01 -07001617 bool clipRequired = false;
1618 if (quickRejectNoScissor(left, top, right, bottom, &clipRequired)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001619 return true;
1620 }
1621
Chris Craik39a908c2013-06-13 14:39:01 -07001622 if (!isDeferred()) {
1623 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guy586cae32012-07-13 15:28:31 -07001624 }
Chris Craik39a908c2013-06-13 14:39:01 -07001625 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001626}
1627
Romain Guy8ce00302013-01-15 18:51:42 -08001628void OpenGLRenderer::debugClip() {
1629#if DEBUG_CLIP_REGIONS
1630 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1631 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1632 }
1633#endif
1634}
1635
Romain Guy079ba2c2010-07-16 14:12:24 -07001636bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001637 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001638 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1639 if (clipped) {
1640 dirtyClip();
1641 }
1642 return !mSnapshot->clipRect->isEmpty();
1643 }
1644
1645 SkPath path;
1646 path.addRect(left, top, right, bottom);
1647
1648 return clipPath(&path, op);
1649}
1650
1651bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1652 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001653 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001654
1655 SkPath transformed;
1656 path->transform(transform, &transformed);
1657
1658 SkRegion clip;
1659 if (!mSnapshot->clipRegion->isEmpty()) {
1660 clip.setRegion(*mSnapshot->clipRegion);
1661 } else {
1662 Rect* bounds = mSnapshot->clipRect;
1663 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1664 }
1665
1666 SkRegion region;
1667 region.setPath(transformed, clip);
1668
1669 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001670 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001671 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001672 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001673 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001674}
1675
Romain Guy735738c2012-12-03 12:34:51 -08001676bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001677 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1678 if (clipped) {
1679 dirtyClip();
1680 }
1681 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001682}
1683
Chet Haasea23eed82012-04-12 15:19:04 -07001684Rect* OpenGLRenderer::getClipRect() {
1685 return mSnapshot->clipRect;
1686}
1687
Romain Guyf6a11b82010-06-23 17:47:49 -07001688///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001689// Drawing commands
1690///////////////////////////////////////////////////////////////////////////////
1691
Romain Guy54be1cd2011-06-13 19:04:27 -07001692void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001693 // TODO: It would be best if we could do this before quickReject()
1694 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001695 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001696 // Make sure setScissor & setStencil happen at the beginning of
1697 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001698 if (mDirtyClip) {
1699 if (mCaches.scissorEnabled) {
1700 setScissorFromClip();
1701 }
Romain Guy8ce00302013-01-15 18:51:42 -08001702 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001703 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001704
Romain Guy70ca14e2010-12-13 18:24:33 -08001705 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001706
Romain Guy70ca14e2010-12-13 18:24:33 -08001707 mSetShaderColor = false;
1708 mColorSet = false;
1709 mColorA = mColorR = mColorG = mColorB = 0.0f;
1710 mTextureUnit = 0;
1711 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001712
1713 // Enable debug highlight when what we're about to draw is tested against
1714 // the stencil buffer and if stencil highlight debugging is on
1715 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1716 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1717 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001718
1719 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001720}
1721
1722void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1723 mDescription.hasTexture = true;
1724 mDescription.hasAlpha8Texture = isAlpha8;
1725}
1726
Romain Guyff316ec2013-02-13 18:39:43 -08001727void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1728 mDescription.hasTexture = true;
1729 mDescription.hasColors = true;
1730 mDescription.hasAlpha8Texture = isAlpha8;
1731}
1732
Romain Guyaa6c24c2011-04-28 18:40:04 -07001733void OpenGLRenderer::setupDrawWithExternalTexture() {
1734 mDescription.hasExternalTexture = true;
1735}
1736
Romain Guy15bc6432011-12-13 13:11:32 -08001737void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001738 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001739}
1740
Chris Craik710f46d2012-09-17 17:25:49 -07001741void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001742 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001743}
1744
Romain Guy8d0d4782010-12-14 20:13:35 -08001745void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1746 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001747 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1748 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1749 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001750 mColorSet = true;
1751 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1752}
1753
Romain Guy86568192010-12-14 15:55:39 -08001754void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1755 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001756 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1757 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1758 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001759 mColorSet = true;
1760 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1761}
1762
Romain Guy41210632012-07-16 17:04:24 -07001763void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1764 mCaches.fontRenderer->describe(mDescription, paint);
1765}
1766
Romain Guy70ca14e2010-12-13 18:24:33 -08001767void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1768 mColorA = a;
1769 mColorR = r;
1770 mColorG = g;
1771 mColorB = b;
1772 mColorSet = true;
1773 mSetShaderColor = mDescription.setColor(r, g, b, a);
1774}
1775
1776void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001777 if (mDrawModifiers.mShader) {
1778 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001779 }
1780}
1781
1782void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001783 if (mDrawModifiers.mColorFilter) {
1784 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001785 }
1786}
1787
Romain Guyf09ef512011-05-27 11:43:46 -07001788void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1789 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1790 mColorA = 1.0f;
1791 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001792 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001793 }
1794}
1795
Romain Guy70ca14e2010-12-13 18:24:33 -08001796void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001797 // When the blending mode is kClear_Mode, we need to use a modulate color
1798 // argb=1,0,0,0
1799 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001800 bool blend = (mColorSet && mColorA < 1.0f) ||
1801 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1802 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001803}
1804
1805void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001806 // When the blending mode is kClear_Mode, we need to use a modulate color
1807 // argb=1,0,0,0
1808 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001809 blend |= (mColorSet && mColorA < 1.0f) ||
1810 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1811 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1812 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001813}
1814
1815void OpenGLRenderer::setupDrawProgram() {
1816 useProgram(mCaches.programCache.get(mDescription));
1817}
1818
1819void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1820 mTrackDirtyRegions = false;
1821}
1822
1823void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1824 bool ignoreTransform) {
1825 mModelView.loadTranslate(left, top, 0.0f);
1826 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001827 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1828 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001829 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001830 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001831 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1832 }
1833}
1834
Chet Haase8a5cc922011-04-26 07:28:09 -07001835void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001836 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001837}
1838
Romain Guy70ca14e2010-12-13 18:24:33 -08001839void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1840 bool ignoreTransform, bool ignoreModelView) {
1841 if (!ignoreModelView) {
1842 mModelView.loadTranslate(left, top, 0.0f);
1843 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001844 } else {
1845 mModelView.loadIdentity();
1846 }
Romain Guy86568192010-12-14 15:55:39 -08001847 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1848 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001849 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001850 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001851 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001852 }
1853 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001854 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001855 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1856 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001857}
1858
1859void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001860 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001861 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1862 }
1863}
1864
Romain Guy86568192010-12-14 15:55:39 -08001865void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001866 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001867 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001868 }
1869}
1870
Romain Guy70ca14e2010-12-13 18:24:33 -08001871void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001872 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001873 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001874 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001875 }
Chris Craikc3566d02013-02-04 16:16:33 -08001876 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1877 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001878 }
1879}
1880
Romain Guy8d0d4782010-12-14 20:13:35 -08001881void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001882 if (mDrawModifiers.mShader) {
1883 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001884 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001885 }
1886}
1887
Romain Guy70ca14e2010-12-13 18:24:33 -08001888void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001889 if (mDrawModifiers.mColorFilter) {
1890 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001891 }
1892}
1893
Romain Guy41210632012-07-16 17:04:24 -07001894void OpenGLRenderer::setupDrawTextGammaUniforms() {
1895 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1896}
1897
Romain Guy70ca14e2010-12-13 18:24:33 -08001898void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001899 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001900 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001901 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001902}
1903
1904void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001905 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001906 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001907 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001908}
1909
Romain Guyaa6c24c2011-04-28 18:40:04 -07001910void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1911 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001912 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001913 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001914}
1915
Romain Guy8f0095c2011-05-02 17:24:22 -07001916void OpenGLRenderer::setupDrawTextureTransform() {
1917 mDescription.hasTextureTransform = true;
1918}
1919
1920void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001921 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1922 GL_FALSE, &transform.data[0]);
1923}
1924
Romain Guy70ca14e2010-12-13 18:24:33 -08001925void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001926 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001927 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001928 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001929 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001930 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001931 }
Romain Guyd71dd362011-12-12 19:03:35 -08001932
Chris Craikcb4d6002012-09-25 12:00:29 -07001933 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001934 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001935 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001936 }
1937
1938 mCaches.unbindIndicesBuffer();
1939}
1940
Romain Guyff316ec2013-02-13 18:39:43 -08001941void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1942 bool force = mCaches.unbindMeshBuffer();
1943 GLsizei stride = sizeof(ColorTextureVertex);
1944
1945 mCaches.bindPositionVertexPointer(force, vertices, stride);
1946 if (mCaches.currentProgram->texCoords >= 0) {
1947 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1948 }
1949 int slot = mCaches.currentProgram->getAttrib("colors");
1950 if (slot >= 0) {
1951 glEnableVertexAttribArray(slot);
1952 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1953 }
1954
1955 mCaches.unbindIndicesBuffer();
1956}
1957
Romain Guy3b748a42013-04-17 18:54:38 -07001958void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1959 bool force = false;
1960 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1961 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1962 // use the default VBO found in Caches
1963 if (!vertices || vbo) {
1964 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1965 } else {
1966 force = mCaches.unbindMeshBuffer();
1967 }
1968 mCaches.bindIndicesBuffer();
1969
Chris Craikcb4d6002012-09-25 12:00:29 -07001970 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001971 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001972 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001973 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001974}
1975
Chet Haase5b0200b2011-04-13 17:58:08 -07001976void OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001977 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001978 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Romain Guy15bc6432011-12-13 13:11:32 -08001979 mCaches.unbindIndicesBuffer();
Chet Haase5b0200b2011-04-13 17:58:08 -07001980}
1981
Romain Guy70ca14e2010-12-13 18:24:33 -08001982void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08001983}
1984
1985///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001986// Drawing
1987///////////////////////////////////////////////////////////////////////////////
1988
Chris Craikff785832013-03-08 13:12:16 -08001989status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1990 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001991 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001992 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1993 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001994 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07001995 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001996 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001997 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1998 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001999 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08002000 }
2001
Chris Craik28ce94a2013-05-31 11:38:03 -07002002 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
2003 DeferredDisplayList deferredList(*(mSnapshot->clipRect), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08002004 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
2005 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07002006
2007 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07002008 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07002009
Chet Haase58d110a2013-04-10 07:43:29 -07002010 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08002011 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07002012
Romain Guy65549432012-03-26 16:45:05 -07002013 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08002014}
2015
Chris Craikc3566d02013-02-04 16:16:33 -08002016void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07002017 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08002018 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07002019 }
2020}
2021
Romain Guya168d732011-03-18 16:50:13 -07002022void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
2023 int alpha;
2024 SkXfermode::Mode mode;
2025 getAlphaAndMode(paint, &alpha, &mode);
2026
Romain Guy886b2752013-01-04 12:26:18 -08002027 int color = paint != NULL ? paint->getColor() : 0;
2028
Romain Guya168d732011-03-18 16:50:13 -07002029 float x = left;
2030 float y = top;
2031
Romain Guy886b2752013-01-04 12:26:18 -08002032 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2033
Romain Guya168d732011-03-18 16:50:13 -07002034 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08002035 if (currentTransform().isPureTranslate()) {
2036 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2037 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002038 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002039
2040 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002041 } else {
Romain Guy886b2752013-01-04 12:26:18 -08002042 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002043 }
2044
Romain Guy3b748a42013-04-17 18:54:38 -07002045 // No need to check for a UV mapper on the texture object, only ARGB_8888
2046 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002047 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07002048 paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
2049 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002050}
2051
Romain Guy03c00b52013-06-20 18:30:28 -07002052/**
2053 * Important note: this method is intended to draw batches of bitmaps and
2054 * will not set the scissor enable or dirty the current layer, if any.
2055 * The caller is responsible for properly dirtying the current layer.
2056 */
Chris Craik527a3aa2013-03-04 10:19:31 -08002057status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
Romain Guy2db5e992013-05-21 15:29:59 -07002058 bool transformed, const Rect& bounds, SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002059 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002060 Texture* texture = getTexture(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002061 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002062
Chris Craik527a3aa2013-03-04 10:19:31 -08002063 const AutoTexture autoCleanup(texture);
2064
2065 int alpha;
2066 SkXfermode::Mode mode;
2067 getAlphaAndMode(paint, &alpha, &mode);
2068
2069 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy2db5e992013-05-21 15:29:59 -07002070 texture->setFilter(transformed ? FILTER(paint) : GL_NEAREST, true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002071
2072 const float x = (int) floorf(bounds.left + 0.5f);
2073 const float y = (int) floorf(bounds.top + 0.5f);
2074 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2075 int color = paint != NULL ? paint->getColor() : 0;
2076 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2077 texture->id, paint != NULL, color, alpha, mode,
2078 &vertices[0].position[0], &vertices[0].texture[0],
Romain Guy03c00b52013-06-20 18:30:28 -07002079 GL_TRIANGLES, bitmapCount * 6, true, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002080 } else {
2081 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2082 texture->id, alpha / 255.0f, mode, texture->blend,
2083 &vertices[0].position[0], &vertices[0].texture[0],
Romain Guy03c00b52013-06-20 18:30:28 -07002084 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002085 }
2086
2087 return DrawGlInfo::kStatusDrew;
2088}
2089
Chet Haase48659092012-05-31 15:21:51 -07002090status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c72e2010-07-12 20:20:03 -07002091 const float right = left + bitmap->width();
2092 const float bottom = top + bitmap->height();
2093
2094 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002095 return DrawGlInfo::kStatusDone;
Romain Guy6926c72e2010-07-12 20:20:03 -07002096 }
2097
Romain Guya1d3c912011-12-13 14:55:06 -08002098 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002099 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002100 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002101 const AutoTexture autoCleanup(texture);
2102
Romain Guy211370f2012-02-01 16:10:55 -08002103 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002104 drawAlphaBitmap(texture, left, top, paint);
2105 } else {
2106 drawTextureRect(left, top, right, bottom, texture, paint);
2107 }
Chet Haase48659092012-05-31 15:21:51 -07002108
2109 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002110}
2111
Chet Haase48659092012-05-31 15:21:51 -07002112status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002113 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2114 const mat4 transform(*matrix);
2115 transform.mapRect(r);
2116
Romain Guy6926c72e2010-07-12 20:20:03 -07002117 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002118 return DrawGlInfo::kStatusDone;
Romain Guy6926c72e2010-07-12 20:20:03 -07002119 }
2120
Romain Guya1d3c912011-12-13 14:55:06 -08002121 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002122 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002123 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002124 const AutoTexture autoCleanup(texture);
2125
Romain Guy5b3b3522010-10-27 18:57:51 -07002126 // This could be done in a cheaper way, all we need is pass the matrix
2127 // to the vertex shader. The save/restore is a bit overkill.
2128 save(SkCanvas::kMatrix_SaveFlag);
2129 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002130 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2131 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2132 } else {
2133 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2134 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002135 restore();
Chet Haase48659092012-05-31 15:21:51 -07002136
2137 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002138}
2139
Chet Haase48659092012-05-31 15:21:51 -07002140status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002141 const float right = left + bitmap->width();
2142 const float bottom = top + bitmap->height();
2143
2144 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002145 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002146 }
2147
2148 mCaches.activeTexture(0);
2149 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2150 const AutoTexture autoCleanup(texture);
2151
Romain Guy886b2752013-01-04 12:26:18 -08002152 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2153 drawAlphaBitmap(texture, left, top, paint);
2154 } else {
2155 drawTextureRect(left, top, right, bottom, texture, paint);
2156 }
Chet Haase48659092012-05-31 15:21:51 -07002157
2158 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002159}
2160
Chet Haase48659092012-05-31 15:21:51 -07002161status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002162 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002163 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002164 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002165 }
2166
Chris Craik39a908c2013-06-13 14:39:01 -07002167 // TODO: use quickReject on bounds from vertices
2168 mCaches.enableScissor();
2169
Romain Guyb18d2d02011-02-10 15:52:54 -08002170 float left = FLT_MAX;
2171 float top = FLT_MAX;
2172 float right = FLT_MIN;
2173 float bottom = FLT_MIN;
2174
Romain Guya92bb4d2012-10-16 11:08:44 -07002175 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002176
Romain Guyff316ec2013-02-13 18:39:43 -08002177 ColorTextureVertex mesh[count];
2178 ColorTextureVertex* vertex = mesh;
2179
2180 bool cleanupColors = false;
2181 if (!colors) {
2182 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2183 colors = new int[colorsCount];
2184 memset(colors, 0xff, colorsCount * sizeof(int));
2185 cleanupColors = true;
2186 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002187
Romain Guy3b748a42013-04-17 18:54:38 -07002188 mCaches.activeTexture(0);
2189 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2190 const UvMapper& mapper(getMapper(texture));
2191
Romain Guy5a7b4662011-01-20 19:09:30 -08002192 for (int32_t y = 0; y < meshHeight; y++) {
2193 for (int32_t x = 0; x < meshWidth; x++) {
2194 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2195
2196 float u1 = float(x) / meshWidth;
2197 float u2 = float(x + 1) / meshWidth;
2198 float v1 = float(y) / meshHeight;
2199 float v2 = float(y + 1) / meshHeight;
2200
Romain Guy3b748a42013-04-17 18:54:38 -07002201 mapper.map(u1, v1, u2, v2);
2202
Romain Guy5a7b4662011-01-20 19:09:30 -08002203 int ax = i + (meshWidth + 1) * 2;
2204 int ay = ax + 1;
2205 int bx = i;
2206 int by = bx + 1;
2207 int cx = i + 2;
2208 int cy = cx + 1;
2209 int dx = i + (meshWidth + 1) * 2 + 2;
2210 int dy = dx + 1;
2211
Romain Guyff316ec2013-02-13 18:39:43 -08002212 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2213 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2214 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002215
Romain Guyff316ec2013-02-13 18:39:43 -08002216 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2217 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2218 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002219
Romain Guya92bb4d2012-10-16 11:08:44 -07002220 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2221 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2222 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2223 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002224 }
2225 }
2226
Romain Guya92bb4d2012-10-16 11:08:44 -07002227 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002228 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002229 return DrawGlInfo::kStatusDone;
2230 }
2231
Romain Guyff316ec2013-02-13 18:39:43 -08002232 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002233 texture = mCaches.textureCache.get(bitmap);
2234 if (!texture) {
2235 if (cleanupColors) delete[] colors;
2236 return DrawGlInfo::kStatusDone;
2237 }
Romain Guyff316ec2013-02-13 18:39:43 -08002238 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002239 const AutoTexture autoCleanup(texture);
2240
2241 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2242 texture->setFilter(FILTER(paint), true);
2243
2244 int alpha;
2245 SkXfermode::Mode mode;
2246 getAlphaAndMode(paint, &alpha, &mode);
2247
Romain Guyff316ec2013-02-13 18:39:43 -08002248 float a = alpha / 255.0f;
2249
Romain Guya92bb4d2012-10-16 11:08:44 -07002250 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002251 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002252 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002253
Romain Guyff316ec2013-02-13 18:39:43 -08002254 setupDraw();
2255 setupDrawWithTextureAndColor();
2256 setupDrawColor(a, a, a, a);
2257 setupDrawColorFilter();
2258 setupDrawBlending(true, mode, false);
2259 setupDrawProgram();
2260 setupDrawDirtyRegionsDisabled();
2261 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2262 setupDrawTexture(texture->id);
2263 setupDrawPureColorUniforms();
2264 setupDrawColorFilterUniforms();
2265 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2266
2267 glDrawArrays(GL_TRIANGLES, 0, count);
2268
2269 finishDrawTexture();
2270
2271 int slot = mCaches.currentProgram->getAttrib("colors");
2272 if (slot >= 0) {
2273 glDisableVertexAttribArray(slot);
2274 }
2275
2276 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002277
2278 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002279}
2280
Chet Haase48659092012-05-31 15:21:51 -07002281status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002282 float srcLeft, float srcTop, float srcRight, float srcBottom,
2283 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002284 SkPaint* paint) {
Romain Guy6926c72e2010-07-12 20:20:03 -07002285 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002286 return DrawGlInfo::kStatusDone;
Romain Guy6926c72e2010-07-12 20:20:03 -07002287 }
2288
Romain Guya1d3c912011-12-13 14:55:06 -08002289 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002290 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002291 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002292 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002293
Romain Guy8ba548f2010-06-30 19:21:21 -07002294 const float width = texture->width;
2295 const float height = texture->height;
2296
Romain Guy3b748a42013-04-17 18:54:38 -07002297 float u1 = fmax(0.0f, srcLeft / width);
2298 float v1 = fmax(0.0f, srcTop / height);
2299 float u2 = fmin(1.0f, srcRight / width);
2300 float v2 = fmin(1.0f, srcBottom / height);
2301
2302 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002303
Romain Guy03750a02010-10-18 14:06:08 -07002304 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002305 resetDrawTextureTexCoords(u1, v1, u2, v2);
2306
Romain Guy03750a02010-10-18 14:06:08 -07002307 int alpha;
2308 SkXfermode::Mode mode;
2309 getAlphaAndMode(paint, &alpha, &mode);
2310
Romain Guyd21b6e12011-11-30 20:21:23 -08002311 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2312
Romain Guy886b2752013-01-04 12:26:18 -08002313 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2314 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002315
Romain Guy886b2752013-01-04 12:26:18 -08002316 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2317 // Apply a scale transform on the canvas only when a shader is in use
2318 // Skia handles the ratio between the dst and src rects as a scale factor
2319 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002320 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002321 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002322
Romain Guy3b753822013-03-05 10:27:35 -08002323 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2324 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2325 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002326
2327 dstRight = x + (dstRight - dstLeft);
2328 dstBottom = y + (dstBottom - dstTop);
2329
2330 dstLeft = x;
2331 dstTop = y;
2332
2333 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2334 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002335 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002336 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002337 }
2338
2339 if (CC_UNLIKELY(useScaleTransform)) {
2340 save(SkCanvas::kMatrix_SaveFlag);
2341 translate(dstLeft, dstTop);
2342 scale(scaleX, scaleY);
2343
2344 dstLeft = 0.0f;
2345 dstTop = 0.0f;
2346
2347 dstRight = srcRight - srcLeft;
2348 dstBottom = srcBottom - srcTop;
2349 }
2350
2351 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2352 int color = paint ? paint->getColor() : 0;
2353 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2354 texture->id, paint != NULL, color, alpha, mode,
2355 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2356 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2357 } else {
2358 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2359 texture->id, alpha / 255.0f, mode, texture->blend,
2360 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2361 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2362 }
2363
2364 if (CC_UNLIKELY(useScaleTransform)) {
2365 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002366 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002367
2368 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002369
2370 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002371}
2372
Romain Guy3b748a42013-04-17 18:54:38 -07002373status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -07002374 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy6926c72e2010-07-12 20:20:03 -07002375 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002376 return DrawGlInfo::kStatusDone;
Romain Guy6926c72e2010-07-12 20:20:03 -07002377 }
2378
Romain Guy4c2547f2013-06-11 16:19:24 -07002379 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002380 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2381 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002382
Romain Guy03c00b52013-06-20 18:30:28 -07002383 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002384}
2385
Romain Guy03c00b52013-06-20 18:30:28 -07002386status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
2387 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002388 if (quickReject(left, top, right, bottom)) {
2389 return DrawGlInfo::kStatusDone;
2390 }
2391
Romain Guy211370f2012-02-01 16:10:55 -08002392 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002393 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002394 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002395 if (!texture) return DrawGlInfo::kStatusDone;
2396 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002397
Romain Guya4adcf02013-02-28 12:15:35 -08002398 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2399 texture->setFilter(GL_LINEAR, true);
2400
Romain Guy03c00b52013-06-20 18:30:28 -07002401 int alpha;
2402 SkXfermode::Mode mode;
2403 getAlphaAndMode(paint, &alpha, &mode);
2404
Romain Guy3b753822013-03-05 10:27:35 -08002405 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002406 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002407 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002408 const float offsetX = left + currentTransform().getTranslateX();
2409 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002410 const size_t count = mesh->quads.size();
2411 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002412 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002413 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002414 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2415 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2416 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002417 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002418 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002419 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002420 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002421 }
2422 }
2423
Romain Guy211370f2012-02-01 16:10:55 -08002424 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002425 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2426 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002427
Romain Guy3b748a42013-04-17 18:54:38 -07002428 right = x + right - left;
2429 bottom = y + bottom - top;
2430 drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
2431 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2432 GL_TRIANGLES, mesh->indexCount, false, true,
2433 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002434 } else {
Romain Guy3b748a42013-04-17 18:54:38 -07002435 drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2436 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2437 GL_TRIANGLES, mesh->indexCount, false, false,
2438 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002439 }
Romain Guy054dc182010-10-15 17:55:25 -07002440 }
Chet Haase48659092012-05-31 15:21:51 -07002441
2442 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002443}
2444
Romain Guy03c00b52013-06-20 18:30:28 -07002445/**
2446 * Important note: this method is intended to draw batches of 9-patch objects and
2447 * will not set the scissor enable or dirty the current layer, if any.
2448 * The caller is responsible for properly dirtying the current layer.
2449 */
2450status_t OpenGLRenderer::drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
2451 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint) {
2452 mCaches.activeTexture(0);
2453 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2454 if (!texture) return DrawGlInfo::kStatusDone;
2455 const AutoTexture autoCleanup(texture);
2456
2457 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2458 texture->setFilter(GL_LINEAR, true);
2459
2460 int alpha;
2461 SkXfermode::Mode mode;
2462 getAlphaAndMode(paint, &alpha, &mode);
2463
2464 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
2465 mode, texture->blend, &vertices[0].position[0], &vertices[0].texture[0],
2466 GL_TRIANGLES, indexCount, false, true, 0, true, false);
2467
2468 return DrawGlInfo::kStatusDrew;
2469}
2470
Chris Craik65cd6122012-12-10 17:56:27 -08002471status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2472 bool useOffset) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002473 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002474 // no vertices to draw
2475 return DrawGlInfo::kStatusDone;
2476 }
2477
Chris Craikcb4d6002012-09-25 12:00:29 -07002478 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002479 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2480 bool isAA = paint->isAntiAlias();
2481
Chris Craik710f46d2012-09-17 17:25:49 -07002482 setupDraw();
2483 setupDrawNoTexture();
2484 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002485 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2486 setupDrawColorFilter();
2487 setupDrawShader();
2488 setupDrawBlending(isAA, mode);
2489 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002490 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002491 setupDrawColorUniforms();
2492 setupDrawColorFilterUniforms();
2493 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002494
Chris Craik710f46d2012-09-17 17:25:49 -07002495 void* vertices = vertexBuffer.getBuffer();
2496 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002497 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002498 mCaches.resetTexCoordsVertexPointer();
2499 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002500
Chris Craik710f46d2012-09-17 17:25:49 -07002501 int alphaSlot = -1;
2502 if (isAA) {
2503 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2504 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002505
Chris Craik710f46d2012-09-17 17:25:49 -07002506 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002507 glEnableVertexAttribArray(alphaSlot);
2508 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002509 }
Romain Guy04299382012-07-18 17:15:41 -07002510
Chris Craik6d29c8d2013-05-08 18:35:44 -07002511 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Romain Guy04299382012-07-18 17:15:41 -07002512
Chris Craik710f46d2012-09-17 17:25:49 -07002513 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002514 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002515 }
Chris Craik65cd6122012-12-10 17:56:27 -08002516
2517 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002518}
2519
2520/**
Chris Craik65cd6122012-12-10 17:56:27 -08002521 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2522 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2523 * screen space in all directions. However, instead of using a fragment shader to compute the
2524 * translucency of the color from its position, we simply use a varying parameter to define how far
2525 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2526 *
2527 * Doesn't yet support joins, caps, or path effects.
2528 */
2529status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2530 VertexBuffer vertexBuffer;
2531 // TODO: try clipping large paths to viewport
2532 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2533
Romain Guyc46d07a2013-03-15 19:06:39 -07002534 if (hasLayer()) {
2535 SkRect bounds = path.getBounds();
2536 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2537 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2538 }
Chris Craik65cd6122012-12-10 17:56:27 -08002539
2540 return drawVertexBuffer(vertexBuffer, paint);
2541}
2542
2543/**
2544 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2545 * and additional geometry for defining an alpha slope perimeter.
2546 *
2547 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2548 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2549 * in-shader alpha region, but found it to be taxing on some GPUs.
2550 *
2551 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2552 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002553 */
Chet Haase48659092012-05-31 15:21:51 -07002554status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002555 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002556
Chris Craik65cd6122012-12-10 17:56:27 -08002557 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002558
Chris Craik65cd6122012-12-10 17:56:27 -08002559 VertexBuffer buffer;
2560 SkRect bounds;
2561 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002562
2563 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2564 return DrawGlInfo::kStatusDone;
2565 }
2566
Romain Guy3b753822013-03-05 10:27:35 -08002567 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002568
Chris Craik65cd6122012-12-10 17:56:27 -08002569 bool useOffset = !paint->isAntiAlias();
2570 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002571}
2572
Chet Haase48659092012-05-31 15:21:51 -07002573status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002574 if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002575
Chris Craik6d29c8d2013-05-08 18:35:44 -07002576 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002577
Chris Craik6d29c8d2013-05-08 18:35:44 -07002578 VertexBuffer buffer;
2579 SkRect bounds;
2580 PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002581
Chris Craik6d29c8d2013-05-08 18:35:44 -07002582 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2583 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002584 }
2585
Chris Craik6d29c8d2013-05-08 18:35:44 -07002586 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002587
Chris Craik6d29c8d2013-05-08 18:35:44 -07002588 bool useOffset = !paint->isAntiAlias();
2589 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002590}
2591
Chet Haase48659092012-05-31 15:21:51 -07002592status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002593 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002594 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002595
Romain Guyae88e5e2010-10-22 17:49:18 -07002596 Rect& clip(*mSnapshot->clipRect);
2597 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002598
Romain Guy3d58c032010-07-14 16:34:53 -07002599 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002600
2601 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002602}
Romain Guy9d5316e2010-06-24 19:30:36 -07002603
Chet Haase48659092012-05-31 15:21:51 -07002604status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2605 SkPaint* paint) {
2606 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002607 const AutoTexture autoCleanup(texture);
2608
2609 const float x = left + texture->left - texture->offset;
2610 const float y = top + texture->top - texture->offset;
2611
2612 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002613
2614 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002615}
2616
Chet Haase48659092012-05-31 15:21:51 -07002617status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002618 float rx, float ry, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002619 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2620 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002621 return DrawGlInfo::kStatusDone;
2622 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002623
Chris Craikcb4d6002012-09-25 12:00:29 -07002624 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002625 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002626 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002627 right - left, bottom - top, rx, ry, p);
2628 return drawShape(left, top, texture, p);
2629 }
2630
2631 SkPath path;
2632 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002633 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2634 float outset = p->getStrokeWidth() / 2;
2635 rect.outset(outset, outset);
2636 rx += outset;
2637 ry += outset;
2638 }
Chris Craik710f46d2012-09-17 17:25:49 -07002639 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002640 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002641}
2642
Chris Craik710f46d2012-09-17 17:25:49 -07002643status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002644 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002645 x + radius, y + radius, p) ||
2646 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002647 return DrawGlInfo::kStatusDone;
2648 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002649 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002650 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002651 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002652 return drawShape(x - radius, y - radius, texture, p);
2653 }
2654
2655 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002656 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2657 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2658 } else {
2659 path.addCircle(x, y, radius);
2660 }
Chris Craik65cd6122012-12-10 17:56:27 -08002661 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002662}
Romain Guy01d58e42011-01-19 21:54:02 -08002663
Chet Haase48659092012-05-31 15:21:51 -07002664status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002665 SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002666 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2667 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002668 return DrawGlInfo::kStatusDone;
2669 }
Romain Guy01d58e42011-01-19 21:54:02 -08002670
Chris Craikcb4d6002012-09-25 12:00:29 -07002671 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002672 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002673 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002674 return drawShape(left, top, texture, p);
2675 }
2676
2677 SkPath path;
2678 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002679 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2680 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2681 }
Chris Craik710f46d2012-09-17 17:25:49 -07002682 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002683 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002684}
2685
Chet Haase48659092012-05-31 15:21:51 -07002686status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002687 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002688 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2689 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002690 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002691 }
2692
Chris Craik780c1282012-10-04 14:10:49 -07002693 if (fabs(sweepAngle) >= 360.0f) {
2694 return drawOval(left, top, right, bottom, p);
2695 }
2696
2697 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002698 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002699 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002700 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002701 startAngle, sweepAngle, useCenter, p);
2702 return drawShape(left, top, texture, p);
2703 }
2704
2705 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2706 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2707 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2708 }
2709
2710 SkPath path;
2711 if (useCenter) {
2712 path.moveTo(rect.centerX(), rect.centerY());
2713 }
2714 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2715 if (useCenter) {
2716 path.close();
2717 }
Chris Craik65cd6122012-12-10 17:56:27 -08002718 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002719}
2720
Romain Guycf8675e2012-10-02 12:32:25 -07002721// See SkPaintDefaults.h
2722#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2723
Chet Haase48659092012-05-31 15:21:51 -07002724status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002725 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2726 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002727 return DrawGlInfo::kStatusDone;
Romain Guy6926c72e2010-07-12 20:20:03 -07002728 }
2729
Chris Craik710f46d2012-09-17 17:25:49 -07002730 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002731 // only fill style is supported by drawConvexPath, since others have to handle joins
2732 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2733 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2734 mCaches.activeTexture(0);
2735 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002736 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002737 return drawShape(left, top, texture, p);
2738 }
2739
2740 SkPath path;
2741 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2742 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2743 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2744 }
2745 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002746 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002747 }
2748
Romain Guy3b753822013-03-05 10:27:35 -08002749 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002750 SkPath path;
2751 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002752 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002753 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002754 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002755 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002756 }
Romain Guyc7d53492010-06-25 13:41:57 -07002757}
Romain Guy9d5316e2010-06-24 19:30:36 -07002758
Raph Levien416a8472012-07-19 22:48:17 -07002759void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2760 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2761 float x, float y) {
2762 mCaches.activeTexture(0);
2763
2764 // NOTE: The drop shadow will not perform gamma correction
2765 // if shader-based correction is enabled
2766 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2767 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002768 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002769 // If the drop shadow exceeds the max texture size or couldn't be
2770 // allocated, skip drawing
2771 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002772 const AutoTexture autoCleanup(shadow);
2773
Chris Craikc3566d02013-02-04 16:16:33 -08002774 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2775 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002776
Chris Craikc3566d02013-02-04 16:16:33 -08002777 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2778 int shadowColor = mDrawModifiers.mShadowColor;
2779 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002780 shadowColor = 0xffffffff;
2781 }
2782
2783 setupDraw();
2784 setupDrawWithTexture(true);
2785 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2786 setupDrawColorFilter();
2787 setupDrawShader();
2788 setupDrawBlending(true, mode);
2789 setupDrawProgram();
2790 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2791 setupDrawTexture(shadow->id);
2792 setupDrawPureColorUniforms();
2793 setupDrawColorFilterUniforms();
2794 setupDrawShaderUniforms();
2795 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2796
2797 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2798}
2799
Romain Guy768bffc2013-02-27 13:50:45 -08002800bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2801 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2802 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2803}
2804
Romain Guy257ae352013-03-20 16:31:12 -07002805class TextSetupFunctor: public Functor {
2806public:
2807 TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2808 int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2809 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2810 alpha(alpha), mode(mode), paint(paint) {
2811 }
2812 ~TextSetupFunctor() { }
2813
2814 status_t operator ()(int what, void* data) {
2815 renderer.setupDraw();
2816 renderer.setupDrawTextGamma(paint);
2817 renderer.setupDrawDirtyRegionsDisabled();
2818 renderer.setupDrawWithTexture(true);
2819 renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2820 renderer.setupDrawColorFilter();
2821 renderer.setupDrawShader();
2822 renderer.setupDrawBlending(true, mode);
2823 renderer.setupDrawProgram();
2824 renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2825 // Calling setupDrawTexture with the name 0 will enable the
2826 // uv attributes and increase the texture unit count
2827 // texture binding will be performed by the font renderer as
2828 // needed
2829 renderer.setupDrawTexture(0);
2830 renderer.setupDrawPureColorUniforms();
2831 renderer.setupDrawColorFilterUniforms();
2832 renderer.setupDrawShaderUniforms(pureTranslate);
2833 renderer.setupDrawTextGammaUniforms();
2834
2835 return NO_ERROR;
2836 }
2837
2838 OpenGLRenderer& renderer;
2839 float x;
2840 float y;
2841 bool pureTranslate;
2842 int alpha;
2843 SkXfermode::Mode mode;
2844 SkPaint* paint;
2845};
2846
Chet Haase48659092012-05-31 15:21:51 -07002847status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002848 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002849 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002850 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002851 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002852
Romain Guy671d6cf2012-01-18 12:39:17 -08002853 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002854 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002855 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002856 }
2857
Chris Craik39a908c2013-06-13 14:39:01 -07002858 mCaches.enableScissor();
2859
Romain Guy671d6cf2012-01-18 12:39:17 -08002860 float x = 0.0f;
2861 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002862 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002863 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002864 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2865 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002866 }
2867
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002868 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002869 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002870
2871 int alpha;
2872 SkXfermode::Mode mode;
2873 getAlphaAndMode(paint, &alpha, &mode);
2874
Chris Craikc3566d02013-02-04 16:16:33 -08002875 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002876 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2877 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002878 }
2879
Romain Guy671d6cf2012-01-18 12:39:17 -08002880 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002881 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002882 if (pureTranslate && !linearFilter) {
2883 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2884 }
Romain Guy257ae352013-03-20 16:31:12 -07002885 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002886
2887 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2888 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2889
Romain Guy211370f2012-02-01 16:10:55 -08002890 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002891
Romain Guy257ae352013-03-20 16:31:12 -07002892 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002893 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002894 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002895 if (hasActiveLayer) {
2896 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002897 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002898 }
2899 dirtyLayerUnchecked(bounds, getRegion());
2900 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002901 }
Chet Haase48659092012-05-31 15:21:51 -07002902
2903 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002904}
2905
Romain Guy624234f2013-03-05 16:43:31 -08002906mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2907 mat4 fontTransform;
2908 if (CC_LIKELY(transform.isPureTranslate())) {
2909 fontTransform = mat4::identity();
2910 } else {
2911 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002912 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002913 } else {
2914 float sx, sy;
2915 currentTransform().decomposeScale(sx, sy);
2916 fontTransform.loadScale(sx, sy, 1.0f);
2917 }
2918 }
2919 return fontTransform;
2920}
2921
Chris Craik41541822013-05-03 16:35:54 -07002922status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2923 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002924 DrawOpMode drawOpMode) {
2925
Chris Craik527a3aa2013-03-04 10:19:31 -08002926 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002927 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2928 // drawing as ops from DeferredDisplayList are already filtered for these
2929 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint) ||
2930 quickReject(bounds)) {
2931 return DrawGlInfo::kStatusDone;
2932 }
Romain Guycac5fd32011-12-01 20:08:50 -08002933 }
2934
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002935 const float oldX = x;
2936 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002937
2938 const mat4& transform = currentTransform();
2939 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002940
Romain Guy211370f2012-02-01 16:10:55 -08002941 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002942 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2943 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002944 }
2945
Romain Guy86568192010-12-14 15:55:39 -08002946 int alpha;
2947 SkXfermode::Mode mode;
2948 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002949
Romain Guyc74f45a2013-02-26 19:10:14 -08002950 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2951
Chris Craikc3566d02013-02-04 16:16:33 -08002952 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002953 fontRenderer.setFont(paint, mat4::identity());
2954 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2955 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002956 }
2957
Romain Guy19d4dd82013-03-04 11:14:26 -08002958 const bool hasActiveLayer = hasLayer();
2959
Romain Guy624234f2013-03-05 16:43:31 -08002960 // We only pass a partial transform to the font renderer. That partial
2961 // matrix defines how glyphs are rasterized. Typically we want glyphs
2962 // to be rasterized at their final size on screen, which means the partial
2963 // matrix needs to take the scale factor into account.
2964 // When a partial matrix is used to transform glyphs during rasterization,
2965 // the mesh is generated with the inverse transform (in the case of scale,
2966 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2967 // apply the full transform matrix at draw time in the vertex shader.
2968 // Applying the full matrix in the shader is the easiest way to handle
2969 // rotation and perspective and allows us to always generated quads in the
2970 // font renderer which greatly simplifies the code, clipping in particular.
2971 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002972 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002973
Romain Guy6620c6d2010-12-06 18:07:02 -08002974 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002975 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002976 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002977
Romain Guy624234f2013-03-05 16:43:31 -08002978 // TODO: Implement better clipping for scaled/rotated text
2979 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Chris Craik41541822013-05-03 16:35:54 -07002980 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002981
Raph Levien996e57c2012-07-23 15:22:52 -07002982 bool status;
Romain Guy257ae352013-03-20 16:31:12 -07002983 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002984
2985 // don't call issuedrawcommand, do it at end of batch
2986 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002987 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002988 SkPaint paintCopy(*paint);
2989 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2990 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002991 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002992 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002993 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002994 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002995 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002996
Chris Craik527a3aa2013-03-04 10:19:31 -08002997 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002998 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002999 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08003000 }
Chris Craik41541822013-05-03 16:35:54 -07003001 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07003002 }
Romain Guy694b5192010-07-21 21:33:20 -07003003
Chris Craik41541822013-05-03 16:35:54 -07003004 drawTextDecorations(text, bytesCount, totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07003005
3006 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07003007}
3008
Chet Haase48659092012-05-31 15:21:51 -07003009status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08003010 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08003011 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07003012 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08003013 }
3014
Chris Craik39a908c2013-06-13 14:39:01 -07003015 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
3016 mCaches.enableScissor();
3017
Romain Guyb1d0a4e2012-07-13 18:25:35 -07003018 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08003019 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07003020 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08003021
3022 int alpha;
3023 SkXfermode::Mode mode;
3024 getAlphaAndMode(paint, &alpha, &mode);
3025
Romain Guy03d58522012-02-24 17:54:07 -08003026 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07003027 setupDrawTextGamma(paint);
Romain Guy03d58522012-02-24 17:54:07 -08003028 setupDrawDirtyRegionsDisabled();
3029 setupDrawWithTexture(true);
3030 setupDrawAlpha8Color(paint->getColor(), alpha);
3031 setupDrawColorFilter();
3032 setupDrawShader();
3033 setupDrawBlending(true, mode);
3034 setupDrawProgram();
Romain Guy97771732012-02-28 18:17:02 -08003035 setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
Romain Guy257ae352013-03-20 16:31:12 -07003036 // Calling setupDrawTexture with the name 0 will enable the
3037 // uv attributes and increase the texture unit count
3038 // texture binding will be performed by the font renderer as
3039 // needed
3040 setupDrawTexture(0);
Romain Guy03d58522012-02-24 17:54:07 -08003041 setupDrawPureColorUniforms();
3042 setupDrawColorFilterUniforms();
Romain Guy97771732012-02-28 18:17:02 -08003043 setupDrawShaderUniforms(false);
Romain Guy41210632012-07-16 17:04:24 -07003044 setupDrawTextGammaUniforms();
Romain Guy03d58522012-02-24 17:54:07 -08003045
Romain Guy97771732012-02-28 18:17:02 -08003046 const Rect* clip = &mSnapshot->getLocalClip();
3047 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08003048
Romain Guy97771732012-02-28 18:17:02 -08003049 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003050
3051 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
3052 hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
Romain Guy97771732012-02-28 18:17:02 -08003053 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003054 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003055 dirtyLayerUnchecked(bounds, getRegion());
3056 }
Romain Guy97771732012-02-28 18:17:02 -08003057 }
Chet Haase48659092012-05-31 15:21:51 -07003058
3059 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003060}
3061
Chet Haase48659092012-05-31 15:21:51 -07003062status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3063 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003064
Romain Guya1d3c912011-12-13 14:55:06 -08003065 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003066
Romain Guyfb8b7632010-08-23 21:05:08 -07003067 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003068 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003069 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003070
Romain Guy8b55f372010-08-18 17:10:07 -07003071 const float x = texture->left - texture->offset;
3072 const float y = texture->top - texture->offset;
3073
Romain Guy01d58e42011-01-19 21:54:02 -08003074 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003075
3076 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003077}
3078
Chris Craika08f95c2013-03-15 17:24:33 -07003079status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003080 if (!layer) {
3081 return DrawGlInfo::kStatusDone;
3082 }
3083
Romain Guyb2e2f242012-10-17 18:18:35 -07003084 mat4* transform = NULL;
3085 if (layer->isTextureLayer()) {
3086 transform = &layer->getTransform();
3087 if (!transform->isIdentity()) {
3088 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003089 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003090 }
3091 }
3092
Chris Craik39a908c2013-06-13 14:39:01 -07003093 bool clipRequired = false;
Romain Guy35643dd2012-09-18 15:40:58 -07003094 const bool rejected = quickRejectNoScissor(x, y,
Chris Craik39a908c2013-06-13 14:39:01 -07003095 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired);
Romain Guy35643dd2012-09-18 15:40:58 -07003096
3097 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003098 if (transform && !transform->isIdentity()) {
3099 restore();
3100 }
Chet Haase48659092012-05-31 15:21:51 -07003101 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003102 }
3103
Romain Guy5bb3c732012-11-29 17:52:58 -08003104 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003105
Chris Craik39a908c2013-06-13 14:39:01 -07003106 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08003107 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003108
Romain Guy211370f2012-02-01 16:10:55 -08003109 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003110 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3111 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003112
Romain Guyc88e3572011-01-22 00:32:12 -08003113 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003114 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3115 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003116 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003117 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003118 setupDraw();
3119 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003120 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003121 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003122 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003123 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003124 setupDrawPureColorUniforms();
3125 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003126 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003127 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3128 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3129 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003130
Romain Guyd21b6e12011-11-30 20:21:23 -08003131 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003132 setupDrawModelViewTranslate(tx, ty,
3133 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003134 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003135 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07003136 setupDrawModelViewTranslate(x, y,
3137 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3138 }
Romain Guyc88e3572011-01-22 00:32:12 -08003139 setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
Romain Guyf219da52011-01-16 12:54:25 -08003140
Chris Craik34416ea2013-04-15 16:08:28 -07003141 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3142 glDrawElements(GL_TRIANGLES, layer->meshElementCount,
3143 GL_UNSIGNED_SHORT, layer->meshIndices));
Romain Guyf219da52011-01-16 12:54:25 -08003144
Romain Guyc88e3572011-01-22 00:32:12 -08003145 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08003146
3147#if DEBUG_LAYERS_AS_REGIONS
3148 drawRegionRects(layer->region);
3149#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003150 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003151
Chris Craikc3566d02013-02-04 16:16:33 -08003152 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003153
Romain Guy5bb3c732012-11-29 17:52:58 -08003154 if (layer->debugDrawUpdate) {
3155 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003156 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3157 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3158 }
Romain Guyf219da52011-01-16 12:54:25 -08003159 }
Chris Craik34416ea2013-04-15 16:08:28 -07003160 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003161
Romain Guyb2e2f242012-10-17 18:18:35 -07003162 if (transform && !transform->isIdentity()) {
3163 restore();
3164 }
3165
Chet Haase48659092012-05-31 15:21:51 -07003166 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003167}
3168
Romain Guy6926c72e2010-07-12 20:20:03 -07003169///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003170// Shaders
3171///////////////////////////////////////////////////////////////////////////////
3172
3173void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003174 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003175}
3176
Romain Guy06f96e22010-07-30 19:18:16 -07003177void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003178 mDrawModifiers.mShader = shader;
3179 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07003180 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07003181 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003182}
3183
Romain Guyd27977d2010-07-14 19:18:51 -07003184///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003185// Color filters
3186///////////////////////////////////////////////////////////////////////////////
3187
3188void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003189 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003190}
3191
3192void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003193 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003194}
3195
3196///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003197// Drop shadow
3198///////////////////////////////////////////////////////////////////////////////
3199
3200void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003201 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003202}
3203
3204void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003205 mDrawModifiers.mHasShadow = true;
3206 mDrawModifiers.mShadowRadius = radius;
3207 mDrawModifiers.mShadowDx = dx;
3208 mDrawModifiers.mShadowDy = dy;
3209 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003210}
3211
3212///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003213// Draw filters
3214///////////////////////////////////////////////////////////////////////////////
3215
3216void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003217 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3218 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003219 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003220 mDrawModifiers.mPaintFilterClearBits = 0;
3221 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003222}
3223
3224void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003225 mDrawModifiers.mHasDrawFilter = true;
3226 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3227 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003228}
3229
Chris Craika08f95c2013-03-15 17:24:33 -07003230SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003231 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003232 return paint;
3233 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003234
3235 uint32_t flags = paint->getFlags();
3236
3237 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003238 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3239 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003240
3241 return &mFilteredPaint;
3242}
3243
3244///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c72e2010-07-12 20:20:03 -07003245// Drawing implementation
3246///////////////////////////////////////////////////////////////////////////////
3247
Romain Guy3b748a42013-04-17 18:54:38 -07003248Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
3249 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3250 if (!texture) {
3251 return mCaches.textureCache.get(bitmap);
3252 }
3253 return texture;
3254}
3255
Romain Guy01d58e42011-01-19 21:54:02 -08003256void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3257 float x, float y, SkPaint* paint) {
3258 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3259 return;
3260 }
3261
3262 int alpha;
3263 SkXfermode::Mode mode;
3264 getAlphaAndMode(paint, &alpha, &mode);
3265
3266 setupDraw();
3267 setupDrawWithTexture(true);
3268 setupDrawAlpha8Color(paint->getColor(), alpha);
3269 setupDrawColorFilter();
3270 setupDrawShader();
3271 setupDrawBlending(true, mode);
3272 setupDrawProgram();
3273 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3274 setupDrawTexture(texture->id);
3275 setupDrawPureColorUniforms();
3276 setupDrawColorFilterUniforms();
3277 setupDrawShaderUniforms();
3278 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3279
3280 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3281
3282 finishDrawTexture();
3283}
3284
Romain Guyf607bdc2010-09-10 19:20:06 -07003285// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003286#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3287#define kStdUnderline_Offset (1.0f / 9.0f)
3288#define kStdUnderline_Thickness (1.0f / 18.0f)
3289
Chris Craik41541822013-05-03 16:35:54 -07003290void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth,
Romain Guy0a417492010-08-16 20:26:20 -07003291 float x, float y, SkPaint* paint) {
3292 // Handle underline and strike-through
3293 uint32_t flags = paint->getFlags();
3294 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003295 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003296
Romain Guy211370f2012-02-01 16:10:55 -08003297 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003298 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003299 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003300
Raph Levien8b4072d2012-07-30 15:50:00 -07003301 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003302 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003303
Romain Guyf6834472011-01-23 13:32:12 -08003304 int linesCount = 0;
3305 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3306 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3307
3308 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003309 float points[pointsCount];
3310 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003311
3312 if (flags & SkPaint::kUnderlineText_Flag) {
3313 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003314 points[currentPoint++] = left;
3315 points[currentPoint++] = top;
3316 points[currentPoint++] = left + underlineWidth;
3317 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003318 }
3319
3320 if (flags & SkPaint::kStrikeThruText_Flag) {
3321 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003322 points[currentPoint++] = left;
3323 points[currentPoint++] = top;
3324 points[currentPoint++] = left + underlineWidth;
3325 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003326 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003327
Romain Guy726aeba2011-06-01 14:52:00 -07003328 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003329
Romain Guy726aeba2011-06-01 14:52:00 -07003330 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003331 }
3332 }
3333}
3334
Romain Guy672433d2013-01-04 19:05:13 -08003335status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3336 if (mSnapshot->isIgnored()) {
3337 return DrawGlInfo::kStatusDone;
3338 }
3339
Romain Guy735738c2012-12-03 12:34:51 -08003340 int color = paint->getColor();
3341 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003342 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003343 color |= 0x00ffffff;
3344 }
3345 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3346
3347 return drawColorRects(rects, count, color, mode);
3348}
3349
3350status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003351 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003352 if (count == 0) {
3353 return DrawGlInfo::kStatusDone;
3354 }
Romain Guy735738c2012-12-03 12:34:51 -08003355
Romain Guy672433d2013-01-04 19:05:13 -08003356 float left = FLT_MAX;
3357 float top = FLT_MAX;
3358 float right = FLT_MIN;
3359 float bottom = FLT_MIN;
3360
3361 int vertexCount = 0;
3362 Vertex mesh[count * 6];
3363 Vertex* vertex = mesh;
3364
Chris Craik2af46352012-11-26 18:30:17 -08003365 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003366 float l = rects[index + 0];
3367 float t = rects[index + 1];
3368 float r = rects[index + 2];
3369 float b = rects[index + 3];
3370
Romain Guy3b753822013-03-05 10:27:35 -08003371 Vertex::set(vertex++, l, b);
3372 Vertex::set(vertex++, l, t);
3373 Vertex::set(vertex++, r, t);
3374 Vertex::set(vertex++, l, b);
3375 Vertex::set(vertex++, r, t);
3376 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003377
Romain Guy3b753822013-03-05 10:27:35 -08003378 vertexCount += 6;
Romain Guy672433d2013-01-04 19:05:13 -08003379
Romain Guy3b753822013-03-05 10:27:35 -08003380 left = fminf(left, l);
3381 top = fminf(top, t);
3382 right = fmaxf(right, r);
3383 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003384 }
3385
Romain Guy3b753822013-03-05 10:27:35 -08003386 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003387 return DrawGlInfo::kStatusDone;
3388 }
Romain Guy672433d2013-01-04 19:05:13 -08003389
Romain Guy672433d2013-01-04 19:05:13 -08003390 setupDraw();
3391 setupDrawNoTexture();
3392 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3393 setupDrawShader();
3394 setupDrawColorFilter();
3395 setupDrawBlending(mode);
3396 setupDrawProgram();
3397 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003398 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003399 setupDrawColorUniforms();
3400 setupDrawShaderUniforms();
3401 setupDrawColorFilterUniforms();
3402 setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3403
Romain Guy8ce00302013-01-15 18:51:42 -08003404 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003405 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003406 }
3407
3408 glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3409
3410 return DrawGlInfo::kStatusDrew;
3411}
3412
Romain Guy026c5e162010-06-28 17:12:22 -07003413void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003414 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003415 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003416 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003417 color |= 0x00ffffff;
3418 }
3419
Romain Guy70ca14e2010-12-13 18:24:33 -08003420 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003421 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003422 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003423 setupDrawShader();
3424 setupDrawColorFilter();
3425 setupDrawBlending(mode);
3426 setupDrawProgram();
3427 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3428 setupDrawColorUniforms();
3429 setupDrawShaderUniforms(ignoreTransform);
3430 setupDrawColorFilterUniforms();
3431 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003432
Romain Guyc95c8d62010-09-17 15:31:32 -07003433 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3434}
3435
Romain Guy82ba8142010-07-09 13:25:56 -07003436void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003437 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003438 int alpha;
3439 SkXfermode::Mode mode;
3440 getAlphaAndMode(paint, &alpha, &mode);
3441
Romain Guyd21b6e12011-11-30 20:21:23 -08003442 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003443
Romain Guy3b748a42013-04-17 18:54:38 -07003444 GLvoid* vertices = (GLvoid*) NULL;
3445 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3446
3447 if (texture->uvMapper) {
3448 vertices = &mMeshVertices[0].position[0];
3449 texCoords = &mMeshVertices[0].texture[0];
3450
3451 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3452 texture->uvMapper->map(uvs);
3453
3454 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3455 }
3456
Romain Guy3b753822013-03-05 10:27:35 -08003457 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3458 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3459 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003460
Romain Guyd21b6e12011-11-30 20:21:23 -08003461 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003462 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07003463 alpha / 255.0f, mode, texture->blend, vertices, texCoords,
3464 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003465 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003466 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003467 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
Romain Guy3b748a42013-04-17 18:54:38 -07003468 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3469 }
3470
3471 if (texture->uvMapper) {
3472 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003473 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003474}
3475
Romain Guybd6b79b2010-06-26 00:13:53 -07003476void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003477 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3478 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003479 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003480}
3481
3482void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003483 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003484 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003485 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003486
Romain Guy746b7402010-10-26 16:27:31 -07003487 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003488 setupDrawWithTexture();
3489 setupDrawColor(alpha, alpha, alpha, alpha);
3490 setupDrawColorFilter();
3491 setupDrawBlending(blend, mode, swapSrcDst);
3492 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003493 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003494 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003495 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003496 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003497 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003498 }
Romain Guy886b2752013-01-04 12:26:18 -08003499 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003500 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003501 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003502 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003503
Romain Guy6820ac82010-09-15 18:11:50 -07003504 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003505
3506 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003507}
3508
Romain Guy3b748a42013-04-17 18:54:38 -07003509void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
3510 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
3511 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3512 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3513
3514 setupDraw();
3515 setupDrawWithTexture();
3516 setupDrawColor(alpha, alpha, alpha, alpha);
3517 setupDrawColorFilter();
3518 setupDrawBlending(blend, mode, swapSrcDst);
3519 setupDrawProgram();
3520 if (!dirty) setupDrawDirtyRegionsDisabled();
3521 if (!ignoreScale) {
3522 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3523 } else {
3524 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3525 }
3526 setupDrawTexture(texture);
3527 setupDrawPureColorUniforms();
3528 setupDrawColorFilterUniforms();
3529 setupDrawMeshIndices(vertices, texCoords, vbo);
3530
3531 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
3532
3533 finishDrawTexture();
3534}
3535
Romain Guy886b2752013-01-04 12:26:18 -08003536void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3537 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3538 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -08003539 bool ignoreTransform, bool ignoreScale, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003540
3541 setupDraw();
3542 setupDrawWithTexture(true);
3543 if (hasColor) {
3544 setupDrawAlpha8Color(color, alpha);
3545 }
3546 setupDrawColorFilter();
3547 setupDrawShader();
3548 setupDrawBlending(true, mode);
3549 setupDrawProgram();
3550 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik527a3aa2013-03-04 10:19:31 -08003551 if (!ignoreScale) {
3552 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3553 } else {
3554 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3555 }
Romain Guy886b2752013-01-04 12:26:18 -08003556 setupDrawTexture(texture);
3557 setupDrawPureColorUniforms();
3558 setupDrawColorFilterUniforms();
3559 setupDrawShaderUniforms();
3560 setupDrawMesh(vertices, texCoords);
3561
3562 glDrawArrays(drawMode, 0, elementsCount);
3563
3564 finishDrawTexture();
3565}
3566
Romain Guya5aed0d2010-09-09 14:42:43 -07003567void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003568 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003569 if (mCountOverdraw) {
3570 if (!mCaches.blend) glEnable(GL_BLEND);
3571 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3572 glBlendFunc(GL_ONE, GL_ONE);
3573 }
3574
3575 mCaches.blend = true;
3576 mCaches.lastSrcMode = GL_ONE;
3577 mCaches.lastDstMode = GL_ONE;
3578
3579 return;
3580 }
3581
Romain Guy82ba8142010-07-09 13:25:56 -07003582 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003583
Romain Guy82ba8142010-07-09 13:25:56 -07003584 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003585 // These blend modes are not supported by OpenGL directly and have
3586 // to be implemented using shaders. Since the shader will perform
3587 // the blending, turn blending off here
3588 // If the blend mode cannot be implemented using shaders, fall
3589 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003590 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003591 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003592 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003593 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003594
Romain Guy82bc7a72012-01-03 14:13:39 -08003595 if (mCaches.blend) {
3596 glDisable(GL_BLEND);
3597 mCaches.blend = false;
3598 }
3599
3600 return;
3601 } else {
3602 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003603 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003604 }
3605
3606 if (!mCaches.blend) {
3607 glEnable(GL_BLEND);
3608 }
3609
3610 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3611 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3612
3613 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3614 glBlendFunc(sourceMode, destMode);
3615 mCaches.lastSrcMode = sourceMode;
3616 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003617 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003618 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003619 glDisable(GL_BLEND);
3620 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003621 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003622}
3623
Romain Guy889f8d12010-07-29 14:37:42 -07003624bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003625 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003626 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003627 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003628 mCaches.currentProgram = program;
Romain Guy6926c72e2010-07-12 20:20:03 -07003629 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003630 }
Romain Guy6926c72e2010-07-12 20:20:03 -07003631 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003632}
3633
Romain Guy026c5e162010-06-28 17:12:22 -07003634void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003635 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003636 TextureVertex::setUV(v++, u1, v1);
3637 TextureVertex::setUV(v++, u2, v1);
3638 TextureVertex::setUV(v++, u1, v2);
3639 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003640}
3641
Chris Craik16ecda52013-03-29 10:59:59 -07003642void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003643 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003644 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3645 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003646 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003647 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003648 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003649}
3650
Chris Craik16ecda52013-03-29 10:59:59 -07003651float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3652 float alpha;
3653 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3654 alpha = mDrawModifiers.mOverrideLayerAlpha;
3655 } else {
3656 alpha = layer->getAlpha() / 255.0f;
3657 }
3658 return alpha * mSnapshot->alpha;
3659}
3660
Romain Guy9d5316e2010-06-24 19:30:36 -07003661}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003662}; // namespace android