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Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -08001/*
Jason Sams65c80f82012-05-08 17:30:26 -07002 * Copyright (C) 2008-2012 The Android Open Source Project
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -08003 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.renderscript;
18
19
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080020import android.util.Log;
21
22
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -070023/**
Jason Sams65c80f82012-05-08 17:30:26 -070024 * @deprecated in API 16
Robert Ly11518ac2011-02-09 13:57:06 -080025 * <p>ProgramFragmentFixedFunction is a helper class that provides
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080026 * a way to make a simple fragment shader without writing any
Robert Ly11518ac2011-02-09 13:57:06 -080027 * GLSL code. This class allows for display of constant color, interpolated
28 * color from the vertex shader, or combinations of the both
29 * blended with results of up to two texture lookups.</p
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080030 *
31 **/
32public class ProgramFragmentFixedFunction extends ProgramFragment {
33 ProgramFragmentFixedFunction(int id, RenderScript rs) {
34 super(id, rs);
35 }
36
37 static class InternalBuilder extends BaseProgramBuilder {
Jason Sams65c80f82012-05-08 17:30:26 -070038 /**
39 * @deprecated in API 16
40 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080041 public InternalBuilder(RenderScript rs) {
42 super(rs);
43 }
44
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -070045 /**
Jason Sams65c80f82012-05-08 17:30:26 -070046 * @deprecated in API 16
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080047 * Creates ProgramFragmentFixedFunction from the current state
48 * of the builder
49 *
50 * @return ProgramFragmentFixedFunction
51 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080052 public ProgramFragmentFixedFunction create() {
53 mRS.validate();
54 int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
Alex Sakhartchouk2123b462012-02-15 16:21:46 -080055 String[] texNames = new String[mTextureCount];
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080056 int idx = 0;
57
58 for (int i=0; i < mInputCount; i++) {
59 tmp[idx++] = ProgramParam.INPUT.mID;
Jason Samse07694b2012-04-03 15:36:36 -070060 tmp[idx++] = mInputs[i].getID(mRS);
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080061 }
62 for (int i=0; i < mOutputCount; i++) {
63 tmp[idx++] = ProgramParam.OUTPUT.mID;
Jason Samse07694b2012-04-03 15:36:36 -070064 tmp[idx++] = mOutputs[i].getID(mRS);
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080065 }
66 for (int i=0; i < mConstantCount; i++) {
67 tmp[idx++] = ProgramParam.CONSTANT.mID;
Jason Samse07694b2012-04-03 15:36:36 -070068 tmp[idx++] = mConstants[i].getID(mRS);
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080069 }
70 for (int i=0; i < mTextureCount; i++) {
71 tmp[idx++] = ProgramParam.TEXTURE_TYPE.mID;
72 tmp[idx++] = mTextureTypes[i].mID;
Alex Sakhartchouk2123b462012-02-15 16:21:46 -080073 texNames[i] = mTextureNames[i];
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080074 }
75
Alex Sakhartchouk2123b462012-02-15 16:21:46 -080076 int id = mRS.nProgramFragmentCreate(mShader, texNames, tmp);
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080077 ProgramFragmentFixedFunction pf = new ProgramFragmentFixedFunction(id, mRS);
78 initProgram(pf);
79 return pf;
80 }
81 }
82
Jason Sams65c80f82012-05-08 17:30:26 -070083 /**
84 * @deprecated in API 16
85 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080086 public static class Builder {
Jason Sams65c80f82012-05-08 17:30:26 -070087 /**
88 * @deprecated in API 16
89 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -080090 public static final int MAX_TEXTURE = 2;
91 int mNumTextures;
92 boolean mPointSpriteEnable;
93 boolean mVaryingColorEnable;
94 String mShader;
95 RenderScript mRS;
96
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -070097 /**
Jason Sams65c80f82012-05-08 17:30:26 -070098 * @deprecated in API 16
Alex Sakhartchoukdf272022011-01-09 11:34:03 -080099 * EnvMode describes how textures are combined with the existing
100 * color in the fixed function fragment shader
101 *
102 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800103 public enum EnvMode {
Jason Sams65c80f82012-05-08 17:30:26 -0700104 /**
105 * @deprecated in API 16
106 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800107 REPLACE (1),
Jason Sams65c80f82012-05-08 17:30:26 -0700108 /**
109 * @deprecated in API 16
110 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800111 MODULATE (2),
Jason Sams65c80f82012-05-08 17:30:26 -0700112 /**
113 * @deprecated in API 16
114 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800115 DECAL (3);
116
117 int mID;
118 EnvMode(int id) {
119 mID = id;
120 }
121 }
122
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -0700123 /**
Jason Sams65c80f82012-05-08 17:30:26 -0700124 * @deprecated in API 16
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800125 * Format describes the pixel format of textures in the fixed
126 * function fragment shader and how they are sampled
127 *
128 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800129 public enum Format {
Jason Sams65c80f82012-05-08 17:30:26 -0700130 /**
131 * @deprecated in API 16
132 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800133 ALPHA (1),
Jason Sams65c80f82012-05-08 17:30:26 -0700134 /**
135 * @deprecated in API 16
136 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800137 LUMINANCE_ALPHA (2),
Jason Sams65c80f82012-05-08 17:30:26 -0700138 /**
139 * @deprecated in API 16
140 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800141 RGB (3),
Jason Sams65c80f82012-05-08 17:30:26 -0700142 /**
143 * @deprecated in API 16
144 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800145 RGBA (4);
146
147 int mID;
148 Format(int id) {
149 mID = id;
150 }
151 }
152
153 private class Slot {
154 EnvMode env;
155 Format format;
156 Slot(EnvMode _env, Format _fmt) {
157 env = _env;
158 format = _fmt;
159 }
160 }
161 Slot[] mSlots;
162
163 private void buildShaderString() {
164 mShader = "//rs_shader_internal\n";
165 mShader += "varying lowp vec4 varColor;\n";
166 mShader += "varying vec2 varTex0;\n";
167
168 mShader += "void main() {\n";
169 if (mVaryingColorEnable) {
170 mShader += " lowp vec4 col = varColor;\n";
171 } else {
172 mShader += " lowp vec4 col = UNI_Color;\n";
173 }
174
175 if (mNumTextures != 0) {
176 if (mPointSpriteEnable) {
177 mShader += " vec2 t0 = gl_PointCoord;\n";
178 } else {
179 mShader += " vec2 t0 = varTex0.xy;\n";
180 }
181 }
182
183 for(int i = 0; i < mNumTextures; i ++) {
184 switch(mSlots[i].env) {
185 case REPLACE:
186 switch (mSlots[i].format) {
187 case ALPHA:
188 mShader += " col.a = texture2D(UNI_Tex0, t0).a;\n";
189 break;
190 case LUMINANCE_ALPHA:
191 mShader += " col.rgba = texture2D(UNI_Tex0, t0).rgba;\n";
192 break;
193 case RGB:
194 mShader += " col.rgb = texture2D(UNI_Tex0, t0).rgb;\n";
195 break;
196 case RGBA:
197 mShader += " col.rgba = texture2D(UNI_Tex0, t0).rgba;\n";
198 break;
199 }
200 break;
201 case MODULATE:
202 switch (mSlots[i].format) {
203 case ALPHA:
204 mShader += " col.a *= texture2D(UNI_Tex0, t0).a;\n";
205 break;
206 case LUMINANCE_ALPHA:
207 mShader += " col.rgba *= texture2D(UNI_Tex0, t0).rgba;\n";
208 break;
209 case RGB:
210 mShader += " col.rgb *= texture2D(UNI_Tex0, t0).rgb;\n";
211 break;
212 case RGBA:
213 mShader += " col.rgba *= texture2D(UNI_Tex0, t0).rgba;\n";
214 break;
215 }
216 break;
217 case DECAL:
218 mShader += " col = texture2D(UNI_Tex0, t0);\n";
219 break;
220 }
221 }
222
223 mShader += " gl_FragColor = col;\n";
224 mShader += "}\n";
225 }
226
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -0700227 /**
Jason Sams65c80f82012-05-08 17:30:26 -0700228 * @deprecated
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800229 * Creates a builder for fixed function fragment program
230 *
Alex Sakhartchoukf5c876e2011-01-13 14:53:43 -0800231 * @param rs Context to which the program will belong.
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800232 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800233 public Builder(RenderScript rs) {
234 mRS = rs;
235 mSlots = new Slot[MAX_TEXTURE];
236 mPointSpriteEnable = false;
237 }
238
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -0700239 /**
Jason Sams65c80f82012-05-08 17:30:26 -0700240 * @deprecated in API 16
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800241 * Adds a texture to be fetched as part of the fixed function
242 * fragment program
243 *
244 * @param env specifies how the texture is combined with the
245 * current color
246 * @param fmt specifies the format of the texture and how its
247 * components will be used to combine with the
248 * current color
249 * @param slot index of the texture to apply the operations on
250 *
251 * @return this
252 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800253 public Builder setTexture(EnvMode env, Format fmt, int slot)
254 throws IllegalArgumentException {
255 if((slot < 0) || (slot >= MAX_TEXTURE)) {
256 throw new IllegalArgumentException("MAX_TEXTURE exceeded.");
257 }
258 mSlots[slot] = new Slot(env, fmt);
259 return this;
260 }
261
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -0700262 /**
Jason Sams65c80f82012-05-08 17:30:26 -0700263 * @deprecated in API 16
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800264 * Specifies whether the texture coordinate passed from the
265 * vertex program is replaced with an openGL internal point
266 * sprite texture coordinate
267 *
268 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800269 public Builder setPointSpriteTexCoordinateReplacement(boolean enable) {
270 mPointSpriteEnable = enable;
271 return this;
272 }
273
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -0700274 /**
Jason Sams65c80f82012-05-08 17:30:26 -0700275 * @deprecated in API 16
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800276 * Specifies whether the varying color passed from the vertex
277 * program or the constant color set on the fragment program is
278 * used in the final color calculation in the fixed function
279 * fragment shader
280 *
281 **/
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800282 public Builder setVaryingColor(boolean enable) {
283 mVaryingColorEnable = enable;
284 return this;
285 }
286
Stephen Hines9c9ad3f8c22012-05-07 15:34:29 -0700287 /**
Jason Sams65c80f82012-05-08 17:30:26 -0700288 * @deprecated in API 16
Alex Sakhartchoukdf272022011-01-09 11:34:03 -0800289 * Creates the fixed function fragment program from the current
290 * state of the builder.
291 *
292 */
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800293 public ProgramFragmentFixedFunction create() {
294 InternalBuilder sb = new InternalBuilder(mRS);
295 mNumTextures = 0;
296 for(int i = 0; i < MAX_TEXTURE; i ++) {
297 if(mSlots[i] != null) {
298 mNumTextures ++;
299 }
300 }
301 buildShaderString();
302 sb.setShader(mShader);
303
304 Type constType = null;
305 if (!mVaryingColorEnable) {
306 Element.Builder b = new Element.Builder(mRS);
307 b.add(Element.F32_4(mRS), "Color");
308 Type.Builder typeBuilder = new Type.Builder(mRS, b.create());
309 typeBuilder.setX(1);
310 constType = typeBuilder.create();
311 sb.addConstant(constType);
312 }
313 for (int i = 0; i < mNumTextures; i ++) {
314 sb.addTexture(TextureType.TEXTURE_2D);
315 }
316
317 ProgramFragmentFixedFunction pf = sb.create();
318 pf.mTextureCount = MAX_TEXTURE;
319 if (!mVaryingColorEnable) {
320 Allocation constantData = Allocation.createTyped(mRS,constType);
Jason Samsb97b2512011-01-16 15:04:08 -0800321 FieldPacker fp = new FieldPacker(16);
322 Float4 f4 = new Float4(1.f, 1.f, 1.f, 1.f);
323 fp.addF32(f4);
324 constantData.setFromFieldPacker(0, fp);
Alex Sakhartchoukb4d7bb62010-12-21 14:42:26 -0800325 pf.bindConstants(constantData, 0);
326 }
327 return pf;
328 }
329 }
330}
331
332
333
334