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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
John Reck1bcacfd2017-11-03 10:12:19 -070018#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080019
John Reckec100972018-04-05 16:41:41 -070020#include "../Properties.h"
John Reckd04794a2015-05-08 10:04:36 -070021#include "AnimationContext.h"
22#include "Caches.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050024#include "Frame.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070025#include "LayerUpdateQueue.h"
John Reck1bcacfd2017-11-03 10:12:19 -070026#include "OpenGLPipeline.h"
John Reckd04794a2015-05-08 10:04:36 -070027#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070029#include "hwui/Canvas.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040030#include "pipeline/skia/SkiaOpenGLPipeline.h"
31#include "pipeline/skia/SkiaPipeline.h"
32#include "pipeline/skia/SkiaVulkanPipeline.h"
John Reck1bcacfd2017-11-03 10:12:19 -070033#include "renderstate/RenderState.h"
34#include "renderstate/Stencil.h"
John Reck9372ac32016-01-19 11:46:52 -080035#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070036#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070037
38#include <cutils/properties.h>
John Recke248bd12015-08-05 13:53:53 -070039#include <private/hwui/DrawGlInfo.h>
40#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080041
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
John Reck1bcacfd2017-11-03 10:12:19 -070044#include <algorithm>
Chris Craik65fe5ee2015-01-26 18:06:29 -080045
Colin Cross290b23a2015-11-05 14:10:47 -080046#include <cstdlib>
47
John Reckf47a5942014-06-30 16:20:04 -070048#define TRIM_MEMORY_COMPLETE 80
49#define TRIM_MEMORY_UI_HIDDEN 20
50
John Reck149173d2015-08-10 09:52:29 -070051#define LOG_FRAMETIME_MMA 0
52
53#if LOG_FRAMETIME_MMA
54static float sBenchMma = 0;
55static int sFrameCount = 0;
56static const float NANOS_PER_MILLIS_F = 1000000.0f;
57#endif
58
John Reck23b797a2014-01-03 18:08:34 -080059namespace android {
60namespace uirenderer {
61namespace renderthread {
62
John Reck1bcacfd2017-11-03 10:12:19 -070063CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent,
64 RenderNode* rootRenderNode, IContextFactory* contextFactory) {
Stan Iliev03de0742016-07-07 12:35:54 -040065 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040066
Stan Iliev03de0742016-07-07 12:35:54 -040067 switch (renderType) {
Stan Iliev03de0742016-07-07 12:35:54 -040068 case RenderPipelineType::SkiaGL:
Stan Iliev500a0c32016-10-26 10:30:09 -040069 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070070 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread));
Stan Iliev8a33e402016-07-08 09:57:49 -040071 case RenderPipelineType::SkiaVulkan:
Stan Iliev500a0c32016-10-26 10:30:09 -040072 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070073 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040074 default:
John Reck1bcacfd2017-11-03 10:12:19 -070075 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Stan Iliev03de0742016-07-07 12:35:54 -040076 break;
77 }
78 return nullptr;
79}
80
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040081void CanvasContext::destroyLayer(RenderNode* node) {
John Reck18f442e2018-04-09 16:56:34 -070082 skiapipeline::SkiaPipeline::destroyLayer(node);
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040083}
84
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040085void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) {
86 ATRACE_CALL();
87 auto renderType = Properties::getRenderPipelineType();
88 switch (renderType) {
Stan Iliev500a0c32016-10-26 10:30:09 -040089 case RenderPipelineType::SkiaGL:
90 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor);
91 break;
92 case RenderPipelineType::SkiaVulkan:
93 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor);
94 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040095 default:
John Reck1bcacfd2017-11-03 10:12:19 -070096 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040097 break;
98 }
99}
100
101void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
John Reck18f442e2018-04-09 16:56:34 -0700102 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400103}
104
John Reck1bcacfd2017-11-03 10:12:19 -0700105CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
106 IContextFactory* contextFactory,
107 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700108 : mRenderThread(thread)
John Reck4f02bf42014-01-03 18:09:17 -0800109 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800110 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck34781b22017-07-05 16:39:36 -0700111 , mJankTracker(&thread.globalProfileData(), thread.mainDisplayInfo())
112 , mProfiler(mJankTracker.frames())
Stan Iliev768e3932016-07-08 21:34:52 -0400113 , mContentDrawBounds(0, 0, 0, 0)
114 , mRenderPipeline(std::move(renderPipeline)) {
John Reck2de950d2017-01-25 10:58:30 -0800115 rootRenderNode->makeRoot();
Skuhneea7a7fb2015-08-28 07:10:31 -0700116 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -0700117 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -0700118 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800119}
120
121CanvasContext::~CanvasContext() {
John Reck2de950d2017-01-25 10:58:30 -0800122 destroy();
John Reck443a7142014-09-04 17:40:05 -0700123 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck2de950d2017-01-25 10:58:30 -0800124 for (auto& node : mRenderNodes) {
125 node->clearRoot();
126 }
127 mRenderNodes.clear();
John Reck4f02bf42014-01-03 18:09:17 -0800128}
129
John Reck2de950d2017-01-25 10:58:30 -0800130void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) {
131 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
132 node->makeRoot();
133 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
134}
135
136void CanvasContext::removeRenderNode(RenderNode* node) {
137 node->clearRoot();
138 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
John Reck1bcacfd2017-11-03 10:12:19 -0700139 mRenderNodes.end());
John Reck2de950d2017-01-25 10:58:30 -0800140}
141
142void CanvasContext::destroy() {
John Reck17035b02014-09-03 07:39:53 -0700143 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800144 setSurface(nullptr);
John Reck2de950d2017-01-25 10:58:30 -0800145 freePrefetchedLayers();
146 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -0700147 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800148}
149
John Reckf8441e62017-10-23 13:10:41 -0700150void CanvasContext::setSurface(sp<Surface>&& surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800151 ATRACE_CALL();
152
John Reckf8441e62017-10-23 13:10:41 -0700153 mNativeSurface = std::move(surface);
John Recka5dda642014-05-22 15:43:54 -0700154
Romain Guy26a2b972017-04-17 09:39:51 -0700155 ColorMode colorMode = mWideColorGamut ? ColorMode::WideColorGamut : ColorMode::Srgb;
John Reckf8441e62017-10-23 13:10:41 -0700156 bool hasSurface = mRenderPipeline->setSurface(mNativeSurface.get(), mSwapBehavior, colorMode);
John Reck23b797a2014-01-03 18:08:34 -0800157
John Reck28912a52016-04-18 14:34:18 -0700158 mFrameNumber = -1;
159
Stan Iliev768e3932016-07-08 21:34:52 -0400160 if (hasSurface) {
John Reck1bcacfd2017-11-03 10:12:19 -0700161 mHaveNewSurface = true;
162 mSwapHistory.clear();
John Reckec100972018-04-05 16:41:41 -0700163 updateBufferCount();
John Reck368cdd82014-05-07 13:11:00 -0700164 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700165 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800166 }
John Reck23b797a2014-01-03 18:08:34 -0800167}
168
John Reck1125d1f2014-10-23 11:02:19 -0700169void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
170 mSwapBehavior = swapBehavior;
171}
172
John Reckf8441e62017-10-23 13:10:41 -0700173bool CanvasContext::pauseSurface() {
John Reck01a5ea32014-12-03 13:01:07 -0800174 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800175}
176
John Reck8afcc762016-04-13 10:24:06 -0700177void CanvasContext::setStopped(bool stopped) {
178 if (mStopped != stopped) {
179 mStopped = stopped;
180 if (mStopped) {
181 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400182 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700183 } else if (mIsDirty && hasSurface()) {
184 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700185 }
186 }
187}
188
John Reck1bcacfd2017-11-03 10:12:19 -0700189void CanvasContext::setup(float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800190 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800191 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
192 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700193}
194
195void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800196 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800197}
198
John Reck63a06672014-05-07 13:45:54 -0700199void CanvasContext::setOpaque(bool opaque) {
200 mOpaque = opaque;
201}
202
Romain Guy26a2b972017-04-17 09:39:51 -0700203void CanvasContext::setWideGamut(bool wideGamut) {
204 mWideColorGamut = wideGamut;
205}
206
John Reck8afcc762016-04-13 10:24:06 -0700207bool CanvasContext::makeCurrent() {
208 if (mStopped) return false;
209
Stan Iliev768e3932016-07-08 21:34:52 -0400210 auto result = mRenderPipeline->makeCurrent();
211 switch (result) {
212 case MakeCurrentResult::AlreadyCurrent:
213 return true;
214 case MakeCurrentResult::Failed:
215 mHaveNewSurface = true;
216 setSurface(nullptr);
217 return false;
218 case MakeCurrentResult::Succeeded:
219 mHaveNewSurface = true;
220 return true;
221 default:
222 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
John Reck1bcacfd2017-11-03 10:12:19 -0700223 (int32_t)result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700224 }
Stan Iliev768e3932016-07-08 21:34:52 -0400225
226 return true;
John Reck860d1552014-04-11 19:15:05 -0700227}
228
John Reckbf3c6022015-06-02 15:55:00 -0700229static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700230 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700231}
232
John Reck0def73a2016-07-01 16:19:13 -0700233bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700234 static const auto SLOW_THRESHOLD = 6_ms;
235
John Reck0def73a2016-07-01 16:19:13 -0700236 if (mSwapHistory.size() != mSwapHistory.capacity()) {
237 // We want at least 3 frames of history before attempting to
238 // guess if the queue is stuffed
239 return false;
240 }
241 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
242 auto& swapA = mSwapHistory[0];
243
244 // Was there a happy queue & dequeue time? If so, don't
245 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700246 if (swapA.dequeueDuration < SLOW_THRESHOLD && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700247 return false;
248 }
249
250 for (size_t i = 1; i < mSwapHistory.size(); i++) {
251 auto& swapB = mSwapHistory[i];
252
Chris Craik31635682016-07-19 17:59:12 -0700253 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700254 // so consider the queue healthy.
Chris Craik31635682016-07-19 17:59:12 -0700255 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700256 return false;
257 }
258
259 // Was there a happy queue & dequeue time? If so, don't
260 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700261 if (swapB.dequeueDuration < SLOW_THRESHOLD && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700262 return false;
263 }
264
265 swapA = swapB;
266 }
267
268 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700269 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700270 return true;
271}
272
John Reck1bcacfd2017-11-03 10:12:19 -0700273void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued,
274 RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700275 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700276
John Reckbf3c6022015-06-02 15:55:00 -0700277 // If the previous frame was dropped we don't need to hold onto it, so
278 // just keep using the previous frame's structure instead
279 if (!wasSkipped(mCurrentFrameInfo)) {
John Reck34781b22017-07-05 16:39:36 -0700280 mCurrentFrameInfo = mJankTracker.startFrame();
John Reckbf3c6022015-06-02 15:55:00 -0700281 }
John Reckba6adf62015-02-19 14:36:50 -0800282 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700283 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800284 mCurrentFrameInfo->markSyncStart();
285
John Recke4267ea2014-06-03 15:53:15 -0700286 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700287 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700288
John Reckec845a22014-09-05 15:23:38 -0700289 mAnimationContext->startFrame(info.mode);
Stan Iliev47fed6ba2017-10-18 17:56:43 -0400290 mRenderPipeline->onPrepareTree();
Skuhneea7a7fb2015-08-28 07:10:31 -0700291 for (const sp<RenderNode>& node : mRenderNodes) {
292 // Only the primary target node will be drawn full - all other nodes would get drawn in
293 // real time mode. In case of a window, the primary node is the window content and the other
294 // node(s) are non client / filler nodes.
295 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
296 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800297 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700298 }
John Reck119907c2014-08-14 09:02:01 -0700299 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800300 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700301
John Reck2de950d2017-01-25 10:58:30 -0800302 freePrefetchedLayers();
John Reck975591a2016-01-22 16:28:07 -0800303 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700304
John Reck306f3312016-06-10 16:01:55 -0700305 mIsDirty = true;
306
John Reckf6481082016-02-02 15:18:23 -0800307 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700308 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800309 info.out.canDrawThisFrame = false;
310 return;
311 }
312
John Reckf1480762016-07-03 18:28:25 -0700313 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700314 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700315 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800316 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700317 // The slight fudge-factor is to deal with cases where
318 // the vsync was estimated due to being slow handling the signal.
319 // See the logic in TimeLord#computeFrameTimeNanos or in
320 // Choreographer.java for details on when this happens
321 if (vsyncDelta < 2_ms) {
322 // Already drew for this vsync pulse, UI draw request missed
323 // the deadline for RT animations
324 info.out.canDrawThisFrame = false;
John Reck6f75da02018-03-21 14:43:40 -0700325 }
326 /* This logic exists to try and recover from a display latch miss, which essentially
327 * results in the bufferqueue being double-buffered instead of triple-buffered.
328 * SurfaceFlinger itself now tries to handle & recover from this situation, so this
329 * logic should no longer be necessary. As it's occasionally triggering when
330 * undesired disable it.
331 * TODO: Remove this entirely if the results are solid.
332 else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3 ||
John Reck1bcacfd2017-11-03 10:12:19 -0700333 (latestVsync - mLastDropVsync) < 500_ms) {
Chris Craik31635682016-07-19 17:59:12 -0700334 // It's been several frame intervals, assume the buffer queue is fine
335 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700336 info.out.canDrawThisFrame = true;
337 } else {
John Reck0def73a2016-07-01 16:19:13 -0700338 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700339 if (!info.out.canDrawThisFrame) {
340 // dropping frame
341 mLastDropVsync = mRenderThread.timeLord().latestVsync();
342 }
John Recke486d932015-10-28 09:21:19 -0700343 }
John Reck6f75da02018-03-21 14:43:40 -0700344 */
John Recke486d932015-10-28 09:21:19 -0700345 } else {
346 info.out.canDrawThisFrame = true;
347 }
John Recka5dda642014-05-22 15:43:54 -0700348
John Reckaef9dc82015-05-08 14:10:57 -0700349 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700350 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700351 }
352
John Recka5dda642014-05-22 15:43:54 -0700353 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reck9f516442017-09-25 10:27:21 -0700354 if (CC_UNLIKELY(!Properties::enableRTAnimations)) {
355 info.out.requiresUiRedraw = true;
356 }
John Reckcd028f32014-06-24 08:44:29 -0700357 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700358 // If animationsNeedsRedraw is set don't bother posting for an RT anim
359 // as we will just end up fighting the UI thread.
360 mRenderThread.postFrameCallback(this);
361 }
John Recke45b1fd2014-04-15 09:50:16 -0700362 }
363}
364
John Reckf47a5942014-06-30 16:20:04 -0700365void CanvasContext::stopDrawing() {
366 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700367 mAnimationContext->pauseAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700368}
369
John Recka5dda642014-05-22 15:43:54 -0700370void CanvasContext::notifyFramePending() {
371 ATRACE_CALL();
372 mRenderThread.pushBackFrameCallback(this);
373}
374
John Recke4267ea2014-06-03 15:53:15 -0700375void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700376 SkRect dirty;
377 mDamageAccumulator.finish(&dirty);
378
John Reck6d4d0db2015-08-03 15:34:52 -0700379 // TODO: Re-enable after figuring out cause of b/22592975
John Reck1bcacfd2017-11-03 10:12:19 -0700380 // if (dirty.isEmpty() && Properties::skipEmptyFrames) {
381 // mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
382 // return;
383 // }
John Reck240ff622015-04-28 13:50:00 -0700384
John Reck240ff622015-04-28 13:50:00 -0700385 mCurrentFrameInfo->markIssueDrawCommandsStart();
386
Stan Iliev768e3932016-07-08 21:34:52 -0400387 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700388
Stan Iliev768e3932016-07-08 21:34:52 -0400389 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800390
Stan Iliev768e3932016-07-08 21:34:52 -0400391 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
John Reck1bcacfd2017-11-03 10:12:19 -0700392 mContentDrawBounds, mOpaque, mWideColorGamut, mLightInfo,
393 mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800394
John Reck38f6c032016-03-17 10:23:49 -0700395 waitOnFences();
396
John Reckec100972018-04-05 16:41:41 -0700397 frame.setPresentTime(mCurrentFrameInfo->get(FrameInfoIndex::Vsync) +
398 (mRenderThread.timeLord().frameIntervalNanos() * (mRenderAheadDepth + 1)));
399
Stan Iliev768e3932016-07-08 21:34:52 -0400400 bool requireSwap = false;
John Reck1bcacfd2017-11-03 10:12:19 -0700401 bool didSwap =
402 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800403
John Reck306f3312016-06-10 16:01:55 -0700404 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800405
Stan Iliev768e3932016-07-08 21:34:52 -0400406 if (requireSwap) {
John Reck1bcacfd2017-11-03 10:12:19 -0700407 if (!didSwap) { // some error happened
John Reck149173d2015-08-10 09:52:29 -0700408 setSurface(nullptr);
409 }
John Recke486d932015-10-28 09:21:19 -0700410 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400411 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700412 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700413 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700414 if (mNativeSurface.get()) {
415 int durationUs;
John Reck32414ee2017-05-31 14:02:50 -0700416 nsecs_t dequeueStart = mNativeSurface->getLastDequeueStartTime();
John Recka67b62e2017-06-01 12:44:58 -0700417 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) {
418 // Ignoring dequeue duration as it happened prior to frame render start
John Reck32414ee2017-05-31 14:02:50 -0700419 // and thus is not part of the frame.
420 swap.dequeueDuration = 0;
421 } else {
422 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
423 swap.dequeueDuration = us2ns(durationUs);
424 }
John Reck882d5152016-08-01 14:41:08 -0700425 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
426 swap.queueDuration = us2ns(durationUs);
427 } else {
428 swap.dequeueDuration = 0;
429 swap.queueDuration = 0;
430 }
John Reck1bcacfd2017-11-03 10:12:19 -0700431 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = swap.dequeueDuration;
432 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700433 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700434 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700435 } else {
436 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
437 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800438 }
John Reckfe5e7b72014-05-23 17:42:28 -0700439
John Reckba6adf62015-02-19 14:36:50 -0800440 // TODO: Use a fence for real completion?
441 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700442
443#if LOG_FRAMETIME_MMA
John Reck1bcacfd2017-11-03 10:12:19 -0700444 float thisFrame = mCurrentFrameInfo->duration(FrameInfoIndex::IssueDrawCommandsStart,
445 FrameInfoIndex::FrameCompleted) /
446 NANOS_PER_MILLIS_F;
John Reck149173d2015-08-10 09:52:29 -0700447 if (sFrameCount) {
448 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
449 } else {
450 sBenchMma = thisFrame;
451 }
452 if (++sFrameCount == 10) {
453 sFrameCount = 1;
454 ALOGD("Average frame time: %.4f", sBenchMma);
455 }
456#endif
457
John Reck34781b22017-07-05 16:39:36 -0700458 mJankTracker.finishFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800459 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
460 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800461 }
John Reck38e0c322015-11-10 12:19:17 -0800462
463 GpuMemoryTracker::onFrameCompleted();
sergeyvaf102be2016-09-09 18:02:07 -0700464#ifdef BUGREPORT_FONT_CACHE_USAGE
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400465 auto renderType = Properties::getRenderPipelineType();
466 if (RenderPipelineType::OpenGL == renderType) {
467 Caches& caches = Caches::getInstance();
468 caches.fontRenderer.getFontRenderer().historyTracker().frameCompleted();
469 }
sergeyvaf102be2016-09-09 18:02:07 -0700470#endif
John Reck4f02bf42014-01-03 18:09:17 -0800471}
472
John Recke45b1fd2014-04-15 09:50:16 -0700473// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700474void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400475 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700476 prepareAndDraw(nullptr);
477}
John Reck368cdd82014-05-07 13:11:00 -0700478
Skuhneea7a7fb2015-08-28 07:10:31 -0700479void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700480 ATRACE_CALL();
481
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800482 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800483 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
John Reck1bcacfd2017-11-03 10:12:19 -0700484 UiFrameInfoBuilder(frameInfo).addFlag(FrameInfoFlags::RTAnimation).setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700485
Chris Craike2e53a72015-10-28 15:55:40 -0700486 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700487 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700488 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700489 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700490 } else {
491 // wait on fences so tasks don't overlap next frame
492 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700493 }
John Recke45b1fd2014-04-15 09:50:16 -0700494}
495
John Reck998a6d82014-08-28 15:35:53 -0700496void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700497 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800498 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700499 }
500}
501
John Reck2de950d2017-01-25 10:58:30 -0800502void CanvasContext::freePrefetchedLayers() {
John Reck51f2d602016-04-06 07:50:47 -0700503 if (mPrefetchedLayers.size()) {
504 for (auto& node : mPrefetchedLayers) {
505 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
John Reck1bcacfd2017-11-03 10:12:19 -0700506 node->getName());
John Reck2de950d2017-01-25 10:58:30 -0800507 node->destroyLayers();
508 node->decStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700509 }
510 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700511 }
512}
513
John Reck2de950d2017-01-25 10:58:30 -0800514void CanvasContext::buildLayer(RenderNode* node) {
John Reck3e824952014-08-20 10:08:39 -0700515 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400516 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700517
John Reck3e824952014-08-20 10:08:39 -0700518 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
519 stopDrawing();
520
Chris Craike2e53a72015-10-28 15:55:40 -0700521 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700522 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700523 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700524 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700525 node->prepareTree(info);
526 SkRect ignore;
527 mDamageAccumulator.finish(&ignore);
528 // Tickle the GENERIC property on node to mark it as dirty for damaging
529 // purposes when the frame is actually drawn
530 node->setPropertyFieldsDirty(RenderNode::GENERIC);
531
John Reck1bcacfd2017-11-03 10:12:19 -0700532 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mWideColorGamut,
533 mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700534
Chris Craikd41c4d82015-01-05 15:51:13 -0800535 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700536 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700537}
538
John Reck19b6bcf2014-02-14 20:03:38 -0800539bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Stan Iliev768e3932016-07-08 21:34:52 -0400540 return mRenderPipeline->copyLayerInto(layer, bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800541}
542
John Reck2de950d2017-01-25 10:58:30 -0800543void CanvasContext::destroyHardwareResources() {
John Reckf47a5942014-06-30 16:20:04 -0700544 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400545 if (mRenderPipeline->isContextReady()) {
John Reck2de950d2017-01-25 10:58:30 -0800546 freePrefetchedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700547 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck2de950d2017-01-25 10:58:30 -0800548 node->destroyHardwareResources();
Skuhneea7a7fb2015-08-28 07:10:31 -0700549 }
Stan Iliev768e3932016-07-08 21:34:52 -0400550 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700551 }
552}
553
554void CanvasContext::trimMemory(RenderThread& thread, int level) {
John Reck18f442e2018-04-09 16:56:34 -0700555 ATRACE_CALL();
556 if (!thread.getGrContext()) return;
557 ATRACE_CALL();
558 if (level >= TRIM_MEMORY_COMPLETE) {
559 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
560 thread.eglManager().destroy();
561 thread.vulkanManager().destroy();
562 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
563 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
John Recke1628b72014-05-23 15:11:19 -0700564 }
565}
566
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400567DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400568 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700569}
570
John Reckba6adf62015-02-19 14:36:50 -0800571void CanvasContext::dumpFrames(int fd) {
John Reck34781b22017-07-05 16:39:36 -0700572 mJankTracker.dumpStats(fd);
573 mJankTracker.dumpFrames(fd);
John Reckba6adf62015-02-19 14:36:50 -0800574}
575
576void CanvasContext::resetFrameStats() {
John Reck34781b22017-07-05 16:39:36 -0700577 mJankTracker.reset();
John Reckba6adf62015-02-19 14:36:50 -0800578}
579
John Reckdf1742e2017-01-19 15:56:21 -0800580void CanvasContext::setName(const std::string&& name) {
581 mJankTracker.setDescription(JankTrackerType::Window, std::move(name));
582}
583
John Reck38f6c032016-03-17 10:23:49 -0700584void CanvasContext::waitOnFences() {
585 if (mFrameFences.size()) {
586 ATRACE_CALL();
587 for (auto& fence : mFrameFences) {
588 fence->getResult();
589 }
590 mFrameFences.clear();
591 }
592}
593
594class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
595public:
John Reck1bcacfd2017-11-03 10:12:19 -0700596 explicit FuncTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700597
598 virtual void onProcess(const sp<Task<bool> >& task) override {
599 FuncTask* t = static_cast<FuncTask*>(task.get());
600 t->func();
601 task->setResult(true);
602 }
603};
604
605void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
606 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400607 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700608 }
609 sp<FuncTask> task(new FuncTask());
610 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700611 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700612 mFrameWorkProcessor->add(task);
613}
614
John Reck28912a52016-04-18 14:34:18 -0700615int64_t CanvasContext::getFrameNumber() {
616 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
617 if (mFrameNumber == -1 && mNativeSurface.get()) {
618 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
619 }
620 return mFrameNumber;
621}
622
John Reckec100972018-04-05 16:41:41 -0700623void overrideBufferCount(const sp<Surface>& surface, int bufferCount) {
624 struct SurfaceExposer : Surface {
625 using Surface::setBufferCount;
626 };
627 // Protected is just a sign, not a cop
628 ((*surface.get()).*&SurfaceExposer::setBufferCount)(bufferCount);
629}
630
631void CanvasContext::updateBufferCount() {
632 overrideBufferCount(mNativeSurface, 3 + mRenderAheadDepth);
633}
634
635void CanvasContext::setRenderAheadDepth(int renderAhead) {
636 if (renderAhead < 0 || renderAhead > 2 || renderAhead == mRenderAheadDepth) {
637 return;
638 }
639 mRenderAheadDepth = renderAhead;
640 updateBufferCount();
641}
642
Stan Iliev768e3932016-07-08 21:34:52 -0400643SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
644 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
645 // can't rely on prior content of window if viewport size changes
646 dirty->setEmpty();
647 mLastFrameWidth = frame.width();
648 mLastFrameHeight = frame.height();
649 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
650 // New surface needs a full draw
651 dirty->setEmpty();
652 } else {
653 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
John Reck1bcacfd2017-11-03 10:12:19 -0700654 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?", SK_RECT_ARGS(*dirty),
655 frame.width(), frame.height());
Stan Iliev768e3932016-07-08 21:34:52 -0400656 dirty->setEmpty();
657 }
658 profiler().unionDirty(dirty);
659 }
660
661 if (dirty->isEmpty()) {
662 dirty->set(0, 0, frame.width(), frame.height());
663 }
664
665 // At this point dirty is the area of the window to update. However,
666 // the area of the frame we need to repaint is potentially different, so
667 // stash the screen area for later
668 SkRect windowDirty(*dirty);
669
670 // If the buffer age is 0 we do a full-screen repaint (handled above)
671 // If the buffer age is 1 the buffer contents are the same as they were
672 // last frame so there's nothing to union() against
673 // Therefore we only care about the > 1 case.
674 if (frame.bufferAge() > 1) {
John Reck1bcacfd2017-11-03 10:12:19 -0700675 if (frame.bufferAge() > (int)mSwapHistory.size()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400676 // We don't have enough history to handle this old of a buffer
677 // Just do a full-draw
678 dirty->set(0, 0, frame.width(), frame.height());
679 } else {
680 // At this point we haven't yet added the latest frame
681 // to the damage history (happens below)
682 // So we need to damage
683 for (int i = mSwapHistory.size() - 1;
John Reck1bcacfd2017-11-03 10:12:19 -0700684 i > ((int)mSwapHistory.size()) - frame.bufferAge(); i--) {
Stan Iliev768e3932016-07-08 21:34:52 -0400685 dirty->join(mSwapHistory[i].damage);
686 }
687 }
688 }
689
690 return windowDirty;
691}
692
John Reck23b797a2014-01-03 18:08:34 -0800693} /* namespace renderthread */
694} /* namespace uirenderer */
695} /* namespace android */